Pick up
your sword.
The original USA game runs in a self-hosted Genesis emulator. A walkthrough sits beside the game, and player controls include saving, time controls and optional assistance.
Open the game →An adventure kept playable, with the original cartridge’s pixels and sound close at hand.

The original USA game runs in a self-hosted Genesis emulator. A walkthrough sits beside the game, and player controls include saving, time controls and optional assistance.
Open the game →Browse recovered game graphics. Open an image to fit it to the screen, view it at original size, zoom in and pan across the pixels.
Open the image archive →Music has a dedicated player with game loop timing. Sound effects have their own searchable player and downloads.
Listen to the music →The loose ROM and the copy inside the supplied ZIP are byte-identical. Both contain 2,097,152 bytes, and the cartridge header checksum matches. Optional runtime assistance leaves those source bytes unchanged.
This playable edition uses Genesis emulation. The recovery record distinguishes decoded resources, runtime compositions, verified audio loops, and anything that still needs investigation. No completed campaign playthrough is asserted.
Read source hashes and coverage → · Read dated development notes →