PRESERVATION PROJECT · USA ORIGINAL

Secret of Mana

Original scenes and data, imported from your selected cartridge image.

JAVA → HTML5
The full Java recreation is unfinished. Opening scripts, walking, the opening fall, NPC reactions and landing, selected animations, opening idle and palette actions, and supported map exits run in Java using the original graphics and data. Combat, music playback, and the full campaign still need implementation.

Loading original content…

Arrow keys / WASD pan the camera. Drag the scene to explore.
Ready

Try the opening

  1. Click Replay opening script to start at the original log scene.
  2. Use Continue dialogue to advance messages. When asked, enter a Player name and click Set name, or choose an option below the dialogue.
  3. Let walking and timed waits run. At a script stop, read the message beside the controls. Buttons labelled Acknowledge… or Skip… explicitly advance inspection; skipping sound plays no audio.

Randi’s original idle behavior continues during the opening dialogue after landing. This build pauses at the scene’s end while the preserved player controls are still being built. Click Stop replay, then enable Move Randi and use arrows/WASD for development manual exploration.

For a closer look at the original artwork, click Preview original fall frames. Randi stays in place as the frames play. At the sound stop, choose Continue preview without sound; Stop artwork preview exits.

The opening fall, NPC reactions, landing, Randi’s reaction, waterfall splash, opening idle and palette restore run with the original graphics. Music, battles, the full campaign, original player controls, other status effects, equipment visuals and display timing are unfinished. Scripts pause at effects that still need implementation. Manual movement and the flat collision footprint remain development rules.