CCOSOM GAME PRESERVATION
Super Nintendo / US cartridge / preservation
ORIGINAL GAME + RECOVERED MEDIA

A journey
worth keeping.

Chrono Trigger Resurrection preserves the supplied 1995 US cartridge: its original adventure, native music, sound effects and visual assets.

Play the original → Original Art · 6 pictures →

A walkthrough beside the game. Optional battle assistance. Original cartridge bytes preserved.

Chrono Trigger title screen captured from the supplied original cartridge
Six new painted illustrations

Original Art

The six Chrono Trigger pictures created for this project, ready to view in full size and download.

New AI-assisted artwork · Separate from recovered game graphics.

View all six original illustrations →
Crono and his companions beside a luminous time gateMarle and Lucca beside a glowing inventionRobo tending a small plant in the ruined future
01 / Listen

The original music

Native sequences

Music recovered directly from the cartridge and rendered through its original sound driver.

Open the music player →
02 / Explore

Every little sound

Sound archive

A separate place for the game’s effects, with source records and playable previews.

Browse sound effects →
03 / See

Recovered game images

Recovered graphics

Original sprites, tiles, palettes and compressed graphics, with decoded previews and their source data.

Explore the images →
Preservation, with a record

Keep the source. Show the work.

The original ZIP, headered cartridge and copier header are preserved on L:. The browser uses a derivative with only the 512-byte copier header removed. Optional cheats affect the running game. Checklist data and saves use their own Chrono Trigger storage.

Extraction coverage is recorded in the project status.

Read the dated development notes → · Coverage report