{
  "schemaVersion": 1,
  "profile": "live-a-live-agtp-100b-assists-v1",
  "romSha256": "39e7db8d08e05c0a3ab2b45195e96de063dad827ff707d8b7c8ce542b44c672a",
  "coreWasmSha256": "2bc7b519bc185af151cc7ebc42c0a926a125be174c6467c24bb0495820adf0bf",
  "moduleSha256": "0d4a482456ea07d76a93b2a5be597bceaea8d7d58a5662d1dc4e180ecd82d250",
  "itemTypes": {
    "file": "item-types.bin",
    "sha256": "3c0b6623e194bfc690b7d3393ce785e4f9bef0e4edf0bb7bc340ab97706afa38",
    "sourceRomOffset": "0x1571c4",
    "recordStride": 16,
    "field": 0,
    "records": 256
  },
  "effects": {
    "hp": "Current party record +08/+09 mirrors existing max +0A/+0B. Max HP, status, story and enemies are unchanged.",
    "coins": "Edo only: owned item ID0x74 quantity becomes99; no coin item is created.",
    "experience": "Leveling party records below99 hold experience+0x1e at99; fixed-level Captain Square and Steel Titan are excluded.",
    "items": "Already-owned type3/type5 one-use healing/attack items become99; equipment/traps/keys/quest objects omitted.",
    "encounters": "RAM0x01bb stays0 only in Middle Ages/Final. Visible enemies and story battles are unchanged."
  },
  "sources": [
    "https://wikiwiki.jp/lalsfc/メモリアドレス/RAM",
    "https://wikiwiki.jp/lalsfc/味方パーティIDリスト",
    "https://wikiwiki.jp/lalsfc/アイテムデータ",
    "https://wikiwiki.jp/snes007/ライブ・ア・ライブ"
  ],
  "tests": {
    "passed": true,
    "checks": 18,
    "scope": "Pure selection/guard cases plus exact retained WASM/native cheat backend. Genuine Pogo chapter fixture is reached from reset with controller inputs. HP diagnostic damage is deliberate; inventory, coin and Final Chapter conditions are controlled native-memory fixtures.",
    "nativeBattleHp": {
      "passed": true,
      "method": "Three deterministic replays of the same genuine first Namcat battle with identical native controller inputs. The middle replay applies exactly the two HP codes generated by the public module. All other game state/ROM bytes remain untouched. Read copied native snapshots after every core iteration; compare HP used by exact native battle pointer and displayed HP data.",
      "romBattlePointer": "1C00+02/+03 → scenario record; current+08, max+0A",
      "damageRoutine": "C1:CBC7..CBDA",
      "displayRoutine": "C1:AE94..AE9E",
      "nativeTicksEach": 1200,
      "unassistedHp": 117,
      "assistedHp": 320,
      "disabledAgainHp": 117,
      "nativeAttackDamage": [
        88,
        115
      ],
      "maxHp": 320,
      "limits": [
        "Only Masaru vs Namcat is proven through genuine enemy damage.",
        "HP remains at max in every sampled native iteration while real native damage calculations still occur.",
        "Lethal-hit KO, petrification and scripted defeat are not tested; these are not general immunity or resurrection codes.",
        "Other characters and campaign battles remain unplayed.",
        "Steel Titan scripted-party HP coverage is unverified and may not be affected by this ordinary-party control."
      ]
    },
    "limits": [
      "No battle-earned level-up verified.",
      "No coin earned through gameplay, native shop transaction or actual random encounter suppression tested.",
      "No full campaign or all character/party variants verified."
    ]
  },
  "formatNote": "No general MP pool or gold wallet exists. Edo koban is a distinct inventory item. Disabled toggles remove active backend codes; saved progress is not globally rolled back."
}
