Soundtrack
Music
Recovered game-driver recordings, with a searchable playlist and continuous listening.
Open music player →Super Nintendo · 1995 · English fan translation
Six heroes. Three paths. One world of Mana.
Play the supplied English v1.01 translation by LNF, Neill Corlett and SoM2Freak, with a story checklist beside the game, optional cheats, adventure files and eight snapshot slots.

Soundtrack
Recovered game-driver recordings, with a searchable playlist and continuous listening.
Open music player →Pixel archive
Browse recovered graphics and sprites, with source and palette notes.
Browse images →Audio archive
Audition recovered effects and instrument samples. Each entry identifies what was recovered.
Open sound player →Open or create a save file before playing. Save at a statue, then keep the update with Save file. Eight named snapshot slots offer separate game-moment backups.
November 3: adventure files & snapshot slots →Read the original preservation update · Source identity & extraction coverage
Learn a task · watch it play
Try the first learned statue tasks or teach a short demonstration. The bot checks the screen between actions and offers Pause and Take over. Full-game play is still in development.
The bot can cross Kevin’s castle dining room and defeat Bruiser in Duran’s opening duel from the supported checkpoints. Full-game play is still being developed.
After Bruiser, the bot can talk to the king, follow the memories, cross the castle, play the intruder encounter and continue through Wendy’s visit. It pauses at the Forcena pub.
Version 0.4.1 handles normal spell-damage variation and waits for the surrender caption before continuing.
Choose “Continue Duran: Forcena pub to Highlands victory” to watch the next trained journey. It follows the departure story and fights the first two outdoor Assassin Bugs using normal controls. It pauses on the south trail; further areas remain in training.
The new task continues from the first Highlands victory, clears two more encounters and reaches the Cleft of the Earth. Restore your starting snapshot and choose “Continue Duran: next Highlands battles and the Cleft”. The bot pauses at the trained endpoint.
Continue Duran through the Cleft, bridge departure and sea voyage to Jad. The bot visits the inn, chooses to wake at night and verifies88/88HP. Choose the combined task to begin at the first Highlands victory and fight six more Assassin Bugs along the way.
Load the original nighttime Jad checkpoint in snapshot slot 2, then choose the newest task. The bot leaves by the southern gate, defeats two wolves and three Rabites, verifies their rewards and follows the forest to its next bridge approach.