{
  "collection": "Shadowrun — Japanese SNES recovered music",
  "completeSoundtrack": false,
  "description": "One original music passage has been recovered for the current recreation. Further music will be added as it is recovered and verified.",
  "sourceRomSha256": "586551eadaff2693c0f21d9c47a697841989ae312d422fa4bf30823473a40fae",
  "tracks": [
    {
      "id": "morgue-passage",
      "title": "Morgue — recovered passage",
      "src": "/snes/shadowrun/play/assets/morgue.wav",
      "duration": 59.90134207240949,
      "sourceFilename": "morgue.wav",
      "bytes": 7677000,
      "sha256": "92c4fa0db356e79f00d83595320ce4029bfe9fe1f518218e4fe0c26bf1c3a9fd",
      "format": "WAV / signed 16-bit little-endian PCM",
      "channels": 2,
      "sampleRate": 32040,
      "sampleFrames": 1919239,
      "provenance": "Original music PCM passage captured from the supplied Japanese Super Nintendo game. The WAV is retained byte-for-byte from native recreation milestone 0.13.0.",
      "loop": {"seamlessVerified": false, "note": "Repeat replays the captured passage. Its repeat boundary has not been verified as a seamless original-game loop."}
    }
  ]
}
