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        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
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        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
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        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
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        "linearSourceCycleSeconds": 87.11537299999999,
        "renderCycleSeconds": 87.53333333333333,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
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      "labelSource": "Translated in-game debug BGM name table",
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        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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      "category": "music",
      "url": "music/bgm_012.m4a",
      "previewUrl": "music/bgm_012.m4a",
      "download": "music/bgm_012.wav",
      "loopUrl": "music/bgm_012.wav",
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      "channels": 2,
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          },
          {
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        ],
        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 55.714256,
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      "soundIndex": 12,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "category": "music",
      "url": "music/bgm_013.m4a",
      "previewUrl": "music/bgm_013.m4a",
      "download": "music/bgm_013.wav",
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      "channels": 2,
      "frames": 9560145,
      "duration": 216.78333333333333,
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          },
          {
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        "nativeLoopCountSetEvents": [
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        "linearSourceCycleSeconds": 107.5398385,
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      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "category": "music",
      "url": "music/bgm_014.m4a",
      "previewUrl": "music/bgm_014.m4a",
      "download": "music/bgm_014.wav",
      "loopUrl": "music/bgm_014.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 19994940,
      "duration": 453.4,
      "pcmPeak": 31961,
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      "loopStartSeconds": 242.53333333333333,
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          },
          {
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            "seconds": 240.710990375,
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        ],
        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 209.373736729,
        "renderCycleSeconds": 210.86666666666667,
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        "hardwareCaptureCompared": false
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      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "category": "music",
      "url": "music/bgm_015.m4a",
      "previewUrl": "music/bgm_015.m4a",
      "download": "music/bgm_015.wav",
      "loopUrl": "music/bgm_015.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 11173470,
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        "nativeLoopCountSetEvents": [
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        "linearSourceCycleSeconds": 125.253158,
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      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    {
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      "category": "music",
      "url": "music/bgm_016.m4a",
      "previewUrl": "music/bgm_016.m4a",
      "download": "music/bgm_016.wav",
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      "loopStartSeconds": 136.3,
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        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 128.94717500000002,
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        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "url": "music/bgm_017.m4a",
      "previewUrl": "music/bgm_017.m4a",
      "download": "music/bgm_017.wav",
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      "pcmPeak": 27375,
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        ],
        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 131.42844,
        "renderCycleSeconds": 131.41666666666666,
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        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "previewUrl": "music/bgm_018.m4a",
      "download": "music/bgm_018.wav",
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          },
          {
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        ],
        "nativeLoopCountSetEvents": [
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        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "previewUrl": "music/bgm_019.m4a",
      "download": "music/bgm_019.wav",
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      "pitchRefusals": 18
    },
    {
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      "url": "music/bgm_020.m4a",
      "previewUrl": "music/bgm_020.m4a",
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        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
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    {
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      "url": "music/bgm_021.m4a",
      "previewUrl": "music/bgm_021.m4a",
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        "nativeLoopCountSetEvents": [
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            "seconds": 0.59375,
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        ],
        "linearSourceCycleSeconds": 111.55546874999999,
        "renderCycleSeconds": 112.0,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
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      "source": {
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      "soundIndex": 21,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "title": "Desert",
      "category": "music",
      "url": "music/bgm_022.m4a",
      "previewUrl": "music/bgm_022.m4a",
      "download": "music/bgm_022.wav",
      "loopUrl": "music/bgm_022.wav",
      "sampleRate": 44100,
      "channels": 2,
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      "loopStartSeconds": 117.85,
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          {
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        ],
        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 117.266170625,
        "renderCycleSeconds": 117.26666666666667,
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      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
      "id": "bgm-023",
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      "url": "music/bgm_023.m4a",
      "previewUrl": "music/bgm_023.m4a",
      "download": "music/bgm_023.wav",
      "loopUrl": "music/bgm_023.wav",
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      "loopStartSeconds": 123.4,
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        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 122.21658429200001,
        "renderCycleSeconds": 122.66666666666667,
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      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
      "id": "bgm-024",
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      "category": "music",
      "url": "music/bgm_024.m4a",
      "previewUrl": "music/bgm_024.m4a",
      "download": "music/bgm_024.wav",
      "loopUrl": "music/bgm_024.wav",
      "sampleRate": 44100,
      "channels": 2,
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      "pcmPeak": 27058,
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      "loopStartSample": 3380265,
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      "loopStartSeconds": 76.65,
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      "loopEvidence": {
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        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 66.666600001,
        "renderCycleSeconds": 66.65,
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      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
      "id": "bgm-025",
      "title": "Battlefield",
      "category": "music",
      "url": "music/bgm_025.m4a",
      "previewUrl": "music/bgm_025.m4a",
      "download": "music/bgm_025.wav",
      "loopUrl": "music/bgm_025.wav",
      "sampleRate": 44100,
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      "frames": 9691710,
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      "pcmPeak": 22271,
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      "loopStartSeconds": 121.2,
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      "loopVerified": true,
      "loopEvidence": {
        "nativeSeqControlMarkers": [
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          {
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        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 98.46806354200001,
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        "renderBoundaryHz": 60,
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      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
      "id": "bgm-026",
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      "category": "music",
      "url": "music/bgm_026.m4a",
      "previewUrl": "music/bgm_026.m4a",
      "download": "music/bgm_026.wav",
      "loopUrl": "music/bgm_026.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 896700,
      "duration": 20.333333333333332,
      "pcmPeak": 32767,
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      "loopStartSample": null,
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "loopEvidence": {
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        "nativeLoopCountSetEvents": [],
        "linearSourceCycleSeconds": null,
        "renderCycleSeconds": null,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
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      "source": {
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      "soundIndex": 26,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles.",
        "The rendered source includes full-scale samples; playback boost cannot restore headroom already lost in synthesis."
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    },
    {
      "id": "bgm-027",
      "title": "Nature",
      "category": "music",
      "url": "music/bgm_027.m4a",
      "previewUrl": "music/bgm_027.m4a",
      "download": "music/bgm_027.wav",
      "loopUrl": "music/bgm_027.wav",
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      "channels": 2,
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      "pcmPeak": 26348,
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      "loopStartSeconds": 121.05,
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      "loopEvidence": {
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          {
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          {
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        ],
        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 112.5,
        "renderCycleSeconds": 112.93333333333334,
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      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
      "id": "bgm-028",
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      "category": "music",
      "url": "music/bgm_028.m4a",
      "previewUrl": "music/bgm_028.m4a",
      "download": "music/bgm_028.wav",
      "loopUrl": "music/bgm_028.wav",
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      "loopStartSeconds": 97.85,
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        "nativeSeqControlMarkers": [
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          {
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          {
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        ],
        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 95.11106558300001,
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      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
      "id": "bgm-029",
      "title": "Great tree",
      "category": "music",
      "url": "music/bgm_029.m4a",
      "previewUrl": "music/bgm_029.m4a",
      "download": "music/bgm_029.wav",
      "loopUrl": "music/bgm_029.wav",
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      "channels": 2,
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      "duration": 174.36666666666667,
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      "loopStartSeconds": 88.03333333333333,
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      "loopVerified": true,
      "loopEvidence": {
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        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 86.53845,
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      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "category": "music",
      "url": "music/bgm_030.m4a",
      "previewUrl": "music/bgm_030.m4a",
      "download": "music/bgm_030.wav",
      "loopUrl": "music/bgm_030.wav",
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      "duration": 332.45,
      "pcmPeak": 27725,
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      "loopStartSeconds": 170.25,
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      "loopVerified": true,
      "loopEvidence": {
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          {
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          {
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        ],
        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 162.52716,
        "renderCycleSeconds": 162.2,
        "renderBoundaryHz": 60,
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      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    },
    {
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      "category": "music",
      "url": "music/bgm_031.m4a",
      "previewUrl": "music/bgm_031.m4a",
      "download": "music/bgm_031.wav",
      "loopUrl": "music/bgm_031.wav",
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      "duration": 192.65,
      "pcmPeak": 32767,
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      "loopStartSample": 4410000,
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      "loopStartSeconds": 100.0,
      "loopEndSeconds": 192.65,
      "loopVerified": true,
      "loopEvidence": {
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        ],
        "nativeLoopCountSetEvents": [
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        ],
        "linearSourceCycleSeconds": 93.039479458,
        "renderCycleSeconds": 92.65,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
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      "soundIndex": 31,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles.",
        "The rendered source includes full-scale samples; playback boost cannot restore headroom already lost in synthesis."
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    },
    {
      "id": "bgm-032",
      "title": "Medium",
      "category": "music",
      "url": "music/bgm_032.m4a",
      "previewUrl": "music/bgm_032.m4a",
      "download": "music/bgm_032.wav",
      "loopUrl": "music/bgm_032.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 9020655,
      "duration": 204.55,
      "pcmPeak": 25964,
      "pcmRms": 3730.6994527366246,
      "fullScaleSamples": 0,
      "loopStartSample": 4571700,
      "loopEndSample": 9020655,
      "loopStartSeconds": 103.66666666666667,
      "loopEndSeconds": 204.55,
      "loopVerified": true,
      "loopEvidence": {
        "nativeSeqControlMarkers": [
          {
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            "ticks": 1430,
            "seconds": 2.79296875,
            "control": 99,
            "value": 20
          },
          {
            "seqOffset": 232,
            "ticks": 1435,
            "seconds": 2.802734375,
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          },
          {
            "seqOffset": 15374,
            "ticks": 51350,
            "seconds": 103.34156475,
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        ],
        "nativeLoopCountSetEvents": [
          {
            "seqOffset": 232,
            "ticks": 1435,
            "seconds": 2.802734375,
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        ],
        "linearSourceCycleSeconds": 100.548596,
        "renderCycleSeconds": 100.88333333333334,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 10608640,
        "vabHeaderOffset": 10625024,
        "vabBodyOffset": 10633216,
        "endOffset": 10770432
      },
      "soundIndex": 32,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-033",
      "title": "Melzas",
      "category": "music",
      "url": "music/bgm_033.m4a",
      "previewUrl": "music/bgm_033.m4a",
      "download": "music/bgm_033.wav",
      "loopUrl": "music/bgm_033.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 8636250,
      "duration": 195.83333333333334,
      "pcmPeak": 26068,
      "pcmRms": 2949.693550731859,
      "fullScaleSamples": 0,
      "loopStartSample": 4336500,
      "loopEndSample": 8636250,
      "loopStartSeconds": 98.33333333333333,
      "loopEndSeconds": 195.83333333333334,
      "loopVerified": true,
      "loopEvidence": {
        "nativeSeqControlMarkers": [
          {
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            "ticks": 710,
            "seconds": 0.844933167,
            "control": 99,
            "value": 20
          },
          {
            "seqOffset": 298,
            "ticks": 715,
            "seconds": 0.851443583,
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            "value": 127
          },
          {
            "seqOffset": 24294,
            "ticks": 75590,
            "seconds": 98.344933167,
            "control": 99,
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        ],
        "nativeLoopCountSetEvents": [
          {
            "seqOffset": 298,
            "ticks": 715,
            "seconds": 0.851443583,
            "control": 98,
            "value": 127
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        ],
        "linearSourceCycleSeconds": 97.5,
        "renderCycleSeconds": 97.5,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 10770432,
        "vabHeaderOffset": 10795008,
        "vabBodyOffset": 10807296,
        "endOffset": 10954752
      },
      "soundIndex": 33,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-034",
      "title": "Miming",
      "category": "music",
      "url": "music/bgm_034.m4a",
      "previewUrl": "music/bgm_034.m4a",
      "download": "music/bgm_034.wav",
      "loopUrl": "music/bgm_034.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 5426505,
      "duration": 123.05,
      "pcmPeak": 25654,
      "pcmRms": 3118.660391390366,
      "fullScaleSamples": 0,
      "loopStartSample": 2753310,
      "loopEndSample": 5426505,
      "loopStartSeconds": 62.43333333333333,
      "loopEndSeconds": 123.05,
      "loopVerified": true,
      "loopEvidence": {
        "nativeSeqControlMarkers": [
          {
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            "ticks": 1190,
            "seconds": 1.815752229,
            "control": 99,
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          },
          {
            "seqOffset": 197,
            "ticks": 1195,
            "seconds": 1.824313865,
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          },
          {
            "seqOffset": 8475,
            "ticks": 36470,
            "seconds": 62.226651729,
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        ],
        "nativeLoopCountSetEvents": [
          {
            "seqOffset": 197,
            "ticks": 1195,
            "seconds": 1.824313865,
            "control": 98,
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        ],
        "linearSourceCycleSeconds": 60.4108995,
        "renderCycleSeconds": 60.61666666666667,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 10954752,
        "vabHeaderOffset": 10964992,
        "vabBodyOffset": 10973184,
        "endOffset": 11028480
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      "soundIndex": 34,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-035",
      "title": "Fairy",
      "category": "music",
      "url": "music/bgm_035.m4a",
      "previewUrl": "music/bgm_035.m4a",
      "download": "music/bgm_035.wav",
      "loopUrl": "music/bgm_035.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 15103515,
      "duration": 342.48333333333335,
      "pcmPeak": 26130,
      "pcmRms": 2530.563336841557,
      "fullScaleSamples": 0,
      "loopStartSample": 10101840,
      "loopEndSample": 15103515,
      "loopStartSeconds": 229.06666666666666,
      "loopEndSeconds": 342.48333333333335,
      "loopVerified": true,
      "loopEvidence": {
        "nativeSeqControlMarkers": [
          {
            "seqOffset": 6355,
            "ticks": 50870,
            "seconds": 115.122717729,
            "control": 99,
            "value": 20
          },
          {
            "seqOffset": 6372,
            "ticks": 50875,
            "seconds": 115.134081365,
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          },
          {
            "seqOffset": 12588,
            "ticks": 100550,
            "seconds": 228.031799229,
            "control": 99,
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        ],
        "nativeLoopCountSetEvents": [
          {
            "seqOffset": 6372,
            "ticks": 50875,
            "seconds": 115.134081365,
            "control": 98,
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        ],
        "linearSourceCycleSeconds": 112.9090815,
        "renderCycleSeconds": 113.41666666666667,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11028480,
        "vabHeaderOffset": 11042816,
        "vabBodyOffset": 11051008,
        "endOffset": 11126784
      },
      "soundIndex": 35,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-036",
      "title": "Clear",
      "category": "music",
      "url": "music/bgm_036.m4a",
      "previewUrl": "music/bgm_036.m4a",
      "download": "music/bgm_036.wav",
      "loopUrl": "music/bgm_036.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 441735,
      "duration": 10.016666666666667,
      "pcmPeak": 24770,
      "pcmRms": 2578.1404477750893,
      "fullScaleSamples": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "loopEvidence": {
        "nativeSeqControlMarkers": [],
        "nativeLoopCountSetEvents": [],
        "linearSourceCycleSeconds": null,
        "renderCycleSeconds": null,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11126784,
        "vabHeaderOffset": 11128832,
        "vabBodyOffset": 11139072,
        "endOffset": 11264000
      },
      "soundIndex": 36,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-037",
      "title": "Event clear",
      "category": "music",
      "url": "music/bgm_037.m4a",
      "previewUrl": "music/bgm_037.m4a",
      "download": "music/bgm_037.wav",
      "loopUrl": "music/bgm_037.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 455700,
      "duration": 10.333333333333334,
      "pcmPeak": 21459,
      "pcmRms": 3143.469732407067,
      "fullScaleSamples": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "loopEvidence": {
        "nativeSeqControlMarkers": [],
        "nativeLoopCountSetEvents": [],
        "linearSourceCycleSeconds": null,
        "renderCycleSeconds": null,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11264000,
        "vabHeaderOffset": 11266048,
        "vabBodyOffset": 11274240,
        "endOffset": 11386880
      },
      "soundIndex": 37,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-038",
      "title": "Event",
      "category": "music",
      "url": "music/bgm_038.m4a",
      "previewUrl": "music/bgm_038.m4a",
      "download": "music/bgm_038.wav",
      "loopUrl": "music/bgm_038.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 390285,
      "duration": 8.85,
      "pcmPeak": 18405,
      "pcmRms": 2355.369556513041,
      "fullScaleSamples": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "loopEvidence": {
        "nativeSeqControlMarkers": [],
        "nativeLoopCountSetEvents": [],
        "linearSourceCycleSeconds": null,
        "renderCycleSeconds": null,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11386880,
        "vabHeaderOffset": 11390976,
        "vabBodyOffset": 11401216,
        "endOffset": 11528192
      },
      "soundIndex": 38,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-039",
      "title": "Game Over",
      "category": "music",
      "url": "music/bgm_039.m4a",
      "previewUrl": "music/bgm_039.m4a",
      "download": "music/bgm_039.wav",
      "loopUrl": "music/bgm_039.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 3288390,
      "duration": 74.56666666666666,
      "pcmPeak": 14648,
      "pcmRms": 2123.990236868862,
      "fullScaleSamples": 0,
      "loopStartSample": 1657425,
      "loopEndSample": 3288390,
      "loopStartSeconds": 37.583333333333336,
      "loopEndSeconds": 74.56666666666666,
      "loopVerified": true,
      "loopEvidence": {
        "nativeSeqControlMarkers": [
          {
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            "ticks": 470,
            "seconds": 0.5875,
            "control": 99,
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          },
          {
            "seqOffset": 51,
            "ticks": 475,
            "seconds": 0.59375,
            "control": 98,
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          },
          {
            "seqOffset": 2531,
            "ticks": 21590,
            "seconds": 37.631563125,
            "control": 99,
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          }
        ],
        "nativeLoopCountSetEvents": [
          {
            "seqOffset": 51,
            "ticks": 475,
            "seconds": 0.59375,
            "control": 98,
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        ],
        "linearSourceCycleSeconds": 37.044063125,
        "renderCycleSeconds": 36.983333333333334,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11528192,
        "vabHeaderOffset": 11532288,
        "vabBodyOffset": 11538432,
        "endOffset": 11567104
      },
      "soundIndex": 39,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-040",
      "title": "Item obtained",
      "category": "music",
      "url": "music/bgm_040.m4a",
      "previewUrl": "music/bgm_040.m4a",
      "download": "music/bgm_040.wav",
      "loopUrl": "music/bgm_040.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 399105,
      "duration": 9.05,
      "pcmPeak": 27150,
      "pcmRms": 3569.3078191729514,
      "fullScaleSamples": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "loopEvidence": {
        "nativeSeqControlMarkers": [],
        "nativeLoopCountSetEvents": [],
        "linearSourceCycleSeconds": null,
        "renderCycleSeconds": null,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11567104,
        "vabHeaderOffset": 11569152,
        "vabBodyOffset": 11575296,
        "endOffset": 11667456
      },
      "soundIndex": 40,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-041",
      "title": "Load",
      "category": "music",
      "url": "music/bgm_041.m4a",
      "previewUrl": "music/bgm_041.m4a",
      "download": "music/bgm_041.wav",
      "loopUrl": "music/bgm_041.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 4301955,
      "duration": 97.55,
      "pcmPeak": 25910,
      "pcmRms": 3018.2702719303165,
      "fullScaleSamples": 0,
      "loopStartSample": 2163105,
      "loopEndSample": 4301955,
      "loopStartSeconds": 49.05,
      "loopEndSeconds": 97.55,
      "loopVerified": true,
      "loopEvidence": {
        "nativeSeqControlMarkers": [
          {
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            "ticks": 470,
            "seconds": 0.5875,
            "control": 99,
            "value": 20
          },
          {
            "seqOffset": 61,
            "ticks": 475,
            "seconds": 0.59375,
            "control": 98,
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          },
          {
            "seqOffset": 1575,
            "ticks": 19910,
            "seconds": 48.82935,
            "control": 99,
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        ],
        "nativeLoopCountSetEvents": [
          {
            "seqOffset": 61,
            "ticks": 475,
            "seconds": 0.59375,
            "control": 98,
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        ],
        "linearSourceCycleSeconds": 48.24185,
        "renderCycleSeconds": 48.5,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11667456,
        "vabHeaderOffset": 11669504,
        "vabBodyOffset": 11675648,
        "endOffset": 11692032
      },
      "soundIndex": 41,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-042",
      "title": "Victory",
      "category": "music",
      "url": "music/bgm_042.m4a",
      "previewUrl": "music/bgm_042.m4a",
      "download": "music/bgm_042.wav",
      "loopUrl": "music/bgm_042.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 567420,
      "duration": 12.866666666666667,
      "pcmPeak": 32768,
      "pcmRms": 4801.347017783043,
      "fullScaleSamples": 8,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "loopEvidence": {
        "nativeSeqControlMarkers": [],
        "nativeLoopCountSetEvents": [],
        "linearSourceCycleSeconds": null,
        "renderCycleSeconds": null,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11692032,
        "vabHeaderOffset": 11696128,
        "vabBodyOffset": 11706368,
        "endOffset": 11839488
      },
      "soundIndex": 42,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles.",
        "The rendered source includes full-scale samples; playback boost cannot restore headroom already lost in synthesis."
      ]
    },
    {
      "id": "bgm-043",
      "title": "Death",
      "category": "music",
      "url": "music/bgm_043.m4a",
      "previewUrl": "music/bgm_043.m4a",
      "download": "music/bgm_043.wav",
      "loopUrl": "music/bgm_043.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 661500,
      "duration": 15.0,
      "pcmPeak": 22740,
      "pcmRms": 3460.3833112724274,
      "fullScaleSamples": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "loopEvidence": {
        "nativeSeqControlMarkers": [],
        "nativeLoopCountSetEvents": [],
        "linearSourceCycleSeconds": null,
        "renderCycleSeconds": null,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 11839488,
        "vabHeaderOffset": 11841536,
        "vabBodyOffset": 11847680,
        "endOffset": 11935744
      },
      "soundIndex": 43,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "bgm-045",
      "title": "Sage",
      "category": "music",
      "url": "music/bgm_045.m4a",
      "previewUrl": "music/bgm_045.m4a",
      "download": "music/bgm_045.wav",
      "loopUrl": "music/bgm_045.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 527730,
      "duration": 11.966666666666667,
      "pcmPeak": 18161,
      "pcmRms": 2057.6583007152612,
      "fullScaleSamples": 0,
      "loopStartSample": 279300,
      "loopEndSample": 527730,
      "loopStartSeconds": 6.333333333333333,
      "loopEndSeconds": 11.966666666666667,
      "loopVerified": true,
      "loopEvidence": {
        "nativeSeqControlMarkers": [
          {
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            "ticks": 958,
            "seconds": 0.704411412,
            "control": 99,
            "value": 20
          },
          {
            "seqOffset": 61,
            "ticks": 959,
            "seconds": 0.705146706,
            "control": 6,
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          },
          {
            "seqOffset": 152,
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            "seconds": 6.352938,
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        ],
        "nativeLoopCountSetEvents": [
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            "seconds": 0.705146706,
            "control": 6,
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        ],
        "linearSourceCycleSeconds": 5.648526588,
        "renderCycleSeconds": 5.633333333333334,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
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      "source": {
        "file": "DATA/SOUND.BIN",
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        "vabHeaderOffset": 12044288,
        "vabBodyOffset": 12050432,
        "endOffset": 12113920
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      "soundIndex": 45,
      "labelSource": "Translated in-game debug BGM name table",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
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    {
      "id": "bgm-046",
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      "category": "music",
      "url": "music/bgm_046.m4a",
      "previewUrl": "music/bgm_046.m4a",
      "download": "music/bgm_046.wav",
      "loopUrl": "music/bgm_046.wav",
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      "duration": 11.966666666666667,
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      "loopStartSample": 279300,
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      "loopStartSeconds": 6.333333333333333,
      "loopEndSeconds": 11.966666666666667,
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      "loopEvidence": {
        "nativeSeqControlMarkers": [
          {
            "seqOffset": 53,
            "ticks": 958,
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          {
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            "ticks": 959,
            "seconds": 0.705146706,
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          {
            "seqOffset": 149,
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            "seconds": 6.352938,
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        ],
        "nativeLoopCountSetEvents": [
          {
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            "ticks": 959,
            "seconds": 0.705146706,
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        ],
        "linearSourceCycleSeconds": 5.648526588,
        "renderCycleSeconds": 5.633333333333334,
        "renderBoundaryHz": 60,
        "hardwareCaptureCompared": false
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      "source": {
        "file": "DATA/SOUND.BIN",
        "seqOffset": 12113920,
        "vabHeaderOffset": 12115968,
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      "soundIndex": 46,
      "labelSource": "Unidentified",
      "notes": [
        "Recovered original SEQ/VAB data rendered through the pinned C# sequencer and software SPU mixer.",
        "Native-style loop uses a later rendered cycle bounded by actual sequence backward jumps. Boundary precision is one 60 Hz render frame; no hardware sample-exact claim.",
        "Finite WAV contains the intro and two passes; whole-file repeat restarts that complete file.",
        "Debug-table labels are translated identifiers, not official soundtrack titles."
      ]
    },
    {
      "id": "sfx-0001-0",
      "title": "Cursor movement",
      "category": "sfx",
      "url": "sfx/sfx_0001.m4a",
      "previewUrl": "sfx/sfx_0001.m4a",
      "download": "sfx/sfx_0001.wav",
      "loopUrl": "sfx/sfx_0001.wav",
      "sampleRate": 9604,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0002-0",
      "title": "OK",
      "category": "sfx",
      "url": "sfx/sfx_0002.m4a",
      "previewUrl": "sfx/sfx_0002.m4a",
      "download": "sfx/sfx_0002.wav",
      "loopUrl": "sfx/sfx_0002.wav",
      "sampleRate": 24214,
      "channels": 1,
      "frames": 5656,
      "duration": 0.23358387709589493,
      "pcmPeak": 31234,
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      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0003-0",
      "title": "NG",
      "category": "sfx",
      "url": "sfx/sfx_0003.m4a",
      "previewUrl": "sfx/sfx_0003.m4a",
      "download": "sfx/sfx_0003.wav",
      "loopUrl": "sfx/sfx_0003.wav",
      "sampleRate": 4274,
      "channels": 1,
      "frames": 924,
      "duration": 0.21619092185306504,
      "pcmPeak": 28672,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0004-0",
      "title": "Menu open",
      "category": "sfx",
      "url": "sfx/sfx_0004.m4a",
      "previewUrl": "sfx/sfx_0004.m4a",
      "download": "sfx/sfx_0004.wav",
      "loopUrl": "sfx/sfx_0004.wav",
      "sampleRate": 11348,
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      "frames": 2688,
      "duration": 0.2368699330278463,
      "pcmPeak": 16384,
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      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0005-0",
      "title": "Menu close",
      "category": "sfx",
      "url": "sfx/sfx_0005.m4a",
      "previewUrl": "sfx/sfx_0005.m4a",
      "download": "sfx/sfx_0005.wav",
      "loopUrl": "sfx/sfx_0005.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 2688,
      "duration": 0.2237017310252996,
      "pcmPeak": 16384,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0006-0",
      "title": "Message window open",
      "category": "sfx",
      "url": "sfx/sfx_0006.m4a",
      "previewUrl": "sfx/sfx_0006.m4a",
      "download": "sfx/sfx_0006.wav",
      "loopUrl": "sfx/sfx_0006.wav",
      "sampleRate": 19218,
      "channels": 1,
      "frames": 2688,
      "duration": 0.1398688729316266,
      "pcmPeak": 16384,
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      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0007-0",
      "title": "Message window close",
      "category": "sfx",
      "url": "sfx/sfx_0007.m4a",
      "previewUrl": "sfx/sfx_0007.m4a",
      "download": "sfx/sfx_0007.wav",
      "loopUrl": "sfx/sfx_0007.wav",
      "sampleRate": 16161,
      "channels": 1,
      "frames": 2688,
      "duration": 0.16632634119175793,
      "pcmPeak": 16384,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0008-0",
      "title": "HP recovery gauge",
      "category": "sfx",
      "url": "sfx/sfx_0008.m4a",
      "previewUrl": "sfx/sfx_0008.m4a",
      "download": "sfx/sfx_0008.wav",
      "loopUrl": "sfx/sfx_0008.wav",
      "sampleRate": 16161,
      "channels": 1,
      "frames": 504,
      "duration": 0.031186188973454612,
      "pcmPeak": 21813,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0010-0",
      "title": "Jump",
      "category": "sfx",
      "url": "sfx/sfx_0010.m4a",
      "previewUrl": "sfx/sfx_0010.m4a",
      "download": "sfx/sfx_0010.wav",
      "loopUrl": "sfx/sfx_0010.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 1848,
      "duration": 0.16284807895664435,
      "pcmPeak": 15459,
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      "loopStartSample": null,
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      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0011-0",
      "title": "Landing",
      "category": "sfx",
      "url": "sfx/sfx_0011.m4a",
      "previewUrl": "sfx/sfx_0011.m4a",
      "download": "sfx/sfx_0011.wav",
      "loopUrl": "sfx/sfx_0011.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 3388,
      "duration": 0.29029217719132894,
      "pcmPeak": 32064,
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      "loopStartSample": null,
      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 1,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0012-0",
      "title": "Dash / Run",
      "category": "sfx",
      "url": "sfx/sfx_0012.m4a",
      "previewUrl": "sfx/sfx_0012.m4a",
      "download": "sfx/sfx_0012.wav",
      "loopUrl": "sfx/sfx_0012.wav",
      "sampleRate": 13986,
      "channels": 1,
      "frames": 3248,
      "duration": 0.23223223223223224,
      "pcmPeak": 30472,
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      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0013-0",
      "title": "Run",
      "category": "sfx",
      "url": "sfx/sfx_0013.m4a",
      "previewUrl": "sfx/sfx_0013.m4a",
      "download": "sfx/sfx_0013.wav",
      "loopUrl": "sfx/sfx_0013.wav",
      "sampleRate": 9539,
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      "frames": 10920,
      "duration": 1.1447740853338924,
      "pcmPeak": 30297,
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      "loopStartSample": null,
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      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 1,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0014-0",
      "title": "Sliding",
      "category": "sfx",
      "url": "sfx/sfx_0014.m4a",
      "previewUrl": "sfx/sfx_0014.m4a",
      "download": "sfx/sfx_0014.wav",
      "loopUrl": "sfx/sfx_0014.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 4284,
      "duration": 0.35652463382157124,
      "pcmPeak": 32647,
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      "sfxId": 14,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0015-0",
      "title": "Cape",
      "category": "sfx",
      "url": "sfx/sfx_0015.m4a",
      "previewUrl": "sfx/sfx_0015.m4a",
      "download": "sfx/sfx_0015.wav",
      "loopUrl": "sfx/sfx_0015.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 13720,
      "duration": 0.8993183009963294,
      "pcmPeak": 32306,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 1,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0016-0",
      "title": "Walk on sand",
      "category": "sfx",
      "url": "sfx/sfx_0016.m4a",
      "previewUrl": "sfx/sfx_0016.m4a",
      "download": "sfx/sfx_0016.wav",
      "loopUrl": "sfx/sfx_0016.wav",
      "sampleRate": 11423,
      "channels": 1,
      "frames": 3248,
      "duration": 0.284338615074849,
      "pcmPeak": 30472,
      "pcmRms": 5142.967316656508,
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      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0017-0",
      "title": "Landing on sand",
      "category": "sfx",
      "url": "sfx/sfx_0017.m4a",
      "previewUrl": "sfx/sfx_0017.m4a",
      "download": "sfx/sfx_0017.wav",
      "loopUrl": "sfx/sfx_0017.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 3388,
      "duration": 0.41026883022523614,
      "pcmPeak": 32064,
      "pcmRms": 3402.919901707652,
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      "sfxId": 17,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 1,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0018-0",
      "title": "Walk in swamp",
      "category": "sfx",
      "url": "sfx/sfx_0018.m4a",
      "previewUrl": "sfx/sfx_0018.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0019-0",
      "title": "Landing in swamp",
      "category": "sfx",
      "url": "sfx/sfx_0019.m4a",
      "previewUrl": "sfx/sfx_0019.m4a",
      "download": "sfx/sfx_0019.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0020-0",
      "title": "Walk in shallow water",
      "category": "sfx",
      "url": "sfx/sfx_0020.m4a",
      "previewUrl": "sfx/sfx_0020.m4a",
      "download": "sfx/sfx_0020.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0021-0",
      "title": "Landing in shallow water",
      "category": "sfx",
      "url": "sfx/sfx_0021.m4a",
      "previewUrl": "sfx/sfx_0021.m4a",
      "download": "sfx/sfx_0021.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 71,
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        "NumTones": 1
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    {
      "id": "sfx-0022-0",
      "title": "Swim",
      "category": "sfx",
      "url": "sfx/sfx_0022.m4a",
      "previewUrl": "sfx/sfx_0022.m4a",
      "download": "sfx/sfx_0022.wav",
      "loopUrl": "sfx/sfx_0022.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 72,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0023-0",
      "title": "Damage",
      "category": "sfx",
      "url": "sfx/sfx_0023.m4a",
      "previewUrl": "sfx/sfx_0023.m4a",
      "download": "sfx/sfx_0023.wav",
      "loopUrl": "sfx/sfx_0023.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 73,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0024-0",
      "title": "Place",
      "category": "sfx",
      "url": "sfx/sfx_0024.m4a",
      "previewUrl": "sfx/sfx_0024.m4a",
      "download": "sfx/sfx_0024.wav",
      "loopUrl": "sfx/sfx_0024.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "NumTones": 1
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    {
      "id": "sfx-0025-0",
      "title": "Push",
      "category": "sfx",
      "url": "sfx/sfx_0025.m4a",
      "previewUrl": "sfx/sfx_0025.m4a",
      "download": "sfx/sfx_0025.wav",
      "loopUrl": "sfx/sfx_0025.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "SeqNum": -1,
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        "NumTones": 1
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    {
      "id": "sfx-0026-0",
      "title": "Throw",
      "category": "sfx",
      "url": "sfx/sfx_0026.m4a",
      "previewUrl": "sfx/sfx_0026.m4a",
      "download": "sfx/sfx_0026.wav",
      "loopUrl": "sfx/sfx_0026.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 60,
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    {
      "id": "sfx-0027-0",
      "title": "Fall and break",
      "category": "sfx",
      "url": "sfx/sfx_0027.m4a",
      "previewUrl": "sfx/sfx_0027.m4a",
      "download": "sfx/sfx_0027.wav",
      "loopUrl": "sfx/sfx_0027.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 61,
        "SeqNum": -1,
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        "NumTones": 1
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    {
      "id": "sfx-0028-0",
      "title": "Collision",
      "category": "sfx",
      "url": "sfx/sfx_0028.m4a",
      "previewUrl": "sfx/sfx_0028.m4a",
      "download": "sfx/sfx_0028.wav",
      "loopUrl": "sfx/sfx_0028.wav",
      "sampleRate": 9065,
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      "frames": 2604,
      "duration": 0.28725868725868725,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 62,
        "SeqNum": -1,
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        "NumTones": 1
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    {
      "id": "sfx-0029-0",
      "title": "Sword: swing",
      "category": "sfx",
      "url": "sfx/sfx_0029.m4a",
      "previewUrl": "sfx/sfx_0029.m4a",
      "download": "sfx/sfx_0029.wav",
      "loopUrl": "sfx/sfx_0029.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 60,
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        "NumTones": 1
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    {
      "id": "sfx-0030-0",
      "title": "Sword: charged swing",
      "category": "sfx",
      "url": "sfx/sfx_0030.m4a",
      "previewUrl": "sfx/sfx_0030.m4a",
      "download": "sfx/sfx_0030.wav",
      "loopUrl": "sfx/sfx_0030.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 61,
        "SeqNum": -1,
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        "NumTones": 1
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    {
      "id": "sfx-0031-0",
      "title": "Sword: cut grass",
      "category": "sfx",
      "url": "sfx/sfx_0031.m4a",
      "previewUrl": "sfx/sfx_0031.m4a",
      "download": "sfx/sfx_0031.wav",
      "loopUrl": "sfx/sfx_0031.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 62,
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        "NumTones": 1
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    {
      "id": "sfx-0032-0",
      "title": "Arrow: shoot",
      "category": "sfx",
      "url": "sfx/sfx_0032.m4a",
      "previewUrl": "sfx/sfx_0032.m4a",
      "download": "sfx/sfx_0032.wav",
      "loopUrl": "sfx/sfx_0032.wav",
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      "channels": 1,
      "frames": 5768,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 63,
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        "NumTones": 1
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    {
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      "title": "Arrow: charged shot",
      "category": "sfx",
      "url": "sfx/sfx_0033.m4a",
      "previewUrl": "sfx/sfx_0033.m4a",
      "download": "sfx/sfx_0033.wav",
      "loopUrl": "sfx/sfx_0033.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    {
      "id": "sfx-0034-0",
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      "category": "sfx",
      "url": "sfx/sfx_0034.m4a",
      "previewUrl": "sfx/sfx_0034.m4a",
      "download": "sfx/sfx_0034.wav",
      "loopUrl": "sfx/sfx_0034.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 65,
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        "NumTones": 1
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    {
      "id": "sfx-0035-0",
      "title": "Iron ball: swing",
      "category": "sfx",
      "url": "sfx/sfx_0035.m4a",
      "previewUrl": "sfx/sfx_0035.m4a",
      "download": "sfx/sfx_0035.wav",
      "loopUrl": "sfx/sfx_0035.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 66,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0036-0",
      "title": "Iron ball: charged swing",
      "category": "sfx",
      "url": "sfx/sfx_0036.m4a",
      "previewUrl": "sfx/sfx_0036.m4a",
      "download": "sfx/sfx_0036.wav",
      "loopUrl": "sfx/sfx_0036.wav",
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      "pcmPeak": 25791,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "NumTones": 1
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    },
    {
      "id": "sfx-0037-0",
      "title": "Rod: swing",
      "category": "sfx",
      "url": "sfx/sfx_0037.m4a",
      "previewUrl": "sfx/sfx_0037.m4a",
      "download": "sfx/sfx_0037.wav",
      "loopUrl": "sfx/sfx_0037.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 68,
        "SeqNum": -1,
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    },
    {
      "id": "sfx-0038-0",
      "title": "Freeze",
      "category": "sfx",
      "url": "sfx/sfx_0038.m4a",
      "previewUrl": "sfx/sfx_0038.m4a",
      "download": "sfx/sfx_0038.wav",
      "loopUrl": "sfx/sfx_0038.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 69,
        "SeqNum": -1,
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    },
    {
      "id": "sfx-0039-0",
      "title": "Burn",
      "category": "sfx",
      "url": "sfx/sfx_0039.m4a",
      "previewUrl": "sfx/sfx_0039.m4a",
      "download": "sfx/sfx_0039.wav",
      "loopUrl": "sfx/sfx_0039.wav",
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      "channels": 1,
      "frames": 6972,
      "duration": 0.5973781166995116,
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      "loopVerified": false,
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "ToneNumber": 10,
        "Note": 70,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0040-0",
      "title": "Charged freeze",
      "category": "sfx",
      "url": "sfx/sfx_0040.m4a",
      "previewUrl": "sfx/sfx_0040.m4a",
      "download": "sfx/sfx_0040.wav",
      "loopUrl": "sfx/sfx_0040.wav",
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      "frames": 6804,
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      "loopVerified": false,
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "ToneNumber": 11,
        "Note": 71,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0041-0",
      "title": "Charged burn",
      "category": "sfx",
      "url": "sfx/sfx_0041.m4a",
      "previewUrl": "sfx/sfx_0041.m4a",
      "download": "sfx/sfx_0041.wav",
      "loopUrl": "sfx/sfx_0041.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 72,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0042-0",
      "title": "Charge power",
      "category": "sfx",
      "url": "sfx/sfx_0042.m4a",
      "previewUrl": "sfx/sfx_0042.m4a",
      "download": "sfx/sfx_0042.wav",
      "loopUrl": "sfx/sfx_0042.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "ToneNumber": 13,
        "Note": 73,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0043-0",
      "title": "Full power",
      "category": "sfx",
      "url": "sfx/sfx_0043.m4a",
      "previewUrl": "sfx/sfx_0043.m4a",
      "download": "sfx/sfx_0043.wav",
      "loopUrl": "sfx/sfx_0043.wav",
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      "duration": 1.448750351024993,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 74,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0044-0",
      "title": "Place bomb",
      "category": "sfx",
      "url": "sfx/sfx_0044.m4a",
      "previewUrl": "sfx/sfx_0044.m4a",
      "download": "sfx/sfx_0044.wav",
      "loopUrl": "sfx/sfx_0044.wav",
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      "frames": 1820,
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      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0045-0",
      "title": "Big explosion",
      "category": "sfx",
      "url": "sfx/sfx_0045.m4a",
      "previewUrl": "sfx/sfx_0045.m4a",
      "download": "sfx/sfx_0045.wav",
      "loopUrl": "sfx/sfx_0045.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
        "VabId": -1,
        "ProgramNumber": 4,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
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        "NumTones": 1
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    {
      "id": "sfx-0046-0",
      "title": "Medium explosion",
      "category": "sfx",
      "url": "sfx/sfx_0046.m4a",
      "previewUrl": "sfx/sfx_0046.m4a",
      "download": "sfx/sfx_0046.wav",
      "loopUrl": "sfx/sfx_0046.wav",
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      "frames": 15652,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ProgramNumber": 4,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0047-0",
      "title": "Small explosion",
      "category": "sfx",
      "url": "sfx/sfx_0047.m4a",
      "previewUrl": "sfx/sfx_0047.m4a",
      "download": "sfx/sfx_0047.wav",
      "loopUrl": "sfx/sfx_0047.wav",
      "sampleRate": 27186,
      "channels": 1,
      "frames": 15652,
      "duration": 0.5757375119546826,
      "pcmPeak": 32369,
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      "loopEndSample": null,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0048-0",
      "title": "Elixir",
      "category": "sfx",
      "url": "sfx/sfx_0048.m4a",
      "previewUrl": "sfx/sfx_0048.m4a",
      "download": "sfx/sfx_0048.wav",
      "loopUrl": "sfx/sfx_0048.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 6328,
      "duration": 0.4881586052611278,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0049-0",
      "title": "HP recovery item (large)",
      "category": "sfx",
      "url": "sfx/sfx_0049.m4a",
      "previewUrl": "sfx/sfx_0049.m4a",
      "download": "sfx/sfx_0049.wav",
      "loopUrl": "sfx/sfx_0049.wav",
      "sampleRate": 13738,
      "channels": 1,
      "frames": 8652,
      "duration": 0.6297859950502257,
      "pcmPeak": 31816,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0050-0",
      "title": "HP recovery item (small)",
      "category": "sfx",
      "url": "sfx/sfx_0050.m4a",
      "previewUrl": "sfx/sfx_0050.m4a",
      "download": "sfx/sfx_0050.wav",
      "loopUrl": "sfx/sfx_0050.wav",
      "sampleRate": 25937,
      "channels": 1,
      "frames": 8652,
      "duration": 0.33357751474727226,
      "pcmPeak": 31816,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0051-0",
      "title": "Treasure chest opens",
      "category": "sfx",
      "url": "sfx/sfx_0051.m4a",
      "previewUrl": "sfx/sfx_0051.m4a",
      "download": "sfx/sfx_0051.wav",
      "loopUrl": "sfx/sfx_0051.wav",
      "sampleRate": 16161,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 67,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0052-0",
      "title": "Life-up item",
      "category": "sfx",
      "url": "sfx/sfx_0052.m4a",
      "previewUrl": "sfx/sfx_0052.m4a",
      "download": "sfx/sfx_0052.wav",
      "loopUrl": "sfx/sfx_0052.wav",
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      "frames": 15204,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0053-0",
      "title": "Item obtained",
      "category": "sfx",
      "url": "sfx/sfx_0053.m4a",
      "previewUrl": "sfx/sfx_0053.m4a",
      "download": "sfx/sfx_0053.wav",
      "loopUrl": "sfx/sfx_0053.wav",
      "sampleRate": 23956,
      "channels": 1,
      "frames": 11368,
      "duration": 0.4745366505259643,
      "pcmPeak": 30964,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
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        "Note": 69,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0054-0",
      "title": "MP recovery item",
      "category": "sfx",
      "url": "sfx/sfx_0054.m4a",
      "previewUrl": "sfx/sfx_0054.m4a",
      "download": "sfx/sfx_0054.wav",
      "loopUrl": "sfx/sfx_0054.wav",
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      "channels": 1,
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      "pcmPeak": 24848,
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      "loopStartSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 10,
        "Note": 70,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0055-0",
      "title": "Fall",
      "category": "sfx",
      "url": "sfx/sfx_0055.m4a",
      "previewUrl": "sfx/sfx_0055.m4a",
      "download": "sfx/sfx_0055.wav",
      "loopUrl": "sfx/sfx_0055.wav",
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      "channels": 1,
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      "pcmPeak": 30069,
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      "sfxId": 55,
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      "loopStartSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 5,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0057-0",
      "title": "Wind · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0057_0.m4a",
      "previewUrl": "sfx/sfx_0057_0.m4a",
      "download": "sfx/sfx_0057_0.wav",
      "loopUrl": "sfx/sfx_0057_0.wav",
      "sampleRate": 7095,
      "channels": 1,
      "frames": 11760,
      "duration": 1.657505285412262,
      "pcmPeak": 15788,
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      "sfxId": 57,
      "toneIndex": 0,
      "loopStartSample": 392,
      "loopEndSample": 11760,
      "loopStartSeconds": 0.05525017618040874,
      "loopEndSeconds": 1.657505285412262,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 1,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 651,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0057-1",
      "title": "Wind · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0057_1.m4a",
      "previewUrl": "sfx/sfx_0057_1.m4a",
      "download": "sfx/sfx_0057_1.wav",
      "loopUrl": "sfx/sfx_0057_1.wav",
      "sampleRate": 6320,
      "channels": 1,
      "frames": 11760,
      "duration": 1.860759493670886,
      "pcmPeak": 15788,
      "pcmRms": 3420.6952052163015,
      "fullScaleSamples": 0,
      "sfxId": 57,
      "toneIndex": 1,
      "loopStartSample": 392,
      "loopEndSample": 11760,
      "loopStartSeconds": 0.0620253164556962,
      "loopEndSeconds": 1.860759493670886,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 1,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 651,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0060-0",
      "title": "Unlock",
      "category": "sfx",
      "url": "sfx/sfx_0060.m4a",
      "previewUrl": "sfx/sfx_0060.m4a",
      "download": "sfx/sfx_0060.wav",
      "loopUrl": "sfx/sfx_0060.wav",
      "sampleRate": 23105,
      "channels": 1,
      "frames": 2660,
      "duration": 0.1151265959748972,
      "pcmPeak": 28672,
      "pcmRms": 3965.994538014886,
      "fullScaleSamples": 0,
      "sfxId": 60,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 5,
        "ToneNumber": 5,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0061-0",
      "title": "Door opens",
      "category": "sfx",
      "url": "sfx/sfx_0061.m4a",
      "previewUrl": "sfx/sfx_0061.m4a",
      "download": "sfx/sfx_0061.wav",
      "loopUrl": "sfx/sfx_0061.wav",
      "sampleRate": 18142,
      "channels": 1,
      "frames": 7868,
      "duration": 0.4336897806195568,
      "pcmPeak": 28672,
      "pcmRms": 3115.7794907579646,
      "fullScaleSamples": 0,
      "sfxId": 61,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 5,
        "ToneNumber": 6,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0062-0",
      "title": "Teleport · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0062_0.m4a",
      "previewUrl": "sfx/sfx_0062_0.m4a",
      "download": "sfx/sfx_0062_0.wav",
      "loopUrl": "sfx/sfx_0062_0.wav",
      "sampleRate": 19078,
      "channels": 1,
      "frames": 2688,
      "duration": 0.14089527204109445,
      "pcmPeak": 16384,
      "pcmRms": 3424.5939648420713,
      "fullScaleSamples": 0,
      "sfxId": 62,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 5,
        "ToneNumber": 7,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0062-1",
      "title": "Teleport · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0062_1.m4a",
      "previewUrl": "sfx/sfx_0062_1.m4a",
      "download": "sfx/sfx_0062_1.wav",
      "loopUrl": "sfx/sfx_0062_1.wav",
      "sampleRate": 19638,
      "channels": 1,
      "frames": 2688,
      "duration": 0.13687748243201955,
      "pcmPeak": 16384,
      "pcmRms": 3424.5939648420713,
      "fullScaleSamples": 0,
      "sfxId": 62,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 5,
        "ToneNumber": 7,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0064-0",
      "title": "Enemy: disappears",
      "category": "sfx",
      "url": "sfx/sfx_0064.m4a",
      "previewUrl": "sfx/sfx_0064.m4a",
      "download": "sfx/sfx_0064.wav",
      "loopUrl": "sfx/sfx_0064.wav",
      "sampleRate": 8075,
      "channels": 1,
      "frames": 10108,
      "duration": 1.251764705882353,
      "pcmPeak": 32495,
      "pcmRms": 9959.580513527728,
      "fullScaleSamples": 0,
      "sfxId": 64,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0065-0",
      "title": "Enemy: damage 1",
      "category": "sfx",
      "url": "sfx/sfx_0065.m4a",
      "previewUrl": "sfx/sfx_0065.m4a",
      "download": "sfx/sfx_0065.wav",
      "loopUrl": "sfx/sfx_0065.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 3724,
      "duration": 0.24410068169900367,
      "pcmPeak": 31870,
      "pcmRms": 11001.19442389856,
      "fullScaleSamples": 0,
      "sfxId": 65,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0066-0",
      "title": "Enemy: damage 2",
      "category": "sfx",
      "url": "sfx/sfx_0066.m4a",
      "previewUrl": "sfx/sfx_0066.m4a",
      "download": "sfx/sfx_0066.wav",
      "loopUrl": "sfx/sfx_0066.wav",
      "sampleRate": 12102,
      "channels": 1,
      "frames": 3724,
      "duration": 0.3077177326061808,
      "pcmPeak": 31870,
      "pcmRms": 11001.19442389856,
      "fullScaleSamples": 0,
      "sfxId": 66,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0067-0",
      "title": "Enemy: damage 3",
      "category": "sfx",
      "url": "sfx/sfx_0067.m4a",
      "previewUrl": "sfx/sfx_0067.m4a",
      "download": "sfx/sfx_0067.wav",
      "loopUrl": "sfx/sfx_0067.wav",
      "sampleRate": 15698,
      "channels": 1,
      "frames": 5348,
      "duration": 0.34068034144477005,
      "pcmPeak": 32063,
      "pcmRms": 8583.62370963417,
      "fullScaleSamples": 0,
      "sfxId": 67,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0068-0",
      "title": "Enemy: damage 4",
      "category": "sfx",
      "url": "sfx/sfx_0068.m4a",
      "previewUrl": "sfx/sfx_0068.m4a",
      "download": "sfx/sfx_0068.wav",
      "loopUrl": "sfx/sfx_0068.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 5348,
      "duration": 0.42931684996387576,
      "pcmPeak": 32063,
      "pcmRms": 8583.62370963417,
      "fullScaleSamples": 0,
      "sfxId": 68,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0079-0",
      "title": "Voice: male line",
      "category": "sfx",
      "url": "sfx/sfx_0079.m4a",
      "previewUrl": "sfx/sfx_0079.m4a",
      "download": "sfx/sfx_0079.wav",
      "loopUrl": "sfx/sfx_0079.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 616,
      "duration": 0.06645091693635383,
      "pcmPeak": 28992,
      "pcmRms": 8774.688509382446,
      "fullScaleSamples": 0,
      "sfxId": 79,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0080-0",
      "title": "Voice: female line",
      "category": "sfx",
      "url": "sfx/sfx_0080.m4a",
      "previewUrl": "sfx/sfx_0080.m4a",
      "download": "sfx/sfx_0080.wav",
      "loopUrl": "sfx/sfx_0080.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 504,
      "duration": 0.04845687914623594,
      "pcmPeak": 28672,
      "pcmRms": 8350.16406561087,
      "fullScaleSamples": 0,
      "sfxId": 80,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0081-0",
      "title": "Voice: child line",
      "category": "sfx",
      "url": "sfx/sfx_0081.m4a",
      "previewUrl": "sfx/sfx_0081.m4a",
      "download": "sfx/sfx_0081.wav",
      "loopUrl": "sfx/sfx_0081.wav",
      "sampleRate": 16516,
      "channels": 1,
      "frames": 616,
      "duration": 0.037297166384112374,
      "pcmPeak": 28992,
      "pcmRms": 8774.688509382446,
      "fullScaleSamples": 0,
      "sfxId": 81,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 0,
        "ToneNumber": 11,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0082-0",
      "title": "Voice: monster line",
      "category": "sfx",
      "url": "sfx/sfx_0082.m4a",
      "previewUrl": "sfx/sfx_0082.m4a",
      "download": "sfx/sfx_0082.wav",
      "loopUrl": "sfx/sfx_0082.wav",
      "sampleRate": 6740,
      "channels": 1,
      "frames": 2548,
      "duration": 0.37804154302670623,
      "pcmPeak": 31226,
      "pcmRms": 8225.65679137715,
      "fullScaleSamples": 0,
      "sfxId": 82,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0083-0",
      "title": "Tackle",
      "category": "sfx",
      "url": "sfx/sfx_0083.m4a",
      "previewUrl": "sfx/sfx_0083.m4a",
      "download": "sfx/sfx_0083.wav",
      "loopUrl": "sfx/sfx_0083.wav",
      "sampleRate": 13587,
      "channels": 1,
      "frames": 7364,
      "duration": 0.54198866563627,
      "pcmPeak": 25656,
      "pcmRms": 5072.820415905345,
      "fullScaleSamples": 0,
      "sfxId": 83,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 2,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0084-0",
      "title": "Item found",
      "category": "sfx",
      "url": "sfx/sfx_0084.m4a",
      "previewUrl": "sfx/sfx_0084.m4a",
      "download": "sfx/sfx_0084.wav",
      "loopUrl": "sfx/sfx_0084.wav",
      "sampleRate": 32095,
      "channels": 1,
      "frames": 5656,
      "duration": 0.176226826608506,
      "pcmPeak": 31234,
      "pcmRms": 6417.619312254556,
      "fullScaleSamples": 0,
      "sfxId": 84,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 4,
        "ToneNumber": 11,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0085-0",
      "title": "Vibration · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0085_0.m4a",
      "previewUrl": "sfx/sfx_0085_0.m4a",
      "download": "sfx/sfx_0085_0.wav",
      "loopUrl": "sfx/sfx_0085_0.wav",
      "sampleRate": 10110,
      "channels": 1,
      "frames": 10808,
      "duration": 1.0690405539070227,
      "pcmPeak": 30757,
      "pcmRms": 12285.391866643384,
      "fullScaleSamples": 0,
      "sfxId": 85,
      "toneIndex": 0,
      "loopStartSample": 56,
      "loopEndSample": 10808,
      "loopStartSeconds": 0.005539070227497527,
      "loopEndSeconds": 1.0690405539070227,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 5,
        "ToneNumber": 10,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0085-1",
      "title": "Vibration · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0085_1.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
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      "category": "sfx",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "category": "sfx",
      "url": "sfx/sfx_0087.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "category": "sfx",
      "url": "sfx/sfx_0088.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
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    {
      "id": "sfx-0089-0",
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      "category": "sfx",
      "url": "sfx/sfx_0089.m4a",
      "previewUrl": "sfx/sfx_0089.m4a",
      "download": "sfx/sfx_0089.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0090-0",
      "title": "Nilude: walk",
      "category": "sfx",
      "url": "sfx/sfx_0090.m4a",
      "previewUrl": "sfx/sfx_0090.m4a",
      "download": "sfx/sfx_0090.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0091-0",
      "title": "Nilude: walk",
      "category": "sfx",
      "url": "sfx/sfx_0091.m4a",
      "previewUrl": "sfx/sfx_0091.m4a",
      "download": "sfx/sfx_0091.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0092-0",
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      "category": "sfx",
      "url": "sfx/sfx_0092.m4a",
      "previewUrl": "sfx/sfx_0092.m4a",
      "download": "sfx/sfx_0092.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
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      "category": "sfx",
      "url": "sfx/sfx_0093.m4a",
      "previewUrl": "sfx/sfx_0093.m4a",
      "download": "sfx/sfx_0093.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0094-0",
      "title": "Dragon: flaps wings",
      "category": "sfx",
      "url": "sfx/sfx_0094.m4a",
      "previewUrl": "sfx/sfx_0094.m4a",
      "download": "sfx/sfx_0094.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0095-0",
      "title": "Dragon: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0095.m4a",
      "previewUrl": "sfx/sfx_0095.m4a",
      "download": "sfx/sfx_0095.wav",
      "loopUrl": "sfx/sfx_0095.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "NumTones": 1
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    },
    {
      "id": "sfx-0096-0",
      "title": "Dragon: lands",
      "category": "sfx",
      "url": "sfx/sfx_0096.m4a",
      "previewUrl": "sfx/sfx_0096.m4a",
      "download": "sfx/sfx_0096.wav",
      "loopUrl": "sfx/sfx_0096.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "NumTones": 1
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    {
      "id": "sfx-0097-0",
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      "category": "sfx",
      "url": "sfx/sfx_0097.m4a",
      "previewUrl": "sfx/sfx_0097.m4a",
      "download": "sfx/sfx_0097.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    },
    {
      "id": "sfx-0098-0",
      "title": "Dragon: breathes flames · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0098_0.m4a",
      "previewUrl": "sfx/sfx_0098_0.m4a",
      "download": "sfx/sfx_0098_0.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 64,
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    },
    {
      "id": "sfx-0098-1",
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      "category": "sfx",
      "url": "sfx/sfx_0098_1.m4a",
      "previewUrl": "sfx/sfx_0098_1.m4a",
      "download": "sfx/sfx_0098_1.wav",
      "loopUrl": "sfx/sfx_0098_1.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    },
    {
      "id": "sfx-0099-0",
      "title": "Dragon: roars",
      "category": "sfx",
      "url": "sfx/sfx_0099.m4a",
      "previewUrl": "sfx/sfx_0099.m4a",
      "download": "sfx/sfx_0099.wav",
      "loopUrl": "sfx/sfx_0099.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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    },
    {
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      "category": "sfx",
      "url": "sfx/sfx_0100.m4a",
      "previewUrl": "sfx/sfx_0100.m4a",
      "download": "sfx/sfx_0100.wav",
      "loopUrl": "sfx/sfx_0100.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 60,
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    },
    {
      "id": "sfx-0101-0",
      "title": "Earth: lands",
      "category": "sfx",
      "url": "sfx/sfx_0101.m4a",
      "previewUrl": "sfx/sfx_0101.m4a",
      "download": "sfx/sfx_0101.wav",
      "loopUrl": "sfx/sfx_0101.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 61,
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    },
    {
      "id": "sfx-0102-0",
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      "category": "sfx",
      "url": "sfx/sfx_0102.m4a",
      "previewUrl": "sfx/sfx_0102.m4a",
      "download": "sfx/sfx_0102.wav",
      "loopUrl": "sfx/sfx_0102.wav",
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      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 62,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0103-0",
      "title": "Earth: rock fell",
      "category": "sfx",
      "url": "sfx/sfx_0103.m4a",
      "previewUrl": "sfx/sfx_0103.m4a",
      "download": "sfx/sfx_0103.wav",
      "loopUrl": "sfx/sfx_0103.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 63,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0104-0",
      "title": "Earth: rocks falling",
      "category": "sfx",
      "url": "sfx/sfx_0104.m4a",
      "previewUrl": "sfx/sfx_0104.m4a",
      "download": "sfx/sfx_0104.wav",
      "loopUrl": "sfx/sfx_0104.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 64,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0105-0",
      "title": "Earth: scream before dropping rocks",
      "category": "sfx",
      "url": "sfx/sfx_0105.m4a",
      "previewUrl": "sfx/sfx_0105.m4a",
      "download": "sfx/sfx_0105.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 65,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0106-0",
      "title": "Earth: defeated",
      "category": "sfx",
      "url": "sfx/sfx_0106.m4a",
      "previewUrl": "sfx/sfx_0106.m4a",
      "download": "sfx/sfx_0106.wav",
      "loopUrl": "sfx/sfx_0106.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 6,
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        "ToneNumber": 6,
        "Note": 66,
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        "RefSfxId": 674,
        "NumTones": 1
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    },
    {
      "id": "sfx-0107-0",
      "title": "Abyss: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0107.m4a",
      "previewUrl": "sfx/sfx_0107.m4a",
      "download": "sfx/sfx_0107.wav",
      "loopUrl": "sfx/sfx_0107.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0108-0",
      "title": "Abyss: small arm appears",
      "category": "sfx",
      "url": "sfx/sfx_0108.m4a",
      "previewUrl": "sfx/sfx_0108.m4a",
      "download": "sfx/sfx_0108.wav",
      "loopUrl": "sfx/sfx_0108.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 1,
        "Note": 61,
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        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0109-0",
      "title": "Abyss: large arm appears",
      "category": "sfx",
      "url": "sfx/sfx_0109.m4a",
      "previewUrl": "sfx/sfx_0109.m4a",
      "download": "sfx/sfx_0109.wav",
      "loopUrl": "sfx/sfx_0109.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 62,
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        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0110-0",
      "title": "Abyss: arm spins",
      "category": "sfx",
      "url": "sfx/sfx_0110.m4a",
      "previewUrl": "sfx/sfx_0110.m4a",
      "download": "sfx/sfx_0110.wav",
      "loopUrl": "sfx/sfx_0110.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0111-0",
      "title": "Abyss: arm retracts",
      "category": "sfx",
      "url": "sfx/sfx_0111.m4a",
      "previewUrl": "sfx/sfx_0111.m4a",
      "download": "sfx/sfx_0111.wav",
      "loopUrl": "sfx/sfx_0111.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0112-0",
      "title": "Abyss: defeated",
      "category": "sfx",
      "url": "sfx/sfx_0112.m4a",
      "previewUrl": "sfx/sfx_0112.m4a",
      "download": "sfx/sfx_0112.wav",
      "loopUrl": "sfx/sfx_0112.wav",
      "sampleRate": 16161,
      "channels": 1,
      "frames": 28756,
      "duration": 1.7793453375409938,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 7,
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        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0113-0",
      "title": "12: on the eye plate",
      "category": "sfx",
      "url": "sfx/sfx_0113.m4a",
      "previewUrl": "sfx/sfx_0113.m4a",
      "download": "sfx/sfx_0113.wav",
      "loopUrl": "sfx/sfx_0113.wav",
      "sampleRate": 11348,
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      "frames": 12516,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 13,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0114-0",
      "title": "10: spikes appear",
      "category": "sfx",
      "url": "sfx/sfx_0114.m4a",
      "previewUrl": "sfx/sfx_0114.m4a",
      "download": "sfx/sfx_0114.wav",
      "loopUrl": "sfx/sfx_0114.wav",
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      "frames": 4396,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0115-0",
      "title": "10: Muddy Hedoro spits",
      "category": "sfx",
      "url": "sfx/sfx_0115.m4a",
      "previewUrl": "sfx/sfx_0115.m4a",
      "download": "sfx/sfx_0115.wav",
      "loopUrl": "sfx/sfx_0115.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 646,
        "NumTones": 1
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    },
    {
      "id": "sfx-0118-0",
      "title": "10: three-color switch activated",
      "category": "sfx",
      "url": "sfx/sfx_0118.m4a",
      "previewUrl": "sfx/sfx_0118.m4a",
      "download": "sfx/sfx_0118.wav",
      "loopUrl": "sfx/sfx_0118.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0119-0",
      "title": "10: rock rolls",
      "category": "sfx",
      "url": "sfx/sfx_0119.m4a",
      "previewUrl": "sfx/sfx_0119.m4a",
      "download": "sfx/sfx_0119.wav",
      "loopUrl": "sfx/sfx_0119.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0120-0",
      "title": "10: huge iron ball moves",
      "category": "sfx",
      "url": "sfx/sfx_0120.m4a",
      "previewUrl": "sfx/sfx_0120.m4a",
      "download": "sfx/sfx_0120.wav",
      "loopUrl": "sfx/sfx_0120.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 71,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0121-0",
      "title": "10: huge iron ball spins",
      "category": "sfx",
      "url": "sfx/sfx_0121.m4a",
      "previewUrl": "sfx/sfx_0121.m4a",
      "download": "sfx/sfx_0121.wav",
      "loopUrl": "sfx/sfx_0121.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 69,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0122-0",
      "title": "11: slip",
      "category": "sfx",
      "url": "sfx/sfx_0122.m4a",
      "previewUrl": "sfx/sfx_0122.m4a",
      "download": "sfx/sfx_0122.wav",
      "loopUrl": "sfx/sfx_0122.wav",
      "sampleRate": 14287,
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      "loopEndSample": null,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0123-0",
      "title": "11: Klein shouts",
      "category": "sfx",
      "url": "sfx/sfx_0123.m4a",
      "previewUrl": "sfx/sfx_0123.m4a",
      "download": "sfx/sfx_0123.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0124-0",
      "title": "11: Klein transforms",
      "category": "sfx",
      "url": "sfx/sfx_0124.m4a",
      "previewUrl": "sfx/sfx_0124.m4a",
      "download": "sfx/sfx_0124.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0125-0",
      "title": "11: warp monster appears",
      "category": "sfx",
      "url": "sfx/sfx_0125.m4a",
      "previewUrl": "sfx/sfx_0125.m4a",
      "download": "sfx/sfx_0125.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0126-0",
      "title": "11: small rocks roll",
      "category": "sfx",
      "url": "sfx/sfx_0126.m4a",
      "previewUrl": "sfx/sfx_0126.m4a",
      "download": "sfx/sfx_0126.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0127-0",
      "title": "11: stone pillar rises",
      "category": "sfx",
      "url": "sfx/sfx_0127.m4a",
      "previewUrl": "sfx/sfx_0127.m4a",
      "download": "sfx/sfx_0127.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0128-0",
      "title": "11: ice cracks",
      "category": "sfx",
      "url": "sfx/sfx_0128.m4a",
      "previewUrl": "sfx/sfx_0128.m4a",
      "download": "sfx/sfx_0128.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0129-0",
      "title": "11: ice stalactites break",
      "category": "sfx",
      "url": "sfx/sfx_0129.m4a",
      "previewUrl": "sfx/sfx_0129.m4a",
      "download": "sfx/sfx_0129.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0130-0",
      "title": "11: slide on ice",
      "category": "sfx",
      "url": "sfx/sfx_0130.m4a",
      "previewUrl": "sfx/sfx_0130.m4a",
      "download": "sfx/sfx_0130.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "id": "sfx-0131-0",
      "title": "16: lizardman roars",
      "category": "sfx",
      "url": "sfx/sfx_0131.m4a",
      "previewUrl": "sfx/sfx_0131.m4a",
      "download": "sfx/sfx_0131.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "id": "sfx-0132-0",
      "title": "16: lizardman spits mud",
      "category": "sfx",
      "url": "sfx/sfx_0132.m4a",
      "previewUrl": "sfx/sfx_0132.m4a",
      "download": "sfx/sfx_0132.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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    {
      "id": "sfx-0133-0",
      "title": "16: flame moves",
      "category": "sfx",
      "url": "sfx/sfx_0133.m4a",
      "previewUrl": "sfx/sfx_0133.m4a",
      "download": "sfx/sfx_0133.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0134-0",
      "title": "16: lizard statue shines",
      "category": "sfx",
      "url": "sfx/sfx_0134.m4a",
      "previewUrl": "sfx/sfx_0134.m4a",
      "download": "sfx/sfx_0134.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "id": "sfx-0135-0",
      "title": "16: lizard statue starts moving",
      "category": "sfx",
      "url": "sfx/sfx_0135.m4a",
      "previewUrl": "sfx/sfx_0135.m4a",
      "download": "sfx/sfx_0135.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
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      "title": "14: flames light up",
      "category": "sfx",
      "url": "sfx/sfx_0136.m4a",
      "previewUrl": "sfx/sfx_0136.m4a",
      "download": "sfx/sfx_0136.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
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      "title": "14: mechanical door",
      "category": "sfx",
      "url": "sfx/sfx_0137.m4a",
      "previewUrl": "sfx/sfx_0137.m4a",
      "download": "sfx/sfx_0137.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "category": "sfx",
      "url": "sfx/sfx_0138.m4a",
      "previewUrl": "sfx/sfx_0138.m4a",
      "download": "sfx/sfx_0138.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "category": "sfx",
      "url": "sfx/sfx_0139.m4a",
      "previewUrl": "sfx/sfx_0139.m4a",
      "download": "sfx/sfx_0139.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "category": "sfx",
      "url": "sfx/sfx_0140.m4a",
      "previewUrl": "sfx/sfx_0140.m4a",
      "download": "sfx/sfx_0140.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "category": "sfx",
      "url": "sfx/sfx_0141_0.m4a",
      "previewUrl": "sfx/sfx_0141_0.m4a",
      "download": "sfx/sfx_0141_0.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
        "VabId": 14,
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        "Note": 60,
        "SeqNum": -1,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0141-1",
      "title": "14: crushing ceiling rises · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0141_1.m4a",
      "previewUrl": "sfx/sfx_0141_1.m4a",
      "download": "sfx/sfx_0141_1.wav",
      "loopUrl": "sfx/sfx_0141_1.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
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        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 581,
        "NumTones": 2
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    },
    {
      "id": "sfx-0142-0",
      "title": "15: fire goes out",
      "category": "sfx",
      "url": "sfx/sfx_0142.m4a",
      "previewUrl": "sfx/sfx_0142.m4a",
      "download": "sfx/sfx_0142.wav",
      "loopUrl": "sfx/sfx_0142.wav",
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      "channels": 1,
      "frames": 9716,
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      "pcmPeak": 10240,
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      "loopEndSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
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        "ToneNumber": 6,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 776,
        "NumTones": 1
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    },
    {
      "id": "sfx-0143-0",
      "title": "15: stone door opens",
      "category": "sfx",
      "url": "sfx/sfx_0143.m4a",
      "previewUrl": "sfx/sfx_0143.m4a",
      "download": "sfx/sfx_0143.wav",
      "loopUrl": "sfx/sfx_0143.wav",
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      "frames": 4452,
      "duration": 0.4802588996763754,
      "pcmPeak": 32620,
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      "loopEndSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
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        "ToneNumber": 8,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0144-0",
      "title": "15: corpse monster appears",
      "category": "sfx",
      "url": "sfx/sfx_0144.m4a",
      "previewUrl": "sfx/sfx_0144.m4a",
      "download": "sfx/sfx_0144.wav",
      "loopUrl": "sfx/sfx_0144.wav",
      "sampleRate": 9001,
      "channels": 1,
      "frames": 11312,
      "duration": 1.2567492500833242,
      "pcmPeak": 31696,
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      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
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        "ToneNumber": 9,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0145-0",
      "title": "15: water drops 1",
      "category": "sfx",
      "url": "sfx/sfx_0145.m4a",
      "previewUrl": "sfx/sfx_0145.m4a",
      "download": "sfx/sfx_0145.wav",
      "loopUrl": "sfx/sfx_0145.wav",
      "sampleRate": 10702,
      "channels": 1,
      "frames": 9688,
      "duration": 0.905251354886937,
      "pcmPeak": 32277,
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      "sfxId": 145,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 818,
        "NumTones": 1
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    },
    {
      "id": "sfx-0146-0",
      "title": "15: water drops 2",
      "category": "sfx",
      "url": "sfx/sfx_0146.m4a",
      "previewUrl": "sfx/sfx_0146.m4a",
      "download": "sfx/sfx_0146.wav",
      "loopUrl": "sfx/sfx_0146.wav",
      "sampleRate": 9001,
      "channels": 1,
      "frames": 9688,
      "duration": 1.076324852794134,
      "pcmPeak": 32277,
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      "sfxId": 146,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
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        "ToneNumber": 11,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0147-0",
      "title": "15: river · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0147_0.m4a",
      "previewUrl": "sfx/sfx_0147_0.m4a",
      "download": "sfx/sfx_0147_0.wav",
      "loopUrl": "sfx/sfx_0147_0.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 11592,
      "duration": 0.9932310855967783,
      "pcmPeak": 10380,
      "pcmRms": 3179.9578831806284,
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      "loopStartSample": 420,
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      "loopStartSeconds": 0.035986633536115156,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 822,
        "NumTones": 2
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    },
    {
      "id": "sfx-0147-1",
      "title": "15: river · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0147_1.m4a",
      "previewUrl": "sfx/sfx_0147_1.m4a",
      "download": "sfx/sfx_0147_1.wav",
      "loopUrl": "sfx/sfx_0147_1.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 11592,
      "duration": 1.1145082203634267,
      "pcmPeak": 10380,
      "pcmRms": 3179.9578831806284,
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      "sfxId": 147,
      "toneIndex": 1,
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      "loopStartSeconds": 0.040380732621863286,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 822,
        "NumTones": 2
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    },
    {
      "id": "sfx-0148-0",
      "title": "Orc: roars",
      "category": "sfx",
      "url": "sfx/sfx_0148.m4a",
      "previewUrl": "sfx/sfx_0148.m4a",
      "download": "sfx/sfx_0148.wav",
      "loopUrl": "sfx/sfx_0148.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 8064,
      "duration": 0.8453716322465668,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 148,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 10,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 602,
        "NumTones": 1
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    },
    {
      "id": "sfx-0149-0",
      "title": "02: water current · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0149_0.m4a",
      "previewUrl": "sfx/sfx_0149_0.m4a",
      "download": "sfx/sfx_0149_0.wav",
      "loopUrl": "sfx/sfx_0149_0.wav",
      "sampleRate": 21415,
      "channels": 1,
      "frames": 15344,
      "duration": 0.7165071211767453,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
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      "sfxId": 149,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.006537473733364464,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
        "ProgramNumber": 0,
        "ToneNumber": 11,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 538,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0149-1",
      "title": "02: water current · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0149_1.m4a",
      "previewUrl": "sfx/sfx_0149_1.m4a",
      "download": "sfx/sfx_0149_1.wav",
      "loopUrl": "sfx/sfx_0149_1.wav",
      "sampleRate": 18013,
      "channels": 1,
      "frames": 15344,
      "duration": 0.851829234441792,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
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      "sfxId": 149,
      "toneIndex": 1,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.0077721645478265695,
      "loopEndSeconds": 0.851829234441792,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
        "ProgramNumber": 0,
        "ToneNumber": 11,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 538,
        "NumTones": 2
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    },
    {
      "id": "sfx-0150-0",
      "title": "Flying Killer: bounces",
      "category": "sfx",
      "url": "sfx/sfx_0150.m4a",
      "previewUrl": "sfx/sfx_0150.m4a",
      "download": "sfx/sfx_0150.wav",
      "loopUrl": "sfx/sfx_0150.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 2548,
      "duration": 0.1834545323637411,
      "pcmPeak": 16384,
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      "fullScaleSamples": 0,
      "sfxId": 150,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0151-0",
      "title": "18: Mush spits",
      "category": "sfx",
      "url": "sfx/sfx_0151.m4a",
      "previewUrl": "sfx/sfx_0151.m4a",
      "download": "sfx/sfx_0151.wav",
      "loopUrl": "sfx/sfx_0151.wav",
      "sampleRate": 16042,
      "channels": 1,
      "frames": 1988,
      "duration": 0.12392469766861987,
      "pcmPeak": 28672,
      "pcmRms": 6945.923785965597,
      "fullScaleSamples": 0,
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      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 754,
        "NumTones": 1
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    },
    {
      "id": "sfx-0152-0",
      "title": "18: Woods appears",
      "category": "sfx",
      "url": "sfx/sfx_0152.m4a",
      "previewUrl": "sfx/sfx_0152.m4a",
      "download": "sfx/sfx_0152.wav",
      "loopUrl": "sfx/sfx_0152.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6439901304194572,
      "pcmPeak": 32171,
      "pcmRms": 7658.235533287414,
      "fullScaleSamples": 0,
      "sfxId": 152,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 625,
        "NumTones": 1
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    },
    {
      "id": "sfx-0153-0",
      "title": "18: Woods spits",
      "category": "sfx",
      "url": "sfx/sfx_0153.m4a",
      "previewUrl": "sfx/sfx_0153.m4a",
      "download": "sfx/sfx_0153.wav",
      "loopUrl": "sfx/sfx_0153.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 5768,
      "duration": 0.4037236648701617,
      "pcmPeak": 32669,
      "pcmRms": 8229.25766958817,
      "fullScaleSamples": 0,
      "sfxId": 153,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 626,
        "NumTones": 1
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    },
    {
      "id": "sfx-0154-0",
      "title": "19: waves 1 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0154_0.m4a",
      "previewUrl": "sfx/sfx_0154_0.m4a",
      "download": "sfx/sfx_0154_0.wav",
      "loopUrl": "sfx/sfx_0154_0.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 17528,
      "duration": 1.5445893549524146,
      "pcmPeak": 32489,
      "pcmRms": 6814.702524785083,
      "fullScaleSamples": 0,
      "sfxId": 154,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0154-1",
      "title": "19: waves 1 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0154_1.m4a",
      "previewUrl": "sfx/sfx_0154_1.m4a",
      "download": "sfx/sfx_0154_1.wav",
      "loopUrl": "sfx/sfx_0154_1.wav",
      "sampleRate": 9001,
      "channels": 1,
      "frames": 17528,
      "duration": 1.9473391845350516,
      "pcmPeak": 32489,
      "pcmRms": 6814.702524785083,
      "fullScaleSamples": 0,
      "sfxId": 154,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0155-0",
      "title": "19: waves 2 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0155_0.m4a",
      "previewUrl": "sfx/sfx_0155_0.m4a",
      "download": "sfx/sfx_0155_0.wav",
      "loopUrl": "sfx/sfx_0155_0.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 17528,
      "duration": 1.299236528055741,
      "pcmPeak": 32489,
      "pcmRms": 6814.702524785083,
      "fullScaleSamples": 0,
      "sfxId": 155,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0155-1",
      "title": "19: waves 2 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0155_1.m4a",
      "previewUrl": "sfx/sfx_0155_1.m4a",
      "download": "sfx/sfx_0155_1.wav",
      "loopUrl": "sfx/sfx_0155_1.wav",
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      "channels": 1,
      "frames": 17528,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
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        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0156-0",
      "title": "20: intermittent geyser · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0156_0.m4a",
      "previewUrl": "sfx/sfx_0156_0.m4a",
      "download": "sfx/sfx_0156_0.wav",
      "loopUrl": "sfx/sfx_0156_0.wav",
      "sampleRate": 21415,
      "channels": 1,
      "frames": 13524,
      "duration": 0.6315199626430072,
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      "loopEndSample": 13524,
      "loopStartSeconds": 0.0026149894933457855,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
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        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 813,
        "NumTones": 2
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    },
    {
      "id": "sfx-0156-1",
      "title": "20: intermittent geyser · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0156_1.m4a",
      "previewUrl": "sfx/sfx_0156_1.m4a",
      "download": "sfx/sfx_0156_1.wav",
      "loopUrl": "sfx/sfx_0156_1.wav",
      "sampleRate": 18540,
      "channels": 1,
      "frames": 13524,
      "duration": 0.7294498381877023,
      "pcmPeak": 13039,
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      "loopEndSeconds": 0.7294498381877023,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 813,
        "NumTones": 2
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    },
    {
      "id": "sfx-0157-0",
      "title": "21: Mimming talks",
      "category": "sfx",
      "url": "sfx/sfx_0157.m4a",
      "previewUrl": "sfx/sfx_0157.m4a",
      "download": "sfx/sfx_0157.wav",
      "loopUrl": "sfx/sfx_0157.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 5264,
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      "pcmPeak": 32476,
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      "fullScaleSamples": 0,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 684,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0158-0",
      "title": "21: Muddy Hedoro roars",
      "category": "sfx",
      "url": "sfx/sfx_0158.m4a",
      "previewUrl": "sfx/sfx_0158.m4a",
      "download": "sfx/sfx_0158.wav",
      "loopUrl": "sfx/sfx_0158.wav",
      "sampleRate": 8161,
      "channels": 1,
      "frames": 11060,
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      "pcmPeak": 30355,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0159-0",
      "title": "17: waterwheel",
      "category": "sfx",
      "url": "sfx/sfx_0159.m4a",
      "previewUrl": "sfx/sfx_0159.m4a",
      "download": "sfx/sfx_0159.wav",
      "loopUrl": "sfx/sfx_0159.wav",
      "sampleRate": 8021,
      "channels": 1,
      "frames": 8596,
      "duration": 1.0716868220920084,
      "pcmPeak": 32613,
      "pcmRms": 7376.12185148392,
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      "loopStartSample": 28,
      "loopEndSample": 8596,
      "loopStartSeconds": 0.0034908365540456303,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0160-0",
      "title": "12: rain outside the temple · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0160_0.m4a",
      "previewUrl": "sfx/sfx_0160_0.m4a",
      "download": "sfx/sfx_0160_0.wav",
      "loopUrl": "sfx/sfx_0160_0.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 5600,
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      "pcmPeak": 10240,
      "pcmRms": 1413.3628930042803,
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      "sfxId": 160,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 5600,
      "loopStartSeconds": 0.0023991089024076773,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
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    },
    {
      "id": "sfx-0160-1",
      "title": "12: rain outside the temple · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0160_1.m4a",
      "previewUrl": "sfx/sfx_0160_1.m4a",
      "download": "sfx/sfx_0160_1.wav",
      "loopUrl": "sfx/sfx_0160_1.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 5600,
      "duration": 0.6405856783344772,
      "pcmPeak": 10240,
      "pcmRms": 1413.3628930042803,
      "fullScaleSamples": 0,
      "sfxId": 160,
      "toneIndex": 1,
      "loopStartSample": 28,
      "loopEndSample": 5600,
      "loopStartSeconds": 0.003202928391672386,
      "loopEndSeconds": 0.6405856783344772,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
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    },
    {
      "id": "sfx-0160-2",
      "title": "12: rain outside the temple · component 3",
      "category": "sfx",
      "url": "sfx/sfx_0160_2.m4a",
      "previewUrl": "sfx/sfx_0160_2.m4a",
      "download": "sfx/sfx_0160_2.wav",
      "loopUrl": "sfx/sfx_0160_2.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 5600,
      "duration": 0.5703228434667481,
      "pcmPeak": 10240,
      "pcmRms": 1413.3628930042803,
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      "sfxId": 160,
      "toneIndex": 2,
      "loopStartSample": 28,
      "loopEndSample": 5600,
      "loopStartSeconds": 0.0028516142173337406,
      "loopEndSeconds": 0.5703228434667481,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
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    },
    {
      "id": "sfx-0161-0",
      "title": "01: village at night · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0161_0.m4a",
      "previewUrl": "sfx/sfx_0161_0.m4a",
      "download": "sfx/sfx_0161_0.wav",
      "loopUrl": "sfx/sfx_0161_0.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 54012,
      "duration": 3.780499755022048,
      "pcmPeak": 16384,
      "pcmRms": 2296.9622540870655,
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      "toneIndex": 0,
      "loopStartSample": 84,
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      "loopStartSeconds": 0.005879470847623714,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0161-1",
      "title": "01: village at night · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0161_1.m4a",
      "previewUrl": "sfx/sfx_0161_1.m4a",
      "download": "sfx/sfx_0161_1.wav",
      "loopUrl": "sfx/sfx_0161_1.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 54012,
      "duration": 4.240559001334694,
      "pcmPeak": 16384,
      "pcmRms": 2296.9622540870655,
      "fullScaleSamples": 0,
      "sfxId": 161,
      "toneIndex": 1,
      "loopStartSample": 84,
      "loopEndSample": 54012,
      "loopStartSeconds": 0.006594959566616943,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0162-0",
      "title": "Bees flying · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0162_0.m4a",
      "previewUrl": "sfx/sfx_0162_0.m4a",
      "download": "sfx/sfx_0162_0.wav",
      "loopUrl": "sfx/sfx_0162_0.wav",
      "sampleRate": 9001,
      "channels": 1,
      "frames": 3808,
      "duration": 0.42306410398844574,
      "pcmPeak": 8183,
      "pcmRms": 1703.4871018582674,
      "fullScaleSamples": 0,
      "sfxId": 162,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 3808,
      "loopStartSeconds": 0.0031107654705032775,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 604,
        "NumTones": 2
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    },
    {
      "id": "sfx-0162-1",
      "title": "Bees flying · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0162_1.m4a",
      "previewUrl": "sfx/sfx_0162_1.m4a",
      "download": "sfx/sfx_0162_1.wav",
      "loopUrl": "sfx/sfx_0162_1.wav",
      "sampleRate": 172610,
      "channels": 1,
      "frames": 3304,
      "duration": 0.019141417067377323,
      "pcmPeak": 16384,
      "pcmRms": 1698.0629246661938,
      "fullScaleSamples": 0,
      "sfxId": 162,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 604,
        "NumTones": 2
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    },
    {
      "id": "sfx-0163-0",
      "title": "15: grass burns",
      "category": "sfx",
      "url": "sfx/sfx_0163.m4a",
      "previewUrl": "sfx/sfx_0163.m4a",
      "download": "sfx/sfx_0163.wav",
      "loopUrl": "sfx/sfx_0163.wav",
      "sampleRate": 10110,
      "channels": 1,
      "frames": 9744,
      "duration": 0.9637982195845697,
      "pcmPeak": 30426,
      "pcmRms": 4610.906744331976,
      "fullScaleSamples": 0,
      "sfxId": 163,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 747,
        "NumTones": 1
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    },
    {
      "id": "sfx-0164-0",
      "title": "Elin: crystal shatters",
      "category": "sfx",
      "url": "sfx/sfx_0164.m4a",
      "previewUrl": "sfx/sfx_0164.m4a",
      "download": "sfx/sfx_0164.wav",
      "loopUrl": "sfx/sfx_0164.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 14336,
      "duration": 0.8432941176470589,
      "pcmPeak": 32239,
      "pcmRms": 8874.587927006129,
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      "sfxId": 164,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 24,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 702,
        "NumTones": 1
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    },
    {
      "id": "sfx-0165-0",
      "title": "Elin: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0165.m4a",
      "previewUrl": "sfx/sfx_0165.m4a",
      "download": "sfx/sfx_0165.wav",
      "loopUrl": "sfx/sfx_0165.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 14532,
      "duration": 0.9599682917162109,
      "pcmPeak": 30790,
      "pcmRms": 7733.402618738727,
      "fullScaleSamples": 0,
      "sfxId": 165,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 24,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 877,
        "NumTones": 1
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    },
    {
      "id": "sfx-0166-0",
      "title": "Elin: moves",
      "category": "sfx",
      "url": "sfx/sfx_0166.m4a",
      "previewUrl": "sfx/sfx_0166.m4a",
      "download": "sfx/sfx_0166.wav",
      "loopUrl": "sfx/sfx_0166.wav",
      "sampleRate": 6740,
      "channels": 1,
      "frames": 13468,
      "duration": 1.998219584569733,
      "pcmPeak": 32471,
      "pcmRms": 7895.082980327741,
      "fullScaleSamples": 0,
      "sfxId": 166,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 24,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 876,
        "NumTones": 1
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    },
    {
      "id": "sfx-0167-0",
      "title": "Elin: appears",
      "category": "sfx",
      "url": "sfx/sfx_0167.m4a",
      "previewUrl": "sfx/sfx_0167.m4a",
      "download": "sfx/sfx_0167.wav",
      "loopUrl": "sfx/sfx_0167.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 26404,
      "duration": 1.5531764705882354,
      "pcmPeak": 30955,
      "pcmRms": 12568.977043000601,
      "fullScaleSamples": 0,
      "sfxId": 167,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 24,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
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        "NumTones": 1
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    {
      "id": "sfx-0168-0",
      "title": "Twins: take damage",
      "category": "sfx",
      "url": "sfx/sfx_0168.m4a",
      "previewUrl": "sfx/sfx_0168.m4a",
      "download": "sfx/sfx_0168.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 60,
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    {
      "id": "sfx-0169-0",
      "title": "Twins: move",
      "category": "sfx",
      "url": "sfx/sfx_0169.m4a",
      "previewUrl": "sfx/sfx_0169.m4a",
      "download": "sfx/sfx_0169.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    },
    {
      "id": "sfx-0170-0",
      "title": "Twins: disappear",
      "category": "sfx",
      "url": "sfx/sfx_0170.m4a",
      "previewUrl": "sfx/sfx_0170.m4a",
      "download": "sfx/sfx_0170.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "NumTones": 1
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    {
      "id": "sfx-0171-0",
      "title": "Twins: mouth laser",
      "category": "sfx",
      "url": "sfx/sfx_0171.m4a",
      "previewUrl": "sfx/sfx_0171.m4a",
      "download": "sfx/sfx_0171.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 63,
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        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0172-0",
      "title": "Twins: descend",
      "category": "sfx",
      "url": "sfx/sfx_0172.m4a",
      "previewUrl": "sfx/sfx_0172.m4a",
      "download": "sfx/sfx_0172.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 64,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0173-0",
      "title": "Twins: belly laser",
      "category": "sfx",
      "url": "sfx/sfx_0173.m4a",
      "previewUrl": "sfx/sfx_0173.m4a",
      "download": "sfx/sfx_0173.wav",
      "loopUrl": "sfx/sfx_0173.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 65,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0175-0",
      "title": "Suction: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0175.m4a",
      "previewUrl": "sfx/sfx_0175.m4a",
      "download": "sfx/sfx_0175.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 62,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0176-0",
      "title": "Suction: sucks in · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0176_0.m4a",
      "previewUrl": "sfx/sfx_0176_0.m4a",
      "download": "sfx/sfx_0176_0.wav",
      "loopUrl": "sfx/sfx_0176_0.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 63,
        "SeqNum": -1,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0176-1",
      "title": "Suction: sucks in · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0176_1.m4a",
      "previewUrl": "sfx/sfx_0176_1.m4a",
      "download": "sfx/sfx_0176_1.wav",
      "loopUrl": "sfx/sfx_0176_1.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 63,
        "SeqNum": -1,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0177-0",
      "title": "Suction: roars",
      "category": "sfx",
      "url": "sfx/sfx_0177.m4a",
      "previewUrl": "sfx/sfx_0177.m4a",
      "download": "sfx/sfx_0177.wav",
      "loopUrl": "sfx/sfx_0177.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 5,
        "Note": 64,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0178-0",
      "title": "Suction: spits out",
      "category": "sfx",
      "url": "sfx/sfx_0178.m4a",
      "previewUrl": "sfx/sfx_0178.m4a",
      "download": "sfx/sfx_0178.wav",
      "loopUrl": "sfx/sfx_0178.wav",
      "sampleRate": 12102,
      "channels": 1,
      "frames": 18088,
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      "pcmPeak": 32578,
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      "loopEndSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 65,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0179-0",
      "title": "Suction: disappears",
      "category": "sfx",
      "url": "sfx/sfx_0179.m4a",
      "previewUrl": "sfx/sfx_0179.m4a",
      "download": "sfx/sfx_0179.wav",
      "loopUrl": "sfx/sfx_0179.wav",
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      "channels": 1,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 66,
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        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0180-0",
      "title": "Zoldia: blades spin",
      "category": "sfx",
      "url": "sfx/sfx_0180.m4a",
      "previewUrl": "sfx/sfx_0180.m4a",
      "download": "sfx/sfx_0180.wav",
      "loopUrl": "sfx/sfx_0180.wav",
      "sampleRate": 13889,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0181-0",
      "title": "Zoldia: blades fly",
      "category": "sfx",
      "url": "sfx/sfx_0181.m4a",
      "previewUrl": "sfx/sfx_0181.m4a",
      "download": "sfx/sfx_0181.wav",
      "loopUrl": "sfx/sfx_0181.wav",
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      "channels": 1,
      "frames": 13888,
      "duration": 1.029427025424357,
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      "loopEndSample": null,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0182-0",
      "title": "Zoldia: flames",
      "category": "sfx",
      "url": "sfx/sfx_0182.m4a",
      "previewUrl": "sfx/sfx_0182.m4a",
      "download": "sfx/sfx_0182.wav",
      "loopUrl": "sfx/sfx_0182.wav",
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      "channels": 1,
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      "pcmPeak": 32680,
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      "loopStartSeconds": null,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 27,
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        "ToneNumber": 2,
        "Note": 62,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0183-0",
      "title": "Zoldia: rocks fall",
      "category": "sfx",
      "url": "sfx/sfx_0183.m4a",
      "previewUrl": "sfx/sfx_0183.m4a",
      "download": "sfx/sfx_0183.wav",
      "loopUrl": "sfx/sfx_0183.wav",
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      "channels": 1,
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      "pcmPeak": 32415,
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      "loopStartSample": null,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 63,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0184-0",
      "title": "Zoldia: rocks fell",
      "category": "sfx",
      "url": "sfx/sfx_0184.m4a",
      "previewUrl": "sfx/sfx_0184.m4a",
      "download": "sfx/sfx_0184.wav",
      "loopUrl": "sfx/sfx_0184.wav",
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      "channels": 1,
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      "pcmPeak": 31650,
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      "loopEndSample": null,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 64,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0185-0",
      "title": "Zoldia: hand shines",
      "category": "sfx",
      "url": "sfx/sfx_0185.m4a",
      "previewUrl": "sfx/sfx_0185.m4a",
      "download": "sfx/sfx_0185.wav",
      "loopUrl": "sfx/sfx_0185.wav",
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      "channels": 1,
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      "pcmPeak": 28672,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 65,
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        "NumTones": 1
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    },
    {
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      "title": "Zoldia: shines",
      "category": "sfx",
      "url": "sfx/sfx_0186.m4a",
      "previewUrl": "sfx/sfx_0186.m4a",
      "download": "sfx/sfx_0186.wav",
      "loopUrl": "sfx/sfx_0186.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0187-0",
      "title": "Zoldia: magic circle",
      "category": "sfx",
      "url": "sfx/sfx_0187.m4a",
      "previewUrl": "sfx/sfx_0187.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0189-0",
      "title": "Zoldia: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0189.m4a",
      "previewUrl": "sfx/sfx_0189.m4a",
      "download": "sfx/sfx_0189.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0190-0",
      "title": "Abyss: mini-tornado",
      "category": "sfx",
      "url": "sfx/sfx_0190.m4a",
      "previewUrl": "sfx/sfx_0190.m4a",
      "download": "sfx/sfx_0190.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0191-0",
      "title": "Abyss: whirlpool · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0191_0.m4a",
      "previewUrl": "sfx/sfx_0191_0.m4a",
      "download": "sfx/sfx_0191_0.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 67,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0191-1",
      "title": "Abyss: whirlpool · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0191_1.m4a",
      "previewUrl": "sfx/sfx_0191_1.m4a",
      "download": "sfx/sfx_0191_1.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0192-0",
      "title": "Abyss: appears · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0192_0.m4a",
      "previewUrl": "sfx/sfx_0192_0.m4a",
      "download": "sfx/sfx_0192_0.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 68,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0192-1",
      "title": "Abyss: appears · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0192_1.m4a",
      "previewUrl": "sfx/sfx_0192_1.m4a",
      "download": "sfx/sfx_0192_1.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 68,
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    {
      "id": "sfx-0193-0",
      "title": "Wilda: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0193.m4a",
      "previewUrl": "sfx/sfx_0193.m4a",
      "download": "sfx/sfx_0193.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "NumTones": 1
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    },
    {
      "id": "sfx-0194-0",
      "title": "Wilda: spits fireballs",
      "category": "sfx",
      "url": "sfx/sfx_0194.m4a",
      "previewUrl": "sfx/sfx_0194.m4a",
      "download": "sfx/sfx_0194.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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    },
    {
      "id": "sfx-0195-0",
      "title": "Wilda: breathes flames · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0195_0.m4a",
      "previewUrl": "sfx/sfx_0195_0.m4a",
      "download": "sfx/sfx_0195_0.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 62,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0195-1",
      "title": "Wilda: breathes flames · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0195_1.m4a",
      "previewUrl": "sfx/sfx_0195_1.m4a",
      "download": "sfx/sfx_0195_1.wav",
      "loopUrl": "sfx/sfx_0195_1.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "NumTones": 2
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    {
      "id": "sfx-0196-0",
      "title": "Wilda: neck breaks",
      "category": "sfx",
      "url": "sfx/sfx_0196.m4a",
      "previewUrl": "sfx/sfx_0196.m4a",
      "download": "sfx/sfx_0196.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    },
    {
      "id": "sfx-0197-0",
      "title": "Wilda: burns",
      "category": "sfx",
      "url": "sfx/sfx_0197.m4a",
      "previewUrl": "sfx/sfx_0197.m4a",
      "download": "sfx/sfx_0197.wav",
      "loopUrl": "sfx/sfx_0197.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "NumTones": 1
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    },
    {
      "id": "sfx-0198-0",
      "title": "Wilda: collapses",
      "category": "sfx",
      "url": "sfx/sfx_0198.m4a",
      "previewUrl": "sfx/sfx_0198.m4a",
      "download": "sfx/sfx_0198.wav",
      "loopUrl": "sfx/sfx_0198.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "NumTones": 1
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    },
    {
      "id": "sfx-0199-0",
      "title": "Wilda: disappears",
      "category": "sfx",
      "url": "sfx/sfx_0199.m4a",
      "previewUrl": "sfx/sfx_0199.m4a",
      "download": "sfx/sfx_0199.wav",
      "loopUrl": "sfx/sfx_0199.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 66,
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    },
    {
      "id": "sfx-0200-0",
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      "category": "sfx",
      "url": "sfx/sfx_0200.m4a",
      "previewUrl": "sfx/sfx_0200.m4a",
      "download": "sfx/sfx_0200.wav",
      "loopUrl": "sfx/sfx_0200.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 60,
        "SeqNum": -1,
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    },
    {
      "id": "sfx-0201-0",
      "title": "00: rocks collapse",
      "category": "sfx",
      "url": "sfx/sfx_0201.m4a",
      "previewUrl": "sfx/sfx_0201.m4a",
      "download": "sfx/sfx_0201.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 61,
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    },
    {
      "id": "sfx-0202-0",
      "title": "00: dog",
      "category": "sfx",
      "url": "sfx/sfx_0202.m4a",
      "previewUrl": "sfx/sfx_0202.m4a",
      "download": "sfx/sfx_0202.wav",
      "loopUrl": "sfx/sfx_0202.wav",
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 62,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0203-0",
      "title": "00: windmill",
      "category": "sfx",
      "url": "sfx/sfx_0203.m4a",
      "previewUrl": "sfx/sfx_0203.m4a",
      "download": "sfx/sfx_0203.wav",
      "loopUrl": "sfx/sfx_0203.wav",
      "sampleRate": 10788,
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
        "VabId": 0,
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        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 515,
        "NumTones": 1
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    },
    {
      "id": "sfx-0204-0",
      "title": "00: open book",
      "category": "sfx",
      "url": "sfx/sfx_0204.m4a",
      "previewUrl": "sfx/sfx_0204.m4a",
      "download": "sfx/sfx_0204.wav",
      "loopUrl": "sfx/sfx_0204.wav",
      "sampleRate": 14395,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 0,
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        "Note": 64,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0205-0",
      "title": "Village: Muruta's voice",
      "category": "sfx",
      "url": "sfx/sfx_0205.m4a",
      "previewUrl": "sfx/sfx_0205.m4a",
      "download": "sfx/sfx_0205.wav",
      "loopUrl": "sfx/sfx_0205.wav",
      "sampleRate": 13587,
      "channels": 1,
      "frames": 3864,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
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        "ToneNumber": 8,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 517,
        "NumTones": 1
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    },
    {
      "id": "sfx-0207-0",
      "title": "00: slime gel appears",
      "category": "sfx",
      "url": "sfx/sfx_0207.m4a",
      "previewUrl": "sfx/sfx_0207.m4a",
      "download": "sfx/sfx_0207.wav",
      "loopUrl": "sfx/sfx_0207.wav",
      "sampleRate": 10476,
      "channels": 1,
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      "duration": 0.5933562428407789,
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      "loopEndSample": null,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0208-0",
      "title": "00: rock turtle and rock face appear",
      "category": "sfx",
      "url": "sfx/sfx_0208.m4a",
      "previewUrl": "sfx/sfx_0208.m4a",
      "download": "sfx/sfx_0208.wav",
      "loopUrl": "sfx/sfx_0208.wav",
      "sampleRate": 10896,
      "channels": 1,
      "frames": 3108,
      "duration": 0.2852422907488987,
      "pcmPeak": 31935,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
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        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 530,
        "NumTones": 1
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    },
    {
      "id": "sfx-0209-0",
      "title": "00: fire breath",
      "category": "sfx",
      "url": "sfx/sfx_0209.m4a",
      "previewUrl": "sfx/sfx_0209.m4a",
      "download": "sfx/sfx_0209.wav",
      "loopUrl": "sfx/sfx_0209.wav",
      "sampleRate": 9001,
      "channels": 1,
      "frames": 8064,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
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        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 531,
        "NumTones": 1
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    },
    {
      "id": "sfx-0210-0",
      "title": "00: rock turtle roars",
      "category": "sfx",
      "url": "sfx/sfx_0210.m4a",
      "previewUrl": "sfx/sfx_0210.m4a",
      "download": "sfx/sfx_0210.wav",
      "loopUrl": "sfx/sfx_0210.wav",
      "sampleRate": 16042,
      "channels": 1,
      "frames": 6916,
      "duration": 0.43111831442463533,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
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        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 532,
        "NumTones": 1
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    },
    {
      "id": "sfx-0211-0",
      "title": "00: Beannoid appears",
      "category": "sfx",
      "url": "sfx/sfx_0211.m4a",
      "previewUrl": "sfx/sfx_0211.m4a",
      "download": "sfx/sfx_0211.wav",
      "loopUrl": "sfx/sfx_0211.wav",
      "sampleRate": 7795,
      "channels": 1,
      "frames": 6216,
      "duration": 0.7974342527261065,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 8,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 601,
        "NumTones": 1
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    },
    {
      "id": "sfx-0214-0",
      "title": "00: Treasure Eater appears",
      "category": "sfx",
      "url": "sfx/sfx_0214.m4a",
      "previewUrl": "sfx/sfx_0214.m4a",
      "download": "sfx/sfx_0214.wav",
      "loopUrl": "sfx/sfx_0214.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 7756,
      "duration": 0.745697529083742,
      "pcmPeak": 32665,
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      "loopStartSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
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        "ToneNumber": 11,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 576,
        "NumTones": 1
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    },
    {
      "id": "sfx-0216-0",
      "title": "00: waterfall · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0216_0.m4a",
      "previewUrl": "sfx/sfx_0216_0.m4a",
      "download": "sfx/sfx_0216_0.wav",
      "loopUrl": "sfx/sfx_0216_0.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 10556,
      "duration": 0.7600259197926417,
      "pcmPeak": 19462,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 16,
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        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 607,
        "NumTones": 2
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    },
    {
      "id": "sfx-0216-1",
      "title": "00: waterfall · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0216_1.m4a",
      "previewUrl": "sfx/sfx_0216_1.m4a",
      "download": "sfx/sfx_0216_1.wav",
      "loopUrl": "sfx/sfx_0216_1.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 10556,
      "duration": 0.8287665855381958,
      "pcmPeak": 19462,
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      "sfxId": 216,
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      "loopStartSeconds": 0.015388238988772866,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 607,
        "NumTones": 2
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    },
    {
      "id": "sfx-0217-0",
      "title": "02: door closes",
      "category": "sfx",
      "url": "sfx/sfx_0217.m4a",
      "previewUrl": "sfx/sfx_0217.m4a",
      "download": "sfx/sfx_0217.wav",
      "loopUrl": "sfx/sfx_0217.wav",
      "sampleRate": 13738,
      "channels": 1,
      "frames": 11760,
      "duration": 0.8560197990973941,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0218-0",
      "title": "02: switch",
      "category": "sfx",
      "url": "sfx/sfx_0218.m4a",
      "previewUrl": "sfx/sfx_0218.m4a",
      "download": "sfx/sfx_0218.wav",
      "loopUrl": "sfx/sfx_0218.wav",
      "sampleRate": 13986,
      "channels": 1,
      "frames": 6944,
      "duration": 0.4964964964964965,
      "pcmPeak": 25154,
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      "sfxId": 218,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ProgramNumber": 5,
        "ToneNumber": 12,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 528,
        "NumTones": 1
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    },
    {
      "id": "sfx-0219-0",
      "title": "02: Melzas appears",
      "category": "sfx",
      "url": "sfx/sfx_0219.m4a",
      "previewUrl": "sfx/sfx_0219.m4a",
      "download": "sfx/sfx_0219.wav",
      "loopUrl": "sfx/sfx_0219.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 21672,
      "duration": 1.4316290130796672,
      "pcmPeak": 28672,
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      "sfxId": 219,
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      "loopStartSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
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        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 563,
        "NumTones": 1
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    },
    {
      "id": "sfx-0220-0",
      "title": "02: Melzas disappears",
      "category": "sfx",
      "url": "sfx/sfx_0220.m4a",
      "previewUrl": "sfx/sfx_0220.m4a",
      "download": "sfx/sfx_0220.wav",
      "loopUrl": "sfx/sfx_0220.wav",
      "sampleRate": 16042,
      "channels": 1,
      "frames": 8400,
      "duration": 0.5236254831068445,
      "pcmPeak": 16384,
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      "loopStartSample": null,
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 838,
        "NumTones": 1
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    },
    {
      "id": "sfx-0221-0",
      "title": "02: bridge appears",
      "category": "sfx",
      "url": "sfx/sfx_0221.m4a",
      "previewUrl": "sfx/sfx_0221.m4a",
      "download": "sfx/sfx_0221.wav",
      "loopUrl": "sfx/sfx_0221.wav",
      "sampleRate": 16333,
      "channels": 1,
      "frames": 12880,
      "duration": 0.7885875221943305,
      "pcmPeak": 31185,
      "pcmRms": 9277.066842099366,
      "fullScaleSamples": 0,
      "sfxId": 221,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0222-0",
      "title": "02: mechanical door opens",
      "category": "sfx",
      "url": "sfx/sfx_0222.m4a",
      "previewUrl": "sfx/sfx_0222.m4a",
      "download": "sfx/sfx_0222.wav",
      "loopUrl": "sfx/sfx_0222.wav",
      "sampleRate": 14556,
      "channels": 1,
      "frames": 25060,
      "duration": 1.7216268205550975,
      "pcmPeak": 31393,
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      "sfxId": 222,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0223-0",
      "title": "02: lid rises",
      "category": "sfx",
      "url": "sfx/sfx_0223.m4a",
      "previewUrl": "sfx/sfx_0223.m4a",
      "download": "sfx/sfx_0223.wav",
      "loopUrl": "sfx/sfx_0223.wav",
      "sampleRate": 13200,
      "channels": 1,
      "frames": 11424,
      "duration": 0.8654545454545455,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 223,
      "toneIndex": 0,
      "loopStartSample": null,
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      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 519,
        "NumTones": 1
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    },
    {
      "id": "sfx-0224-0",
      "title": "02: iron gate opens",
      "category": "sfx",
      "url": "sfx/sfx_0224.m4a",
      "previewUrl": "sfx/sfx_0224.m4a",
      "download": "sfx/sfx_0224.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 69,
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    },
    {
      "id": "sfx-0225-0",
      "title": "02: iron ball falls",
      "category": "sfx",
      "url": "sfx/sfx_0225.m4a",
      "previewUrl": "sfx/sfx_0225.m4a",
      "download": "sfx/sfx_0225.wav",
      "loopUrl": "sfx/sfx_0225.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 70,
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    },
    {
      "id": "sfx-0226-0",
      "title": "Mine 1: engine running",
      "category": "sfx",
      "url": "sfx/sfx_0226.m4a",
      "previewUrl": "sfx/sfx_0226.m4a",
      "download": "sfx/sfx_0226.wav",
      "loopUrl": "sfx/sfx_0226.wav",
      "sampleRate": 15256,
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      "frames": 24528,
      "duration": 1.6077608809648662,
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 3,
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        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 520,
        "NumTones": 1
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    },
    {
      "id": "sfx-0227-0",
      "title": "Mine 2: elevator",
      "category": "sfx",
      "url": "sfx/sfx_0227.m4a",
      "previewUrl": "sfx/sfx_0227.m4a",
      "download": "sfx/sfx_0227.wav",
      "loopUrl": "sfx/sfx_0227.wav",
      "sampleRate": 12866,
      "channels": 1,
      "frames": 24444,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 871,
        "NumTones": 1
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    },
    {
      "id": "sfx-0228-0",
      "title": "Mine 2: engine activated",
      "category": "sfx",
      "url": "sfx/sfx_0228.m4a",
      "previewUrl": "sfx/sfx_0228.m4a",
      "download": "sfx/sfx_0228.wav",
      "loopUrl": "sfx/sfx_0228.wav",
      "sampleRate": 9884,
      "channels": 1,
      "frames": 5096,
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      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 848,
        "NumTones": 1
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    },
    {
      "id": "sfx-0229-0",
      "title": "Mine 2: cart running",
      "category": "sfx",
      "url": "sfx/sfx_0229.m4a",
      "previewUrl": "sfx/sfx_0229.m4a",
      "download": "sfx/sfx_0229.wav",
      "loopUrl": "sfx/sfx_0229.wav",
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      "frames": 12236,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
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        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0230-0",
      "title": "Mine 2: rocks fall · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0230_0.m4a",
      "previewUrl": "sfx/sfx_0230_0.m4a",
      "download": "sfx/sfx_0230_0.wav",
      "loopUrl": "sfx/sfx_0230_0.wav",
      "sampleRate": 14395,
      "channels": 1,
      "frames": 15008,
      "duration": 1.0425842306356374,
      "pcmPeak": 31228,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 3,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 523,
        "NumTones": 2
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    },
    {
      "id": "sfx-0230-1",
      "title": "Mine 2: rocks fall · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0230_1.m4a",
      "previewUrl": "sfx/sfx_0230_1.m4a",
      "download": "sfx/sfx_0230_1.wav",
      "loopUrl": "sfx/sfx_0230_1.wav",
      "sampleRate": 13587,
      "channels": 1,
      "frames": 15008,
      "duration": 1.1045852653271508,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
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      "sfxId": 230,
      "toneIndex": 1,
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      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 3,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 523,
        "NumTones": 2
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    },
    {
      "id": "sfx-0231-0",
      "title": "13: King Muruta howls",
      "category": "sfx",
      "url": "sfx/sfx_0231.m4a",
      "previewUrl": "sfx/sfx_0231.m4a",
      "download": "sfx/sfx_0231.wav",
      "loopUrl": "sfx/sfx_0231.wav",
      "sampleRate": 17119,
      "channels": 1,
      "frames": 55468,
      "duration": 3.2401425316899353,
      "pcmPeak": 31692,
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      "sfxId": 231,
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      "loopStartSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 13,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 870,
        "NumTones": 1
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    },
    {
      "id": "sfx-0232-0",
      "title": "13: wolf howls",
      "category": "sfx",
      "url": "sfx/sfx_0232.m4a",
      "previewUrl": "sfx/sfx_0232.m4a",
      "download": "sfx/sfx_0232.wav",
      "loopUrl": "sfx/sfx_0232.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 36260,
      "duration": 2.376769795490299,
      "pcmPeak": 31739,
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      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 562,
        "NumTones": 1
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    },
    {
      "id": "sfx-0233-0",
      "title": "00: river",
      "category": "sfx",
      "url": "sfx/sfx_0233.m4a",
      "previewUrl": "sfx/sfx_0233.m4a",
      "download": "sfx/sfx_0233.wav",
      "loopUrl": "sfx/sfx_0233.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 15344,
      "duration": 1.013608138459506,
      "pcmPeak": 28672,
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      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.009248249438499142,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 614,
        "NumTones": 1
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    },
    {
      "id": "sfx-0235-0",
      "title": "08: zombie roars",
      "category": "sfx",
      "url": "sfx/sfx_0235.m4a",
      "previewUrl": "sfx/sfx_0235.m4a",
      "download": "sfx/sfx_0235.wav",
      "loopUrl": "sfx/sfx_0235.wav",
      "sampleRate": 8021,
      "channels": 1,
      "frames": 7448,
      "duration": 0.9285625233761376,
      "pcmPeak": 32304,
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      "fullScaleSamples": 0,
      "sfxId": 235,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 8,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 543,
        "NumTones": 1
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    },
    {
      "id": "sfx-0236-0",
      "title": "08: mummy roars",
      "category": "sfx",
      "url": "sfx/sfx_0236.m4a",
      "previewUrl": "sfx/sfx_0236.m4a",
      "download": "sfx/sfx_0236.wav",
      "loopUrl": "sfx/sfx_0236.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 8064,
      "duration": 0.7106097990835389,
      "pcmPeak": 31678,
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      "sfxId": 236,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 8,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 558,
        "NumTones": 1
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    },
    {
      "id": "sfx-0237-0",
      "title": "09: rusty switch",
      "category": "sfx",
      "url": "sfx/sfx_0237.m4a",
      "previewUrl": "sfx/sfx_0237.m4a",
      "download": "sfx/sfx_0237.wav",
      "loopUrl": "sfx/sfx_0237.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 5656,
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      "pcmPeak": 30219,
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      "loopStartSample": null,
      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
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        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 764,
        "NumTones": 1
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    },
    {
      "id": "sfx-0238-0",
      "title": "09: wallpaper of misfortune",
      "category": "sfx",
      "url": "sfx/sfx_0238.m4a",
      "previewUrl": "sfx/sfx_0238.m4a",
      "download": "sfx/sfx_0238.wav",
      "loopUrl": "sfx/sfx_0238.wav",
      "sampleRate": 13986,
      "channels": 1,
      "frames": 14504,
      "duration": 1.037037037037037,
      "pcmPeak": 31260,
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      "sfxId": 238,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0239-0",
      "title": "09: warp gate appears",
      "category": "sfx",
      "url": "sfx/sfx_0239.m4a",
      "previewUrl": "sfx/sfx_0239.m4a",
      "download": "sfx/sfx_0239.wav",
      "loopUrl": "sfx/sfx_0239.wav",
      "sampleRate": 11757,
      "channels": 1,
      "frames": 15372,
      "duration": 1.3074763970400611,
      "pcmPeak": 32612,
      "pcmRms": 6706.496264274441,
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      "sfxId": 239,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
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        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0240-0",
      "title": "09: sage appears",
      "category": "sfx",
      "url": "sfx/sfx_0240.m4a",
      "previewUrl": "sfx/sfx_0240.m4a",
      "download": "sfx/sfx_0240.wav",
      "loopUrl": "sfx/sfx_0240.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 23464,
      "duration": 1.5380178290508653,
      "pcmPeak": 30994,
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      "sfxId": 240,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0241-0",
      "title": "09: sage disappears",
      "category": "sfx",
      "url": "sfx/sfx_0241.m4a",
      "previewUrl": "sfx/sfx_0241.m4a",
      "download": "sfx/sfx_0241.wav",
      "loopUrl": "sfx/sfx_0241.wav",
      "sampleRate": 18142,
      "channels": 1,
      "frames": 17780,
      "duration": 0.9800463014000661,
      "pcmPeak": 32607,
      "pcmRms": 5384.521375038381,
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      "sfxId": 241,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0242-0",
      "title": "08: hit gargoyle statue",
      "category": "sfx",
      "url": "sfx/sfx_0242.m4a",
      "previewUrl": "sfx/sfx_0242.m4a",
      "download": "sfx/sfx_0242.wav",
      "loopUrl": "sfx/sfx_0242.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 21364,
      "duration": 1.6773180497762425,
      "pcmPeak": 31737,
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 60,
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    },
    {
      "id": "sfx-0243-0",
      "title": "08: Sarty appears",
      "category": "sfx",
      "url": "sfx/sfx_0243.m4a",
      "previewUrl": "sfx/sfx_0243.m4a",
      "download": "sfx/sfx_0243.wav",
      "loopUrl": "sfx/sfx_0243.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    },
    {
      "id": "sfx-0244-0",
      "title": "08: Sarty disappears",
      "category": "sfx",
      "url": "sfx/sfx_0244.m4a",
      "previewUrl": "sfx/sfx_0244.m4a",
      "download": "sfx/sfx_0244.wav",
      "loopUrl": "sfx/sfx_0244.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 62,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0245-0",
      "title": "08: block appears",
      "category": "sfx",
      "url": "sfx/sfx_0245.m4a",
      "previewUrl": "sfx/sfx_0245.m4a",
      "download": "sfx/sfx_0245.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 65,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0246-0",
      "title": "12: cave cricket jumps",
      "category": "sfx",
      "url": "sfx/sfx_0246.m4a",
      "previewUrl": "sfx/sfx_0246.m4a",
      "download": "sfx/sfx_0246.wav",
      "loopUrl": "sfx/sfx_0246.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 60,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0247-0",
      "title": "12: worm dives into sand",
      "category": "sfx",
      "url": "sfx/sfx_0247.m4a",
      "previewUrl": "sfx/sfx_0247.m4a",
      "download": "sfx/sfx_0247.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
        "VabId": 12,
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        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 645,
        "NumTones": 1
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    },
    {
      "id": "sfx-0248-0",
      "title": "12: worm emerges from sand",
      "category": "sfx",
      "url": "sfx/sfx_0248.m4a",
      "previewUrl": "sfx/sfx_0248.m4a",
      "download": "sfx/sfx_0248.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 63,
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        "NumTones": 1
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    {
      "id": "sfx-0249-0",
      "title": "12: Union Cell appears",
      "category": "sfx",
      "url": "sfx/sfx_0249.m4a",
      "previewUrl": "sfx/sfx_0249.m4a",
      "download": "sfx/sfx_0249.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 64,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0250-0",
      "title": "12: throne opens",
      "category": "sfx",
      "url": "sfx/sfx_0250.m4a",
      "previewUrl": "sfx/sfx_0250.m4a",
      "download": "sfx/sfx_0250.wav",
      "loopUrl": "sfx/sfx_0250.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0251-0",
      "title": "12: minions chant a mantra · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0251_0.m4a",
      "previewUrl": "sfx/sfx_0251_0.m4a",
      "download": "sfx/sfx_0251_0.wav",
      "loopUrl": "sfx/sfx_0251_0.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0251-1",
      "title": "12: minions chant a mantra · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0251_1.m4a",
      "previewUrl": "sfx/sfx_0251_1.m4a",
      "download": "sfx/sfx_0251_1.wav",
      "loopUrl": "sfx/sfx_0251_1.wav",
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      "frames": 8764,
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      "pcmPeak": 32501,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 66,
        "SeqNum": -1,
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        "NumTones": 2
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    {
      "id": "sfx-0252-0",
      "title": "12: minions transform",
      "category": "sfx",
      "url": "sfx/sfx_0252.m4a",
      "previewUrl": "sfx/sfx_0252.m4a",
      "download": "sfx/sfx_0252.wav",
      "loopUrl": "sfx/sfx_0252.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
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        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0253-0",
      "title": "12: goddess appears",
      "category": "sfx",
      "url": "sfx/sfx_0253.m4a",
      "previewUrl": "sfx/sfx_0253.m4a",
      "download": "sfx/sfx_0253.wav",
      "loopUrl": "sfx/sfx_0253.wav",
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      "channels": 1,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
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        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0254-0",
      "title": "12: put the shape on the plate",
      "category": "sfx",
      "url": "sfx/sfx_0254.m4a",
      "previewUrl": "sfx/sfx_0254.m4a",
      "download": "sfx/sfx_0254.wav",
      "loopUrl": "sfx/sfx_0254.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 70,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0255-0",
      "title": "12: huge iron ball expands and contracts",
      "category": "sfx",
      "url": "sfx/sfx_0255.m4a",
      "previewUrl": "sfx/sfx_0255.m4a",
      "download": "sfx/sfx_0255.wav",
      "loopUrl": "sfx/sfx_0255.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 71,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0260-0",
      "title": "Dragon: disappears",
      "category": "sfx",
      "url": "sfx/sfx_0260.m4a",
      "previewUrl": "sfx/sfx_0260.m4a",
      "download": "sfx/sfx_0260.wav",
      "loopUrl": "sfx/sfx_0260.wav",
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      "pcmPeak": 32632,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 66,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0261-0",
      "title": "Jill: lands",
      "category": "sfx",
      "url": "sfx/sfx_0261.m4a",
      "previewUrl": "sfx/sfx_0261.m4a",
      "download": "sfx/sfx_0261.wav",
      "loopUrl": "sfx/sfx_0261.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 63,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0262-0",
      "title": "Jill: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0262.m4a",
      "previewUrl": "sfx/sfx_0262.m4a",
      "download": "sfx/sfx_0262.wav",
      "loopUrl": "sfx/sfx_0262.wav",
      "sampleRate": 15256,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 64,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0263-0",
      "title": "Jill: roars · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0263_0.m4a",
      "previewUrl": "sfx/sfx_0263_0.m4a",
      "download": "sfx/sfx_0263_0.wav",
      "loopUrl": "sfx/sfx_0263_0.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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      "category": "sfx",
      "url": "sfx/sfx_0263_1.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0264-0",
      "title": "Centipede: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0264.m4a",
      "previewUrl": "sfx/sfx_0264.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0265-0",
      "title": "Centipede: shell is hit",
      "category": "sfx",
      "url": "sfx/sfx_0265.m4a",
      "previewUrl": "sfx/sfx_0265.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0266-0",
      "title": "Centipede: wags tail",
      "category": "sfx",
      "url": "sfx/sfx_0266.m4a",
      "previewUrl": "sfx/sfx_0266.m4a",
      "download": "sfx/sfx_0266.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    },
    {
      "id": "sfx-0267-0",
      "title": "Centipede: segments break",
      "category": "sfx",
      "url": "sfx/sfx_0267.m4a",
      "previewUrl": "sfx/sfx_0267.m4a",
      "download": "sfx/sfx_0267.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0268-0",
      "title": "Centipede: lays eggs",
      "category": "sfx",
      "url": "sfx/sfx_0268.m4a",
      "previewUrl": "sfx/sfx_0268.m4a",
      "download": "sfx/sfx_0268.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0269-0",
      "title": "Centipede: eggs destroyed",
      "category": "sfx",
      "url": "sfx/sfx_0269.m4a",
      "previewUrl": "sfx/sfx_0269.m4a",
      "download": "sfx/sfx_0269.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    },
    {
      "id": "sfx-0270-0",
      "title": "Centipede: shell regenerates",
      "category": "sfx",
      "url": "sfx/sfx_0270.m4a",
      "previewUrl": "sfx/sfx_0270.m4a",
      "download": "sfx/sfx_0270.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0271-0",
      "title": "Roein: guard spheres appear",
      "category": "sfx",
      "url": "sfx/sfx_0271.m4a",
      "previewUrl": "sfx/sfx_0271.m4a",
      "download": "sfx/sfx_0271.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0272-0",
      "title": "Roein: roars",
      "category": "sfx",
      "url": "sfx/sfx_0272.m4a",
      "previewUrl": "sfx/sfx_0272.m4a",
      "download": "sfx/sfx_0272.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0273-0",
      "title": "Roein: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0273.m4a",
      "previewUrl": "sfx/sfx_0273.m4a",
      "download": "sfx/sfx_0273.wav",
      "loopUrl": "sfx/sfx_0273.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "NumTones": 1
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    },
    {
      "id": "sfx-0274-0",
      "title": "Roein: transforms",
      "category": "sfx",
      "url": "sfx/sfx_0274.m4a",
      "previewUrl": "sfx/sfx_0274.m4a",
      "download": "sfx/sfx_0274.wav",
      "loopUrl": "sfx/sfx_0274.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 63,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0275-0",
      "title": "Roein: projectiles fall",
      "category": "sfx",
      "url": "sfx/sfx_0275.m4a",
      "previewUrl": "sfx/sfx_0275.m4a",
      "download": "sfx/sfx_0275.wav",
      "loopUrl": "sfx/sfx_0275.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 64,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0276-0",
      "title": "Roein: back laser",
      "category": "sfx",
      "url": "sfx/sfx_0276.m4a",
      "previewUrl": "sfx/sfx_0276.m4a",
      "download": "sfx/sfx_0276.wav",
      "loopUrl": "sfx/sfx_0276.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 66,
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    },
    {
      "id": "sfx-0277-0",
      "title": "Roein: arm laser · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0277_0.m4a",
      "previewUrl": "sfx/sfx_0277_0.m4a",
      "download": "sfx/sfx_0277_0.wav",
      "loopUrl": "sfx/sfx_0277_0.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 67,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0277-1",
      "title": "Roein: arm laser · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0277_1.m4a",
      "previewUrl": "sfx/sfx_0277_1.m4a",
      "download": "sfx/sfx_0277_1.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 67,
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    },
    {
      "id": "sfx-0278-0",
      "title": "Roein: disappears",
      "category": "sfx",
      "url": "sfx/sfx_0278.m4a",
      "previewUrl": "sfx/sfx_0278.m4a",
      "download": "sfx/sfx_0278.wav",
      "loopUrl": "sfx/sfx_0278.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 68,
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    {
      "id": "sfx-0280-0",
      "title": "Zazan: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0280.m4a",
      "previewUrl": "sfx/sfx_0280.m4a",
      "download": "sfx/sfx_0280.wav",
      "loopUrl": "sfx/sfx_0280.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 61,
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        "NumTones": 1
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    {
      "id": "sfx-0281-0",
      "title": "Zazan: lands",
      "category": "sfx",
      "url": "sfx/sfx_0281.m4a",
      "previewUrl": "sfx/sfx_0281.m4a",
      "download": "sfx/sfx_0281.wav",
      "loopUrl": "sfx/sfx_0281.wav",
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      "loopStartSample": null,
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 35,
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        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0282-0",
      "title": "Zazan: collapses",
      "category": "sfx",
      "url": "sfx/sfx_0282.m4a",
      "previewUrl": "sfx/sfx_0282.m4a",
      "download": "sfx/sfx_0282.wav",
      "loopUrl": "sfx/sfx_0282.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 29904,
      "duration": 2.1530707754337963,
      "pcmPeak": 32768,
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      "loopEndSample": null,
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      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 35,
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        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0283-0",
      "title": "Zazan: spins",
      "category": "sfx",
      "url": "sfx/sfx_0283.m4a",
      "previewUrl": "sfx/sfx_0283.m4a",
      "download": "sfx/sfx_0283.wav",
      "loopUrl": "sfx/sfx_0283.wav",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 34748,
      "duration": 0.7879365079365079,
      "pcmPeak": 24946,
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      "sfxId": 283,
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      "loopStartSample": 4312,
      "loopEndSample": 34748,
      "loopStartSeconds": 0.09777777777777778,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 35,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 867,
        "NumTones": 1
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    },
    {
      "id": "sfx-0284-0",
      "title": "Zazan: disappears",
      "category": "sfx",
      "url": "sfx/sfx_0284.m4a",
      "previewUrl": "sfx/sfx_0284.m4a",
      "download": "sfx/sfx_0284.wav",
      "loopUrl": "sfx/sfx_0284.wav",
      "sampleRate": 20812,
      "channels": 1,
      "frames": 36652,
      "duration": 1.7610993657505285,
      "pcmPeak": 32272,
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      "sfxId": 284,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 35,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0285-0",
      "title": "Sarty: transforms",
      "category": "sfx",
      "url": "sfx/sfx_0285.m4a",
      "previewUrl": "sfx/sfx_0285.m4a",
      "download": "sfx/sfx_0285.wav",
      "loopUrl": "sfx/sfx_0285.wav",
      "sampleRate": 16161,
      "channels": 1,
      "frames": 25788,
      "duration": 1.5956933358084278,
      "pcmPeak": 32739,
      "pcmRms": 6454.697988564965,
      "fullScaleSamples": 0,
      "sfxId": 285,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 23,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0286-0",
      "title": "Sarty: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0286.m4a",
      "previewUrl": "sfx/sfx_0286.m4a",
      "download": "sfx/sfx_0286.wav",
      "loopUrl": "sfx/sfx_0286.wav",
      "sampleRate": 18013,
      "channels": 1,
      "frames": 21868,
      "duration": 1.2140121023705102,
      "pcmPeak": 32766,
      "pcmRms": 10151.825953366362,
      "fullScaleSamples": 0,
      "sfxId": 286,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 23,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0287-0",
      "title": "Sarty: moves",
      "category": "sfx",
      "url": "sfx/sfx_0287.m4a",
      "previewUrl": "sfx/sfx_0287.m4a",
      "download": "sfx/sfx_0287.wav",
      "loopUrl": "sfx/sfx_0287.wav",
      "sampleRate": 19078,
      "channels": 1,
      "frames": 5236,
      "duration": 0.2744522486633819,
      "pcmPeak": 32578,
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      "sfxId": 287,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 23,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0288-0",
      "title": "Sarty: warps",
      "category": "sfx",
      "url": "sfx/sfx_0288.m4a",
      "previewUrl": "sfx/sfx_0288.m4a",
      "download": "sfx/sfx_0288.wav",
      "loopUrl": "sfx/sfx_0288.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 7840,
      "duration": 0.6155295595509147,
      "pcmPeak": 32456,
      "pcmRms": 5431.956571956126,
      "fullScaleSamples": 0,
      "sfxId": 288,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 23,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0289-0",
      "title": "Sarty: projectile",
      "category": "sfx",
      "url": "sfx/sfx_0289.m4a",
      "previewUrl": "sfx/sfx_0289.m4a",
      "download": "sfx/sfx_0289.wav",
      "loopUrl": "sfx/sfx_0289.wav",
      "sampleRate": 16042,
      "channels": 1,
      "frames": 13944,
      "duration": 0.8692183019573619,
      "pcmPeak": 28672,
      "pcmRms": 4239.919753036798,
      "fullScaleSamples": 0,
      "sfxId": 289,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 23,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0290-0",
      "title": "Sarty: jumps",
      "category": "sfx",
      "url": "sfx/sfx_0290.m4a",
      "previewUrl": "sfx/sfx_0290.m4a",
      "download": "sfx/sfx_0290.wav",
      "loopUrl": "sfx/sfx_0290.wav",
      "sampleRate": 22696,
      "channels": 1,
      "frames": 22876,
      "duration": 1.0079309129362002,
      "pcmPeak": 32541,
      "pcmRms": 8700.226761542735,
      "fullScaleSamples": 0,
      "sfxId": 290,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 23,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0291-0",
      "title": "Sarty: disappears",
      "category": "sfx",
      "url": "sfx/sfx_0291.m4a",
      "previewUrl": "sfx/sfx_0291.m4a",
      "download": "sfx/sfx_0291.wav",
      "loopUrl": "sfx/sfx_0291.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 18956,
      "duration": 1.2522129739727836,
      "pcmPeak": 32723,
      "pcmRms": 12032.19402751173,
      "fullScaleSamples": 0,
      "sfxId": 291,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 23,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0292-0",
      "title": "292",
      "category": "sfx",
      "url": "sfx/sfx_0292.m4a",
      "previewUrl": "sfx/sfx_0292.m4a",
      "download": "sfx/sfx_0292.wav",
      "loopUrl": "sfx/sfx_0292.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 13580,
      "duration": 1.0065969905863168,
      "pcmPeak": 32681,
      "pcmRms": 12040.788558556107,
      "fullScaleSamples": 0,
      "sfxId": 292,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0293-0",
      "title": "293 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0293_0.m4a",
      "previewUrl": "sfx/sfx_0293_0.m4a",
      "download": "sfx/sfx_0293_0.wav",
      "loopUrl": "sfx/sfx_0293_0.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 25228,
      "duration": 1.484,
      "pcmPeak": 32620,
      "pcmRms": 9434.94717033561,
      "fullScaleSamples": 0,
      "sfxId": 293,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 908,
        "NumTones": 2
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    },
    {
      "id": "sfx-0293-1",
      "title": "293 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0293_1.m4a",
      "previewUrl": "sfx/sfx_0293_1.m4a",
      "download": "sfx/sfx_0293_1.wav",
      "loopUrl": "sfx/sfx_0293_1.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 25228,
      "duration": 2.9697469099470277,
      "pcmPeak": 32620,
      "pcmRms": 9434.94717033561,
      "fullScaleSamples": 0,
      "sfxId": 293,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 908,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0294-0",
      "title": "294",
      "category": "sfx",
      "url": "sfx/sfx_0294.m4a",
      "previewUrl": "sfx/sfx_0294.m4a",
      "download": "sfx/sfx_0294.wav",
      "loopUrl": "sfx/sfx_0294.wav",
      "sampleRate": 19078,
      "channels": 1,
      "frames": 22932,
      "duration": 1.202012789600587,
      "pcmPeak": 31775,
      "pcmRms": 7121.698967379398,
      "fullScaleSamples": 0,
      "sfxId": 294,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 909,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0295-0",
      "title": "295 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0295_0.m4a",
      "previewUrl": "sfx/sfx_0295_0.m4a",
      "download": "sfx/sfx_0295_0.wav",
      "loopUrl": "sfx/sfx_0295_0.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 14084,
      "duration": 0.9303738935130136,
      "pcmPeak": 32768,
      "pcmRms": 14155.830471090587,
      "fullScaleSamples": 1,
      "sfxId": 295,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0295-1",
      "title": "295 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0295_1.m4a",
      "previewUrl": "sfx/sfx_0295_1.m4a",
      "download": "sfx/sfx_0295_1.wav",
      "loopUrl": "sfx/sfx_0295_1.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 14084,
      "duration": 1.6579164214243673,
      "pcmPeak": 32768,
      "pcmRms": 14155.830471090587,
      "fullScaleSamples": 1,
      "sfxId": 295,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0296-0",
      "title": "296",
      "category": "sfx",
      "url": "sfx/sfx_0296.m4a",
      "previewUrl": "sfx/sfx_0296.m4a",
      "download": "sfx/sfx_0296.wav",
      "loopUrl": "sfx/sfx_0296.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 23968,
      "duration": 1.8817617963413678,
      "pcmPeak": 32742,
      "pcmRms": 7822.868017769949,
      "fullScaleSamples": 0,
      "sfxId": 296,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0297-0",
      "title": "297 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0297_0.m4a",
      "previewUrl": "sfx/sfx_0297_0.m4a",
      "download": "sfx/sfx_0297_0.wav",
      "loopUrl": "sfx/sfx_0297_0.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 16240,
      "duration": 0.9552941176470588,
      "pcmPeak": 32398,
      "pcmRms": 5426.667220028652,
      "fullScaleSamples": 0,
      "sfxId": 297,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0297-1",
      "title": "297 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0297_1.m4a",
      "previewUrl": "sfx/sfx_0297_1.m4a",
      "download": "sfx/sfx_0297_1.wav",
      "loopUrl": "sfx/sfx_0297_1.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 16240,
      "duration": 1.7024845371632247,
      "pcmPeak": 32398,
      "pcmRms": 5426.667220028652,
      "fullScaleSamples": 0,
      "sfxId": 297,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0298-0",
      "title": "298",
      "category": "sfx",
      "url": "sfx/sfx_0298.m4a",
      "previewUrl": "sfx/sfx_0298.m4a",
      "download": "sfx/sfx_0298.wav",
      "loopUrl": "sfx/sfx_0298.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 23296,
      "duration": 1.3703529411764706,
      "pcmPeak": 30278,
      "pcmRms": 6936.779761850198,
      "fullScaleSamples": 0,
      "sfxId": 298,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 910,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0299-0",
      "title": "299",
      "category": "sfx",
      "url": "sfx/sfx_0299.m4a",
      "previewUrl": "sfx/sfx_0299.m4a",
      "download": "sfx/sfx_0299.wav",
      "loopUrl": "sfx/sfx_0299.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 13580,
      "duration": 1.0065969905863168,
      "pcmPeak": 32681,
      "pcmRms": 12040.788558556107,
      "fullScaleSamples": 0,
      "sfxId": 299,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 61,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0300-0",
      "title": "56: bird",
      "category": "sfx",
      "url": "sfx/sfx_0300.m4a",
      "previewUrl": "sfx/sfx_0300.m4a",
      "download": "sfx/sfx_0300.wav",
      "loopUrl": "sfx/sfx_0300.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8848,
      "duration": 0.8025396825396826,
      "pcmPeak": 31316,
      "pcmRms": 8328.0760067448,
      "fullScaleSamples": 0,
      "sfxId": 300,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0301-0",
      "title": "56: flapping wings",
      "category": "sfx",
      "url": "sfx/sfx_0301.m4a",
      "previewUrl": "sfx/sfx_0301.m4a",
      "download": "sfx/sfx_0301.wav",
      "loopUrl": "sfx/sfx_0301.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 6188,
      "duration": 0.5612698412698413,
      "pcmPeak": 25670,
      "pcmRms": 1979.6380589330495,
      "fullScaleSamples": 0,
      "sfxId": 301,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0302-0",
      "title": "56: waves · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0302_0.m4a",
      "previewUrl": "sfx/sfx_0302_0.m4a",
      "download": "sfx/sfx_0302_0.wav",
      "loopUrl": "sfx/sfx_0302_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 28056,
      "duration": 2.544761904761905,
      "pcmPeak": 12063,
      "pcmRms": 2432.2917342900605,
      "fullScaleSamples": 0,
      "sfxId": 302,
      "toneIndex": 0,
      "loopStartSample": 1820,
      "loopEndSample": 28056,
      "loopStartSeconds": 0.16507936507936508,
      "loopEndSeconds": 2.544761904761905,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0302-1",
      "title": "56: waves · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0302_1.m4a",
      "previewUrl": "sfx/sfx_0302_1.m4a",
      "download": "sfx/sfx_0302_1.wav",
      "loopUrl": "sfx/sfx_0302_1.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 28056,
      "duration": 2.6974329391404672,
      "pcmPeak": 12063,
      "pcmRms": 2432.2917342900605,
      "fullScaleSamples": 0,
      "sfxId": 302,
      "toneIndex": 1,
      "loopStartSample": 1820,
      "loopEndSample": 28056,
      "loopStartSeconds": 0.1749831746947409,
      "loopEndSeconds": 2.6974329391404672,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0303-0",
      "title": "56: thunder · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0303_0.m4a",
      "previewUrl": "sfx/sfx_0303_0.m4a",
      "download": "sfx/sfx_0303_0.wav",
      "loopUrl": "sfx/sfx_0303_0.wav",
      "sampleRate": 12328,
      "channels": 1,
      "frames": 23072,
      "duration": 1.8715120051914342,
      "pcmPeak": 29750,
      "pcmRms": 8633.90831402859,
      "fullScaleSamples": 0,
      "sfxId": 303,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 13,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 835,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0303-1",
      "title": "56: thunder · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0303_1.m4a",
      "previewUrl": "sfx/sfx_0303_1.m4a",
      "download": "sfx/sfx_0303_1.wav",
      "loopUrl": "sfx/sfx_0303_1.wav",
      "sampleRate": 10982,
      "channels": 1,
      "frames": 23072,
      "duration": 2.1008923693316337,
      "pcmPeak": 29750,
      "pcmRms": 8633.90831402859,
      "fullScaleSamples": 0,
      "sfxId": 303,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 13,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 835,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0304-0",
      "title": "49: house collapses",
      "category": "sfx",
      "url": "sfx/sfx_0304.m4a",
      "previewUrl": "sfx/sfx_0304.m4a",
      "download": "sfx/sfx_0304.wav",
      "loopUrl": "sfx/sfx_0304.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 31388,
      "duration": 3.590482727064745,
      "pcmPeak": 32423,
      "pcmRms": 7385.499698019209,
      "fullScaleSamples": 0,
      "sfxId": 304,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 49,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 836,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0305-0",
      "title": "49: house creaks 2",
      "category": "sfx",
      "url": "sfx/sfx_0305.m4a",
      "previewUrl": "sfx/sfx_0305.m4a",
      "download": "sfx/sfx_0305.wav",
      "loopUrl": "sfx/sfx_0305.wav",
      "sampleRate": 5986,
      "channels": 1,
      "frames": 17164,
      "duration": 2.867357166722352,
      "pcmPeak": 31231,
      "pcmRms": 5955.335735111659,
      "fullScaleSamples": 0,
      "sfxId": 305,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 49,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 837,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0306-0",
      "title": "56: storm · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0306_0.m4a",
      "previewUrl": "sfx/sfx_0306_0.m4a",
      "download": "sfx/sfx_0306_0.wav",
      "loopUrl": "sfx/sfx_0306_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 28056,
      "duration": 2.2678845687494946,
      "pcmPeak": 12063,
      "pcmRms": 2432.2917342900605,
      "fullScaleSamples": 0,
      "sfxId": 306,
      "toneIndex": 0,
      "loopStartSample": 1820,
      "loopEndSample": 28056,
      "loopStartSeconds": 0.14711826044782153,
      "loopEndSeconds": 2.2678845687494946,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0306-1",
      "title": "56: storm · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0306_1.m4a",
      "previewUrl": "sfx/sfx_0306_1.m4a",
      "download": "sfx/sfx_0306_1.wav",
      "loopUrl": "sfx/sfx_0306_1.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 28056,
      "duration": 2.4039071202124926,
      "pcmPeak": 12063,
      "pcmRms": 2432.2917342900605,
      "fullScaleSamples": 0,
      "sfxId": 306,
      "toneIndex": 1,
      "loopStartSample": 1820,
      "loopEndSample": 28056,
      "loopStartSeconds": 0.155942078656499,
      "loopEndSeconds": 2.4039071202124926,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0307-0",
      "title": "57: explosion · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0307_0.m4a",
      "previewUrl": "sfx/sfx_0307_0.m4a",
      "download": "sfx/sfx_0307_0.wav",
      "loopUrl": "sfx/sfx_0307_0.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 16520,
      "duration": 1.7820927723840345,
      "pcmPeak": 29343,
      "pcmRms": 7419.865389781801,
      "fullScaleSamples": 0,
      "sfxId": 307,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0307-1",
      "title": "57: explosion · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0307_1.m4a",
      "previewUrl": "sfx/sfx_0307_1.m4a",
      "download": "sfx/sfx_0307_1.wav",
      "loopUrl": "sfx/sfx_0307_1.wav",
      "sampleRate": 6944,
      "channels": 1,
      "frames": 16520,
      "duration": 2.379032258064516,
      "pcmPeak": 29343,
      "pcmRms": 7419.865389781801,
      "fullScaleSamples": 0,
      "sfxId": 307,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0308-0",
      "title": "57: knock on door",
      "category": "sfx",
      "url": "sfx/sfx_0308.m4a",
      "previewUrl": "sfx/sfx_0308.m4a",
      "download": "sfx/sfx_0308.wav",
      "loopUrl": "sfx/sfx_0308.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 13020,
      "duration": 1.180952380952381,
      "pcmPeak": 32061,
      "pcmRms": 6946.67446547911,
      "fullScaleSamples": 0,
      "sfxId": 308,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0309-0",
      "title": "52: push pillar",
      "category": "sfx",
      "url": "sfx/sfx_0309.m4a",
      "previewUrl": "sfx/sfx_0309.m4a",
      "download": "sfx/sfx_0309.wav",
      "loopUrl": "sfx/sfx_0309.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 5348,
      "duration": 0.5141813287183925,
      "pcmPeak": 30975,
      "pcmRms": 11538.400404960741,
      "fullScaleSamples": 0,
      "sfxId": 309,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 839,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0310-0",
      "title": "57: iron ball breaks",
      "category": "sfx",
      "url": "sfx/sfx_0310.m4a",
      "previewUrl": "sfx/sfx_0310.m4a",
      "download": "sfx/sfx_0310.wav",
      "loopUrl": "sfx/sfx_0310.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 8064,
      "duration": 0.7753100663397751,
      "pcmPeak": 30492,
      "pcmRms": 6940.180567286965,
      "fullScaleSamples": 0,
      "sfxId": 310,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 840,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0311-0",
      "title": "57: move chair",
      "category": "sfx",
      "url": "sfx/sfx_0311.m4a",
      "previewUrl": "sfx/sfx_0311.m4a",
      "download": "sfx/sfx_0311.wav",
      "loopUrl": "sfx/sfx_0311.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 4172,
      "duration": 0.4011152773771753,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 64,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0312-0",
      "title": "57: book warps",
      "category": "sfx",
      "url": "sfx/sfx_0312.m4a",
      "previewUrl": "sfx/sfx_0312.m4a",
      "download": "sfx/sfx_0312.wav",
      "loopUrl": "sfx/sfx_0312.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 7028,
      "duration": 0.602176334504327,
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      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
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        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0313-0",
      "title": "57: put book in bookshelf",
      "category": "sfx",
      "url": "sfx/sfx_0313.m4a",
      "previewUrl": "sfx/sfx_0313.m4a",
      "download": "sfx/sfx_0313.wav",
      "loopUrl": "sfx/sfx_0313.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 1540,
      "duration": 0.17616106154198125,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
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        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0314-0",
      "title": "57: bookshelf moves",
      "category": "sfx",
      "url": "sfx/sfx_0314.m4a",
      "previewUrl": "sfx/sfx_0314.m4a",
      "download": "sfx/sfx_0314.wav",
      "loopUrl": "sfx/sfx_0314.wav",
      "sampleRate": 6944,
      "channels": 1,
      "frames": 6160,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
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        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0315-0",
      "title": "57: book falls",
      "category": "sfx",
      "url": "sfx/sfx_0315.m4a",
      "previewUrl": "sfx/sfx_0315.m4a",
      "download": "sfx/sfx_0315.wav",
      "loopUrl": "sfx/sfx_0315.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 3220,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0316-0",
      "title": "52: sliding door opens",
      "category": "sfx",
      "url": "sfx/sfx_0316.m4a",
      "previewUrl": "sfx/sfx_0316.m4a",
      "download": "sfx/sfx_0316.wav",
      "loopUrl": "sfx/sfx_0316.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 17864,
      "duration": 1.6203174603174604,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0317-0",
      "title": "56:",
      "category": "sfx",
      "url": "sfx/sfx_0317.m4a",
      "previewUrl": "sfx/sfx_0317.m4a",
      "download": "sfx/sfx_0317.wav",
      "loopUrl": "sfx/sfx_0317.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 16352,
      "duration": 1.7639697950377562,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
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        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0318-0",
      "title": "56:",
      "category": "sfx",
      "url": "sfx/sfx_0318.m4a",
      "previewUrl": "sfx/sfx_0318.m4a",
      "download": "sfx/sfx_0318.wav",
      "loopUrl": "sfx/sfx_0318.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 3500,
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      "loopStartSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
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        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0319-0",
      "title": "58: Medium disappears",
      "category": "sfx",
      "url": "sfx/sfx_0319.m4a",
      "previewUrl": "sfx/sfx_0319.m4a",
      "download": "sfx/sfx_0319.wav",
      "loopUrl": "sfx/sfx_0319.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 8120,
      "duration": 0.6957415816982264,
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      "sfxId": 319,
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      "loopStartSample": null,
      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0320-0",
      "title": "58: Medium appears",
      "category": "sfx",
      "url": "sfx/sfx_0320.m4a",
      "previewUrl": "sfx/sfx_0320.m4a",
      "download": "sfx/sfx_0320.wav",
      "loopUrl": "sfx/sfx_0320.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 15624,
      "duration": 1.417142857142857,
      "pcmPeak": 29854,
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      "sfxId": 320,
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      "loopStartSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0321-0",
      "title": "58: Medium laughs",
      "category": "sfx",
      "url": "sfx/sfx_0321.m4a",
      "previewUrl": "sfx/sfx_0321.m4a",
      "download": "sfx/sfx_0321.wav",
      "loopUrl": "sfx/sfx_0321.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 6664,
      "duration": 0.7844614479105356,
      "pcmPeak": 31257,
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      "loopStartSample": null,
      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
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        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0322-0",
      "title": "49: flames · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0322_0.m4a",
      "previewUrl": "sfx/sfx_0322_0.m4a",
      "download": "sfx/sfx_0322_0.wav",
      "loopUrl": "sfx/sfx_0322_0.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 16996,
      "duration": 1.8949715687367599,
      "pcmPeak": 31200,
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      "loopStartSeconds": 0.034340506187980825,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 842,
        "NumTones": 2
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    },
    {
      "id": "sfx-0322-1",
      "title": "49: flames · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0322_1.m4a",
      "previewUrl": "sfx/sfx_0322_1.m4a",
      "download": "sfx/sfx_0322_1.wav",
      "loopUrl": "sfx/sfx_0322_1.wav",
      "sampleRate": 7117,
      "channels": 1,
      "frames": 16996,
      "duration": 2.3880848672193338,
      "pcmPeak": 31200,
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      "sfxId": 322,
      "toneIndex": 1,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 842,
        "NumTones": 2
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    },
    {
      "id": "sfx-0323-0",
      "title": "58: crowd · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0323_0.m4a",
      "previewUrl": "sfx/sfx_0323_0.m4a",
      "download": "sfx/sfx_0323_0.wav",
      "loopUrl": "sfx/sfx_0323_0.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 18984,
      "duration": 1.9333944393522762,
      "pcmPeak": 30710,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0323-1",
      "title": "58: crowd · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0323_1.m4a",
      "previewUrl": "sfx/sfx_0323_1.m4a",
      "download": "sfx/sfx_0323_1.wav",
      "loopUrl": "sfx/sfx_0323_1.wav",
      "sampleRate": 7354,
      "channels": 1,
      "frames": 18984,
      "duration": 2.5814522708729943,
      "pcmPeak": 30710,
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      "sfxId": 323,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0324-0",
      "title": "58: Medium cries",
      "category": "sfx",
      "url": "sfx/sfx_0324.m4a",
      "previewUrl": "sfx/sfx_0324.m4a",
      "download": "sfx/sfx_0324.wav",
      "loopUrl": "sfx/sfx_0324.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 15652,
      "duration": 1.842495585638611,
      "pcmPeak": 28672,
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      "sfxId": 324,
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      "loopStartSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
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        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0325-0",
      "title": "58: stone door collapses · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0325_0.m4a",
      "previewUrl": "sfx/sfx_0325_0.m4a",
      "download": "sfx/sfx_0325_0.wav",
      "loopUrl": "sfx/sfx_0325_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 17640,
      "duration": 1.6,
      "pcmPeak": 32647,
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      "sfxId": 325,
      "toneIndex": 0,
      "loopStartSample": null,
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0325-1",
      "title": "58: stone door collapses · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0325_1.m4a",
      "previewUrl": "sfx/sfx_0325_1.m4a",
      "download": "sfx/sfx_0325_1.wav",
      "loopUrl": "sfx/sfx_0325_1.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 17640,
      "duration": 1.695990770118258,
      "pcmPeak": 32647,
      "pcmRms": 8726.775975150551,
      "fullScaleSamples": 0,
      "sfxId": 325,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
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        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0326-0",
      "title": "58: hit Medium's rock",
      "category": "sfx",
      "url": "sfx/sfx_0326.m4a",
      "previewUrl": "sfx/sfx_0326.m4a",
      "download": "sfx/sfx_0326.wav",
      "loopUrl": "sfx/sfx_0326.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 4900,
      "duration": 0.5285868392664509,
      "pcmPeak": 28950,
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      "fullScaleSamples": 0,
      "sfxId": 326,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0328-0",
      "title": "59: driftwood falls",
      "category": "sfx",
      "url": "sfx/sfx_0328.m4a",
      "previewUrl": "sfx/sfx_0328.m4a",
      "download": "sfx/sfx_0328.wav",
      "loopUrl": "sfx/sfx_0328.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 7560,
      "duration": 0.6857142857142857,
      "pcmPeak": 28890,
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      "sfxId": 328,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0329-0",
      "title": "59: water recedes · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0329_0.m4a",
      "previewUrl": "sfx/sfx_0329_0.m4a",
      "download": "sfx/sfx_0329_0.wav",
      "loopUrl": "sfx/sfx_0329_0.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 13916,
      "duration": 1.6851537902639864,
      "pcmPeak": 28672,
      "pcmRms": 6225.371515301005,
      "fullScaleSamples": 0,
      "sfxId": 329,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0329-1",
      "title": "59: water recedes · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0329_1.m4a",
      "previewUrl": "sfx/sfx_0329_1.m4a",
      "download": "sfx/sfx_0329_1.wav",
      "loopUrl": "sfx/sfx_0329_1.wav",
      "sampleRate": 7795,
      "channels": 1,
      "frames": 13916,
      "duration": 1.7852469531751123,
      "pcmPeak": 28672,
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      "sfxId": 329,
      "toneIndex": 1,
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      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0330-0",
      "title": "59: driftwood breaks",
      "category": "sfx",
      "url": "sfx/sfx_0330.m4a",
      "previewUrl": "sfx/sfx_0330.m4a",
      "download": "sfx/sfx_0330.wav",
      "loopUrl": "sfx/sfx_0330.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 8680,
      "duration": 0.8840004073734596,
      "pcmPeak": 31532,
      "pcmRms": 7315.269262945892,
      "fullScaleSamples": 0,
      "sfxId": 330,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0331-0",
      "title": "41: great door opens",
      "category": "sfx",
      "url": "sfx/sfx_0331.m4a",
      "previewUrl": "sfx/sfx_0331.m4a",
      "download": "sfx/sfx_0331.wav",
      "loopUrl": "sfx/sfx_0331.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 11060,
      "duration": 1.0633592923757331,
      "pcmPeak": 32437,
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      "fullScaleSamples": 0,
      "sfxId": 331,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 888,
        "NumTones": 1
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    },
    {
      "id": "sfx-0332-0",
      "title": "59: engine collapses",
      "category": "sfx",
      "url": "sfx/sfx_0332.m4a",
      "previewUrl": "sfx/sfx_0332.m4a",
      "download": "sfx/sfx_0332.wav",
      "loopUrl": "sfx/sfx_0332.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 196,
      "duration": 0.017777777777777778,
      "pcmPeak": 30235,
      "pcmRms": 11036.57598901147,
      "fullScaleSamples": 0,
      "sfxId": 332,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0333-0",
      "title": "52: hit rusty chain",
      "category": "sfx",
      "url": "sfx/sfx_0333.m4a",
      "previewUrl": "sfx/sfx_0333.m4a",
      "download": "sfx/sfx_0333.wav",
      "loopUrl": "sfx/sfx_0333.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 6916,
      "duration": 0.7460625674217907,
      "pcmPeak": 32544,
      "pcmRms": 8384.698493992782,
      "fullScaleSamples": 0,
      "sfxId": 333,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0334-0",
      "title": "40: moai spit fire",
      "category": "sfx",
      "url": "sfx/sfx_0334.m4a",
      "previewUrl": "sfx/sfx_0334.m4a",
      "download": "sfx/sfx_0334.wav",
      "loopUrl": "sfx/sfx_0334.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 4284,
      "duration": 0.38857142857142857,
      "pcmPeak": 31012,
      "pcmRms": 8813.63814945367,
      "fullScaleSamples": 0,
      "sfxId": 334,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0335-0",
      "title": "40: hit moai",
      "category": "sfx",
      "url": "sfx/sfx_0335.m4a",
      "previewUrl": "sfx/sfx_0335.m4a",
      "download": "sfx/sfx_0335.wav",
      "loopUrl": "sfx/sfx_0335.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 4844,
      "duration": 0.43936507936507935,
      "pcmPeak": 32135,
      "pcmRms": 10318.019120440562,
      "fullScaleSamples": 0,
      "sfxId": 335,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0336-0",
      "title": "40: moai destroyed",
      "category": "sfx",
      "url": "sfx/sfx_0336.m4a",
      "previewUrl": "sfx/sfx_0336.m4a",
      "download": "sfx/sfx_0336.wav",
      "loopUrl": "sfx/sfx_0336.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 12320,
      "duration": 1.1174603174603175,
      "pcmPeak": 32750,
      "pcmRms": 11905.508763367083,
      "fullScaleSamples": 0,
      "sfxId": 336,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0337-0",
      "title": "40: push statue",
      "category": "sfx",
      "url": "sfx/sfx_0337.m4a",
      "previewUrl": "sfx/sfx_0337.m4a",
      "download": "sfx/sfx_0337.wav",
      "loopUrl": "sfx/sfx_0337.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 5096,
      "duration": 0.4622222222222222,
      "pcmPeak": 29233,
      "pcmRms": 8652.228221789059,
      "fullScaleSamples": 0,
      "sfxId": 337,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0338-0",
      "title": "40: spiked ceiling falls · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0338_0.m4a",
      "previewUrl": "sfx/sfx_0338_0.m4a",
      "download": "sfx/sfx_0338_0.wav",
      "loopUrl": "sfx/sfx_0338_0.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 8008,
      "duration": 0.9697263259869218,
      "pcmPeak": 32518,
      "pcmRms": 9357.963534030561,
      "fullScaleSamples": 0,
      "sfxId": 338,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0338-1",
      "title": "40: spiked ceiling falls · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0338_1.m4a",
      "previewUrl": "sfx/sfx_0338_1.m4a",
      "download": "sfx/sfx_0338_1.wav",
      "loopUrl": "sfx/sfx_0338_1.wav",
      "sampleRate": 6180,
      "channels": 1,
      "frames": 8008,
      "duration": 1.2957928802588996,
      "pcmPeak": 32518,
      "pcmRms": 9357.963534030561,
      "fullScaleSamples": 0,
      "sfxId": 338,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0341-0",
      "title": "40: moai fire drifts",
      "category": "sfx",
      "url": "sfx/sfx_0341.m4a",
      "previewUrl": "sfx/sfx_0341.m4a",
      "download": "sfx/sfx_0341.wav",
      "loopUrl": "sfx/sfx_0341.wav",
      "sampleRate": 11305,
      "channels": 1,
      "frames": 13692,
      "duration": 1.2111455108359133,
      "pcmPeak": 29553,
      "pcmRms": 5544.4570133700545,
      "fullScaleSamples": 0,
      "sfxId": 341,
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      "loopStartSample": 1176,
      "loopEndSample": 13692,
      "loopStartSeconds": 0.10402476780185758,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0342-0",
      "title": "40: moai laser",
      "category": "sfx",
      "url": "sfx/sfx_0342.m4a",
      "previewUrl": "sfx/sfx_0342.m4a",
      "download": "sfx/sfx_0342.wav",
      "loopUrl": "sfx/sfx_0342.wav",
      "sampleRate": 6546,
      "channels": 1,
      "frames": 10388,
      "duration": 1.5869233119462267,
      "pcmPeak": 32323,
      "pcmRms": 13091.411537477845,
      "fullScaleSamples": 0,
      "sfxId": 342,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0344-0",
      "title": "40: Nilude appears · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0344_0.m4a",
      "previewUrl": "sfx/sfx_0344_0.m4a",
      "download": "sfx/sfx_0344_0.wav",
      "loopUrl": "sfx/sfx_0344_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 17304,
      "duration": 1.5695238095238095,
      "pcmPeak": 29691,
      "pcmRms": 6510.49852543119,
      "fullScaleSamples": 0,
      "sfxId": 344,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 11,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0344-1",
      "title": "40: Nilude appears · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0344_1.m4a",
      "previewUrl": "sfx/sfx_0344_1.m4a",
      "download": "sfx/sfx_0344_1.wav",
      "loopUrl": "sfx/sfx_0344_1.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 17304,
      "duration": 1.7622975863122519,
      "pcmPeak": 29691,
      "pcmRms": 6510.49852543119,
      "fullScaleSamples": 0,
      "sfxId": 344,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 11,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0347-0",
      "title": "41: Elin's laughter",
      "category": "sfx",
      "url": "sfx/sfx_0347.m4a",
      "previewUrl": "sfx/sfx_0347.m4a",
      "download": "sfx/sfx_0347.wav",
      "loopUrl": "sfx/sfx_0347.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 14000,
      "duration": 1.131678926521704,
      "pcmPeak": 29599,
      "pcmRms": 4398.830145155479,
      "fullScaleSamples": 0,
      "sfxId": 347,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 24,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 691,
        "NumTones": 1
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    },
    {
      "id": "sfx-0349-0",
      "title": "41: crystal shines",
      "category": "sfx",
      "url": "sfx/sfx_0349.m4a",
      "previewUrl": "sfx/sfx_0349.m4a",
      "download": "sfx/sfx_0349.wav",
      "loopUrl": "sfx/sfx_0349.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "NumTones": 1
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    },
    {
      "id": "sfx-0351-0",
      "title": "41: Roper",
      "category": "sfx",
      "url": "sfx/sfx_0351.m4a",
      "previewUrl": "sfx/sfx_0351.m4a",
      "download": "sfx/sfx_0351.wav",
      "loopUrl": "sfx/sfx_0351.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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    },
    {
      "id": "sfx-0352-0",
      "title": "42: lava · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0352_0.m4a",
      "previewUrl": "sfx/sfx_0352_0.m4a",
      "download": "sfx/sfx_0352_0.wav",
      "loopUrl": "sfx/sfx_0352_0.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 67,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0352-1",
      "title": "42: lava · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0352_1.m4a",
      "previewUrl": "sfx/sfx_0352_1.m4a",
      "download": "sfx/sfx_0352_1.wav",
      "loopUrl": "sfx/sfx_0352_1.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 67,
        "SeqNum": -1,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0353-0",
      "title": "42: flames · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0353_0.m4a",
      "previewUrl": "sfx/sfx_0353_0.m4a",
      "download": "sfx/sfx_0353_0.wav",
      "loopUrl": "sfx/sfx_0353_0.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
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        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 750,
        "NumTones": 2
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    },
    {
      "id": "sfx-0353-1",
      "title": "42: flames · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0353_1.m4a",
      "previewUrl": "sfx/sfx_0353_1.m4a",
      "download": "sfx/sfx_0353_1.wav",
      "loopUrl": "sfx/sfx_0353_1.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 10836,
      "duration": 1.0418229016440728,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
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        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 750,
        "NumTones": 2
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    },
    {
      "id": "sfx-0354-0",
      "title": "42: volcanic bombs",
      "category": "sfx",
      "url": "sfx/sfx_0354.m4a",
      "previewUrl": "sfx/sfx_0354.m4a",
      "download": "sfx/sfx_0354.wav",
      "loopUrl": "sfx/sfx_0354.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 4004,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
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        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0357-0",
      "title": "357",
      "category": "sfx",
      "url": "sfx/sfx_0357.m4a",
      "previewUrl": "sfx/sfx_0357.m4a",
      "download": "sfx/sfx_0357.wav",
      "loopUrl": "sfx/sfx_0357.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 5768,
      "duration": 0.6222222222222222,
      "pcmPeak": 31925,
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      "loopStartSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0358-0",
      "title": "46: wooden door",
      "category": "sfx",
      "url": "sfx/sfx_0358.m4a",
      "previewUrl": "sfx/sfx_0358.m4a",
      "download": "sfx/sfx_0358.wav",
      "loopUrl": "sfx/sfx_0358.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 14000,
      "duration": 1.0079919360645115,
      "pcmPeak": 30767,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 35,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 757,
        "NumTones": 1
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    },
    {
      "id": "sfx-0360-0",
      "title": "46: elevator starts · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0360_0.m4a",
      "previewUrl": "sfx/sfx_0360_0.m4a",
      "download": "sfx/sfx_0360_0.wav",
      "loopUrl": "sfx/sfx_0360_0.wav",
      "sampleRate": 5835,
      "channels": 1,
      "frames": 10836,
      "duration": 1.8570694087403599,
      "pcmPeak": 26067,
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      "loopStartSeconds": 0.3071122536418166,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0360-1",
      "title": "46: elevator starts · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0360_1.m4a",
      "previewUrl": "sfx/sfx_0360_1.m4a",
      "download": "sfx/sfx_0360_1.wav",
      "loopUrl": "sfx/sfx_0360_1.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 10836,
      "duration": 1.0418229016440728,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
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      "sfxId": 360,
      "toneIndex": 1,
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      "loopEndSample": 10836,
      "loopStartSeconds": 0.17229112585328335,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
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        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0361-0",
      "title": "46: elevator stops",
      "category": "sfx",
      "url": "sfx/sfx_0361.m4a",
      "previewUrl": "sfx/sfx_0361.m4a",
      "download": "sfx/sfx_0361.wav",
      "loopUrl": "sfx/sfx_0361.wav",
      "sampleRate": 6944,
      "channels": 1,
      "frames": 5768,
      "duration": 0.8306451612903226,
      "pcmPeak": 31925,
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      "fullScaleSamples": 0,
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      "loopStartSample": null,
      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0362-0",
      "title": "46: fence trap · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0362_0.m4a",
      "previewUrl": "sfx/sfx_0362_0.m4a",
      "download": "sfx/sfx_0362_0.wav",
      "loopUrl": "sfx/sfx_0362_0.wav",
      "sampleRate": 7795,
      "channels": 1,
      "frames": 5796,
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      "pcmPeak": 29898,
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      "loopStartSample": null,
      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0362-1",
      "title": "46: fence trap · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0362_1.m4a",
      "previewUrl": "sfx/sfx_0362_1.m4a",
      "download": "sfx/sfx_0362_1.wav",
      "loopUrl": "sfx/sfx_0362_1.wav",
      "sampleRate": 6944,
      "channels": 1,
      "frames": 5796,
      "duration": 0.8346774193548387,
      "pcmPeak": 29898,
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      "sfxId": 362,
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      "loopEndSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0363-0",
      "title": "46: Muruta rejoices",
      "category": "sfx",
      "url": "sfx/sfx_0363.m4a",
      "previewUrl": "sfx/sfx_0363.m4a",
      "download": "sfx/sfx_0363.wav",
      "loopUrl": "sfx/sfx_0363.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 9268,
      "duration": 0.8910681665224498,
      "pcmPeak": 28672,
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      "loopStartSample": null,
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0364-0",
      "title": "47: lava",
      "category": "sfx",
      "url": "sfx/sfx_0364.m4a",
      "previewUrl": "sfx/sfx_0364.m4a",
      "download": "sfx/sfx_0364.wav",
      "loopUrl": "sfx/sfx_0364.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 7308,
      "duration": 0.7026247476204212,
      "pcmPeak": 30765,
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      "loopStartSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0365-0",
      "title": "47: flames freeze",
      "category": "sfx",
      "url": "sfx/sfx_0365.m4a",
      "previewUrl": "sfx/sfx_0365.m4a",
      "download": "sfx/sfx_0365.wav",
      "loopUrl": "sfx/sfx_0365.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 7532,
      "duration": 0.7670842244627762,
      "pcmPeak": 28672,
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      "loopEndSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0366-0",
      "title": "47: ice melts",
      "category": "sfx",
      "url": "sfx/sfx_0366.m4a",
      "previewUrl": "sfx/sfx_0366.m4a",
      "download": "sfx/sfx_0366.wav",
      "loopUrl": "sfx/sfx_0366.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 6692,
      "duration": 0.5409425268773745,
      "pcmPeak": 28672,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0367-0",
      "title": "47: pillars of fire",
      "category": "sfx",
      "url": "sfx/sfx_0367.m4a",
      "previewUrl": "sfx/sfx_0367.m4a",
      "download": "sfx/sfx_0367.wav",
      "loopUrl": "sfx/sfx_0367.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8372,
      "duration": 0.7593650793650794,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 63,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0368-0",
      "title": "55: Alundra is blown away",
      "category": "sfx",
      "url": "sfx/sfx_0368.m4a",
      "previewUrl": "sfx/sfx_0368.m4a",
      "download": "sfx/sfx_0368.wav",
      "loopUrl": "sfx/sfx_0368.wav",
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      "channels": 1,
      "frames": 5936,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
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        "Note": 65,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0369-0",
      "title": "47: Winged Bird",
      "category": "sfx",
      "url": "sfx/sfx_0369.m4a",
      "previewUrl": "sfx/sfx_0369.m4a",
      "download": "sfx/sfx_0369.wav",
      "loopUrl": "sfx/sfx_0369.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 6188,
      "duration": 0.667529665587918,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0370-0",
      "title": "48: goddess disappears",
      "category": "sfx",
      "url": "sfx/sfx_0370.m4a",
      "previewUrl": "sfx/sfx_0370.m4a",
      "download": "sfx/sfx_0370.wav",
      "loopUrl": "sfx/sfx_0370.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 7588,
      "duration": 0.5957446808510638,
      "pcmPeak": 32470,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 25,
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        "ToneNumber": 9,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 782,
        "NumTones": 1
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    },
    {
      "id": "sfx-0371-0",
      "title": "48: mirror shatters · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0371_0.m4a",
      "previewUrl": "sfx/sfx_0371_0.m4a",
      "download": "sfx/sfx_0371_0.wav",
      "loopUrl": "sfx/sfx_0371_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 11340,
      "duration": 1.0285714285714285,
      "pcmPeak": 32294,
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      "loopEndSample": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
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        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 795,
        "NumTones": 2
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    },
    {
      "id": "sfx-0371-1",
      "title": "48: mirror shatters · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0371_1.m4a",
      "previewUrl": "sfx/sfx_0371_1.m4a",
      "download": "sfx/sfx_0371_1.wav",
      "loopUrl": "sfx/sfx_0371_1.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 11340,
      "duration": 1.3732138532332283,
      "pcmPeak": 32294,
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      "sfxId": 371,
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 795,
        "NumTones": 2
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    },
    {
      "id": "sfx-0373-0",
      "title": "48: goddess fuses",
      "category": "sfx",
      "url": "sfx/sfx_0373.m4a",
      "previewUrl": "sfx/sfx_0373.m4a",
      "download": "sfx/sfx_0373.wav",
      "loopUrl": "sfx/sfx_0373.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 12852,
      "duration": 1.3473110388929657,
      "pcmPeak": 32751,
      "pcmRms": 11012.078538563726,
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      "sfxId": 373,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 25,
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        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 784,
        "NumTones": 1
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    },
    {
      "id": "sfx-0374-0",
      "title": "48: statue shatters",
      "category": "sfx",
      "url": "sfx/sfx_0374.m4a",
      "previewUrl": "sfx/sfx_0374.m4a",
      "download": "sfx/sfx_0374.wav",
      "loopUrl": "sfx/sfx_0374.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 12320,
      "duration": 1.3290183387270766,
      "pcmPeak": 32750,
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      "sfxId": 374,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 785,
        "NumTones": 1
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    },
    {
      "id": "sfx-0375-0",
      "title": "48: before goddess fusion",
      "category": "sfx",
      "url": "sfx/sfx_0375.m4a",
      "previewUrl": "sfx/sfx_0375.m4a",
      "download": "sfx/sfx_0375.wav",
      "loopUrl": "sfx/sfx_0375.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 22512,
      "duration": 1.9837856891082128,
      "pcmPeak": 32312,
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      "fullScaleSamples": 0,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 25,
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        "ToneNumber": 8,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 786,
        "NumTones": 1
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    },
    {
      "id": "sfx-0376-0",
      "title": "49: hot wind · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0376_0.m4a",
      "previewUrl": "sfx/sfx_0376_0.m4a",
      "download": "sfx/sfx_0376_0.wav",
      "loopUrl": "sfx/sfx_0376_0.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 11760,
      "duration": 0.9822920147009689,
      "pcmPeak": 15788,
      "pcmRms": 3420.6952052163015,
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      "sfxId": 376,
      "toneIndex": 0,
      "loopStartSample": 392,
      "loopEndSample": 11760,
      "loopStartSeconds": 0.03274306715669897,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 49,
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        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0376-1",
      "title": "49: hot wind · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0376_1.m4a",
      "previewUrl": "sfx/sfx_0376_1.m4a",
      "download": "sfx/sfx_0376_1.wav",
      "loopUrl": "sfx/sfx_0376_1.wav",
      "sampleRate": 6718,
      "channels": 1,
      "frames": 11760,
      "duration": 1.7505209883894015,
      "pcmPeak": 15788,
      "pcmRms": 3420.6952052163015,
      "fullScaleSamples": 0,
      "sfxId": 376,
      "toneIndex": 1,
      "loopStartSample": 392,
      "loopEndSample": 11760,
      "loopStartSeconds": 0.058350699612980055,
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      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 49,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0377-0",
      "title": "49: house creaks 1",
      "category": "sfx",
      "url": "sfx/sfx_0377.m4a",
      "previewUrl": "sfx/sfx_0377.m4a",
      "download": "sfx/sfx_0377.wav",
      "loopUrl": "sfx/sfx_0377.wav",
      "sampleRate": 6546,
      "channels": 1,
      "frames": 14000,
      "duration": 2.1387106630003054,
      "pcmPeak": 24576,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 49,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0379-0",
      "title": "379",
      "category": "sfx",
      "url": "sfx/sfx_0379.m4a",
      "previewUrl": "sfx/sfx_0379.m4a",
      "download": "sfx/sfx_0379.wav",
      "loopUrl": "sfx/sfx_0379.wav",
      "sampleRate": 7569,
      "channels": 1,
      "frames": 15904,
      "duration": 2.1012022724270047,
      "pcmPeak": 30827,
      "pcmRms": 8434.334648292139,
      "fullScaleSamples": 0,
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      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 33,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0380-0",
      "title": "380",
      "category": "sfx",
      "url": "sfx/sfx_0380.m4a",
      "previewUrl": "sfx/sfx_0380.m4a",
      "download": "sfx/sfx_0380.wav",
      "loopUrl": "sfx/sfx_0380.wav",
      "sampleRate": 10670,
      "channels": 1,
      "frames": 23996,
      "duration": 2.24892221180881,
      "pcmPeak": 29851,
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      "fullScaleSamples": 0,
      "sfxId": 380,
      "toneIndex": 0,
      "loopStartSample": null,
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      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0382-0",
      "title": "51: aggregate of consciousness 1 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0382_0.m4a",
      "previewUrl": "sfx/sfx_0382_0.m4a",
      "download": "sfx/sfx_0382_0.wav",
      "loopUrl": "sfx/sfx_0382_0.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 43540,
      "duration": 3.730614343243938,
      "pcmPeak": 24672,
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      "loopStartSample": 32536,
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      "loopStartSeconds": 2.787764544597721,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0382-1",
      "title": "51: aggregate of consciousness 1 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0382_1.m4a",
      "previewUrl": "sfx/sfx_0382_1.m4a",
      "download": "sfx/sfx_0382_1.wav",
      "loopUrl": "sfx/sfx_0382_1.wav",
      "sampleRate": 11714,
      "channels": 1,
      "frames": 43540,
      "duration": 3.7169199248762164,
      "pcmPeak": 24672,
      "pcmRms": 5767.056454907321,
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      "sfxId": 382,
      "toneIndex": 1,
      "loopStartSample": 32536,
      "loopEndSample": 43540,
      "loopStartSeconds": 2.777531159296568,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 51,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0383-0",
      "title": "51: aggregate of consciousness 2 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0383_0.m4a",
      "previewUrl": "sfx/sfx_0383_0.m4a",
      "download": "sfx/sfx_0383_0.wav",
      "loopUrl": "sfx/sfx_0383_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 45220,
      "duration": 4.101587301587301,
      "pcmPeak": 31617,
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      "sfxId": 383,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 51,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0383-1",
      "title": "51: aggregate of consciousness 2 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0383_1.m4a",
      "previewUrl": "sfx/sfx_0383_1.m4a",
      "download": "sfx/sfx_0383_1.wav",
      "loopUrl": "sfx/sfx_0383_1.wav",
      "sampleRate": 11100,
      "channels": 1,
      "frames": 45220,
      "duration": 4.073873873873874,
      "pcmPeak": 31617,
      "pcmRms": 6889.996281424942,
      "fullScaleSamples": 0,
      "sfxId": 383,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 51,
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        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0384-0",
      "title": "51: birth of Elnard · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0384_0.m4a",
      "previewUrl": "sfx/sfx_0384_0.m4a",
      "download": "sfx/sfx_0384_0.wav",
      "loopUrl": "sfx/sfx_0384_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 37156,
      "duration": 3.3701587301587304,
      "pcmPeak": 30723,
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      "sfxId": 384,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 51,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0384-1",
      "title": "51: birth of Elnard · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0384_1.m4a",
      "previewUrl": "sfx/sfx_0384_1.m4a",
      "download": "sfx/sfx_0384_1.wav",
      "loopUrl": "sfx/sfx_0384_1.wav",
      "sampleRate": 11057,
      "channels": 1,
      "frames": 37156,
      "duration": 3.360405173193452,
      "pcmPeak": 30723,
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      "sfxId": 384,
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      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 51,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0386-0",
      "title": "52: barrier lifted",
      "category": "sfx",
      "url": "sfx/sfx_0386.m4a",
      "previewUrl": "sfx/sfx_0386.m4a",
      "download": "sfx/sfx_0386.wav",
      "loopUrl": "sfx/sfx_0386.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 8092,
      "duration": 0.9256463051933196,
      "pcmPeak": 30507,
      "pcmRms": 10225.722251774685,
      "fullScaleSamples": 0,
      "sfxId": 386,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 814,
        "NumTones": 1
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    },
    {
      "id": "sfx-0387-0",
      "title": "387",
      "category": "sfx",
      "url": "sfx/sfx_0387.m4a",
      "previewUrl": "sfx/sfx_0387.m4a",
      "download": "sfx/sfx_0387.wav",
      "loopUrl": "sfx/sfx_0387.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 4452,
      "duration": 0.4038095238095238,
      "pcmPeak": 32620,
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      "sfxId": 387,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0388-0",
      "title": "52: castle gate fully open · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0388_0.m4a",
      "previewUrl": "sfx/sfx_0388_0.m4a",
      "download": "sfx/sfx_0388_0.wav",
      "loopUrl": "sfx/sfx_0388_0.wav",
      "sampleRate": 7354,
      "channels": 1,
      "frames": 5684,
      "duration": 0.7729127005711177,
      "pcmPeak": 26175,
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      "fullScaleSamples": 0,
      "sfxId": 388,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0388-1",
      "title": "52: castle gate fully open · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0388_1.m4a",
      "previewUrl": "sfx/sfx_0388_1.m4a",
      "download": "sfx/sfx_0388_1.wav",
      "loopUrl": "sfx/sfx_0388_1.wav",
      "sampleRate": 5513,
      "channels": 1,
      "frames": 5684,
      "duration": 1.031017594775984,
      "pcmPeak": 26175,
      "pcmRms": 4982.471316909035,
      "fullScaleSamples": 0,
      "sfxId": 388,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0389-0",
      "title": "52: chain stopped",
      "category": "sfx",
      "url": "sfx/sfx_0389.m4a",
      "previewUrl": "sfx/sfx_0389.m4a",
      "download": "sfx/sfx_0389.wav",
      "loopUrl": "sfx/sfx_0389.wav",
      "sampleRate": 7795,
      "channels": 1,
      "frames": 5684,
      "duration": 0.7291853752405388,
      "pcmPeak": 26175,
      "pcmRms": 4982.471316909035,
      "fullScaleSamples": 0,
      "sfxId": 389,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0390-0",
      "title": "52: iron door opens",
      "category": "sfx",
      "url": "sfx/sfx_0390.m4a",
      "previewUrl": "sfx/sfx_0390.m4a",
      "download": "sfx/sfx_0390.wav",
      "loopUrl": "sfx/sfx_0390.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 13104,
      "duration": 1.2598788578021345,
      "pcmPeak": 32627,
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      "fullScaleSamples": 0,
      "sfxId": 390,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 811,
        "NumTones": 1
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    },
    {
      "id": "sfx-0391-0",
      "title": "52: magic barrier",
      "category": "sfx",
      "url": "sfx/sfx_0391.m4a",
      "previewUrl": "sfx/sfx_0391.m4a",
      "download": "sfx/sfx_0391.wav",
      "loopUrl": "sfx/sfx_0391.wav",
      "sampleRate": 14707,
      "channels": 1,
      "frames": 16604,
      "duration": 1.1289861970490243,
      "pcmPeak": 30221,
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      "fullScaleSamples": 0,
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      "toneIndex": 0,
      "loopStartSample": 504,
      "loopEndSample": 16604,
      "loopStartSeconds": 0.03426939552594003,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 816,
        "NumTones": 1
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    },
    {
      "id": "sfx-0393-0",
      "title": "55: iron door rises",
      "category": "sfx",
      "url": "sfx/sfx_0393.m4a",
      "previewUrl": "sfx/sfx_0393.m4a",
      "download": "sfx/sfx_0393.wav",
      "loopUrl": "sfx/sfx_0393.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 10948,
      "duration": 0.993015873015873,
      "pcmPeak": 30746,
      "pcmRms": 4855.947129187581,
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      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 946,
        "NumTones": 1
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    },
    {
      "id": "sfx-0394-0",
      "title": "394 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0394_0.m4a",
      "previewUrl": "sfx/sfx_0394_0.m4a",
      "download": "sfx/sfx_0394_0.wav",
      "loopUrl": "sfx/sfx_0394_0.wav",
      "sampleRate": 11057,
      "channels": 1,
      "frames": 7196,
      "duration": 0.6508094419824546,
      "pcmPeak": 31329,
      "pcmRms": 9000.03597811813,
      "fullScaleSamples": 0,
      "sfxId": 394,
      "toneIndex": 0,
      "loopStartSample": 3948,
      "loopEndSample": 7196,
      "loopStartSeconds": 0.3570588767296735,
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      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0394-1",
      "title": "394 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0394_1.m4a",
      "previewUrl": "sfx/sfx_0394_1.m4a",
      "download": "sfx/sfx_0394_1.wav",
      "loopUrl": "sfx/sfx_0394_1.wav",
      "sampleRate": 5523,
      "channels": 1,
      "frames": 7196,
      "duration": 1.302915082382763,
      "pcmPeak": 31329,
      "pcmRms": 9000.03597811813,
      "fullScaleSamples": 0,
      "sfxId": 394,
      "toneIndex": 1,
      "loopStartSample": 3948,
      "loopEndSample": 7196,
      "loopStartSeconds": 0.714828897338403,
      "loopEndSeconds": 1.302915082382763,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0395-0",
      "title": "55: hit armor",
      "category": "sfx",
      "url": "sfx/sfx_0395.m4a",
      "previewUrl": "sfx/sfx_0395.m4a",
      "download": "sfx/sfx_0395.wav",
      "loopUrl": "sfx/sfx_0395.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 5096,
      "duration": 0.4622222222222222,
      "pcmPeak": 30377,
      "pcmRms": 5658.586794664822,
      "fullScaleSamples": 0,
      "sfxId": 395,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 947,
        "NumTones": 1
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    },
    {
      "id": "sfx-0396-0",
      "title": "56: revolving door",
      "category": "sfx",
      "url": "sfx/sfx_0396.m4a",
      "previewUrl": "sfx/sfx_0396.m4a",
      "download": "sfx/sfx_0396.wav",
      "loopUrl": "sfx/sfx_0396.wav",
      "sampleRate": 6180,
      "channels": 1,
      "frames": 2604,
      "duration": 0.42135922330097086,
      "pcmPeak": 31623,
      "pcmRms": 9524.872908990003,
      "fullScaleSamples": 0,
      "sfxId": 396,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 948,
        "NumTones": 1
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    },
    {
      "id": "sfx-0399-0",
      "title": "54: sucked into whirlpool · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0399_0.m4a",
      "previewUrl": "sfx/sfx_0399_0.m4a",
      "download": "sfx/sfx_0399_0.wav",
      "loopUrl": "sfx/sfx_0399_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 14000,
      "duration": 1.2698412698412698,
      "pcmPeak": 30968,
      "pcmRms": 7903.279212589092,
      "fullScaleSamples": 0,
      "sfxId": 399,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 846,
        "NumTones": 2
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    },
    {
      "id": "sfx-0399-1",
      "title": "54: sucked into whirlpool · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0399_1.m4a",
      "previewUrl": "sfx/sfx_0399_1.m4a",
      "download": "sfx/sfx_0399_1.wav",
      "loopUrl": "sfx/sfx_0399_1.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 14000,
      "duration": 1.601464195836193,
      "pcmPeak": 30968,
      "pcmRms": 7903.279212589092,
      "fullScaleSamples": 0,
      "sfxId": 399,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 846,
        "NumTones": 2
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    },
    {
      "id": "sfx-0400-0",
      "title": "Alarm",
      "category": "sfx",
      "url": "sfx/sfx_0400.m4a",
      "previewUrl": "sfx/sfx_0400.m4a",
      "download": "sfx/sfx_0400.wav",
      "loopUrl": "sfx/sfx_0400.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 924,
      "duration": 0.06467417932386085,
      "pcmPeak": 32168,
      "pcmRms": 7495.315879475454,
      "fullScaleSamples": 0,
      "sfxId": 400,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 73,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0401-0",
      "title": "Place an emblem · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0401_0.m4a",
      "previewUrl": "sfx/sfx_0401_0.m4a",
      "download": "sfx/sfx_0401_0.wav",
      "loopUrl": "sfx/sfx_0401_0.wav",
      "sampleRate": 12102,
      "channels": 1,
      "frames": 15204,
      "duration": 1.2563212692117005,
      "pcmPeak": 28672,
      "pcmRms": 4288.418844393738,
      "fullScaleSamples": 0,
      "sfxId": 401,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 4,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
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    },
    {
      "id": "sfx-0401-1",
      "title": "Place an emblem · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0401_1.m4a",
      "previewUrl": "sfx/sfx_0401_1.m4a",
      "download": "sfx/sfx_0401_1.wav",
      "loopUrl": "sfx/sfx_0401_1.wav",
      "sampleRate": 20360,
      "channels": 1,
      "frames": 15204,
      "duration": 0.7467583497053045,
      "pcmPeak": 28672,
      "pcmRms": 4288.418844393738,
      "fullScaleSamples": 0,
      "sfxId": 401,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 4,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
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    },
    {
      "id": "sfx-0401-2",
      "title": "Place an emblem · component 3",
      "category": "sfx",
      "url": "sfx/sfx_0401_2.m4a",
      "previewUrl": "sfx/sfx_0401_2.m4a",
      "download": "sfx/sfx_0401_2.wav",
      "loopUrl": "sfx/sfx_0401_2.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 15204,
      "duration": 1.3027161340073687,
      "pcmPeak": 28672,
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      "sfxId": 401,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 4,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
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    },
    {
      "id": "sfx-0402-0",
      "title": "00: bird",
      "category": "sfx",
      "url": "sfx/sfx_0402.m4a",
      "previewUrl": "sfx/sfx_0402.m4a",
      "download": "sfx/sfx_0402.wav",
      "loopUrl": "sfx/sfx_0402.wav",
      "sampleRate": 19078,
      "channels": 1,
      "frames": 9520,
      "duration": 0.4990040884788762,
      "pcmPeak": 31095,
      "pcmRms": 4042.693296257464,
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      "sfxId": 402,
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      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 0,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 960,
        "NumTones": 1
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    },
    {
      "id": "sfx-0405-0",
      "title": "36: crystal appears / disappears · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0405_0.m4a",
      "previewUrl": "sfx/sfx_0405_0.m4a",
      "download": "sfx/sfx_0405_0.wav",
      "loopUrl": "sfx/sfx_0405_0.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 30100,
      "duration": 1.9729942317776612,
      "pcmPeak": 26249,
      "pcmRms": 5691.816490581761,
      "fullScaleSamples": 0,
      "sfxId": 405,
      "toneIndex": 0,
      "loopStartSample": 812,
      "loopEndSample": 30100,
      "loopStartSeconds": 0.053224960671211324,
      "loopEndSeconds": 1.9729942317776612,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0405-1",
      "title": "36: crystal appears / disappears · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0405_1.m4a",
      "previewUrl": "sfx/sfx_0405_1.m4a",
      "download": "sfx/sfx_0405_1.wav",
      "loopUrl": "sfx/sfx_0405_1.wav",
      "sampleRate": 20360,
      "channels": 1,
      "frames": 30100,
      "duration": 1.4783889980353635,
      "pcmPeak": 26249,
      "pcmRms": 5691.816490581761,
      "fullScaleSamples": 0,
      "sfxId": 405,
      "toneIndex": 1,
      "loopStartSample": 812,
      "loopEndSample": 30100,
      "loopStartSeconds": 0.03988212180746562,
      "loopEndSeconds": 1.4783889980353635,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0406-0",
      "title": "36: tablet shines",
      "category": "sfx",
      "url": "sfx/sfx_0406.m4a",
      "previewUrl": "sfx/sfx_0406.m4a",
      "download": "sfx/sfx_0406.wav",
      "loopUrl": "sfx/sfx_0406.wav",
      "sampleRate": 18013,
      "channels": 1,
      "frames": 7168,
      "duration": 0.3979348248487204,
      "pcmPeak": 19663,
      "pcmRms": 6223.096772262341,
      "fullScaleSamples": 0,
      "sfxId": 406,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0407-0",
      "title": "36: tablet appears",
      "category": "sfx",
      "url": "sfx/sfx_0407.m4a",
      "previewUrl": "sfx/sfx_0407.m4a",
      "download": "sfx/sfx_0407.wav",
      "loopUrl": "sfx/sfx_0407.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 5236,
      "duration": 0.461402890377159,
      "pcmPeak": 31192,
      "pcmRms": 8221.423705201596,
      "fullScaleSamples": 0,
      "sfxId": 407,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0408-0",
      "title": "36: stood on the tablet",
      "category": "sfx",
      "url": "sfx/sfx_0408.m4a",
      "previewUrl": "sfx/sfx_0408.m4a",
      "download": "sfx/sfx_0408.wav",
      "loopUrl": "sfx/sfx_0408.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 9100,
      "duration": 0.7144539530501688,
      "pcmPeak": 32733,
      "pcmRms": 6776.8650634442965,
      "fullScaleSamples": 0,
      "sfxId": 408,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0409-0",
      "title": "Melzas: takes damage",
      "category": "sfx",
      "url": "sfx/sfx_0409.m4a",
      "previewUrl": "sfx/sfx_0409.m4a",
      "download": "sfx/sfx_0409.wav",
      "loopUrl": "sfx/sfx_0409.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 18116,
      "duration": 1.0656470588235294,
      "pcmPeak": 32202,
      "pcmRms": 10377.708215259276,
      "fullScaleSamples": 0,
      "sfxId": 409,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 38,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0410-0",
      "title": "Melzas: disappears · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0410_0.m4a",
      "previewUrl": "sfx/sfx_0410_0.m4a",
      "download": "sfx/sfx_0410_0.wav",
      "loopUrl": "sfx/sfx_0410_0.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 27076,
      "duration": 3.187286639199529,
      "pcmPeak": 32644,
      "pcmRms": 9676.007340062715,
      "fullScaleSamples": 0,
      "sfxId": 410,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 38,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0410-1",
      "title": "Melzas: disappears · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0410_1.m4a",
      "previewUrl": "sfx/sfx_0410_1.m4a",
      "download": "sfx/sfx_0410_1.wav",
      "loopUrl": "sfx/sfx_0410_1.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 27076,
      "duration": 1.788611441405734,
      "pcmPeak": 32644,
      "pcmRms": 9676.007340062715,
      "fullScaleSamples": 0,
      "sfxId": 410,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 38,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0411-0",
      "title": "Melzas: crush",
      "category": "sfx",
      "url": "sfx/sfx_0411.m4a",
      "previewUrl": "sfx/sfx_0411.m4a",
      "download": "sfx/sfx_0411.wav",
      "loopUrl": "sfx/sfx_0411.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 19936,
      "duration": 1.477725891334964,
      "pcmPeak": 32721,
      "pcmRms": 6027.9474389335,
      "fullScaleSamples": 0,
      "sfxId": 411,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 38,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0412-0",
      "title": "Melzas: heartbeat",
      "category": "sfx",
      "url": "sfx/sfx_0412.m4a",
      "previewUrl": "sfx/sfx_0412.m4a",
      "download": "sfx/sfx_0412.wav",
      "loopUrl": "sfx/sfx_0412.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 16268,
      "duration": 1.138657520823126,
      "pcmPeak": 30779,
      "pcmRms": 5348.760772530218,
      "fullScaleSamples": 0,
      "sfxId": 412,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 16268,
      "loopStartSeconds": 0.0019598236158745713,
      "loopEndSeconds": 1.138657520823126,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 38,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0413-0",
      "title": "Melzas: laser comes down",
      "category": "sfx",
      "url": "sfx/sfx_0413.m4a",
      "previewUrl": "sfx/sfx_0413.m4a",
      "download": "sfx/sfx_0413.wav",
      "loopUrl": "sfx/sfx_0413.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 16604,
      "duration": 1.0968423834059982,
      "pcmPeak": 32706,
      "pcmRms": 6231.284935362508,
      "fullScaleSamples": 0,
      "sfxId": 413,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 38,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0414-0",
      "title": "Melzas: eye attack",
      "category": "sfx",
      "url": "sfx/sfx_0414.m4a",
      "previewUrl": "sfx/sfx_0414.m4a",
      "download": "sfx/sfx_0414.wav",
      "loopUrl": "sfx/sfx_0414.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 11760,
      "duration": 1.0363059569968276,
      "pcmPeak": 32628,
      "pcmRms": 8366.275568561894,
      "fullScaleSamples": 0,
      "sfxId": 414,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 38,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0415-0",
      "title": "Melzas: fires laser",
      "category": "sfx",
      "url": "sfx/sfx_0415.m4a",
      "previewUrl": "sfx/sfx_0415.m4a",
      "download": "sfx/sfx_0415.wav",
      "loopUrl": "sfx/sfx_0415.wav",
      "sampleRate": 16042,
      "channels": 1,
      "frames": 8204,
      "duration": 0.5114075551676849,
      "pcmPeak": 32183,
      "pcmRms": 10615.854744002396,
      "fullScaleSamples": 0,
      "sfxId": 415,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 38,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0416-0",
      "title": "54: rocks collide",
      "category": "sfx",
      "url": "sfx/sfx_0416.m4a",
      "previewUrl": "sfx/sfx_0416.m4a",
      "download": "sfx/sfx_0416.wav",
      "loopUrl": "sfx/sfx_0416.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 13552,
      "duration": 1.3801812811895304,
      "pcmPeak": 31452,
      "pcmRms": 6084.318959651482,
      "fullScaleSamples": 0,
      "sfxId": 416,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 931,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0417-0",
      "title": "54: rock reaches bottom",
      "category": "sfx",
      "url": "sfx/sfx_0417.m4a",
      "previewUrl": "sfx/sfx_0417.m4a",
      "download": "sfx/sfx_0417.wav",
      "loopUrl": "sfx/sfx_0417.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 13552,
      "duration": 1.3801812811895304,
      "pcmPeak": 31452,
      "pcmRms": 6084.318959651482,
      "fullScaleSamples": 0,
      "sfxId": 417,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 932,
        "NumTones": 1
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    },
    {
      "id": "sfx-0418-0",
      "title": "54: rock falls into water · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0418_0.m4a",
      "previewUrl": "sfx/sfx_0418_0.m4a",
      "download": "sfx/sfx_0418_0.wav",
      "loopUrl": "sfx/sfx_0418_0.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 7560,
      "duration": 0.9154759021554856,
      "pcmPeak": 31730,
      "pcmRms": 11270.194517459566,
      "fullScaleSamples": 0,
      "sfxId": 418,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 933,
        "NumTones": 2
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    },
    {
      "id": "sfx-0418-1",
      "title": "54: rock falls into water · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0418_1.m4a",
      "previewUrl": "sfx/sfx_0418_1.m4a",
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      "loopUrl": "sfx/sfx_0418_1.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0419-0",
      "title": "54: rock falls on ground",
      "category": "sfx",
      "url": "sfx/sfx_0419.m4a",
      "previewUrl": "sfx/sfx_0419.m4a",
      "download": "sfx/sfx_0419.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    {
      "id": "sfx-0420-0",
      "title": "54: mine explodes",
      "category": "sfx",
      "url": "sfx/sfx_0420.m4a",
      "previewUrl": "sfx/sfx_0420.m4a",
      "download": "sfx/sfx_0420.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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    {
      "id": "sfx-0421-0",
      "title": "54: bubbles",
      "category": "sfx",
      "url": "sfx/sfx_0421.m4a",
      "previewUrl": "sfx/sfx_0421.m4a",
      "download": "sfx/sfx_0421.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 64,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0422-0",
      "title": "54: bubbles burst",
      "category": "sfx",
      "url": "sfx/sfx_0422.m4a",
      "previewUrl": "sfx/sfx_0422.m4a",
      "download": "sfx/sfx_0422.wav",
      "loopUrl": "sfx/sfx_0422.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 65,
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    },
    {
      "id": "sfx-0423-0",
      "title": "60: entrance closes · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0423_0.m4a",
      "previewUrl": "sfx/sfx_0423_0.m4a",
      "download": "sfx/sfx_0423_0.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 61,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0423-1",
      "title": "60: entrance closes · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0423_1.m4a",
      "previewUrl": "sfx/sfx_0423_1.m4a",
      "download": "sfx/sfx_0423_1.wav",
      "loopUrl": "sfx/sfx_0423_1.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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    {
      "id": "sfx-0424-0",
      "title": "60: buried treasure",
      "category": "sfx",
      "url": "sfx/sfx_0424.m4a",
      "previewUrl": "sfx/sfx_0424.m4a",
      "download": "sfx/sfx_0424.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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    {
      "id": "sfx-0425-0",
      "title": "60: lamp lights up · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0425_0.m4a",
      "previewUrl": "sfx/sfx_0425_0.m4a",
      "download": "sfx/sfx_0425_0.wav",
      "loopUrl": "sfx/sfx_0425_0.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 70,
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        "NumTones": 2
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    },
    {
      "id": "sfx-0425-1",
      "title": "60: lamp lights up · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0425_1.m4a",
      "previewUrl": "sfx/sfx_0425_1.m4a",
      "download": "sfx/sfx_0425_1.wav",
      "loopUrl": "sfx/sfx_0425_1.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 70,
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    },
    {
      "id": "sfx-0426-0",
      "title": "60: lamp stand falls · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0426_0.m4a",
      "previewUrl": "sfx/sfx_0426_0.m4a",
      "download": "sfx/sfx_0426_0.wav",
      "loopUrl": "sfx/sfx_0426_0.wav",
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      "channels": 1,
      "frames": 15792,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "ToneNumber": 10,
        "Note": 65,
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        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0426-1",
      "title": "60: lamp stand falls · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0426_1.m4a",
      "previewUrl": "sfx/sfx_0426_1.m4a",
      "download": "sfx/sfx_0426_1.wav",
      "loopUrl": "sfx/sfx_0426_1.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 65,
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        "RefSfxId": 0,
        "NumTones": 2
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    },
    {
      "id": "sfx-0427-0",
      "title": "60: floor rises",
      "category": "sfx",
      "url": "sfx/sfx_0427.m4a",
      "previewUrl": "sfx/sfx_0427.m4a",
      "download": "sfx/sfx_0427.wav",
      "loopUrl": "sfx/sfx_0427.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 64,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0428-0",
      "title": "428",
      "category": "sfx",
      "url": "sfx/sfx_0428.m4a",
      "previewUrl": "sfx/sfx_0428.m4a",
      "download": "sfx/sfx_0428.wav",
      "loopUrl": "sfx/sfx_0428.wav",
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      "frames": 6328,
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      "pcmPeak": 25412,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 65,
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    },
    {
      "id": "sfx-0429-0",
      "title": "429",
      "category": "sfx",
      "url": "sfx/sfx_0429.m4a",
      "previewUrl": "sfx/sfx_0429.m4a",
      "download": "sfx/sfx_0429.wav",
      "loopUrl": "sfx/sfx_0429.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 6328,
      "duration": 0.6084030381694068,
      "pcmPeak": 25412,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 66,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0434-0",
      "title": "434",
      "category": "sfx",
      "url": "sfx/sfx_0434.m4a",
      "previewUrl": "sfx/sfx_0434.m4a",
      "download": "sfx/sfx_0434.wav",
      "loopUrl": "sfx/sfx_0434.wav",
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      "loopVerified": false,
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 66,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0435-0",
      "title": "435",
      "category": "sfx",
      "url": "sfx/sfx_0435.m4a",
      "previewUrl": "sfx/sfx_0435.m4a",
      "download": "sfx/sfx_0435.wav",
      "loopUrl": "sfx/sfx_0435.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 66,
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        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
      "id": "sfx-0436-0",
      "title": "436",
      "category": "sfx",
      "url": "sfx/sfx_0436.m4a",
      "previewUrl": "sfx/sfx_0436.m4a",
      "download": "sfx/sfx_0436.wav",
      "loopUrl": "sfx/sfx_0436.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
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        "Note": 67,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0437-0",
      "title": "437",
      "category": "sfx",
      "url": "sfx/sfx_0437.m4a",
      "previewUrl": "sfx/sfx_0437.m4a",
      "download": "sfx/sfx_0437.wav",
      "loopUrl": "sfx/sfx_0437.wav",
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      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0438-0",
      "title": "438 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0438_0.m4a",
      "previewUrl": "sfx/sfx_0438_0.m4a",
      "download": "sfx/sfx_0438_0.wav",
      "loopUrl": "sfx/sfx_0438_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 10836,
      "duration": 0.8759194891277989,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 438,
      "toneIndex": 0,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.14485490259477812,
      "loopEndSeconds": 0.8759194891277989,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0438-1",
      "title": "438 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0438_1.m4a",
      "previewUrl": "sfx/sfx_0438_1.m4a",
      "download": "sfx/sfx_0438_1.wav",
      "loopUrl": "sfx/sfx_0438_1.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 10836,
      "duration": 1.1689320388349516,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 438,
      "toneIndex": 1,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.19331175836030204,
      "loopEndSeconds": 1.1689320388349516,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0439-0",
      "title": "439 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0439_0.m4a",
      "previewUrl": "sfx/sfx_0439_0.m4a",
      "download": "sfx/sfx_0439_0.wav",
      "loopUrl": "sfx/sfx_0439_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 10836,
      "duration": 0.8759194891277989,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 439,
      "toneIndex": 0,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.14485490259477812,
      "loopEndSeconds": 0.8759194891277989,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0439-1",
      "title": "439 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0439_1.m4a",
      "previewUrl": "sfx/sfx_0439_1.m4a",
      "download": "sfx/sfx_0439_1.wav",
      "loopUrl": "sfx/sfx_0439_1.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 10836,
      "duration": 1.1689320388349516,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 439,
      "toneIndex": 1,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.19331175836030204,
      "loopEndSeconds": 1.1689320388349516,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0440-0",
      "title": "440 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0440_0.m4a",
      "previewUrl": "sfx/sfx_0440_0.m4a",
      "download": "sfx/sfx_0440_0.wav",
      "loopUrl": "sfx/sfx_0440_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 10836,
      "duration": 0.8759194891277989,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 440,
      "toneIndex": 0,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.14485490259477812,
      "loopEndSeconds": 0.8759194891277989,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0440-1",
      "title": "440 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0440_1.m4a",
      "previewUrl": "sfx/sfx_0440_1.m4a",
      "download": "sfx/sfx_0440_1.wav",
      "loopUrl": "sfx/sfx_0440_1.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 10836,
      "duration": 1.1689320388349516,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 440,
      "toneIndex": 1,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.19331175836030204,
      "loopEndSeconds": 1.1689320388349516,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0441-0",
      "title": "441 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0441_0.m4a",
      "previewUrl": "sfx/sfx_0441_0.m4a",
      "download": "sfx/sfx_0441_0.wav",
      "loopUrl": "sfx/sfx_0441_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 10836,
      "duration": 0.8759194891277989,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 441,
      "toneIndex": 0,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.14485490259477812,
      "loopEndSeconds": 0.8759194891277989,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0441-1",
      "title": "441 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0441_1.m4a",
      "previewUrl": "sfx/sfx_0441_1.m4a",
      "download": "sfx/sfx_0441_1.wav",
      "loopUrl": "sfx/sfx_0441_1.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 10836,
      "duration": 1.1689320388349516,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 441,
      "toneIndex": 1,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.19331175836030204,
      "loopEndSeconds": 1.1689320388349516,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0450-0",
      "title": "450",
      "category": "sfx",
      "url": "sfx/sfx_0450.m4a",
      "previewUrl": "sfx/sfx_0450.m4a",
      "download": "sfx/sfx_0450.wav",
      "loopUrl": "sfx/sfx_0450.wav",
      "sampleRate": 10702,
      "channels": 1,
      "frames": 11928,
      "duration": 1.1145580265370958,
      "pcmPeak": 32001,
      "pcmRms": 6589.378264759112,
      "fullScaleSamples": 0,
      "sfxId": 450,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 756,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0451-0",
      "title": "451",
      "category": "sfx",
      "url": "sfx/sfx_0451.m4a",
      "previewUrl": "sfx/sfx_0451.m4a",
      "download": "sfx/sfx_0451.wav",
      "loopUrl": "sfx/sfx_0451.wav",
      "sampleRate": 21415,
      "channels": 1,
      "frames": 33124,
      "duration": 1.5467662853140323,
      "pcmPeak": 31517,
      "pcmRms": 4545.754525586403,
      "fullScaleSamples": 0,
      "sfxId": 451,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 39,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0452-0",
      "title": "452",
      "category": "sfx",
      "url": "sfx/sfx_0452.m4a",
      "previewUrl": "sfx/sfx_0452.m4a",
      "download": "sfx/sfx_0452.wav",
      "loopUrl": "sfx/sfx_0452.wav",
      "sampleRate": 20220,
      "channels": 1,
      "frames": 41076,
      "duration": 2.031454005934718,
      "pcmPeak": 32722,
      "pcmRms": 6025.904798730925,
      "fullScaleSamples": 0,
      "sfxId": 452,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 39,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0453-0",
      "title": "453",
      "category": "sfx",
      "url": "sfx/sfx_0453.m4a",
      "previewUrl": "sfx/sfx_0453.m4a",
      "download": "sfx/sfx_0453.wav",
      "loopUrl": "sfx/sfx_0453.wav",
      "sampleRate": 20220,
      "channels": 1,
      "frames": 19964,
      "duration": 0.9873392680514342,
      "pcmPeak": 31683,
      "pcmRms": 5232.175927894894,
      "fullScaleSamples": 0,
      "sfxId": 453,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 39,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0454-0",
      "title": "454",
      "category": "sfx",
      "url": "sfx/sfx_0454.m4a",
      "previewUrl": "sfx/sfx_0454.m4a",
      "download": "sfx/sfx_0454.wav",
      "loopUrl": "sfx/sfx_0454.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 13132,
      "duration": 0.8674857973312194,
      "pcmPeak": 28639,
      "pcmRms": 6715.906582987843,
      "fullScaleSamples": 0,
      "sfxId": 454,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 39,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0455-0",
      "title": "455",
      "category": "sfx",
      "url": "sfx/sfx_0455.m4a",
      "previewUrl": "sfx/sfx_0455.m4a",
      "download": "sfx/sfx_0455.wav",
      "loopUrl": "sfx/sfx_0455.wav",
      "sampleRate": 10110,
      "channels": 1,
      "frames": 7644,
      "duration": 0.7560830860534125,
      "pcmPeak": 31985,
      "pcmRms": 10917.517353665275,
      "fullScaleSamples": 0,
      "sfxId": 455,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 39,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0456-0",
      "title": "456",
      "category": "sfx",
      "url": "sfx/sfx_0456.m4a",
      "previewUrl": "sfx/sfx_0456.m4a",
      "download": "sfx/sfx_0456.wav",
      "loopUrl": "sfx/sfx_0456.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 1008,
      "duration": 0.08388814913448735,
      "pcmPeak": 28672,
      "pcmRms": 10866.960770240428,
      "fullScaleSamples": 0,
      "sfxId": 456,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 39,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0457-0",
      "title": "457",
      "category": "sfx",
      "url": "sfx/sfx_0457.m4a",
      "previewUrl": "sfx/sfx_0457.m4a",
      "download": "sfx/sfx_0457.wav",
      "loopUrl": "sfx/sfx_0457.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 3640,
      "duration": 0.3029294274300932,
      "pcmPeak": 31919,
      "pcmRms": 7918.401008285826,
      "fullScaleSamples": 0,
      "sfxId": 457,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 39,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0459-0",
      "title": "459",
      "category": "sfx",
      "url": "sfx/sfx_0459.m4a",
      "previewUrl": "sfx/sfx_0459.m4a",
      "download": "sfx/sfx_0459.wav",
      "loopUrl": "sfx/sfx_0459.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 7672,
      "duration": 0.5369916707496325,
      "pcmPeak": 32703,
      "pcmRms": 6362.67554409146,
      "fullScaleSamples": 0,
      "sfxId": 459,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 808,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0461-0",
      "title": "461",
      "category": "sfx",
      "url": "sfx/sfx_0461.m4a",
      "previewUrl": "sfx/sfx_0461.m4a",
      "download": "sfx/sfx_0461.wav",
      "loopUrl": "sfx/sfx_0461.wav",
      "sampleRate": 8559,
      "channels": 1,
      "frames": 8148,
      "duration": 0.9519803715387312,
      "pcmPeak": 31670,
      "pcmRms": 10092.130078274553,
      "fullScaleSamples": 0,
      "sfxId": 461,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 71,
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      "id": "sfx-0462-0",
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      "url": "sfx/sfx_0462.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "url": "sfx/sfx_0465.m4a",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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    },
    {
      "id": "sfx-0466-0",
      "title": "466",
      "category": "sfx",
      "url": "sfx/sfx_0466.m4a",
      "previewUrl": "sfx/sfx_0466.m4a",
      "download": "sfx/sfx_0466.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "Note": 66,
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        "NumTones": 1
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    {
      "id": "sfx-0467-0",
      "title": "467",
      "category": "sfx",
      "url": "sfx/sfx_0467.m4a",
      "previewUrl": "sfx/sfx_0467.m4a",
      "download": "sfx/sfx_0467.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 67,
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        "NumTones": 1
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    {
      "id": "sfx-0468-0",
      "title": "468",
      "category": "sfx",
      "url": "sfx/sfx_0468.m4a",
      "previewUrl": "sfx/sfx_0468.m4a",
      "download": "sfx/sfx_0468.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 68,
        "SeqNum": -1,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0469-0",
      "title": "469",
      "category": "sfx",
      "url": "sfx/sfx_0469.m4a",
      "previewUrl": "sfx/sfx_0469.m4a",
      "download": "sfx/sfx_0469.wav",
      "loopUrl": "sfx/sfx_0469.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 69,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0470-0",
      "title": "470",
      "category": "sfx",
      "url": "sfx/sfx_0470.m4a",
      "previewUrl": "sfx/sfx_0470.m4a",
      "download": "sfx/sfx_0470.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 70,
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    {
      "id": "sfx-0471-0",
      "title": "471",
      "category": "sfx",
      "url": "sfx/sfx_0471.m4a",
      "previewUrl": "sfx/sfx_0471.m4a",
      "download": "sfx/sfx_0471.wav",
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      "loopVerified": false,
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 66,
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        "NumTones": 1
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    },
    {
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      "title": "472",
      "category": "sfx",
      "url": "sfx/sfx_0472.m4a",
      "previewUrl": "sfx/sfx_0472.m4a",
      "download": "sfx/sfx_0472.wav",
      "loopUrl": "sfx/sfx_0472.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 69,
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        "NumTones": 1
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    },
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      "title": "473",
      "category": "sfx",
      "url": "sfx/sfx_0473.m4a",
      "previewUrl": "sfx/sfx_0473.m4a",
      "download": "sfx/sfx_0473.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "NumTones": 1
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    },
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      "title": "474",
      "category": "sfx",
      "url": "sfx/sfx_0474.m4a",
      "previewUrl": "sfx/sfx_0474.m4a",
      "download": "sfx/sfx_0474.wav",
      "loopUrl": "sfx/sfx_0474.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "NumTones": 1
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    },
    {
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      "title": "475",
      "category": "sfx",
      "url": "sfx/sfx_0475.m4a",
      "previewUrl": "sfx/sfx_0475.m4a",
      "download": "sfx/sfx_0475.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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        "NumTones": 1
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      "category": "sfx",
      "url": "sfx/sfx_0476.m4a",
      "previewUrl": "sfx/sfx_0476.m4a",
      "download": "sfx/sfx_0476.wav",
      "loopUrl": "sfx/sfx_0476.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 60,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0477-0",
      "title": "477",
      "category": "sfx",
      "url": "sfx/sfx_0477.m4a",
      "previewUrl": "sfx/sfx_0477.m4a",
      "download": "sfx/sfx_0477.wav",
      "loopUrl": "sfx/sfx_0477.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 62,
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        "RefSfxId": 0,
        "NumTones": 1
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    },
    {
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      "title": "478",
      "category": "sfx",
      "url": "sfx/sfx_0478.m4a",
      "previewUrl": "sfx/sfx_0478.m4a",
      "download": "sfx/sfx_0478.wav",
      "loopUrl": "sfx/sfx_0478.wav",
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        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 70,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0479-0",
      "title": "479",
      "category": "sfx",
      "url": "sfx/sfx_0479.m4a",
      "previewUrl": "sfx/sfx_0479.m4a",
      "download": "sfx/sfx_0479.wav",
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      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
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      "routing": {
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        "Note": 71,
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        "NumTones": 1
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    },
    {
      "id": "sfx-0480-0",
      "title": "480 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0480_0.m4a",
      "previewUrl": "sfx/sfx_0480_0.m4a",
      "download": "sfx/sfx_0480_0.wav",
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      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0480-1",
      "title": "480 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0480_1.m4a",
      "previewUrl": "sfx/sfx_0480_1.m4a",
      "download": "sfx/sfx_0480_1.wav",
      "loopUrl": "sfx/sfx_0480_1.wav",
      "sampleRate": 20360,
      "channels": 1,
      "frames": 15204,
      "duration": 0.7467583497053045,
      "pcmPeak": 28672,
      "pcmRms": 4288.418844393738,
      "fullScaleSamples": 0,
      "sfxId": 480,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0481-0",
      "title": "481",
      "category": "sfx",
      "url": "sfx/sfx_0481.m4a",
      "previewUrl": "sfx/sfx_0481.m4a",
      "download": "sfx/sfx_0481.wav",
      "loopUrl": "sfx/sfx_0481.wav",
      "sampleRate": 27982,
      "channels": 1,
      "frames": 20636,
      "duration": 0.7374740904867415,
      "pcmPeak": 20562,
      "pcmRms": 2718.488516029676,
      "fullScaleSamples": 0,
      "sfxId": 481,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": -1,
        "ProgramNumber": 6,
        "ToneNumber": 7,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0482-0",
      "title": "482 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0482_0.m4a",
      "previewUrl": "sfx/sfx_0482_0.m4a",
      "download": "sfx/sfx_0482_0.wav",
      "loopUrl": "sfx/sfx_0482_0.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 49784,
      "duration": 2.928470588235294,
      "pcmPeak": 30811,
      "pcmRms": 7732.271753586787,
      "fullScaleSamples": 0,
      "sfxId": 482,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0482-1",
      "title": "482 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0482_1.m4a",
      "previewUrl": "sfx/sfx_0482_1.m4a",
      "download": "sfx/sfx_0482_1.wav",
      "loopUrl": "sfx/sfx_0482_1.wav",
      "sampleRate": 25474,
      "channels": 1,
      "frames": 49784,
      "duration": 1.954306351574154,
      "pcmPeak": 30811,
      "pcmRms": 7732.271753586787,
      "fullScaleSamples": 0,
      "sfxId": 482,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0483-0",
      "title": "483",
      "category": "sfx",
      "url": "sfx/sfx_0483.m4a",
      "previewUrl": "sfx/sfx_0483.m4a",
      "download": "sfx/sfx_0483.wav",
      "loopUrl": "sfx/sfx_0483.wav",
      "sampleRate": 17119,
      "channels": 1,
      "frames": 36260,
      "duration": 2.1181143758397103,
      "pcmPeak": 31739,
      "pcmRms": 13167.274155506366,
      "fullScaleSamples": 0,
      "sfxId": 483,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0484-0",
      "title": "484 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0484_0.m4a",
      "previewUrl": "sfx/sfx_0484_0.m4a",
      "download": "sfx/sfx_0484_0.wav",
      "loopUrl": "sfx/sfx_0484_0.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 45416,
      "duration": 4.36650322084415,
      "pcmPeak": 30813,
      "pcmRms": 10359.90326886954,
      "fullScaleSamples": 0,
      "sfxId": 484,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 45416,
      "loopStartSeconds": 0.0026920488414575523,
      "loopEndSeconds": 4.36650322084415,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 69,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
      }
    },
    {
      "id": "sfx-0484-1",
      "title": "484 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0484_1.m4a",
      "previewUrl": "sfx/sfx_0484_1.m4a",
      "download": "sfx/sfx_0484_1.wav",
      "loopUrl": "sfx/sfx_0484_1.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 45416,
      "duration": 4.899244875943905,
      "pcmPeak": 30813,
      "pcmRms": 10359.90326886954,
      "fullScaleSamples": 0,
      "sfxId": 484,
      "toneIndex": 1,
      "loopStartSample": 28,
      "loopEndSample": 45416,
      "loopStartSeconds": 0.0030204962243797194,
      "loopEndSeconds": 4.899244875943905,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 69,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
      }
    },
    {
      "id": "sfx-0484-2",
      "title": "484 · component 3",
      "category": "sfx",
      "url": "sfx/sfx_0484_2.m4a",
      "previewUrl": "sfx/sfx_0484_2.m4a",
      "download": "sfx/sfx_0484_2.wav",
      "loopUrl": "sfx/sfx_0484_2.wav",
      "sampleRate": 17496,
      "channels": 1,
      "frames": 45416,
      "duration": 2.595793324188386,
      "pcmPeak": 30813,
      "pcmRms": 10359.90326886954,
      "fullScaleSamples": 0,
      "sfxId": 484,
      "toneIndex": 2,
      "loopStartSample": 28,
      "loopEndSample": 45416,
      "loopStartSeconds": 0.001600365797896662,
      "loopEndSeconds": 2.595793324188386,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 69,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
      }
    },
    {
      "id": "sfx-0485-0",
      "title": "485",
      "category": "sfx",
      "url": "sfx/sfx_0485.m4a",
      "previewUrl": "sfx/sfx_0485.m4a",
      "download": "sfx/sfx_0485.wav",
      "loopUrl": "sfx/sfx_0485.wav",
      "sampleRate": 9065,
      "channels": 1,
      "frames": 14616,
      "duration": 1.6123552123552123,
      "pcmPeak": 32377,
      "pcmRms": 10246.266471167928,
      "fullScaleSamples": 0,
      "sfxId": 485,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 955,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0486-0",
      "title": "486",
      "category": "sfx",
      "url": "sfx/sfx_0486.m4a",
      "previewUrl": "sfx/sfx_0486.m4a",
      "download": "sfx/sfx_0486.wav",
      "loopUrl": "sfx/sfx_0486.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 22596,
      "duration": 1.4811221814368118,
      "pcmPeak": 30517,
      "pcmRms": 5071.442852024004,
      "fullScaleSamples": 0,
      "sfxId": 486,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 31,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0487-0",
      "title": "487",
      "category": "sfx",
      "url": "sfx/sfx_0487.m4a",
      "previewUrl": "sfx/sfx_0487.m4a",
      "download": "sfx/sfx_0487.wav",
      "loopUrl": "sfx/sfx_0487.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 24388,
      "duration": 2.089623853997087,
      "pcmPeak": 32768,
      "pcmRms": 8630.07660928847,
      "fullScaleSamples": 1,
      "sfxId": 487,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 0,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0488-0",
      "title": "488",
      "category": "sfx",
      "url": "sfx/sfx_0488.m4a",
      "previewUrl": "sfx/sfx_0488.m4a",
      "download": "sfx/sfx_0488.wav",
      "loopUrl": "sfx/sfx_0488.wav",
      "sampleRate": 18013,
      "channels": 1,
      "frames": 9520,
      "duration": 0.5285071892522067,
      "pcmPeak": 31095,
      "pcmRms": 4042.693296257464,
      "fullScaleSamples": 0,
      "sfxId": 488,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 0,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 73,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0489-0",
      "title": "489",
      "category": "sfx",
      "url": "sfx/sfx_0489.m4a",
      "previewUrl": "sfx/sfx_0489.m4a",
      "download": "sfx/sfx_0489.wav",
      "loopUrl": "sfx/sfx_0489.wav",
      "sampleRate": 24742,
      "channels": 1,
      "frames": 38892,
      "duration": 1.571902028938647,
      "pcmPeak": 32693,
      "pcmRms": 9280.4533157649,
      "fullScaleSamples": 0,
      "sfxId": 489,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 71,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0490-0",
      "title": "490",
      "category": "sfx",
      "url": "sfx/sfx_0490.m4a",
      "previewUrl": "sfx/sfx_0490.m4a",
      "download": "sfx/sfx_0490.wav",
      "loopUrl": "sfx/sfx_0490.wav",
      "sampleRate": 6665,
      "channels": 1,
      "frames": 9296,
      "duration": 1.394748687171793,
      "pcmPeak": 31260,
      "pcmRms": 8833.166021514611,
      "fullScaleSamples": 0,
      "sfxId": 490,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 32,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0491-0",
      "title": "491",
      "category": "sfx",
      "url": "sfx/sfx_0491.m4a",
      "previewUrl": "sfx/sfx_0491.m4a",
      "download": "sfx/sfx_0491.wav",
      "loopUrl": "sfx/sfx_0491.wav",
      "sampleRate": 12823,
      "channels": 1,
      "frames": 21868,
      "duration": 1.7053731576074243,
      "pcmPeak": 32766,
      "pcmRms": 10151.825953366362,
      "fullScaleSamples": 0,
      "sfxId": 491,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 27,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0492-0",
      "title": "492",
      "category": "sfx",
      "url": "sfx/sfx_0492.m4a",
      "previewUrl": "sfx/sfx_0492.m4a",
      "download": "sfx/sfx_0492.wav",
      "loopUrl": "sfx/sfx_0492.wav",
      "sampleRate": 9001,
      "channels": 1,
      "frames": 23996,
      "duration": 2.6659260082213088,
      "pcmPeak": 29851,
      "pcmRms": 10726.922927487114,
      "fullScaleSamples": 0,
      "sfxId": 492,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 70,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0493-0",
      "title": "493",
      "category": "sfx",
      "url": "sfx/sfx_0493.m4a",
      "previewUrl": "sfx/sfx_0493.m4a",
      "download": "sfx/sfx_0493.wav",
      "loopUrl": "sfx/sfx_0493.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 13524,
      "duration": 1.417758674913513,
      "pcmPeak": 31110,
      "pcmRms": 6218.329905430982,
      "fullScaleSamples": 0,
      "sfxId": 493,
      "toneIndex": 0,
      "loopStartSample": 4228,
      "loopEndSample": 13524,
      "loopStartSeconds": 0.443233043295943,
      "loopEndSeconds": 1.417758674913513,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 70,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0494-0",
      "title": "494",
      "category": "sfx",
      "url": "sfx/sfx_0494.m4a",
      "previewUrl": "sfx/sfx_0494.m4a",
      "download": "sfx/sfx_0494.wav",
      "loopUrl": "sfx/sfx_0494.wav",
      "sampleRate": 9001,
      "channels": 1,
      "frames": 12348,
      "duration": 1.3718475724919454,
      "pcmPeak": 32122,
      "pcmRms": 4703.241868973923,
      "fullScaleSamples": 0,
      "sfxId": 494,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 70,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0496-0",
      "title": "496",
      "category": "sfx",
      "url": "sfx/sfx_0496.m4a",
      "previewUrl": "sfx/sfx_0496.m4a",
      "download": "sfx/sfx_0496.wav",
      "loopUrl": "sfx/sfx_0496.wav",
      "sampleRate": 9884,
      "channels": 1,
      "frames": 13020,
      "duration": 1.3172804532577904,
      "pcmPeak": 31213,
      "pcmRms": 6584.043449507884,
      "fullScaleSamples": 0,
      "sfxId": 496,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 0,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 74,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0497-0",
      "title": "497",
      "category": "sfx",
      "url": "sfx/sfx_0497.m4a",
      "previewUrl": "sfx/sfx_0497.m4a",
      "download": "sfx/sfx_0497.wav",
      "loopUrl": "sfx/sfx_0497.wav",
      "sampleRate": 13200,
      "channels": 1,
      "frames": 11732,
      "duration": 0.8887878787878788,
      "pcmPeak": 31477,
      "pcmRms": 8131.406441047726,
      "fullScaleSamples": 0,
      "sfxId": 497,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 8,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0498-0",
      "title": "498 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0498_0.m4a",
      "previewUrl": "sfx/sfx_0498_0.m4a",
      "download": "sfx/sfx_0498_0.wav",
      "loopUrl": "sfx/sfx_0498_0.wav",
      "sampleRate": 26690,
      "channels": 1,
      "frames": 27524,
      "duration": 1.0312476582989885,
      "pcmPeak": 29221,
      "pcmRms": 12166.311231652382,
      "fullScaleSamples": 0,
      "sfxId": 498,
      "toneIndex": 0,
      "loopStartSample": 1540,
      "loopEndSample": 27524,
      "loopStartSeconds": 0.057699512926189585,
      "loopEndSeconds": 1.0312476582989885,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 72,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0498-1",
      "title": "498 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0498_1.m4a",
      "previewUrl": "sfx/sfx_0498_1.m4a",
      "download": "sfx/sfx_0498_1.wav",
      "loopUrl": "sfx/sfx_0498_1.wav",
      "sampleRate": 23783,
      "channels": 1,
      "frames": 27524,
      "duration": 1.1572972291132322,
      "pcmPeak": 29221,
      "pcmRms": 12166.311231652382,
      "fullScaleSamples": 0,
      "sfxId": 498,
      "toneIndex": 1,
      "loopStartSample": 1540,
      "loopEndSample": 27524,
      "loopStartSeconds": 0.06475213387713913,
      "loopEndSeconds": 1.1572972291132322,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 72,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0499-0",
      "title": "499 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0499_0.m4a",
      "previewUrl": "sfx/sfx_0499_0.m4a",
      "download": "sfx/sfx_0499_0.wav",
      "loopUrl": "sfx/sfx_0499_0.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 10556,
      "duration": 1.2075040036604896,
      "pcmPeak": 24734,
      "pcmRms": 4969.59980526771,
      "fullScaleSamples": 0,
      "sfxId": 499,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.003202928391672386,
      "loopEndSeconds": 1.2075040036604896,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0499-1",
      "title": "499 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0499_1.m4a",
      "previewUrl": "sfx/sfx_0499_1.m4a",
      "download": "sfx/sfx_0499_1.wav",
      "loopUrl": "sfx/sfx_0499_1.wav",
      "sampleRate": 7354,
      "channels": 1,
      "frames": 10556,
      "duration": 1.4354093010606472,
      "pcmPeak": 24734,
      "pcmRms": 4969.59980526771,
      "fullScaleSamples": 0,
      "sfxId": 499,
      "toneIndex": 1,
      "loopStartSample": 28,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.003807451726951319,
      "loopEndSeconds": 1.4354093010606472,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0500-0",
      "title": "Unidentified SFX 0500 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0500_0.m4a",
      "previewUrl": "sfx/sfx_0500_0.m4a",
      "download": "sfx/sfx_0500_0.wav",
      "loopUrl": "sfx/sfx_0500_0.wav",
      "sampleRate": 6363,
      "channels": 1,
      "frames": 14756,
      "duration": 2.319031903190319,
      "pcmPeak": 28672,
      "pcmRms": 10519.64065105608,
      "fullScaleSamples": 0,
      "sfxId": 500,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0500-1",
      "title": "Unidentified SFX 0500 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0500_1.m4a",
      "previewUrl": "sfx/sfx_0500_1.m4a",
      "download": "sfx/sfx_0500_1.wav",
      "loopUrl": "sfx/sfx_0500_1.wav",
      "sampleRate": 4005,
      "channels": 1,
      "frames": 14756,
      "duration": 3.684394506866417,
      "pcmPeak": 28672,
      "pcmRms": 10519.64065105608,
      "fullScaleSamples": 0,
      "sfxId": 500,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0501-0",
      "title": "Unidentified SFX 0501",
      "category": "sfx",
      "url": "sfx/sfx_0501.m4a",
      "previewUrl": "sfx/sfx_0501.m4a",
      "download": "sfx/sfx_0501.wav",
      "loopUrl": "sfx/sfx_0501.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 9800,
      "duration": 0.7867062695673116,
      "pcmPeak": 32437,
      "pcmRms": 11001.409610451688,
      "fullScaleSamples": 0,
      "sfxId": 501,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 22,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 662,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0512-0",
      "title": "Unidentified SFX 0512",
      "category": "sfx",
      "url": "sfx/sfx_0512.m4a",
      "previewUrl": "sfx/sfx_0512.m4a",
      "download": "sfx/sfx_0512.wav",
      "loopUrl": "sfx/sfx_0512.wav",
      "sampleRate": 10788,
      "channels": 1,
      "frames": 18564,
      "duration": 1.720800889877642,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 512,
      "toneIndex": 0,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.005190952910641453,
      "loopEndSeconds": 1.720800889877642,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 958,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0513-0",
      "title": "Unidentified SFX 0513",
      "category": "sfx",
      "url": "sfx/sfx_0513.m4a",
      "previewUrl": "sfx/sfx_0513.m4a",
      "download": "sfx/sfx_0513.wav",
      "loopUrl": "sfx/sfx_0513.wav",
      "sampleRate": 10551,
      "channels": 1,
      "frames": 18564,
      "duration": 1.7594540801819734,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 513,
      "toneIndex": 0,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.00530755378637096,
      "loopEndSeconds": 1.7594540801819734,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 524,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0514-0",
      "title": "Unidentified SFX 0514",
      "category": "sfx",
      "url": "sfx/sfx_0514.m4a",
      "previewUrl": "sfx/sfx_0514.m4a",
      "download": "sfx/sfx_0514.wav",
      "loopUrl": "sfx/sfx_0514.wav",
      "sampleRate": 14815,
      "channels": 1,
      "frames": 18564,
      "duration": 1.2530543368207898,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 514,
      "toneIndex": 0,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.0037799527505906175,
      "loopEndSeconds": 1.2530543368207898,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 606,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0515-0",
      "title": "Unidentified SFX 0515",
      "category": "sfx",
      "url": "sfx/sfx_0515.m4a",
      "previewUrl": "sfx/sfx_0515.m4a",
      "download": "sfx/sfx_0515.wav",
      "loopUrl": "sfx/sfx_0515.wav",
      "sampleRate": 10788,
      "channels": 1,
      "frames": 5320,
      "duration": 0.4931405265109381,
      "pcmPeak": 10240,
      "pcmRms": 578.0456052981558,
      "fullScaleSamples": 0,
      "sfxId": 515,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 5320,
      "loopStartSeconds": 0.0025954764553207266,
      "loopEndSeconds": 0.4931405265109381,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 959,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0516-0",
      "title": "Unidentified SFX 0516",
      "category": "sfx",
      "url": "sfx/sfx_0516.m4a",
      "previewUrl": "sfx/sfx_0516.m4a",
      "download": "sfx/sfx_0516.wav",
      "loopUrl": "sfx/sfx_0516.wav",
      "sampleRate": 14395,
      "channels": 1,
      "frames": 18564,
      "duration": 1.2896144494616186,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 516,
      "toneIndex": 0,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.003890239666550886,
      "loopEndSeconds": 1.2896144494616186,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 1,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 680,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0517-0",
      "title": "Unidentified SFX 0517",
      "category": "sfx",
      "url": "sfx/sfx_0517.m4a",
      "previewUrl": "sfx/sfx_0517.m4a",
      "download": "sfx/sfx_0517.wav",
      "loopUrl": "sfx/sfx_0517.wav",
      "sampleRate": 14395,
      "channels": 1,
      "frames": 3864,
      "duration": 0.26842653699201113,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 517,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 2,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 518,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0518-0",
      "title": "Unidentified SFX 0518",
      "category": "sfx",
      "url": "sfx/sfx_0518.m4a",
      "previewUrl": "sfx/sfx_0518.m4a",
      "download": "sfx/sfx_0518.wav",
      "loopUrl": "sfx/sfx_0518.wav",
      "sampleRate": 12102,
      "channels": 1,
      "frames": 3864,
      "duration": 0.31928606841844326,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 518,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 3,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 522,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0519-0",
      "title": "Unidentified SFX 0519",
      "category": "sfx",
      "url": "sfx/sfx_0519.m4a",
      "previewUrl": "sfx/sfx_0519.m4a",
      "download": "sfx/sfx_0519.wav",
      "loopUrl": "sfx/sfx_0519.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 14840,
      "duration": 1.191298065344786,
      "pcmPeak": 31452,
      "pcmRms": 6637.942782191602,
      "fullScaleSamples": 0,
      "sfxId": 519,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 3,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 526,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0520-0",
      "title": "Unidentified SFX 0520",
      "category": "sfx",
      "url": "sfx/sfx_0520.m4a",
      "previewUrl": "sfx/sfx_0520.m4a",
      "download": "sfx/sfx_0520.wav",
      "loopUrl": "sfx/sfx_0520.wav",
      "sampleRate": 12102,
      "channels": 1,
      "frames": 19628,
      "duration": 1.6218806808791935,
      "pcmPeak": 31066,
      "pcmRms": 11247.34179350891,
      "fullScaleSamples": 0,
      "sfxId": 520,
      "toneIndex": 0,
      "loopStartSample": 8596,
      "loopEndSample": 19628,
      "loopStartSeconds": 0.7102958188729136,
      "loopEndSeconds": 1.6218806808791935,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 686,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0521-0",
      "title": "Unidentified SFX 0521",
      "category": "sfx",
      "url": "sfx/sfx_0521.m4a",
      "previewUrl": "sfx/sfx_0521.m4a",
      "download": "sfx/sfx_0521.wav",
      "loopUrl": "sfx/sfx_0521.wav",
      "sampleRate": 10476,
      "channels": 1,
      "frames": 6216,
      "duration": 0.5933562428407789,
      "pcmPeak": 30160,
      "pcmRms": 6669.594182123447,
      "fullScaleSamples": 0,
      "sfxId": 521,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 529,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0522-0",
      "title": "Unidentified SFX 0522",
      "category": "sfx",
      "url": "sfx/sfx_0522.m4a",
      "previewUrl": "sfx/sfx_0522.m4a",
      "download": "sfx/sfx_0522.wav",
      "loopUrl": "sfx/sfx_0522.wav",
      "sampleRate": 13587,
      "channels": 1,
      "frames": 3864,
      "duration": 0.28438948995363217,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 522,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 561,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0523-0",
      "title": "Unidentified SFX 0523",
      "category": "sfx",
      "url": "sfx/sfx_0523.m4a",
      "previewUrl": "sfx/sfx_0523.m4a",
      "download": "sfx/sfx_0523.wav",
      "loopUrl": "sfx/sfx_0523.wav",
      "sampleRate": 22857,
      "channels": 1,
      "frames": 15008,
      "duration": 0.6566041037756486,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 523,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 577,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0524-0",
      "title": "Unidentified SFX 0524",
      "category": "sfx",
      "url": "sfx/sfx_0524.m4a",
      "previewUrl": "sfx/sfx_0524.m4a",
      "download": "sfx/sfx_0524.wav",
      "loopUrl": "sfx/sfx_0524.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 15008,
      "duration": 0.983744100681699,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 524,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 11,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 536,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0525-0",
      "title": "Unidentified SFX 0525",
      "category": "sfx",
      "url": "sfx/sfx_0525.m4a",
      "previewUrl": "sfx/sfx_0525.m4a",
      "download": "sfx/sfx_0525.wav",
      "loopUrl": "sfx/sfx_0525.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 4648,
      "duration": 0.4095875925273176,
      "pcmPeak": 31516,
      "pcmRms": 5473.9030625082005,
      "fullScaleSamples": 0,
      "sfxId": 525,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 535,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0526-0",
      "title": "Unidentified SFX 0526",
      "category": "sfx",
      "url": "sfx/sfx_0526.m4a",
      "previewUrl": "sfx/sfx_0526.m4a",
      "download": "sfx/sfx_0526.wav",
      "loopUrl": "sfx/sfx_0526.wav",
      "sampleRate": 13200,
      "channels": 1,
      "frames": 11424,
      "duration": 0.8654545454545455,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 526,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 73,
        "SeqNum": -1,
        "RefSfxId": 533,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0527-0",
      "title": "Unidentified SFX 0527",
      "category": "sfx",
      "url": "sfx/sfx_0527.m4a",
      "previewUrl": "sfx/sfx_0527.m4a",
      "download": "sfx/sfx_0527.wav",
      "loopUrl": "sfx/sfx_0527.wav",
      "sampleRate": 10896,
      "channels": 1,
      "frames": 8736,
      "duration": 0.801762114537445,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 527,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 4,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 74,
        "SeqNum": -1,
        "RefSfxId": 534,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0528-0",
      "title": "Unidentified SFX 0528",
      "category": "sfx",
      "url": "sfx/sfx_0528.m4a",
      "previewUrl": "sfx/sfx_0528.m4a",
      "download": "sfx/sfx_0528.wav",
      "loopUrl": "sfx/sfx_0528.wav",
      "sampleRate": 13200,
      "channels": 1,
      "frames": 9016,
      "duration": 0.683030303030303,
      "pcmPeak": 25914,
      "pcmRms": 3182.4057171444615,
      "fullScaleSamples": 0,
      "sfxId": 528,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0529-0",
      "title": "Unidentified SFX 0529",
      "category": "sfx",
      "url": "sfx/sfx_0529.m4a",
      "previewUrl": "sfx/sfx_0529.m4a",
      "download": "sfx/sfx_0529.wav",
      "loopUrl": "sfx/sfx_0529.wav",
      "sampleRate": 13986,
      "channels": 1,
      "frames": 10080,
      "duration": 0.7207207207207207,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 529,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 539,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0530-0",
      "title": "Unidentified SFX 0530",
      "category": "sfx",
      "url": "sfx/sfx_0530.m4a",
      "previewUrl": "sfx/sfx_0530.m4a",
      "download": "sfx/sfx_0530.wav",
      "loopUrl": "sfx/sfx_0530.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 4340,
      "duration": 0.33479904343130445,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 530,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 545,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0531-0",
      "title": "Unidentified SFX 0531",
      "category": "sfx",
      "url": "sfx/sfx_0531.m4a",
      "previewUrl": "sfx/sfx_0531.m4a",
      "download": "sfx/sfx_0531.wav",
      "loopUrl": "sfx/sfx_0531.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 12096,
      "duration": 0.8965977318212142,
      "pcmPeak": 31735,
      "pcmRms": 4355.544513814787,
      "fullScaleSamples": 0,
      "sfxId": 531,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 546,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0532-0",
      "title": "Unidentified SFX 0532",
      "category": "sfx",
      "url": "sfx/sfx_0532.m4a",
      "previewUrl": "sfx/sfx_0532.m4a",
      "download": "sfx/sfx_0532.wav",
      "loopUrl": "sfx/sfx_0532.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 6916,
      "duration": 0.4840764331210191,
      "pcmPeak": 31594,
      "pcmRms": 4176.966890441694,
      "fullScaleSamples": 0,
      "sfxId": 532,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 551,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0533-0",
      "title": "Unidentified SFX 0533",
      "category": "sfx",
      "url": "sfx/sfx_0533.m4a",
      "previewUrl": "sfx/sfx_0533.m4a",
      "download": "sfx/sfx_0533.wav",
      "loopUrl": "sfx/sfx_0533.wav",
      "sampleRate": 14815,
      "channels": 1,
      "frames": 14840,
      "duration": 1.0016874789065138,
      "pcmPeak": 31452,
      "pcmRms": 6637.942782191602,
      "fullScaleSamples": 0,
      "sfxId": 533,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 541,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0534-0",
      "title": "Unidentified SFX 0534",
      "category": "sfx",
      "url": "sfx/sfx_0534.m4a",
      "previewUrl": "sfx/sfx_0534.m4a",
      "download": "sfx/sfx_0534.wav",
      "loopUrl": "sfx/sfx_0534.wav",
      "sampleRate": 14556,
      "channels": 1,
      "frames": 12208,
      "duration": 0.8386919483374553,
      "pcmPeak": 31119,
      "pcmRms": 4564.6331941263425,
      "fullScaleSamples": 0,
      "sfxId": 534,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 540,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0535-0",
      "title": "Unidentified SFX 0535",
      "category": "sfx",
      "url": "sfx/sfx_0535.m4a",
      "previewUrl": "sfx/sfx_0535.m4a",
      "download": "sfx/sfx_0535.wav",
      "loopUrl": "sfx/sfx_0535.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 4648,
      "duration": 0.32533072023517884,
      "pcmPeak": 31516,
      "pcmRms": 5473.9030625082005,
      "fullScaleSamples": 0,
      "sfxId": 535,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 550,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0536-0",
      "title": "Unidentified SFX 0536",
      "category": "sfx",
      "url": "sfx/sfx_0536.m4a",
      "previewUrl": "sfx/sfx_0536.m4a",
      "download": "sfx/sfx_0536.wav",
      "loopUrl": "sfx/sfx_0536.wav",
      "sampleRate": 20360,
      "channels": 1,
      "frames": 15008,
      "duration": 0.7371316306483301,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 536,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 615,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0537-0",
      "title": "Unidentified SFX 0537",
      "category": "sfx",
      "url": "sfx/sfx_0537.m4a",
      "previewUrl": "sfx/sfx_0537.m4a",
      "download": "sfx/sfx_0537.wav",
      "loopUrl": "sfx/sfx_0537.wav",
      "sampleRate": 10110,
      "channels": 1,
      "frames": 9520,
      "duration": 0.9416419386745796,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 537,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 548,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0538-0",
      "title": "Unidentified SFX 0538 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0538_0.m4a",
      "previewUrl": "sfx/sfx_0538_0.m4a",
      "download": "sfx/sfx_0538_0.wav",
      "loopUrl": "sfx/sfx_0538_0.wav",
      "sampleRate": 21339,
      "channels": 1,
      "frames": 15344,
      "duration": 0.7190589999531375,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 538,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.0065607572988424945,
      "loopEndSeconds": 0.7190589999531375,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 655,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0538-1",
      "title": "Unidentified SFX 0538 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0538_1.m4a",
      "previewUrl": "sfx/sfx_0538_1.m4a",
      "download": "sfx/sfx_0538_1.wav",
      "loopUrl": "sfx/sfx_0538_1.wav",
      "sampleRate": 17948,
      "channels": 1,
      "frames": 15344,
      "duration": 0.8549141965678627,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 538,
      "toneIndex": 1,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.0078003120124804995,
      "loopEndSeconds": 0.8549141965678627,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 5,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 655,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0539-0",
      "title": "Unidentified SFX 0539",
      "category": "sfx",
      "url": "sfx/sfx_0539.m4a",
      "previewUrl": "sfx/sfx_0539.m4a",
      "download": "sfx/sfx_0539.wav",
      "loopUrl": "sfx/sfx_0539.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 10080,
      "duration": 0.809183591554949,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 539,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 8,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 542,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0540-0",
      "title": "Unidentified SFX 0540",
      "category": "sfx",
      "url": "sfx/sfx_0540.m4a",
      "previewUrl": "sfx/sfx_0540.m4a",
      "download": "sfx/sfx_0540.wav",
      "loopUrl": "sfx/sfx_0540.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 12208,
      "duration": 0.9800112386609938,
      "pcmPeak": 31119,
      "pcmRms": 4564.6331941263425,
      "fullScaleSamples": 0,
      "sfxId": 540,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 8,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 544,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0541-0",
      "title": "Unidentified SFX 0541",
      "category": "sfx",
      "url": "sfx/sfx_0541.m4a",
      "previewUrl": "sfx/sfx_0541.m4a",
      "download": "sfx/sfx_0541.wav",
      "loopUrl": "sfx/sfx_0541.wav",
      "sampleRate": 9335,
      "channels": 1,
      "frames": 14840,
      "duration": 1.5897161221210498,
      "pcmPeak": 31452,
      "pcmRms": 6637.942782191602,
      "fullScaleSamples": 0,
      "sfxId": 541,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 553,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0542-0",
      "title": "Unidentified SFX 0542",
      "category": "sfx",
      "url": "sfx/sfx_0542.m4a",
      "previewUrl": "sfx/sfx_0542.m4a",
      "download": "sfx/sfx_0542.wav",
      "loopUrl": "sfx/sfx_0542.wav",
      "sampleRate": 11757,
      "channels": 1,
      "frames": 10080,
      "duration": 0.8573615718295483,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 542,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 557,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0543-0",
      "title": "Unidentified SFX 0543",
      "category": "sfx",
      "url": "sfx/sfx_0543.m4a",
      "previewUrl": "sfx/sfx_0543.m4a",
      "download": "sfx/sfx_0543.wav",
      "loopUrl": "sfx/sfx_0543.wav",
      "sampleRate": 7138,
      "channels": 1,
      "frames": 7448,
      "duration": 1.0434295320818157,
      "pcmPeak": 32304,
      "pcmRms": 10965.463760639686,
      "fullScaleSamples": 0,
      "sfxId": 543,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0544-0",
      "title": "Unidentified SFX 0544",
      "category": "sfx",
      "url": "sfx/sfx_0544.m4a",
      "previewUrl": "sfx/sfx_0544.m4a",
      "download": "sfx/sfx_0544.wav",
      "loopUrl": "sfx/sfx_0544.wav",
      "sampleRate": 12242,
      "channels": 1,
      "frames": 12208,
      "duration": 0.9972226760333279,
      "pcmPeak": 31119,
      "pcmRms": 4564.6331941263425,
      "fullScaleSamples": 0,
      "sfxId": 544,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 9,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 549,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0545-0",
      "title": "Unidentified SFX 0545",
      "category": "sfx",
      "url": "sfx/sfx_0545.m4a",
      "previewUrl": "sfx/sfx_0545.m4a",
      "download": "sfx/sfx_0545.wav",
      "loopUrl": "sfx/sfx_0545.wav",
      "sampleRate": 11553,
      "channels": 1,
      "frames": 4340,
      "duration": 0.3756600017311521,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 545,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 10,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 588,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0546-0",
      "title": "Unidentified SFX 0546",
      "category": "sfx",
      "url": "sfx/sfx_0546.m4a",
      "previewUrl": "sfx/sfx_0546.m4a",
      "download": "sfx/sfx_0546.wav",
      "loopUrl": "sfx/sfx_0546.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 12096,
      "duration": 0.9496741775928398,
      "pcmPeak": 31735,
      "pcmRms": 4355.544513814787,
      "fullScaleSamples": 0,
      "sfxId": 546,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 10,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 587,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0547-0",
      "title": "Unidentified SFX 0547",
      "category": "sfx",
      "url": "sfx/sfx_0547.m4a",
      "previewUrl": "sfx/sfx_0547.m4a",
      "download": "sfx/sfx_0547.wav",
      "loopUrl": "sfx/sfx_0547.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 2548,
      "duration": 0.20596556462695012,
      "pcmPeak": 16384,
      "pcmRms": 1688.4880981790507,
      "fullScaleSamples": 0,
      "sfxId": 547,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 10,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 603,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0548-0",
      "title": "Unidentified SFX 0548",
      "category": "sfx",
      "url": "sfx/sfx_0548.m4a",
      "previewUrl": "sfx/sfx_0548.m4a",
      "download": "sfx/sfx_0548.wav",
      "loopUrl": "sfx/sfx_0548.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 9520,
      "duration": 0.9980081769577523,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 548,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 10,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 554,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0549-0",
      "title": "Unidentified SFX 0549",
      "category": "sfx",
      "url": "sfx/sfx_0549.m4a",
      "previewUrl": "sfx/sfx_0549.m4a",
      "download": "sfx/sfx_0549.wav",
      "loopUrl": "sfx/sfx_0549.wav",
      "sampleRate": 8559,
      "channels": 1,
      "frames": 5376,
      "duration": 0.6281107606028742,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 549,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 10,
        "ProgramNumber": 0,
        "ToneNumber": 11,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 555,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0550-0",
      "title": "Unidentified SFX 0550",
      "category": "sfx",
      "url": "sfx/sfx_0550.m4a",
      "previewUrl": "sfx/sfx_0550.m4a",
      "download": "sfx/sfx_0550.wav",
      "loopUrl": "sfx/sfx_0550.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 4648,
      "duration": 0.32533072023517884,
      "pcmPeak": 31516,
      "pcmRms": 5473.9030625082005,
      "fullScaleSamples": 0,
      "sfxId": 550,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 10,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 556,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0551-0",
      "title": "Unidentified SFX 0551",
      "category": "sfx",
      "url": "sfx/sfx_0551.m4a",
      "previewUrl": "sfx/sfx_0551.m4a",
      "download": "sfx/sfx_0551.wav",
      "loopUrl": "sfx/sfx_0551.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 6916,
      "duration": 0.5126380549996293,
      "pcmPeak": 31594,
      "pcmRms": 4176.966890441694,
      "fullScaleSamples": 0,
      "sfxId": 551,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 10,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 73,
        "SeqNum": -1,
        "RefSfxId": 590,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0552-0",
      "title": "Unidentified SFX 0552",
      "category": "sfx",
      "url": "sfx/sfx_0552.m4a",
      "previewUrl": "sfx/sfx_0552.m4a",
      "download": "sfx/sfx_0552.wav",
      "loopUrl": "sfx/sfx_0552.wav",
      "sampleRate": 8021,
      "channels": 1,
      "frames": 11704,
      "duration": 1.4591696795910734,
      "pcmPeak": 32767,
      "pcmRms": 12381.779955753256,
      "fullScaleSamples": 1,
      "sfxId": 552,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 564,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0553-0",
      "title": "Unidentified SFX 0553",
      "category": "sfx",
      "url": "sfx/sfx_0553.m4a",
      "previewUrl": "sfx/sfx_0553.m4a",
      "download": "sfx/sfx_0553.wav",
      "loopUrl": "sfx/sfx_0553.wav",
      "sampleRate": 10174,
      "channels": 1,
      "frames": 11424,
      "duration": 1.1228621977589934,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 553,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 559,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0554-0",
      "title": "Unidentified SFX 0554",
      "category": "sfx",
      "url": "sfx/sfx_0554.m4a",
      "previewUrl": "sfx/sfx_0554.m4a",
      "download": "sfx/sfx_0554.wav",
      "loopUrl": "sfx/sfx_0554.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 2632,
      "duration": 0.2759199077471433,
      "pcmPeak": 32751,
      "pcmRms": 12433.008633506657,
      "fullScaleSamples": 0,
      "sfxId": 554,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 570,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0555-0",
      "title": "Unidentified SFX 0555",
      "category": "sfx",
      "url": "sfx/sfx_0555.m4a",
      "previewUrl": "sfx/sfx_0555.m4a",
      "download": "sfx/sfx_0555.wav",
      "loopUrl": "sfx/sfx_0555.wav",
      "sampleRate": 9065,
      "channels": 1,
      "frames": 5376,
      "duration": 0.593050193050193,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 555,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 560,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0556-0",
      "title": "Unidentified SFX 0556",
      "category": "sfx",
      "url": "sfx/sfx_0556.m4a",
      "previewUrl": "sfx/sfx_0556.m4a",
      "download": "sfx/sfx_0556.wav",
      "loopUrl": "sfx/sfx_0556.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 4648,
      "duration": 0.487262815808785,
      "pcmPeak": 31516,
      "pcmRms": 5473.9030625082005,
      "fullScaleSamples": 0,
      "sfxId": 556,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 73,
        "SeqNum": -1,
        "RefSfxId": 572,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0557-0",
      "title": "Unidentified SFX 0557",
      "category": "sfx",
      "url": "sfx/sfx_0557.m4a",
      "previewUrl": "sfx/sfx_0557.m4a",
      "download": "sfx/sfx_0557.wav",
      "loopUrl": "sfx/sfx_0557.wav",
      "sampleRate": 7569,
      "channels": 1,
      "frames": 6216,
      "duration": 0.8212445501387238,
      "pcmPeak": 30160,
      "pcmRms": 6669.594182123447,
      "fullScaleSamples": 0,
      "sfxId": 557,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 11,
        "ProgramNumber": 0,
        "ToneNumber": 15,
        "Note": 75,
        "SeqNum": -1,
        "RefSfxId": 565,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0558-0",
      "title": "Unidentified SFX 0558",
      "category": "sfx",
      "url": "sfx/sfx_0558.m4a",
      "previewUrl": "sfx/sfx_0558.m4a",
      "download": "sfx/sfx_0558.wav",
      "loopUrl": "sfx/sfx_0558.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 8064,
      "duration": 0.5977318212141428,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 558,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 833,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0559-0",
      "title": "Unidentified SFX 0559",
      "category": "sfx",
      "url": "sfx/sfx_0559.m4a",
      "previewUrl": "sfx/sfx_0559.m4a",
      "download": "sfx/sfx_0559.wav",
      "loopUrl": "sfx/sfx_0559.wav",
      "sampleRate": 10476,
      "channels": 1,
      "frames": 11424,
      "duration": 1.09049255441008,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 559,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 569,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0560-0",
      "title": "Unidentified SFX 0560",
      "category": "sfx",
      "url": "sfx/sfx_0560.m4a",
      "previewUrl": "sfx/sfx_0560.m4a",
      "download": "sfx/sfx_0560.wav",
      "loopUrl": "sfx/sfx_0560.wav",
      "sampleRate": 9162,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5867714472822528,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 560,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 12,
        "ProgramNumber": 0,
        "ToneNumber": 15,
        "Note": 74,
        "SeqNum": -1,
        "RefSfxId": 574,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0561-0",
      "title": "Unidentified SFX 0561",
      "category": "sfx",
      "url": "sfx/sfx_0561.m4a",
      "previewUrl": "sfx/sfx_0561.m4a",
      "download": "sfx/sfx_0561.wav",
      "loopUrl": "sfx/sfx_0561.wav",
      "sampleRate": 10174,
      "channels": 1,
      "frames": 3864,
      "duration": 0.3797916257126007,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 561,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 13,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 608,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0562-0",
      "title": "Unidentified SFX 0562",
      "category": "sfx",
      "url": "sfx/sfx_0562.m4a",
      "previewUrl": "sfx/sfx_0562.m4a",
      "download": "sfx/sfx_0562.wav",
      "loopUrl": "sfx/sfx_0562.wav",
      "sampleRate": 12823,
      "channels": 1,
      "frames": 36260,
      "duration": 2.8277314201044996,
      "pcmPeak": 31739,
      "pcmRms": 13167.274155506366,
      "fullScaleSamples": 0,
      "sfxId": 562,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 13,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0563-0",
      "title": "Unidentified SFX 0563",
      "category": "sfx",
      "url": "sfx/sfx_0563.m4a",
      "previewUrl": "sfx/sfx_0563.m4a",
      "download": "sfx/sfx_0563.wav",
      "loopUrl": "sfx/sfx_0563.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 21672,
      "duration": 1.4316290130796672,
      "pcmPeak": 28672,
      "pcmRms": 5836.198037794835,
      "fullScaleSamples": 0,
      "sfxId": 563,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 13,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 843,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0564-0",
      "title": "Unidentified SFX 0564",
      "category": "sfx",
      "url": "sfx/sfx_0564.m4a",
      "previewUrl": "sfx/sfx_0564.m4a",
      "download": "sfx/sfx_0564.wav",
      "loopUrl": "sfx/sfx_0564.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 14616,
      "duration": 1.6296131118296353,
      "pcmPeak": 32748,
      "pcmRms": 12418.55741158909,
      "fullScaleSamples": 0,
      "sfxId": 564,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 13,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 957,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0565-0",
      "title": "Unidentified SFX 0565",
      "category": "sfx",
      "url": "sfx/sfx_0565.m4a",
      "previewUrl": "sfx/sfx_0565.m4a",
      "download": "sfx/sfx_0565.wav",
      "loopUrl": "sfx/sfx_0565.wav",
      "sampleRate": 7849,
      "channels": 1,
      "frames": 6216,
      "duration": 0.7919480188559052,
      "pcmPeak": 30160,
      "pcmRms": 6669.594182123447,
      "fullScaleSamples": 0,
      "sfxId": 565,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 579,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0566-0",
      "title": "Unidentified SFX 0566",
      "category": "sfx",
      "url": "sfx/sfx_0566.m4a",
      "previewUrl": "sfx/sfx_0566.m4a",
      "download": "sfx/sfx_0566.wav",
      "loopUrl": "sfx/sfx_0566.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 5404,
      "duration": 0.4901587301587302,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 566,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 693,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0567-0",
      "title": "Unidentified SFX 0567",
      "category": "sfx",
      "url": "sfx/sfx_0567.m4a",
      "previewUrl": "sfx/sfx_0567.m4a",
      "download": "sfx/sfx_0567.wav",
      "loopUrl": "sfx/sfx_0567.wav",
      "sampleRate": 16516,
      "channels": 1,
      "frames": 12012,
      "duration": 0.7272947444901914,
      "pcmPeak": 28672,
      "pcmRms": 7192.158797473949,
      "fullScaleSamples": 0,
      "sfxId": 567,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 855,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0568-0",
      "title": "Unidentified SFX 0568",
      "category": "sfx",
      "url": "sfx/sfx_0568.m4a",
      "previewUrl": "sfx/sfx_0568.m4a",
      "download": "sfx/sfx_0568.wav",
      "loopUrl": "sfx/sfx_0568.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 9660,
      "duration": 0.7808584592999758,
      "pcmPeak": 31605,
      "pcmRms": 10875.139596024632,
      "fullScaleSamples": 0,
      "sfxId": 568,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 582,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0569-0",
      "title": "Unidentified SFX 0569",
      "category": "sfx",
      "url": "sfx/sfx_0569.m4a",
      "previewUrl": "sfx/sfx_0569.m4a",
      "download": "sfx/sfx_0569.wav",
      "loopUrl": "sfx/sfx_0569.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 11424,
      "duration": 1.163458600672166,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 569,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 594,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0570-0",
      "title": "Unidentified SFX 0570",
      "category": "sfx",
      "url": "sfx/sfx_0570.m4a",
      "previewUrl": "sfx/sfx_0570.m4a",
      "download": "sfx/sfx_0570.wav",
      "loopUrl": "sfx/sfx_0570.wav",
      "sampleRate": 9335,
      "channels": 1,
      "frames": 9520,
      "duration": 1.0198178896625603,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 570,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 583,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0571-0",
      "title": "Unidentified SFX 0571",
      "category": "sfx",
      "url": "sfx/sfx_0571.m4a",
      "previewUrl": "sfx/sfx_0571.m4a",
      "download": "sfx/sfx_0571.wav",
      "loopUrl": "sfx/sfx_0571.wav",
      "sampleRate": 7569,
      "channels": 1,
      "frames": 7000,
      "duration": 0.9248249438499141,
      "pcmPeak": 31170,
      "pcmRms": 5149.4290160865685,
      "fullScaleSamples": 0,
      "sfxId": 571,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 584,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0572-0",
      "title": "Unidentified SFX 0572",
      "category": "sfx",
      "url": "sfx/sfx_0572.m4a",
      "previewUrl": "sfx/sfx_0572.m4a",
      "download": "sfx/sfx_0572.wav",
      "loopUrl": "sfx/sfx_0572.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 4648,
      "duration": 0.5014023732470334,
      "pcmPeak": 31516,
      "pcmRms": 5473.9030625082005,
      "fullScaleSamples": 0,
      "sfxId": 572,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 589,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0573-0",
      "title": "Unidentified SFX 0573",
      "category": "sfx",
      "url": "sfx/sfx_0573.m4a",
      "previewUrl": "sfx/sfx_0573.m4a",
      "download": "sfx/sfx_0573.wav",
      "loopUrl": "sfx/sfx_0573.wav",
      "sampleRate": 10110,
      "channels": 1,
      "frames": 4676,
      "duration": 0.4625123639960435,
      "pcmPeak": 31680,
      "pcmRms": 7169.3732492007875,
      "fullScaleSamples": 0,
      "sfxId": 573,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 695,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0574-0",
      "title": "Unidentified SFX 0574",
      "category": "sfx",
      "url": "sfx/sfx_0574.m4a",
      "previewUrl": "sfx/sfx_0574.m4a",
      "download": "sfx/sfx_0574.wav",
      "loopUrl": "sfx/sfx_0574.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 5376,
      "duration": 0.6149622512010982,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 574,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 73,
        "SeqNum": -1,
        "RefSfxId": 597,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0575-0",
      "title": "Unidentified SFX 0575",
      "category": "sfx",
      "url": "sfx/sfx_0575.m4a",
      "previewUrl": "sfx/sfx_0575.m4a",
      "download": "sfx/sfx_0575.wav",
      "loopUrl": "sfx/sfx_0575.wav",
      "sampleRate": 9604,
      "channels": 1,
      "frames": 15036,
      "duration": 1.565597667638484,
      "pcmPeak": 32570,
      "pcmRms": 2607.7224732078394,
      "fullScaleSamples": 0,
      "sfxId": 575,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 74,
        "SeqNum": -1,
        "RefSfxId": 654,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0576-0",
      "title": "Unidentified SFX 0576",
      "category": "sfx",
      "url": "sfx/sfx_0576.m4a",
      "previewUrl": "sfx/sfx_0576.m4a",
      "download": "sfx/sfx_0576.wav",
      "loopUrl": "sfx/sfx_0576.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 7756,
      "duration": 0.7898971382014461,
      "pcmPeak": 32665,
      "pcmRms": 7437.38345112178,
      "fullScaleSamples": 0,
      "sfxId": 576,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 631,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0577-0",
      "title": "Unidentified SFX 0577",
      "category": "sfx",
      "url": "sfx/sfx_0577.m4a",
      "previewUrl": "sfx/sfx_0577.m4a",
      "download": "sfx/sfx_0577.wav",
      "loopUrl": "sfx/sfx_0577.wav",
      "sampleRate": 7795,
      "channels": 1,
      "frames": 8036,
      "duration": 1.0309172546504168,
      "pcmPeak": 32715,
      "pcmRms": 12358.868301849645,
      "fullScaleSamples": 0,
      "sfxId": 577,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 1,
        "ToneNumber": 3,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 591,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0578-0",
      "title": "Unidentified SFX 0578",
      "category": "sfx",
      "url": "sfx/sfx_0578.m4a",
      "previewUrl": "sfx/sfx_0578.m4a",
      "download": "sfx/sfx_0578.wav",
      "loopUrl": "sfx/sfx_0578.wav",
      "sampleRate": 18336,
      "channels": 1,
      "frames": 6384,
      "duration": 0.3481675392670157,
      "pcmPeak": 30722,
      "pcmRms": 10351.359752449147,
      "fullScaleSamples": 0,
      "sfxId": 578,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 14,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0579-0",
      "title": "Unidentified SFX 0579",
      "category": "sfx",
      "url": "sfx/sfx_0579.m4a",
      "previewUrl": "sfx/sfx_0579.m4a",
      "download": "sfx/sfx_0579.wav",
      "loopUrl": "sfx/sfx_0579.wav",
      "sampleRate": 8312,
      "channels": 1,
      "frames": 6216,
      "duration": 0.7478344562078922,
      "pcmPeak": 30160,
      "pcmRms": 6669.594182123447,
      "fullScaleSamples": 0,
      "sfxId": 579,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 592,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0580-0",
      "title": "Unidentified SFX 0580",
      "category": "sfx",
      "url": "sfx/sfx_0580.m4a",
      "previewUrl": "sfx/sfx_0580.m4a",
      "download": "sfx/sfx_0580.wav",
      "loopUrl": "sfx/sfx_0580.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 4396,
      "duration": 0.35534718292781503,
      "pcmPeak": 18499,
      "pcmRms": 1999.5905128457637,
      "fullScaleSamples": 0,
      "sfxId": 580,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 593,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0581-0",
      "title": "Unidentified SFX 0581 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0581_0.m4a",
      "previewUrl": "sfx/sfx_0581_0.m4a",
      "download": "sfx/sfx_0581_0.wav",
      "loopUrl": "sfx/sfx_0581_0.wav",
      "sampleRate": 7354,
      "channels": 1,
      "frames": 12516,
      "duration": 1.7019309219472396,
      "pcmPeak": 30859,
      "pcmRms": 7696.021025522192,
      "fullScaleSamples": 0,
      "sfxId": 581,
      "toneIndex": 0,
      "loopStartSample": 5124,
      "loopEndSample": 12516,
      "loopStartSeconds": 0.6967636660320914,
      "loopEndSeconds": 1.7019309219472396,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0581-1",
      "title": "Unidentified SFX 0581 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0581_1.m4a",
      "previewUrl": "sfx/sfx_0581_1.m4a",
      "download": "sfx/sfx_0581_1.wav",
      "loopUrl": "sfx/sfx_0581_1.wav",
      "sampleRate": 8161,
      "channels": 1,
      "frames": 12516,
      "duration": 1.5336355838745253,
      "pcmPeak": 30859,
      "pcmRms": 7696.021025522192,
      "fullScaleSamples": 0,
      "sfxId": 581,
      "toneIndex": 1,
      "loopStartSample": 5124,
      "loopEndSample": 12516,
      "loopStartSeconds": 0.6278642323244701,
      "loopEndSeconds": 1.5336355838745253,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0582-0",
      "title": "Unidentified SFX 0582",
      "category": "sfx",
      "url": "sfx/sfx_0582.m4a",
      "previewUrl": "sfx/sfx_0582.m4a",
      "download": "sfx/sfx_0582.wav",
      "loopUrl": "sfx/sfx_0582.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 9660,
      "duration": 0.7160329108294419,
      "pcmPeak": 31605,
      "pcmRms": 10875.139596024632,
      "fullScaleSamples": 0,
      "sfxId": 582,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 688,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0583-0",
      "title": "Unidentified SFX 0583",
      "category": "sfx",
      "url": "sfx/sfx_0583.m4a",
      "previewUrl": "sfx/sfx_0583.m4a",
      "download": "sfx/sfx_0583.wav",
      "loopUrl": "sfx/sfx_0583.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 6216,
      "duration": 0.7317245438493232,
      "pcmPeak": 30160,
      "pcmRms": 6669.594182123447,
      "fullScaleSamples": 0,
      "sfxId": 583,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 73,
        "SeqNum": -1,
        "RefSfxId": 683,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0584-0",
      "title": "Unidentified SFX 0584",
      "category": "sfx",
      "url": "sfx/sfx_0584.m4a",
      "previewUrl": "sfx/sfx_0584.m4a",
      "download": "sfx/sfx_0584.wav",
      "loopUrl": "sfx/sfx_0584.wav",
      "sampleRate": 7354,
      "channels": 1,
      "frames": 9492,
      "duration": 1.2907261354364972,
      "pcmPeak": 27366,
      "pcmRms": 3388.1635089436795,
      "fullScaleSamples": 0,
      "sfxId": 584,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 74,
        "SeqNum": -1,
        "RefSfxId": 596,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0585-0",
      "title": "Unidentified SFX 0585",
      "category": "sfx",
      "url": "sfx/sfx_0585.m4a",
      "previewUrl": "sfx/sfx_0585.m4a",
      "download": "sfx/sfx_0585.wav",
      "loopUrl": "sfx/sfx_0585.wav",
      "sampleRate": 9162,
      "channels": 1,
      "frames": 5936,
      "duration": 0.6478934730408208,
      "pcmPeak": 31447,
      "pcmRms": 12643.756921306029,
      "fullScaleSamples": 0,
      "sfxId": 585,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0586-0",
      "title": "Unidentified SFX 0586",
      "category": "sfx",
      "url": "sfx/sfx_0586.m4a",
      "previewUrl": "sfx/sfx_0586.m4a",
      "download": "sfx/sfx_0586.wav",
      "loopUrl": "sfx/sfx_0586.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 3304,
      "duration": 0.25940174295359975,
      "pcmPeak": 16384,
      "pcmRms": 1698.0629246661938,
      "fullScaleSamples": 0,
      "sfxId": 586,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 1,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 851,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0587-0",
      "title": "Unidentified SFX 0587",
      "category": "sfx",
      "url": "sfx/sfx_0587.m4a",
      "previewUrl": "sfx/sfx_0587.m4a",
      "download": "sfx/sfx_0587.wav",
      "loopUrl": "sfx/sfx_0587.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 8064,
      "duration": 0.9492642731018246,
      "pcmPeak": 31323,
      "pcmRms": 4345.563013924216,
      "fullScaleSamples": 0,
      "sfxId": 587,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 599,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0588-0",
      "title": "Unidentified SFX 0588",
      "category": "sfx",
      "url": "sfx/sfx_0588.m4a",
      "previewUrl": "sfx/sfx_0588.m4a",
      "download": "sfx/sfx_0588.wav",
      "loopUrl": "sfx/sfx_0588.wav",
      "sampleRate": 12242,
      "channels": 1,
      "frames": 4340,
      "duration": 0.3545172357457932,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 588,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 1,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 598,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0589-0",
      "title": "Unidentified SFX 0589",
      "category": "sfx",
      "url": "sfx/sfx_0589.m4a",
      "previewUrl": "sfx/sfx_0589.m4a",
      "download": "sfx/sfx_0589.wav",
      "loopUrl": "sfx/sfx_0589.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 4648,
      "duration": 0.34452598028315173,
      "pcmPeak": 31516,
      "pcmRms": 5473.9030625082005,
      "fullScaleSamples": 0,
      "sfxId": 589,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 692,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0590-0",
      "title": "Unidentified SFX 0590",
      "category": "sfx",
      "url": "sfx/sfx_0590.m4a",
      "previewUrl": "sfx/sfx_0590.m4a",
      "download": "sfx/sfx_0590.wav",
      "loopUrl": "sfx/sfx_0590.wav",
      "sampleRate": 12683,
      "channels": 1,
      "frames": 6916,
      "duration": 0.5452968540566112,
      "pcmPeak": 31594,
      "pcmRms": 4176.966890441694,
      "fullScaleSamples": 0,
      "sfxId": 590,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 1,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 600,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0591-0",
      "title": "Unidentified SFX 0591 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0591_0.m4a",
      "previewUrl": "sfx/sfx_0591_0.m4a",
      "download": "sfx/sfx_0591_0.wav",
      "loopUrl": "sfx/sfx_0591_0.wav",
      "sampleRate": 9507,
      "channels": 1,
      "frames": 8036,
      "duration": 0.84527190491217,
      "pcmPeak": 32715,
      "pcmRms": 12358.868301849645,
      "fullScaleSamples": 0,
      "sfxId": 591,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 595,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0591-1",
      "title": "Unidentified SFX 0591 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0591_1.m4a",
      "previewUrl": "sfx/sfx_0591_1.m4a",
      "download": "sfx/sfx_0591_1.wav",
      "loopUrl": "sfx/sfx_0591_1.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 8036,
      "duration": 0.8959750250864087,
      "pcmPeak": 32715,
      "pcmRms": 12358.868301849645,
      "fullScaleSamples": 0,
      "sfxId": 591,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 15,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 595,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0592-0",
      "title": "Unidentified SFX 0592",
      "category": "sfx",
      "url": "sfx/sfx_0592.m4a",
      "previewUrl": "sfx/sfx_0592.m4a",
      "download": "sfx/sfx_0592.wav",
      "loopUrl": "sfx/sfx_0592.wav",
      "sampleRate": 8807,
      "channels": 1,
      "frames": 6216,
      "duration": 0.7058022027932327,
      "pcmPeak": 30160,
      "pcmRms": 6669.594182123447,
      "fullScaleSamples": 0,
      "sfxId": 592,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 16,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 632,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0593-0",
      "title": "Unidentified SFX 0593",
      "category": "sfx",
      "url": "sfx/sfx_0593.m4a",
      "previewUrl": "sfx/sfx_0593.m4a",
      "download": "sfx/sfx_0593.wav",
      "loopUrl": "sfx/sfx_0593.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 4396,
      "duration": 0.3766600976780053,
      "pcmPeak": 18499,
      "pcmRms": 1999.5905128457637,
      "fullScaleSamples": 0,
      "sfxId": 593,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 16,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0594-0",
      "title": "Unidentified SFX 0594",
      "category": "sfx",
      "url": "sfx/sfx_0594.m4a",
      "previewUrl": "sfx/sfx_0594.m4a",
      "download": "sfx/sfx_0594.wav",
      "loopUrl": "sfx/sfx_0594.wav",
      "sampleRate": 13200,
      "channels": 1,
      "frames": 14840,
      "duration": 1.1242424242424243,
      "pcmPeak": 31452,
      "pcmRms": 6637.942782191602,
      "fullScaleSamples": 0,
      "sfxId": 594,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 16,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 685,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0595-0",
      "title": "Unidentified SFX 0595",
      "category": "sfx",
      "url": "sfx/sfx_0595.m4a",
      "previewUrl": "sfx/sfx_0595.m4a",
      "download": "sfx/sfx_0595.wav",
      "loopUrl": "sfx/sfx_0595.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 8036,
      "duration": 0.6309177985396875,
      "pcmPeak": 32715,
      "pcmRms": 12358.868301849645,
      "fullScaleSamples": 0,
      "sfxId": 595,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 16,
        "ProgramNumber": 0,
        "ToneNumber": 11,
        "Note": 70,
        "SeqNum": -1,
        "RefSfxId": 605,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0596-0",
      "title": "Unidentified SFX 0596",
      "category": "sfx",
      "url": "sfx/sfx_0596.m4a",
      "previewUrl": "sfx/sfx_0596.m4a",
      "download": "sfx/sfx_0596.wav",
      "loopUrl": "sfx/sfx_0596.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 7000,
      "duration": 0.7338295418807003,
      "pcmPeak": 31170,
      "pcmRms": 5149.4290160865685,
      "fullScaleSamples": 0,
      "sfxId": 596,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 16,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 71,
        "SeqNum": -1,
        "RefSfxId": 760,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0597-0",
      "title": "Unidentified SFX 0597",
      "category": "sfx",
      "url": "sfx/sfx_0597.m4a",
      "previewUrl": "sfx/sfx_0597.m4a",
      "download": "sfx/sfx_0597.wav",
      "loopUrl": "sfx/sfx_0597.wav",
      "sampleRate": 9959,
      "channels": 1,
      "frames": 8736,
      "duration": 0.8771965056732604,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 597,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 16,
        "ProgramNumber": 0,
        "ToneNumber": 13,
        "Note": 72,
        "SeqNum": -1,
        "RefSfxId": 653,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0598-0",
      "title": "Unidentified SFX 0598",
      "category": "sfx",
      "url": "sfx/sfx_0598.m4a",
      "previewUrl": "sfx/sfx_0598.m4a",
      "download": "sfx/sfx_0598.wav",
      "loopUrl": "sfx/sfx_0598.wav",
      "sampleRate": 10896,
      "channels": 1,
      "frames": 4340,
      "duration": 0.39831130690161526,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 598,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 609,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0599-0",
      "title": "Unidentified SFX 0599",
      "category": "sfx",
      "url": "sfx/sfx_0599.m4a",
      "previewUrl": "sfx/sfx_0599.m4a",
      "download": "sfx/sfx_0599.wav",
      "loopUrl": "sfx/sfx_0599.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 12096,
      "duration": 1.0066577896138482,
      "pcmPeak": 31735,
      "pcmRms": 4355.544513814787,
      "fullScaleSamples": 0,
      "sfxId": 599,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 610,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0600-0",
      "title": "Unidentified SFX 0600",
      "category": "sfx",
      "url": "sfx/sfx_0600.m4a",
      "previewUrl": "sfx/sfx_0600.m4a",
      "download": "sfx/sfx_0600.wav",
      "loopUrl": "sfx/sfx_0600.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 6916,
      "duration": 0.5429850043181282,
      "pcmPeak": 31594,
      "pcmRms": 4176.966890441694,
      "fullScaleSamples": 0,
      "sfxId": 600,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 611,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0601-0",
      "title": "Unidentified SFX 0601",
      "category": "sfx",
      "url": "sfx/sfx_0601.m4a",
      "previewUrl": "sfx/sfx_0601.m4a",
      "download": "sfx/sfx_0601.wav",
      "loopUrl": "sfx/sfx_0601.wav",
      "sampleRate": 10293,
      "channels": 1,
      "frames": 4340,
      "duration": 0.4216457786845429,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 601,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 621,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0602-0",
      "title": "Unidentified SFX 0602",
      "category": "sfx",
      "url": "sfx/sfx_0602.m4a",
      "previewUrl": "sfx/sfx_0602.m4a",
      "download": "sfx/sfx_0602.wav",
      "loopUrl": "sfx/sfx_0602.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6331161183952265,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 602,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 612,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0603-0",
      "title": "Unidentified SFX 0603",
      "category": "sfx",
      "url": "sfx/sfx_0603.m4a",
      "previewUrl": "sfx/sfx_0603.m4a",
      "download": "sfx/sfx_0603.wav",
      "loopUrl": "sfx/sfx_0603.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 2548,
      "duration": 0.21831891011909862,
      "pcmPeak": 16384,
      "pcmRms": 1688.4880981790507,
      "fullScaleSamples": 0,
      "sfxId": 603,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 623,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0604-0",
      "title": "Unidentified SFX 0604",
      "category": "sfx",
      "url": "sfx/sfx_0604.m4a",
      "previewUrl": "sfx/sfx_0604.m4a",
      "download": "sfx/sfx_0604.wav",
      "loopUrl": "sfx/sfx_0604.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 5684,
      "duration": 0.40924472604219164,
      "pcmPeak": 7010,
      "pcmRms": 1432.3513786870672,
      "fullScaleSamples": 0,
      "sfxId": 604,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 5684,
      "loopStartSeconds": 0.002015983872129023,
      "loopEndSeconds": 0.40924472604219164,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 624,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0605-0",
      "title": "Unidentified SFX 0605 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0605_0.m4a",
      "previewUrl": "sfx/sfx_0605_0.m4a",
      "download": "sfx/sfx_0605_0.wav",
      "loopUrl": "sfx/sfx_0605_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 11032,
      "duration": 0.8917629940991028,
      "pcmPeak": 31223,
      "pcmRms": 9959.24713062241,
      "fullScaleSamples": 0,
      "sfxId": 605,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 752,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0605-1",
      "title": "Unidentified SFX 0605 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0605_1.m4a",
      "previewUrl": "sfx/sfx_0605_1.m4a",
      "download": "sfx/sfx_0605_1.wav",
      "loopUrl": "sfx/sfx_0605_1.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 11032,
      "duration": 0.9181091877496671,
      "pcmPeak": 31223,
      "pcmRms": 9959.24713062241,
      "fullScaleSamples": 0,
      "sfxId": 605,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 752,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0606-0",
      "title": "Unidentified SFX 0606",
      "category": "sfx",
      "url": "sfx/sfx_0606.m4a",
      "previewUrl": "sfx/sfx_0606.m4a",
      "download": "sfx/sfx_0606.wav",
      "loopUrl": "sfx/sfx_0606.wav",
      "sampleRate": 14815,
      "channels": 1,
      "frames": 4340,
      "duration": 0.29294633817077287,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 606,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 616,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0607-0",
      "title": "Unidentified SFX 0607",
      "category": "sfx",
      "url": "sfx/sfx_0607.m4a",
      "previewUrl": "sfx/sfx_0607.m4a",
      "download": "sfx/sfx_0607.wav",
      "loopUrl": "sfx/sfx_0607.wav",
      "sampleRate": 10702,
      "channels": 1,
      "frames": 10556,
      "duration": 0.9863576901513735,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 607,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.0183143337693889,
      "loopEndSeconds": 0.9863576901513735,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 5,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 617,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0608-0",
      "title": "Unidentified SFX 0608",
      "category": "sfx",
      "url": "sfx/sfx_0608.m4a",
      "previewUrl": "sfx/sfx_0608.m4a",
      "download": "sfx/sfx_0608.wav",
      "loopUrl": "sfx/sfx_0608.wav",
      "sampleRate": 11423,
      "channels": 1,
      "frames": 3864,
      "duration": 0.33826490414076865,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 608,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 17,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 613,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0609-0",
      "title": "Unidentified SFX 0609",
      "category": "sfx",
      "url": "sfx/sfx_0609.m4a",
      "previewUrl": "sfx/sfx_0609.m4a",
      "download": "sfx/sfx_0609.wav",
      "loopUrl": "sfx/sfx_0609.wav",
      "sampleRate": 10896,
      "channels": 1,
      "frames": 4340,
      "duration": 0.39831130690161526,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 609,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 618,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0610-0",
      "title": "Unidentified SFX 0610",
      "category": "sfx",
      "url": "sfx/sfx_0610.m4a",
      "previewUrl": "sfx/sfx_0610.m4a",
      "download": "sfx/sfx_0610.wav",
      "loopUrl": "sfx/sfx_0610.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 12096,
      "duration": 1.0066577896138482,
      "pcmPeak": 31735,
      "pcmRms": 4355.544513814787,
      "fullScaleSamples": 0,
      "sfxId": 610,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 619,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0611-0",
      "title": "Unidentified SFX 0611",
      "category": "sfx",
      "url": "sfx/sfx_0611.m4a",
      "previewUrl": "sfx/sfx_0611.m4a",
      "download": "sfx/sfx_0611.wav",
      "loopUrl": "sfx/sfx_0611.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 6916,
      "duration": 0.5429850043181282,
      "pcmPeak": 31594,
      "pcmRms": 4176.966890441694,
      "fullScaleSamples": 0,
      "sfxId": 611,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 620,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0612-0",
      "title": "Unidentified SFX 0612",
      "category": "sfx",
      "url": "sfx/sfx_0612.m4a",
      "previewUrl": "sfx/sfx_0612.m4a",
      "download": "sfx/sfx_0612.wav",
      "loopUrl": "sfx/sfx_0612.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6331161183952265,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 612,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 622,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0613-0",
      "title": "Unidentified SFX 0613",
      "category": "sfx",
      "url": "sfx/sfx_0613.m4a",
      "previewUrl": "sfx/sfx_0613.m4a",
      "download": "sfx/sfx_0613.wav",
      "loopUrl": "sfx/sfx_0613.wav",
      "sampleRate": 14395,
      "channels": 1,
      "frames": 3864,
      "duration": 0.26842653699201113,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 613,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 676,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0614-0",
      "title": "Unidentified SFX 0614",
      "category": "sfx",
      "url": "sfx/sfx_0614.m4a",
      "previewUrl": "sfx/sfx_0614.m4a",
      "download": "sfx/sfx_0614.wav",
      "loopUrl": "sfx/sfx_0614.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 15344,
      "duration": 1.013608138459506,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 614,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.009248249438499142,
      "loopEndSeconds": 1.013608138459506,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 627,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0615-0",
      "title": "Unidentified SFX 0615 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0615_0.m4a",
      "previewUrl": "sfx/sfx_0615_0.m4a",
      "download": "sfx/sfx_0615_0.wav",
      "loopUrl": "sfx/sfx_0615_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 11032,
      "duration": 0.8917629940991028,
      "pcmPeak": 31223,
      "pcmRms": 9959.24713062241,
      "fullScaleSamples": 0,
      "sfxId": 615,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 628,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0615-1",
      "title": "Unidentified SFX 0615 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0615_1.m4a",
      "previewUrl": "sfx/sfx_0615_1.m4a",
      "download": "sfx/sfx_0615_1.wav",
      "loopUrl": "sfx/sfx_0615_1.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 11032,
      "duration": 0.9181091877496671,
      "pcmPeak": 31223,
      "pcmRms": 9959.24713062241,
      "fullScaleSamples": 0,
      "sfxId": 615,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 628,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0616-0",
      "title": "Unidentified SFX 0616",
      "category": "sfx",
      "url": "sfx/sfx_0616.m4a",
      "previewUrl": "sfx/sfx_0616.m4a",
      "download": "sfx/sfx_0616.wav",
      "loopUrl": "sfx/sfx_0616.wav",
      "sampleRate": 14815,
      "channels": 1,
      "frames": 8792,
      "duration": 0.593452581842727,
      "pcmPeak": 31427,
      "pcmRms": 4992.089528260337,
      "fullScaleSamples": 0,
      "sfxId": 616,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 629,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0617-0",
      "title": "Unidentified SFX 0617",
      "category": "sfx",
      "url": "sfx/sfx_0617.m4a",
      "previewUrl": "sfx/sfx_0617.m4a",
      "download": "sfx/sfx_0617.wav",
      "loopUrl": "sfx/sfx_0617.wav",
      "sampleRate": 10702,
      "channels": 1,
      "frames": 10556,
      "duration": 0.9863576901513735,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 617,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.0183143337693889,
      "loopEndSeconds": 0.9863576901513735,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 18,
        "ProgramNumber": 1,
        "ToneNumber": 5,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 630,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0618-0",
      "title": "Unidentified SFX 0618",
      "category": "sfx",
      "url": "sfx/sfx_0618.m4a",
      "previewUrl": "sfx/sfx_0618.m4a",
      "download": "sfx/sfx_0618.wav",
      "loopUrl": "sfx/sfx_0618.wav",
      "sampleRate": 10896,
      "channels": 1,
      "frames": 4340,
      "duration": 0.39831130690161526,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 618,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 698,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0619-0",
      "title": "Unidentified SFX 0619",
      "category": "sfx",
      "url": "sfx/sfx_0619.m4a",
      "previewUrl": "sfx/sfx_0619.m4a",
      "download": "sfx/sfx_0619.wav",
      "loopUrl": "sfx/sfx_0619.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 12096,
      "duration": 1.0066577896138482,
      "pcmPeak": 31735,
      "pcmRms": 4355.544513814787,
      "fullScaleSamples": 0,
      "sfxId": 619,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 697,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0620-0",
      "title": "Unidentified SFX 0620",
      "category": "sfx",
      "url": "sfx/sfx_0620.m4a",
      "previewUrl": "sfx/sfx_0620.m4a",
      "download": "sfx/sfx_0620.wav",
      "loopUrl": "sfx/sfx_0620.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 6916,
      "duration": 0.5429850043181282,
      "pcmPeak": 31594,
      "pcmRms": 4176.966890441694,
      "fullScaleSamples": 0,
      "sfxId": 620,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 718,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0621-0",
      "title": "Unidentified SFX 0621",
      "category": "sfx",
      "url": "sfx/sfx_0621.m4a",
      "previewUrl": "sfx/sfx_0621.m4a",
      "download": "sfx/sfx_0621.wav",
      "loopUrl": "sfx/sfx_0621.wav",
      "sampleRate": 10293,
      "channels": 1,
      "frames": 10864,
      "duration": 1.0554745943845332,
      "pcmPeak": 31138,
      "pcmRms": 5429.395625682513,
      "fullScaleSamples": 0,
      "sfxId": 621,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 633,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0622-0",
      "title": "Unidentified SFX 0622",
      "category": "sfx",
      "url": "sfx/sfx_0622.m4a",
      "previewUrl": "sfx/sfx_0622.m4a",
      "download": "sfx/sfx_0622.wav",
      "loopUrl": "sfx/sfx_0622.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6331161183952265,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 622,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 634,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0623-0",
      "title": "Unidentified SFX 0623",
      "category": "sfx",
      "url": "sfx/sfx_0623.m4a",
      "previewUrl": "sfx/sfx_0623.m4a",
      "download": "sfx/sfx_0623.wav",
      "loopUrl": "sfx/sfx_0623.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 2548,
      "duration": 0.21831891011909862,
      "pcmPeak": 16384,
      "pcmRms": 1688.4880981790507,
      "fullScaleSamples": 0,
      "sfxId": 623,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 821,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0624-0",
      "title": "Unidentified SFX 0624",
      "category": "sfx",
      "url": "sfx/sfx_0624.m4a",
      "previewUrl": "sfx/sfx_0624.m4a",
      "download": "sfx/sfx_0624.wav",
      "loopUrl": "sfx/sfx_0624.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 5684,
      "duration": 0.40924472604219164,
      "pcmPeak": 7010,
      "pcmRms": 1432.3513786870672,
      "fullScaleSamples": 0,
      "sfxId": 624,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 5684,
      "loopStartSeconds": 0.002015983872129023,
      "loopEndSeconds": 0.40924472604219164,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0625-0",
      "title": "Unidentified SFX 0625",
      "category": "sfx",
      "url": "sfx/sfx_0625.m4a",
      "previewUrl": "sfx/sfx_0625.m4a",
      "download": "sfx/sfx_0625.wav",
      "loopUrl": "sfx/sfx_0625.wav",
      "sampleRate": 10702,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6828630162586432,
      "pcmPeak": 32171,
      "pcmRms": 7658.235533287414,
      "fullScaleSamples": 0,
      "sfxId": 625,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 635,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0626-0",
      "title": "Unidentified SFX 0626",
      "category": "sfx",
      "url": "sfx/sfx_0626.m4a",
      "previewUrl": "sfx/sfx_0626.m4a",
      "download": "sfx/sfx_0626.wav",
      "loopUrl": "sfx/sfx_0626.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 5768,
      "duration": 0.5082833979555869,
      "pcmPeak": 32669,
      "pcmRms": 8229.25766958817,
      "fullScaleSamples": 0,
      "sfxId": 626,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 636,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0627-0",
      "title": "Unidentified SFX 0627",
      "category": "sfx",
      "url": "sfx/sfx_0627.m4a",
      "previewUrl": "sfx/sfx_0627.m4a",
      "download": "sfx/sfx_0627.wav",
      "loopUrl": "sfx/sfx_0627.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 15344,
      "duration": 1.013608138459506,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 627,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.009248249438499142,
      "loopEndSeconds": 1.013608138459506,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 637,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0628-0",
      "title": "Unidentified SFX 0628 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0628_0.m4a",
      "previewUrl": "sfx/sfx_0628_0.m4a",
      "download": "sfx/sfx_0628_0.wav",
      "loopUrl": "sfx/sfx_0628_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 4340,
      "duration": 0.3508204672217282,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 628,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 638,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0628-1",
      "title": "Unidentified SFX 0628 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0628_1.m4a",
      "previewUrl": "sfx/sfx_0628_1.m4a",
      "download": "sfx/sfx_0628_1.wav",
      "loopUrl": "sfx/sfx_0628_1.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 4340,
      "duration": 0.36118508655126497,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 628,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 638,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0629-0",
      "title": "Unidentified SFX 0629",
      "category": "sfx",
      "url": "sfx/sfx_0629.m4a",
      "previewUrl": "sfx/sfx_0629.m4a",
      "download": "sfx/sfx_0629.wav",
      "loopUrl": "sfx/sfx_0629.wav",
      "sampleRate": 14815,
      "channels": 1,
      "frames": 8792,
      "duration": 0.593452581842727,
      "pcmPeak": 31427,
      "pcmRms": 4992.089528260337,
      "fullScaleSamples": 0,
      "sfxId": 629,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 639,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0630-0",
      "title": "Unidentified SFX 0630",
      "category": "sfx",
      "url": "sfx/sfx_0630.m4a",
      "previewUrl": "sfx/sfx_0630.m4a",
      "download": "sfx/sfx_0630.wav",
      "loopUrl": "sfx/sfx_0630.wav",
      "sampleRate": 10702,
      "channels": 1,
      "frames": 10556,
      "duration": 0.9863576901513735,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 630,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.0183143337693889,
      "loopEndSeconds": 0.9863576901513735,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 19,
        "ProgramNumber": 1,
        "ToneNumber": 5,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 640,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0631-0",
      "title": "Unidentified SFX 0631",
      "category": "sfx",
      "url": "sfx/sfx_0631.m4a",
      "previewUrl": "sfx/sfx_0631.m4a",
      "download": "sfx/sfx_0631.wav",
      "loopUrl": "sfx/sfx_0631.wav",
      "sampleRate": 10896,
      "channels": 1,
      "frames": 9828,
      "duration": 0.9019823788546255,
      "pcmPeak": 31487,
      "pcmRms": 7457.668769213773,
      "fullScaleSamples": 0,
      "sfxId": 631,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 761,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0632-0",
      "title": "Unidentified SFX 0632",
      "category": "sfx",
      "url": "sfx/sfx_0632.m4a",
      "previewUrl": "sfx/sfx_0632.m4a",
      "download": "sfx/sfx_0632.wav",
      "loopUrl": "sfx/sfx_0632.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 10080,
      "duration": 0.8388814913448736,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 632,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 642,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0633-0",
      "title": "Unidentified SFX 0633",
      "category": "sfx",
      "url": "sfx/sfx_0633.m4a",
      "previewUrl": "sfx/sfx_0633.m4a",
      "download": "sfx/sfx_0633.wav",
      "loopUrl": "sfx/sfx_0633.wav",
      "sampleRate": 10293,
      "channels": 1,
      "frames": 10864,
      "duration": 1.0554745943845332,
      "pcmPeak": 31138,
      "pcmRms": 5429.395625682513,
      "fullScaleSamples": 0,
      "sfxId": 633,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 857,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0634-0",
      "title": "Unidentified SFX 0634",
      "category": "sfx",
      "url": "sfx/sfx_0634.m4a",
      "previewUrl": "sfx/sfx_0634.m4a",
      "download": "sfx/sfx_0634.wav",
      "loopUrl": "sfx/sfx_0634.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6331161183952265,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 634,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 643,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0635-0",
      "title": "Unidentified SFX 0635",
      "category": "sfx",
      "url": "sfx/sfx_0635.m4a",
      "previewUrl": "sfx/sfx_0635.m4a",
      "download": "sfx/sfx_0635.wav",
      "loopUrl": "sfx/sfx_0635.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6439901304194572,
      "pcmPeak": 32171,
      "pcmRms": 7658.235533287414,
      "fullScaleSamples": 0,
      "sfxId": 635,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0636-0",
      "title": "Unidentified SFX 0636",
      "category": "sfx",
      "url": "sfx/sfx_0636.m4a",
      "previewUrl": "sfx/sfx_0636.m4a",
      "download": "sfx/sfx_0636.wav",
      "loopUrl": "sfx/sfx_0636.wav",
      "sampleRate": 19078,
      "channels": 1,
      "frames": 5768,
      "duration": 0.3023377712548485,
      "pcmPeak": 32669,
      "pcmRms": 8229.25766958817,
      "fullScaleSamples": 0,
      "sfxId": 636,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0637-0",
      "title": "Unidentified SFX 0637",
      "category": "sfx",
      "url": "sfx/sfx_0637.m4a",
      "previewUrl": "sfx/sfx_0637.m4a",
      "download": "sfx/sfx_0637.wav",
      "loopUrl": "sfx/sfx_0637.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 15344,
      "duration": 1.013608138459506,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 637,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.009248249438499142,
      "loopEndSeconds": 1.013608138459506,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 647,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0638-0",
      "title": "Unidentified SFX 0638 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0638_0.m4a",
      "previewUrl": "sfx/sfx_0638_0.m4a",
      "download": "sfx/sfx_0638_0.wav",
      "loopUrl": "sfx/sfx_0638_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 11032,
      "duration": 0.8917629940991028,
      "pcmPeak": 31223,
      "pcmRms": 9959.24713062241,
      "fullScaleSamples": 0,
      "sfxId": 638,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 648,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0638-1",
      "title": "Unidentified SFX 0638 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0638_1.m4a",
      "previewUrl": "sfx/sfx_0638_1.m4a",
      "download": "sfx/sfx_0638_1.wav",
      "loopUrl": "sfx/sfx_0638_1.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 11032,
      "duration": 0.9181091877496671,
      "pcmPeak": 31223,
      "pcmRms": 9959.24713062241,
      "fullScaleSamples": 0,
      "sfxId": 638,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 648,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0639-0",
      "title": "Unidentified SFX 0639",
      "category": "sfx",
      "url": "sfx/sfx_0639.m4a",
      "previewUrl": "sfx/sfx_0639.m4a",
      "download": "sfx/sfx_0639.wav",
      "loopUrl": "sfx/sfx_0639.wav",
      "sampleRate": 14815,
      "channels": 1,
      "frames": 8792,
      "duration": 0.593452581842727,
      "pcmPeak": 31427,
      "pcmRms": 4992.089528260337,
      "fullScaleSamples": 0,
      "sfxId": 639,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 649,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0640-0",
      "title": "Unidentified SFX 0640",
      "category": "sfx",
      "url": "sfx/sfx_0640.m4a",
      "previewUrl": "sfx/sfx_0640.m4a",
      "download": "sfx/sfx_0640.wav",
      "loopUrl": "sfx/sfx_0640.wav",
      "sampleRate": 10702,
      "channels": 1,
      "frames": 10556,
      "duration": 0.9863576901513735,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 640,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.0183143337693889,
      "loopEndSeconds": 0.9863576901513735,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 20,
        "ProgramNumber": 1,
        "ToneNumber": 5,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 650,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0641-0",
      "title": "Unidentified SFX 0641",
      "category": "sfx",
      "url": "sfx/sfx_0641.m4a",
      "previewUrl": "sfx/sfx_0641.m4a",
      "download": "sfx/sfx_0641.wav",
      "loopUrl": "sfx/sfx_0641.wav",
      "sampleRate": 12242,
      "channels": 1,
      "frames": 11060,
      "duration": 0.9034471491586342,
      "pcmPeak": 30355,
      "pcmRms": 6141.685170242752,
      "fullScaleSamples": 0,
      "sfxId": 641,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 665,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0642-0",
      "title": "Unidentified SFX 0642",
      "category": "sfx",
      "url": "sfx/sfx_0642.m4a",
      "previewUrl": "sfx/sfx_0642.m4a",
      "download": "sfx/sfx_0642.wav",
      "loopUrl": "sfx/sfx_0642.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 10080,
      "duration": 0.8388814913448736,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 642,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 652,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0643-0",
      "title": "Unidentified SFX 0643",
      "category": "sfx",
      "url": "sfx/sfx_0643.m4a",
      "previewUrl": "sfx/sfx_0643.m4a",
      "download": "sfx/sfx_0643.wav",
      "loopUrl": "sfx/sfx_0643.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6711051930758988,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 643,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 699,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0644-0",
      "title": "Unidentified SFX 0644",
      "category": "sfx",
      "url": "sfx/sfx_0644.m4a",
      "previewUrl": "sfx/sfx_0644.m4a",
      "download": "sfx/sfx_0644.wav",
      "loopUrl": "sfx/sfx_0644.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6439901304194572,
      "pcmPeak": 32307,
      "pcmRms": 6442.187359387629,
      "fullScaleSamples": 0,
      "sfxId": 644,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 694,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0645-0",
      "title": "Unidentified SFX 0645",
      "category": "sfx",
      "url": "sfx/sfx_0645.m4a",
      "previewUrl": "sfx/sfx_0645.m4a",
      "download": "sfx/sfx_0645.wav",
      "loopUrl": "sfx/sfx_0645.wav",
      "sampleRate": 11348,
      "channels": 1,
      "frames": 8036,
      "duration": 0.7081424039478322,
      "pcmPeak": 31801,
      "pcmRms": 6167.90117846921,
      "fullScaleSamples": 0,
      "sfxId": 645,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 704,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0646-0",
      "title": "Unidentified SFX 0646",
      "category": "sfx",
      "url": "sfx/sfx_0646.m4a",
      "previewUrl": "sfx/sfx_0646.m4a",
      "download": "sfx/sfx_0646.wav",
      "loopUrl": "sfx/sfx_0646.wav",
      "sampleRate": 8646,
      "channels": 1,
      "frames": 11060,
      "duration": 1.2792042563034929,
      "pcmPeak": 30355,
      "pcmRms": 6141.685170242752,
      "fullScaleSamples": 0,
      "sfxId": 646,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0647-0",
      "title": "Unidentified SFX 0647",
      "category": "sfx",
      "url": "sfx/sfx_0647.m4a",
      "previewUrl": "sfx/sfx_0647.m4a",
      "download": "sfx/sfx_0647.wav",
      "loopUrl": "sfx/sfx_0647.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 15344,
      "duration": 1.073983341499265,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 647,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.009799118079372856,
      "loopEndSeconds": 1.073983341499265,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 746,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0648-0",
      "title": "Unidentified SFX 0648 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0648_0.m4a",
      "previewUrl": "sfx/sfx_0648_0.m4a",
      "download": "sfx/sfx_0648_0.wav",
      "loopUrl": "sfx/sfx_0648_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 11032,
      "duration": 0.8917629940991028,
      "pcmPeak": 31223,
      "pcmRms": 9959.24713062241,
      "fullScaleSamples": 0,
      "sfxId": 648,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 868,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0648-1",
      "title": "Unidentified SFX 0648 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0648_1.m4a",
      "previewUrl": "sfx/sfx_0648_1.m4a",
      "download": "sfx/sfx_0648_1.wav",
      "loopUrl": "sfx/sfx_0648_1.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 11032,
      "duration": 0.9181091877496671,
      "pcmPeak": 31223,
      "pcmRms": 9959.24713062241,
      "fullScaleSamples": 0,
      "sfxId": 648,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 868,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0649-0",
      "title": "Unidentified SFX 0649",
      "category": "sfx",
      "url": "sfx/sfx_0649.m4a",
      "previewUrl": "sfx/sfx_0649.m4a",
      "download": "sfx/sfx_0649.wav",
      "loopUrl": "sfx/sfx_0649.wav",
      "sampleRate": 14815,
      "channels": 1,
      "frames": 8792,
      "duration": 0.593452581842727,
      "pcmPeak": 31427,
      "pcmRms": 4992.089528260337,
      "fullScaleSamples": 0,
      "sfxId": 649,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0650-0",
      "title": "Unidentified SFX 0650",
      "category": "sfx",
      "url": "sfx/sfx_0650.m4a",
      "previewUrl": "sfx/sfx_0650.m4a",
      "download": "sfx/sfx_0650.wav",
      "loopUrl": "sfx/sfx_0650.wav",
      "sampleRate": 10702,
      "channels": 1,
      "frames": 10556,
      "duration": 0.9863576901513735,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 650,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.0183143337693889,
      "loopEndSeconds": 0.9863576901513735,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 1,
        "ToneNumber": 5,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 745,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0651-0",
      "title": "Unidentified SFX 0651 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0651_0.m4a",
      "previewUrl": "sfx/sfx_0651_0.m4a",
      "download": "sfx/sfx_0651_0.wav",
      "loopUrl": "sfx/sfx_0651_0.wav",
      "sampleRate": 10034,
      "channels": 1,
      "frames": 11760,
      "duration": 1.1720151484951167,
      "pcmPeak": 15788,
      "pcmRms": 3420.6952052163015,
      "fullScaleSamples": 0,
      "sfxId": 651,
      "toneIndex": 0,
      "loopStartSample": 392,
      "loopEndSample": 11760,
      "loopStartSeconds": 0.03906717161650389,
      "loopEndSeconds": 1.1720151484951167,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0651-1",
      "title": "Unidentified SFX 0651 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0651_1.m4a",
      "previewUrl": "sfx/sfx_0651_1.m4a",
      "download": "sfx/sfx_0651_1.wav",
      "loopUrl": "sfx/sfx_0651_1.wav",
      "sampleRate": 8936,
      "channels": 1,
      "frames": 11760,
      "duration": 1.316025067144136,
      "pcmPeak": 15788,
      "pcmRms": 3420.6952052163015,
      "fullScaleSamples": 0,
      "sfxId": 651,
      "toneIndex": 1,
      "loopStartSample": 392,
      "loopEndSample": 11760,
      "loopStartSeconds": 0.043867502238137866,
      "loopEndSeconds": 1.316025067144136,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 21,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0652-0",
      "title": "Unidentified SFX 0652",
      "category": "sfx",
      "url": "sfx/sfx_0652.m4a",
      "previewUrl": "sfx/sfx_0652.m4a",
      "download": "sfx/sfx_0652.wav",
      "loopUrl": "sfx/sfx_0652.wav",
      "sampleRate": 7849,
      "channels": 1,
      "frames": 6216,
      "duration": 0.7919480188559052,
      "pcmPeak": 30160,
      "pcmRms": 6669.594182123447,
      "fullScaleSamples": 0,
      "sfxId": 652,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 22,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 656,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0653-0",
      "title": "Unidentified SFX 0653",
      "category": "sfx",
      "url": "sfx/sfx_0653.m4a",
      "previewUrl": "sfx/sfx_0653.m4a",
      "download": "sfx/sfx_0653.wav",
      "loopUrl": "sfx/sfx_0653.wav",
      "sampleRate": 8559,
      "channels": 1,
      "frames": 8736,
      "duration": 1.0206799859796705,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 653,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 22,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 682,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0654-0",
      "title": "Unidentified SFX 0654",
      "category": "sfx",
      "url": "sfx/sfx_0654.m4a",
      "previewUrl": "sfx/sfx_0654.m4a",
      "download": "sfx/sfx_0654.wav",
      "loopUrl": "sfx/sfx_0654.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 15036,
      "duration": 1.0825833393332853,
      "pcmPeak": 32570,
      "pcmRms": 2607.7224732078394,
      "fullScaleSamples": 0,
      "sfxId": 654,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 22,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0655-0",
      "title": "Unidentified SFX 0655 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0655_0.m4a",
      "previewUrl": "sfx/sfx_0655_0.m4a",
      "download": "sfx/sfx_0655_0.wav",
      "loopUrl": "sfx/sfx_0655_0.wav",
      "sampleRate": 12683,
      "channels": 1,
      "frames": 15344,
      "duration": 1.2098084049515099,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 655,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.011038397855396988,
      "loopEndSeconds": 1.2098084049515099,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 24,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 914,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0655-1",
      "title": "Unidentified SFX 0655 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0655_1.m4a",
      "previewUrl": "sfx/sfx_0655_1.m4a",
      "download": "sfx/sfx_0655_1.wav",
      "loopUrl": "sfx/sfx_0655_1.wav",
      "sampleRate": 11305,
      "channels": 1,
      "frames": 15344,
      "duration": 1.3572755417956657,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 655,
      "toneIndex": 1,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.01238390092879257,
      "loopEndSeconds": 1.3572755417956657,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 24,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 914,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0656-0",
      "title": "Unidentified SFX 0656",
      "category": "sfx",
      "url": "sfx/sfx_0656.m4a",
      "previewUrl": "sfx/sfx_0656.m4a",
      "download": "sfx/sfx_0656.wav",
      "loopUrl": "sfx/sfx_0656.wav",
      "sampleRate": 11100,
      "channels": 1,
      "frames": 10080,
      "duration": 0.9081081081081082,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 656,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 26,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 696,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0658-0",
      "title": "Unidentified SFX 0658",
      "category": "sfx",
      "url": "sfx/sfx_0658.m4a",
      "previewUrl": "sfx/sfx_0658.m4a",
      "download": "sfx/sfx_0658.wav",
      "loopUrl": "sfx/sfx_0658.wav",
      "sampleRate": 17119,
      "channels": 1,
      "frames": 33236,
      "duration": 1.9414685437233483,
      "pcmPeak": 31644,
      "pcmRms": 8338.808896315653,
      "fullScaleSamples": 0,
      "sfxId": 658,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 26,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0659-0",
      "title": "Unidentified SFX 0659 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0659_0.m4a",
      "previewUrl": "sfx/sfx_0659_0.m4a",
      "download": "sfx/sfx_0659_0.wav",
      "loopUrl": "sfx/sfx_0659_0.wav",
      "sampleRate": 13587,
      "channels": 1,
      "frames": 14840,
      "duration": 1.0922205048943843,
      "pcmPeak": 31020,
      "pcmRms": 9491.970955650415,
      "fullScaleSamples": 0,
      "sfxId": 659,
      "toneIndex": 0,
      "loopStartSample": 812,
      "loopEndSample": 14840,
      "loopStartSeconds": 0.059763008758371976,
      "loopEndSeconds": 1.0922205048943843,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 26,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0659-1",
      "title": "Unidentified SFX 0659 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0659_1.m4a",
      "previewUrl": "sfx/sfx_0659_1.m4a",
      "download": "sfx/sfx_0659_1.wav",
      "loopUrl": "sfx/sfx_0659_1.wav",
      "sampleRate": 12102,
      "channels": 1,
      "frames": 14840,
      "duration": 1.2262435960998181,
      "pcmPeak": 31020,
      "pcmRms": 9491.970955650415,
      "fullScaleSamples": 0,
      "sfxId": 659,
      "toneIndex": 1,
      "loopStartSample": 812,
      "loopEndSample": 14840,
      "loopStartSeconds": 0.06709634771112213,
      "loopEndSeconds": 1.2262435960998181,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 26,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0660-0",
      "title": "Unidentified SFX 0660",
      "category": "sfx",
      "url": "sfx/sfx_0660.m4a",
      "previewUrl": "sfx/sfx_0660.m4a",
      "download": "sfx/sfx_0660.wav",
      "loopUrl": "sfx/sfx_0660.wav",
      "sampleRate": 16161,
      "channels": 1,
      "frames": 41608,
      "duration": 2.5745931563640863,
      "pcmPeak": 29300,
      "pcmRms": 5233.482368638076,
      "fullScaleSamples": 0,
      "sfxId": 660,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 26,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0661-0",
      "title": "Unidentified SFX 0661",
      "category": "sfx",
      "url": "sfx/sfx_0661.m4a",
      "previewUrl": "sfx/sfx_0661.m4a",
      "download": "sfx/sfx_0661.wav",
      "loopUrl": "sfx/sfx_0661.wav",
      "sampleRate": 12102,
      "channels": 1,
      "frames": 18088,
      "duration": 1.4946289869443068,
      "pcmPeak": 32578,
      "pcmRms": 5322.17768770518,
      "fullScaleSamples": 0,
      "sfxId": 661,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 26,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0662-0",
      "title": "Unidentified SFX 0662",
      "category": "sfx",
      "url": "sfx/sfx_0662.m4a",
      "previewUrl": "sfx/sfx_0662.m4a",
      "download": "sfx/sfx_0662.wav",
      "loopUrl": "sfx/sfx_0662.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 9800,
      "duration": 0.7867062695673116,
      "pcmPeak": 32437,
      "pcmRms": 11001.409610451688,
      "fullScaleSamples": 0,
      "sfxId": 662,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 26,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0663-0",
      "title": "Unidentified SFX 0663",
      "category": "sfx",
      "url": "sfx/sfx_0663.m4a",
      "previewUrl": "sfx/sfx_0663.m4a",
      "download": "sfx/sfx_0663.wav",
      "loopUrl": "sfx/sfx_0663.wav",
      "sampleRate": 11057,
      "channels": 1,
      "frames": 18928,
      "duration": 1.7118567423351723,
      "pcmPeak": 27651,
      "pcmRms": 5390.583238476186,
      "fullScaleSamples": 0,
      "sfxId": 663,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 27,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 885,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0664-0",
      "title": "Unidentified SFX 0664 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0664_0.m4a",
      "previewUrl": "sfx/sfx_0664_0.m4a",
      "download": "sfx/sfx_0664_0.wav",
      "loopUrl": "sfx/sfx_0664_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 13216,
      "duration": 1.0683049066364885,
      "pcmPeak": 28340,
      "pcmRms": 7187.805713158362,
      "fullScaleSamples": 0,
      "sfxId": 664,
      "toneIndex": 0,
      "loopStartSample": 364,
      "loopEndSample": 13216,
      "loopStartSeconds": 0.029423652089564302,
      "loopEndSeconds": 1.0683049066364885,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 28,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 707,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0664-1",
      "title": "Unidentified SFX 0664 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0664_1.m4a",
      "previewUrl": "sfx/sfx_0664_1.m4a",
      "download": "sfx/sfx_0664_1.wav",
      "loopUrl": "sfx/sfx_0664_1.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 13216,
      "duration": 1.3459619105815257,
      "pcmPeak": 28340,
      "pcmRms": 7187.805713158362,
      "fullScaleSamples": 0,
      "sfxId": 664,
      "toneIndex": 1,
      "loopStartSample": 364,
      "loopEndSample": 13216,
      "loopStartSeconds": 0.03707098482533863,
      "loopEndSeconds": 1.3459619105815257,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 28,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 707,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0665-0",
      "title": "Unidentified SFX 0665",
      "category": "sfx",
      "url": "sfx/sfx_0665.m4a",
      "previewUrl": "sfx/sfx_0665.m4a",
      "download": "sfx/sfx_0665.wav",
      "loopUrl": "sfx/sfx_0665.wav",
      "sampleRate": 12242,
      "channels": 1,
      "frames": 11060,
      "duration": 0.9034471491586342,
      "pcmPeak": 30355,
      "pcmRms": 6141.685170242752,
      "fullScaleSamples": 0,
      "sfxId": 665,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 31,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 817,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0666-0",
      "title": "Unidentified SFX 0666",
      "category": "sfx",
      "url": "sfx/sfx_0666.m4a",
      "previewUrl": "sfx/sfx_0666.m4a",
      "download": "sfx/sfx_0666.wav",
      "loopUrl": "sfx/sfx_0666.wav",
      "sampleRate": 10896,
      "channels": 1,
      "frames": 9072,
      "duration": 0.8325991189427313,
      "pcmPeak": 28672,
      "pcmRms": 1989.2487619462686,
      "fullScaleSamples": 0,
      "sfxId": 666,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 31,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0667-0",
      "title": "Unidentified SFX 0667",
      "category": "sfx",
      "url": "sfx/sfx_0667.m4a",
      "previewUrl": "sfx/sfx_0667.m4a",
      "download": "sfx/sfx_0667.wav",
      "loopUrl": "sfx/sfx_0667.wav",
      "sampleRate": 20360,
      "channels": 1,
      "frames": 21196,
      "duration": 1.0410609037328094,
      "pcmPeak": 30788,
      "pcmRms": 11629.91475952566,
      "fullScaleSamples": 0,
      "sfxId": 667,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 31,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0676-0",
      "title": "Unidentified SFX 0676",
      "category": "sfx",
      "url": "sfx/sfx_0676.m4a",
      "previewUrl": "sfx/sfx_0676.m4a",
      "download": "sfx/sfx_0676.wav",
      "loopUrl": "sfx/sfx_0676.wav",
      "sampleRate": 13587,
      "channels": 1,
      "frames": 3864,
      "duration": 0.28438948995363217,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 676,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 35,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 677,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0677-0",
      "title": "Unidentified SFX 0677",
      "category": "sfx",
      "url": "sfx/sfx_0677.m4a",
      "previewUrl": "sfx/sfx_0677.m4a",
      "download": "sfx/sfx_0677.wav",
      "loopUrl": "sfx/sfx_0677.wav",
      "sampleRate": 12102,
      "channels": 1,
      "frames": 3864,
      "duration": 0.31928606841844326,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 677,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 35,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 751,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0678-0",
      "title": "Unidentified SFX 0678",
      "category": "sfx",
      "url": "sfx/sfx_0678.m4a",
      "previewUrl": "sfx/sfx_0678.m4a",
      "download": "sfx/sfx_0678.wav",
      "loopUrl": "sfx/sfx_0678.wav",
      "sampleRate": 18013,
      "channels": 1,
      "frames": 19236,
      "duration": 1.0678954088713706,
      "pcmPeak": 32278,
      "pcmRms": 7003.5079968102345,
      "fullScaleSamples": 0,
      "sfxId": 678,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 681,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0679-0",
      "title": "Unidentified SFX 0679",
      "category": "sfx",
      "url": "sfx/sfx_0679.m4a",
      "previewUrl": "sfx/sfx_0679.m4a",
      "download": "sfx/sfx_0679.wav",
      "loopUrl": "sfx/sfx_0679.wav",
      "sampleRate": 11843,
      "channels": 1,
      "frames": 15316,
      "duration": 1.2932533986321033,
      "pcmPeak": 32672,
      "pcmRms": 6012.592072617716,
      "fullScaleSamples": 0,
      "sfxId": 679,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 36,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 732,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0681-0",
      "title": "Unidentified SFX 0681",
      "category": "sfx",
      "url": "sfx/sfx_0681.m4a",
      "previewUrl": "sfx/sfx_0681.m4a",
      "download": "sfx/sfx_0681.wav",
      "loopUrl": "sfx/sfx_0681.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 5544,
      "duration": 0.43526733139671825,
      "pcmPeak": 32732,
      "pcmRms": 6850.875937928165,
      "fullScaleSamples": 0,
      "sfxId": 681,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 39,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 689,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0682-0",
      "title": "Unidentified SFX 0682",
      "category": "sfx",
      "url": "sfx/sfx_0682.m4a",
      "previewUrl": "sfx/sfx_0682.m4a",
      "download": "sfx/sfx_0682.wav",
      "loopUrl": "sfx/sfx_0682.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 8736,
      "duration": 0.8399192385347563,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 682,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 690,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0683-0",
      "title": "Unidentified SFX 0683",
      "category": "sfx",
      "url": "sfx/sfx_0683.m4a",
      "previewUrl": "sfx/sfx_0683.m4a",
      "download": "sfx/sfx_0683.wav",
      "loopUrl": "sfx/sfx_0683.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 9520,
      "duration": 0.9152966060955677,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 683,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 700,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0684-0",
      "title": "Unidentified SFX 0684",
      "category": "sfx",
      "url": "sfx/sfx_0684.m4a",
      "previewUrl": "sfx/sfx_0684.m4a",
      "download": "sfx/sfx_0684.wav",
      "loopUrl": "sfx/sfx_0684.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 5264,
      "duration": 0.4255112763721607,
      "pcmPeak": 32476,
      "pcmRms": 7827.86021872602,
      "fullScaleSamples": 0,
      "sfxId": 684,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 850,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0685-0",
      "title": "Unidentified SFX 0685",
      "category": "sfx",
      "url": "sfx/sfx_0685.m4a",
      "previewUrl": "sfx/sfx_0685.m4a",
      "download": "sfx/sfx_0685.wav",
      "loopUrl": "sfx/sfx_0685.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 11424,
      "duration": 1.1434290861775598,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 685,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 703,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0686-0",
      "title": "Unidentified SFX 0686",
      "category": "sfx",
      "url": "sfx/sfx_0686.m4a",
      "previewUrl": "sfx/sfx_0686.m4a",
      "download": "sfx/sfx_0686.wav",
      "loopUrl": "sfx/sfx_0686.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 10808,
      "duration": 0.9803174603174604,
      "pcmPeak": 32727,
      "pcmRms": 11372.304950689164,
      "fullScaleSamples": 0,
      "sfxId": 686,
      "toneIndex": 0,
      "loopStartSample": 252,
      "loopEndSample": 10808,
      "loopStartSeconds": 0.022857142857142857,
      "loopEndSeconds": 0.9803174603174604,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 847,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0687-0",
      "title": "Unidentified SFX 0687",
      "category": "sfx",
      "url": "sfx/sfx_0687.m4a",
      "previewUrl": "sfx/sfx_0687.m4a",
      "download": "sfx/sfx_0687.wav",
      "loopUrl": "sfx/sfx_0687.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 15652,
      "duration": 1.3073838957567658,
      "pcmPeak": 31999,
      "pcmRms": 8220.077844583935,
      "fullScaleSamples": 0,
      "sfxId": 687,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 882,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0688-0",
      "title": "Unidentified SFX 0688",
      "category": "sfx",
      "url": "sfx/sfx_0688.m4a",
      "previewUrl": "sfx/sfx_0688.m4a",
      "download": "sfx/sfx_0688.wav",
      "loopUrl": "sfx/sfx_0688.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 9660,
      "duration": 0.8068827263615101,
      "pcmPeak": 31605,
      "pcmRms": 10875.139596024632,
      "fullScaleSamples": 0,
      "sfxId": 688,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 40,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 859,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0689-0",
      "title": "Unidentified SFX 0689",
      "category": "sfx",
      "url": "sfx/sfx_0689.m4a",
      "previewUrl": "sfx/sfx_0689.m4a",
      "download": "sfx/sfx_0689.wav",
      "loopUrl": "sfx/sfx_0689.wav",
      "sampleRate": 4910,
      "channels": 1,
      "frames": 5992,
      "duration": 1.2203665987780041,
      "pcmPeak": 31450,
      "pcmRms": 8335.38363826341,
      "fullScaleSamples": 0,
      "sfxId": 689,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 705,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0690-0",
      "title": "Unidentified SFX 0690",
      "category": "sfx",
      "url": "sfx/sfx_0690.m4a",
      "previewUrl": "sfx/sfx_0690.m4a",
      "download": "sfx/sfx_0690.wav",
      "loopUrl": "sfx/sfx_0690.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5380842758482635,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 690,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 706,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0691-0",
      "title": "Unidentified SFX 0691",
      "category": "sfx",
      "url": "sfx/sfx_0691.m4a",
      "previewUrl": "sfx/sfx_0691.m4a",
      "download": "sfx/sfx_0691.wav",
      "loopUrl": "sfx/sfx_0691.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 196,
      "duration": 0.017777777777777778,
      "pcmPeak": 30235,
      "pcmRms": 11036.57598901147,
      "fullScaleSamples": 0,
      "sfxId": 691,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 708,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0692-0",
      "title": "Unidentified SFX 0692",
      "category": "sfx",
      "url": "sfx/sfx_0692.m4a",
      "previewUrl": "sfx/sfx_0692.m4a",
      "download": "sfx/sfx_0692.wav",
      "loopUrl": "sfx/sfx_0692.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8036,
      "duration": 0.7288888888888889,
      "pcmPeak": 29808,
      "pcmRms": 7300.379997192588,
      "fullScaleSamples": 0,
      "sfxId": 692,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 709,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0693-0",
      "title": "Unidentified SFX 0693",
      "category": "sfx",
      "url": "sfx/sfx_0693.m4a",
      "previewUrl": "sfx/sfx_0693.m4a",
      "download": "sfx/sfx_0693.wav",
      "loopUrl": "sfx/sfx_0693.wav",
      "sampleRate": 10939,
      "channels": 1,
      "frames": 5404,
      "duration": 0.4940122497486059,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 693,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 712,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0694-0",
      "title": "Unidentified SFX 0694",
      "category": "sfx",
      "url": "sfx/sfx_0694.m4a",
      "previewUrl": "sfx/sfx_0694.m4a",
      "download": "sfx/sfx_0694.wav",
      "loopUrl": "sfx/sfx_0694.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6104243234213164,
      "pcmPeak": 32307,
      "pcmRms": 6442.187359387629,
      "fullScaleSamples": 0,
      "sfxId": 694,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 714,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0695-0",
      "title": "Unidentified SFX 0695",
      "category": "sfx",
      "url": "sfx/sfx_0695.m4a",
      "previewUrl": "sfx/sfx_0695.m4a",
      "download": "sfx/sfx_0695.wav",
      "loopUrl": "sfx/sfx_0695.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 4676,
      "duration": 0.3607189693743732,
      "pcmPeak": 31680,
      "pcmRms": 7169.3732492007875,
      "fullScaleSamples": 0,
      "sfxId": 695,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 805,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0696-0",
      "title": "Unidentified SFX 0696",
      "category": "sfx",
      "url": "sfx/sfx_0696.m4a",
      "previewUrl": "sfx/sfx_0696.m4a",
      "download": "sfx/sfx_0696.wav",
      "loopUrl": "sfx/sfx_0696.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 10080,
      "duration": 0.777597778292062,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 696,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 715,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0697-0",
      "title": "Unidentified SFX 0697",
      "category": "sfx",
      "url": "sfx/sfx_0697.m4a",
      "previewUrl": "sfx/sfx_0697.m4a",
      "download": "sfx/sfx_0697.wav",
      "loopUrl": "sfx/sfx_0697.wav",
      "sampleRate": 8463,
      "channels": 1,
      "frames": 8064,
      "duration": 0.9528535980148883,
      "pcmPeak": 31323,
      "pcmRms": 4345.563013924216,
      "fullScaleSamples": 0,
      "sfxId": 697,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 716,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0698-0",
      "title": "Unidentified SFX 0698",
      "category": "sfx",
      "url": "sfx/sfx_0698.m4a",
      "previewUrl": "sfx/sfx_0698.m4a",
      "download": "sfx/sfx_0698.wav",
      "loopUrl": "sfx/sfx_0698.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 4340,
      "duration": 0.3483984908083808,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 698,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 1,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 717,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0699-0",
      "title": "Unidentified SFX 0699",
      "category": "sfx",
      "url": "sfx/sfx_0699.m4a",
      "previewUrl": "sfx/sfx_0699.m4a",
      "download": "sfx/sfx_0699.wav",
      "loopUrl": "sfx/sfx_0699.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6735716672235216,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 699,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 900,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0700-0",
      "title": "Unidentified SFX 0700",
      "category": "sfx",
      "url": "sfx/sfx_0700.m4a",
      "previewUrl": "sfx/sfx_0700.m4a",
      "download": "sfx/sfx_0700.wav",
      "loopUrl": "sfx/sfx_0700.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 9520,
      "duration": 0.8634920634920635,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 700,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 2,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 748,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0701-0",
      "title": "Unidentified SFX 0701 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0701_0.m4a",
      "previewUrl": "sfx/sfx_0701_0.m4a",
      "download": "sfx/sfx_0701_0.wav",
      "loopUrl": "sfx/sfx_0701_0.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0196212835232628,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 701,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.01679376231685374,
      "loopEndSeconds": 1.0196212835232628,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 710,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0701-1",
      "title": "Unidentified SFX 0701 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0701_1.m4a",
      "previewUrl": "sfx/sfx_0701_1.m4a",
      "download": "sfx/sfx_0701_1.wav",
      "loopUrl": "sfx/sfx_0701_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0793650793650793,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 701,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.017777777777777778,
      "loopEndSeconds": 1.0793650793650793,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 710,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0702-0",
      "title": "Unidentified SFX 0702 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0702_0.m4a",
      "previewUrl": "sfx/sfx_0702_0.m4a",
      "download": "sfx/sfx_0702_0.wav",
      "loopUrl": "sfx/sfx_0702_0.wav",
      "sampleRate": 15988,
      "channels": 1,
      "frames": 11984,
      "duration": 0.7495621716287215,
      "pcmPeak": 28672,
      "pcmRms": 7284.955344354715,
      "fullScaleSamples": 0,
      "sfxId": 702,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 2,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 711,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0702-1",
      "title": "Unidentified SFX 0702 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0702_1.m4a",
      "previewUrl": "sfx/sfx_0702_1.m4a",
      "download": "sfx/sfx_0702_1.wav",
      "loopUrl": "sfx/sfx_0702_1.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 11984,
      "duration": 1.3361578771323448,
      "pcmPeak": 28672,
      "pcmRms": 7284.955344354715,
      "fullScaleSamples": 0,
      "sfxId": 702,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 2,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 711,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0703-0",
      "title": "Unidentified SFX 0703",
      "category": "sfx",
      "url": "sfx/sfx_0703.m4a",
      "previewUrl": "sfx/sfx_0703.m4a",
      "download": "sfx/sfx_0703.wav",
      "loopUrl": "sfx/sfx_0703.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 11424,
      "duration": 1.1434290861775598,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 703,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 2,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 753,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0704-0",
      "title": "Unidentified SFX 0704",
      "category": "sfx",
      "url": "sfx/sfx_0704.m4a",
      "previewUrl": "sfx/sfx_0704.m4a",
      "download": "sfx/sfx_0704.wav",
      "loopUrl": "sfx/sfx_0704.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 8036,
      "duration": 0.6712328767123288,
      "pcmPeak": 31801,
      "pcmRms": 6167.90117846921,
      "fullScaleSamples": 0,
      "sfxId": 704,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 41,
        "ProgramNumber": 2,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0705-0",
      "title": "Unidentified SFX 0705",
      "category": "sfx",
      "url": "sfx/sfx_0705.m4a",
      "previewUrl": "sfx/sfx_0705.m4a",
      "download": "sfx/sfx_0705.wav",
      "loopUrl": "sfx/sfx_0705.wav",
      "sampleRate": 4910,
      "channels": 1,
      "frames": 5992,
      "duration": 1.2203665987780041,
      "pcmPeak": 31450,
      "pcmRms": 8335.38363826341,
      "fullScaleSamples": 0,
      "sfxId": 705,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 719,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0706-0",
      "title": "Unidentified SFX 0706",
      "category": "sfx",
      "url": "sfx/sfx_0706.m4a",
      "previewUrl": "sfx/sfx_0706.m4a",
      "download": "sfx/sfx_0706.wav",
      "loopUrl": "sfx/sfx_0706.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5380842758482635,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 706,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 720,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0707-0",
      "title": "Unidentified SFX 0707 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0707_0.m4a",
      "previewUrl": "sfx/sfx_0707_0.m4a",
      "download": "sfx/sfx_0707_0.wav",
      "loopUrl": "sfx/sfx_0707_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 13216,
      "duration": 1.1987301587301586,
      "pcmPeak": 28340,
      "pcmRms": 7187.805713158362,
      "fullScaleSamples": 0,
      "sfxId": 707,
      "toneIndex": 0,
      "loopStartSample": 364,
      "loopEndSample": 13216,
      "loopStartSeconds": 0.03301587301587302,
      "loopEndSeconds": 1.1987301587301586,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 768,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0707-1",
      "title": "Unidentified SFX 0707 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0707_1.m4a",
      "previewUrl": "sfx/sfx_0707_1.m4a",
      "download": "sfx/sfx_0707_1.wav",
      "loopUrl": "sfx/sfx_0707_1.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 13216,
      "duration": 1.3459619105815257,
      "pcmPeak": 28340,
      "pcmRms": 7187.805713158362,
      "fullScaleSamples": 0,
      "sfxId": 707,
      "toneIndex": 1,
      "loopStartSample": 364,
      "loopEndSample": 13216,
      "loopStartSeconds": 0.03707098482533863,
      "loopEndSeconds": 1.3459619105815257,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 768,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0708-0",
      "title": "Unidentified SFX 0708",
      "category": "sfx",
      "url": "sfx/sfx_0708.m4a",
      "previewUrl": "sfx/sfx_0708.m4a",
      "download": "sfx/sfx_0708.wav",
      "loopUrl": "sfx/sfx_0708.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 14000,
      "duration": 1.2698412698412698,
      "pcmPeak": 29599,
      "pcmRms": 4398.830145155479,
      "fullScaleSamples": 0,
      "sfxId": 708,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 721,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0709-0",
      "title": "Unidentified SFX 0709",
      "category": "sfx",
      "url": "sfx/sfx_0709.m4a",
      "previewUrl": "sfx/sfx_0709.m4a",
      "download": "sfx/sfx_0709.wav",
      "loopUrl": "sfx/sfx_0709.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8036,
      "duration": 0.7288888888888889,
      "pcmPeak": 29808,
      "pcmRms": 7300.379997192588,
      "fullScaleSamples": 0,
      "sfxId": 709,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 722,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0710-0",
      "title": "Unidentified SFX 0710 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0710_0.m4a",
      "previewUrl": "sfx/sfx_0710_0.m4a",
      "download": "sfx/sfx_0710_0.wav",
      "loopUrl": "sfx/sfx_0710_0.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0196212835232628,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 710,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.01679376231685374,
      "loopEndSeconds": 1.0196212835232628,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 723,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0710-1",
      "title": "Unidentified SFX 0710 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0710_1.m4a",
      "previewUrl": "sfx/sfx_0710_1.m4a",
      "download": "sfx/sfx_0710_1.wav",
      "loopUrl": "sfx/sfx_0710_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0793650793650793,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 710,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.017777777777777778,
      "loopEndSeconds": 1.0793650793650793,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 723,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0711-0",
      "title": "Unidentified SFX 0711 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0711_0.m4a",
      "previewUrl": "sfx/sfx_0711_0.m4a",
      "download": "sfx/sfx_0711_0.wav",
      "loopUrl": "sfx/sfx_0711_0.wav",
      "sampleRate": 15988,
      "channels": 1,
      "frames": 11984,
      "duration": 0.7495621716287215,
      "pcmPeak": 28672,
      "pcmRms": 7284.955344354715,
      "fullScaleSamples": 0,
      "sfxId": 711,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 724,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0711-1",
      "title": "Unidentified SFX 0711 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0711_1.m4a",
      "previewUrl": "sfx/sfx_0711_1.m4a",
      "download": "sfx/sfx_0711_1.wav",
      "loopUrl": "sfx/sfx_0711_1.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 11984,
      "duration": 1.3361578771323448,
      "pcmPeak": 28672,
      "pcmRms": 7284.955344354715,
      "fullScaleSamples": 0,
      "sfxId": 711,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 724,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0712-0",
      "title": "Unidentified SFX 0712",
      "category": "sfx",
      "url": "sfx/sfx_0712.m4a",
      "previewUrl": "sfx/sfx_0712.m4a",
      "download": "sfx/sfx_0712.wav",
      "loopUrl": "sfx/sfx_0712.wav",
      "sampleRate": 10939,
      "channels": 1,
      "frames": 5404,
      "duration": 0.4940122497486059,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 712,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 725,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0713-0",
      "title": "Unidentified SFX 0713",
      "category": "sfx",
      "url": "sfx/sfx_0713.m4a",
      "previewUrl": "sfx/sfx_0713.m4a",
      "download": "sfx/sfx_0713.wav",
      "loopUrl": "sfx/sfx_0713.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 5572,
      "duration": 0.46541931172736384,
      "pcmPeak": 31920,
      "pcmRms": 8916.278195727393,
      "fullScaleSamples": 0,
      "sfxId": 713,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 726,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0714-0",
      "title": "Unidentified SFX 0714",
      "category": "sfx",
      "url": "sfx/sfx_0714.m4a",
      "previewUrl": "sfx/sfx_0714.m4a",
      "download": "sfx/sfx_0714.wav",
      "loopUrl": "sfx/sfx_0714.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6104243234213164,
      "pcmPeak": 32307,
      "pcmRms": 6442.187359387629,
      "fullScaleSamples": 0,
      "sfxId": 714,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 727,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0715-0",
      "title": "Unidentified SFX 0715",
      "category": "sfx",
      "url": "sfx/sfx_0715.m4a",
      "previewUrl": "sfx/sfx_0715.m4a",
      "download": "sfx/sfx_0715.wav",
      "loopUrl": "sfx/sfx_0715.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 10080,
      "duration": 0.777597778292062,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 715,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 728,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0716-0",
      "title": "Unidentified SFX 0716",
      "category": "sfx",
      "url": "sfx/sfx_0716.m4a",
      "previewUrl": "sfx/sfx_0716.m4a",
      "download": "sfx/sfx_0716.wav",
      "loopUrl": "sfx/sfx_0716.wav",
      "sampleRate": 8463,
      "channels": 1,
      "frames": 8064,
      "duration": 0.9528535980148883,
      "pcmPeak": 31323,
      "pcmRms": 4345.563013924216,
      "fullScaleSamples": 0,
      "sfxId": 716,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 729,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0717-0",
      "title": "Unidentified SFX 0717",
      "category": "sfx",
      "url": "sfx/sfx_0717.m4a",
      "previewUrl": "sfx/sfx_0717.m4a",
      "download": "sfx/sfx_0717.wav",
      "loopUrl": "sfx/sfx_0717.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 4340,
      "duration": 0.3483984908083808,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 717,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 730,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0718-0",
      "title": "Unidentified SFX 0718",
      "category": "sfx",
      "url": "sfx/sfx_0718.m4a",
      "previewUrl": "sfx/sfx_0718.m4a",
      "download": "sfx/sfx_0718.wav",
      "loopUrl": "sfx/sfx_0718.wav",
      "sampleRate": 8021,
      "channels": 1,
      "frames": 4032,
      "duration": 0.5026804637825707,
      "pcmPeak": 32107,
      "pcmRms": 5611.811049603186,
      "fullScaleSamples": 0,
      "sfxId": 718,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 42,
        "ProgramNumber": 1,
        "ToneNumber": 15,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 773,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0719-0",
      "title": "Unidentified SFX 0719",
      "category": "sfx",
      "url": "sfx/sfx_0719.m4a",
      "previewUrl": "sfx/sfx_0719.m4a",
      "download": "sfx/sfx_0719.wav",
      "loopUrl": "sfx/sfx_0719.wav",
      "sampleRate": 4910,
      "channels": 1,
      "frames": 5992,
      "duration": 1.2203665987780041,
      "pcmPeak": 31450,
      "pcmRms": 8335.38363826341,
      "fullScaleSamples": 0,
      "sfxId": 719,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 733,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0720-0",
      "title": "Unidentified SFX 0720",
      "category": "sfx",
      "url": "sfx/sfx_0720.m4a",
      "previewUrl": "sfx/sfx_0720.m4a",
      "download": "sfx/sfx_0720.wav",
      "loopUrl": "sfx/sfx_0720.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 8736,
      "duration": 0.8743869482534281,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 720,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 734,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0721-0",
      "title": "Unidentified SFX 0721",
      "category": "sfx",
      "url": "sfx/sfx_0721.m4a",
      "previewUrl": "sfx/sfx_0721.m4a",
      "download": "sfx/sfx_0721.wav",
      "loopUrl": "sfx/sfx_0721.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 14000,
      "duration": 1.2698412698412698,
      "pcmPeak": 29599,
      "pcmRms": 4398.830145155479,
      "fullScaleSamples": 0,
      "sfxId": 721,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 735,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0722-0",
      "title": "Unidentified SFX 0722",
      "category": "sfx",
      "url": "sfx/sfx_0722.m4a",
      "previewUrl": "sfx/sfx_0722.m4a",
      "download": "sfx/sfx_0722.wav",
      "loopUrl": "sfx/sfx_0722.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8036,
      "duration": 0.7288888888888889,
      "pcmPeak": 29808,
      "pcmRms": 7300.379997192588,
      "fullScaleSamples": 0,
      "sfxId": 722,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 736,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0723-0",
      "title": "Unidentified SFX 0723 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0723_0.m4a",
      "previewUrl": "sfx/sfx_0723_0.m4a",
      "download": "sfx/sfx_0723_0.wav",
      "loopUrl": "sfx/sfx_0723_0.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0196212835232628,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 723,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.01679376231685374,
      "loopEndSeconds": 1.0196212835232628,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 737,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0723-1",
      "title": "Unidentified SFX 0723 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0723_1.m4a",
      "previewUrl": "sfx/sfx_0723_1.m4a",
      "download": "sfx/sfx_0723_1.wav",
      "loopUrl": "sfx/sfx_0723_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0793650793650793,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 723,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.017777777777777778,
      "loopEndSeconds": 1.0793650793650793,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 737,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0724-0",
      "title": "Unidentified SFX 0724 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0724_0.m4a",
      "previewUrl": "sfx/sfx_0724_0.m4a",
      "download": "sfx/sfx_0724_0.wav",
      "loopUrl": "sfx/sfx_0724_0.wav",
      "sampleRate": 15988,
      "channels": 1,
      "frames": 11984,
      "duration": 0.7495621716287215,
      "pcmPeak": 28672,
      "pcmRms": 7284.955344354715,
      "fullScaleSamples": 0,
      "sfxId": 724,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 738,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0724-1",
      "title": "Unidentified SFX 0724 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0724_1.m4a",
      "previewUrl": "sfx/sfx_0724_1.m4a",
      "download": "sfx/sfx_0724_1.wav",
      "loopUrl": "sfx/sfx_0724_1.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 11984,
      "duration": 1.3361578771323448,
      "pcmPeak": 28672,
      "pcmRms": 7284.955344354715,
      "fullScaleSamples": 0,
      "sfxId": 724,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 738,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0725-0",
      "title": "Unidentified SFX 0725",
      "category": "sfx",
      "url": "sfx/sfx_0725.m4a",
      "previewUrl": "sfx/sfx_0725.m4a",
      "download": "sfx/sfx_0725.wav",
      "loopUrl": "sfx/sfx_0725.wav",
      "sampleRate": 10939,
      "channels": 1,
      "frames": 5404,
      "duration": 0.4940122497486059,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 725,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 739,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0726-0",
      "title": "Unidentified SFX 0726",
      "category": "sfx",
      "url": "sfx/sfx_0726.m4a",
      "previewUrl": "sfx/sfx_0726.m4a",
      "download": "sfx/sfx_0726.wav",
      "loopUrl": "sfx/sfx_0726.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 5572,
      "duration": 0.46541931172736384,
      "pcmPeak": 31920,
      "pcmRms": 8916.278195727393,
      "fullScaleSamples": 0,
      "sfxId": 726,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 740,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0727-0",
      "title": "Unidentified SFX 0727",
      "category": "sfx",
      "url": "sfx/sfx_0727.m4a",
      "previewUrl": "sfx/sfx_0727.m4a",
      "download": "sfx/sfx_0727.wav",
      "loopUrl": "sfx/sfx_0727.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6104243234213164,
      "pcmPeak": 32307,
      "pcmRms": 6442.187359387629,
      "fullScaleSamples": 0,
      "sfxId": 727,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 741,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0728-0",
      "title": "Unidentified SFX 0728",
      "category": "sfx",
      "url": "sfx/sfx_0728.m4a",
      "previewUrl": "sfx/sfx_0728.m4a",
      "download": "sfx/sfx_0728.wav",
      "loopUrl": "sfx/sfx_0728.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 10080,
      "duration": 0.777597778292062,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 728,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 742,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0729-0",
      "title": "Unidentified SFX 0729",
      "category": "sfx",
      "url": "sfx/sfx_0729.m4a",
      "previewUrl": "sfx/sfx_0729.m4a",
      "download": "sfx/sfx_0729.wav",
      "loopUrl": "sfx/sfx_0729.wav",
      "sampleRate": 8463,
      "channels": 1,
      "frames": 8064,
      "duration": 0.9528535980148883,
      "pcmPeak": 31323,
      "pcmRms": 4345.563013924216,
      "fullScaleSamples": 0,
      "sfxId": 729,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 743,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0730-0",
      "title": "Unidentified SFX 0730",
      "category": "sfx",
      "url": "sfx/sfx_0730.m4a",
      "previewUrl": "sfx/sfx_0730.m4a",
      "download": "sfx/sfx_0730.wav",
      "loopUrl": "sfx/sfx_0730.wav",
      "sampleRate": 10476,
      "channels": 1,
      "frames": 4340,
      "duration": 0.4142802596410844,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 730,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 1,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 744,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0731-0",
      "title": "Unidentified SFX 0731",
      "category": "sfx",
      "url": "sfx/sfx_0731.m4a",
      "previewUrl": "sfx/sfx_0731.m4a",
      "download": "sfx/sfx_0731.wav",
      "loopUrl": "sfx/sfx_0731.wav",
      "sampleRate": 8430,
      "channels": 1,
      "frames": 3724,
      "duration": 0.4417556346381969,
      "pcmPeak": 31145,
      "pcmRms": 5825.371843905219,
      "fullScaleSamples": 0,
      "sfxId": 731,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 775,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0732-0",
      "title": "Unidentified SFX 0732",
      "category": "sfx",
      "url": "sfx/sfx_0732.m4a",
      "previewUrl": "sfx/sfx_0732.m4a",
      "download": "sfx/sfx_0732.wav",
      "loopUrl": "sfx/sfx_0732.wav",
      "sampleRate": 11305,
      "channels": 1,
      "frames": 13104,
      "duration": 1.1591331269349845,
      "pcmPeak": 32321,
      "pcmRms": 6578.740276306109,
      "fullScaleSamples": 0,
      "sfxId": 732,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 43,
        "ProgramNumber": 2,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 770,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0733-0",
      "title": "Unidentified SFX 0733",
      "category": "sfx",
      "url": "sfx/sfx_0733.m4a",
      "previewUrl": "sfx/sfx_0733.m4a",
      "download": "sfx/sfx_0733.wav",
      "loopUrl": "sfx/sfx_0733.wav",
      "sampleRate": 4910,
      "channels": 1,
      "frames": 5992,
      "duration": 1.2203665987780041,
      "pcmPeak": 31450,
      "pcmRms": 8335.38363826341,
      "fullScaleSamples": 0,
      "sfxId": 733,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 886,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0734-0",
      "title": "Unidentified SFX 0734",
      "category": "sfx",
      "url": "sfx/sfx_0734.m4a",
      "previewUrl": "sfx/sfx_0734.m4a",
      "download": "sfx/sfx_0734.wav",
      "loopUrl": "sfx/sfx_0734.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5380842758482635,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 734,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 749,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0735-0",
      "title": "Unidentified SFX 0735",
      "category": "sfx",
      "url": "sfx/sfx_0735.m4a",
      "previewUrl": "sfx/sfx_0735.m4a",
      "download": "sfx/sfx_0735.wav",
      "loopUrl": "sfx/sfx_0735.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 14000,
      "duration": 1.2698412698412698,
      "pcmPeak": 29599,
      "pcmRms": 4398.830145155479,
      "fullScaleSamples": 0,
      "sfxId": 735,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 889,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0736-0",
      "title": "Unidentified SFX 0736",
      "category": "sfx",
      "url": "sfx/sfx_0736.m4a",
      "previewUrl": "sfx/sfx_0736.m4a",
      "download": "sfx/sfx_0736.wav",
      "loopUrl": "sfx/sfx_0736.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8036,
      "duration": 0.7288888888888889,
      "pcmPeak": 29808,
      "pcmRms": 7300.379997192588,
      "fullScaleSamples": 0,
      "sfxId": 736,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 755,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0737-0",
      "title": "Unidentified SFX 0737 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0737_0.m4a",
      "previewUrl": "sfx/sfx_0737_0.m4a",
      "download": "sfx/sfx_0737_0.wav",
      "loopUrl": "sfx/sfx_0737_0.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0196212835232628,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 737,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.01679376231685374,
      "loopEndSeconds": 1.0196212835232628,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 902,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0737-1",
      "title": "Unidentified SFX 0737 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0737_1.m4a",
      "previewUrl": "sfx/sfx_0737_1.m4a",
      "download": "sfx/sfx_0737_1.wav",
      "loopUrl": "sfx/sfx_0737_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0793650793650793,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 737,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.017777777777777778,
      "loopEndSeconds": 1.0793650793650793,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 902,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0738-0",
      "title": "Unidentified SFX 0738 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0738_0.m4a",
      "previewUrl": "sfx/sfx_0738_0.m4a",
      "download": "sfx/sfx_0738_0.wav",
      "loopUrl": "sfx/sfx_0738_0.wav",
      "sampleRate": 15988,
      "channels": 1,
      "frames": 11984,
      "duration": 0.7495621716287215,
      "pcmPeak": 28672,
      "pcmRms": 7284.955344354715,
      "fullScaleSamples": 0,
      "sfxId": 738,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0738-1",
      "title": "Unidentified SFX 0738 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0738_1.m4a",
      "previewUrl": "sfx/sfx_0738_1.m4a",
      "download": "sfx/sfx_0738_1.wav",
      "loopUrl": "sfx/sfx_0738_1.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 11984,
      "duration": 1.3361578771323448,
      "pcmPeak": 28672,
      "pcmRms": 7284.955344354715,
      "fullScaleSamples": 0,
      "sfxId": 738,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0739-0",
      "title": "Unidentified SFX 0739",
      "category": "sfx",
      "url": "sfx/sfx_0739.m4a",
      "previewUrl": "sfx/sfx_0739.m4a",
      "download": "sfx/sfx_0739.wav",
      "loopUrl": "sfx/sfx_0739.wav",
      "sampleRate": 10939,
      "channels": 1,
      "frames": 5404,
      "duration": 0.4940122497486059,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 739,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 801,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0740-0",
      "title": "Unidentified SFX 0740",
      "category": "sfx",
      "url": "sfx/sfx_0740.m4a",
      "previewUrl": "sfx/sfx_0740.m4a",
      "download": "sfx/sfx_0740.wav",
      "loopUrl": "sfx/sfx_0740.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 5572,
      "duration": 0.46541931172736384,
      "pcmPeak": 31920,
      "pcmRms": 8916.278195727393,
      "fullScaleSamples": 0,
      "sfxId": 740,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 804,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0741-0",
      "title": "Unidentified SFX 0741",
      "category": "sfx",
      "url": "sfx/sfx_0741.m4a",
      "previewUrl": "sfx/sfx_0741.m4a",
      "download": "sfx/sfx_0741.wav",
      "loopUrl": "sfx/sfx_0741.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6104243234213164,
      "pcmPeak": 32307,
      "pcmRms": 6442.187359387629,
      "fullScaleSamples": 0,
      "sfxId": 741,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 895,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0742-0",
      "title": "Unidentified SFX 0742",
      "category": "sfx",
      "url": "sfx/sfx_0742.m4a",
      "previewUrl": "sfx/sfx_0742.m4a",
      "download": "sfx/sfx_0742.wav",
      "loopUrl": "sfx/sfx_0742.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 10080,
      "duration": 0.777597778292062,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 742,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 774,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0743-0",
      "title": "Unidentified SFX 0743",
      "category": "sfx",
      "url": "sfx/sfx_0743.m4a",
      "previewUrl": "sfx/sfx_0743.m4a",
      "download": "sfx/sfx_0743.wav",
      "loopUrl": "sfx/sfx_0743.wav",
      "sampleRate": 8463,
      "channels": 1,
      "frames": 8064,
      "duration": 0.9528535980148883,
      "pcmPeak": 31323,
      "pcmRms": 4345.563013924216,
      "fullScaleSamples": 0,
      "sfxId": 743,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 765,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0744-0",
      "title": "Unidentified SFX 0744",
      "category": "sfx",
      "url": "sfx/sfx_0744.m4a",
      "previewUrl": "sfx/sfx_0744.m4a",
      "download": "sfx/sfx_0744.wav",
      "loopUrl": "sfx/sfx_0744.wav",
      "sampleRate": 10476,
      "channels": 1,
      "frames": 4340,
      "duration": 0.4142802596410844,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 744,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 1,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 772,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0745-0",
      "title": "Unidentified SFX 0745 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0745_0.m4a",
      "previewUrl": "sfx/sfx_0745_0.m4a",
      "download": "sfx/sfx_0745_0.wav",
      "loopUrl": "sfx/sfx_0745_0.wav",
      "sampleRate": 15988,
      "channels": 1,
      "frames": 10556,
      "duration": 0.660245183887916,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 745,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.012259194395796848,
      "loopEndSeconds": 0.660245183887916,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 766,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0745-1",
      "title": "Unidentified SFX 0745 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0745_1.m4a",
      "previewUrl": "sfx/sfx_0745_1.m4a",
      "download": "sfx/sfx_0745_1.wav",
      "loopUrl": "sfx/sfx_0745_1.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 10556,
      "duration": 0.8817240227196792,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 745,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.016371533578349484,
      "loopEndSeconds": 0.8817240227196792,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 766,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0746-0",
      "title": "Unidentified SFX 0746 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0746_0.m4a",
      "previewUrl": "sfx/sfx_0746_0.m4a",
      "download": "sfx/sfx_0746_0.wav",
      "loopUrl": "sfx/sfx_0746_0.wav",
      "sampleRate": 10594,
      "channels": 1,
      "frames": 18564,
      "duration": 1.7523126297904474,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 746,
      "toneIndex": 0,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.00528601094959411,
      "loopEndSeconds": 1.7523126297904474,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 2,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 812,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0746-1",
      "title": "Unidentified SFX 0746 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0746_1.m4a",
      "previewUrl": "sfx/sfx_0746_1.m4a",
      "download": "sfx/sfx_0746_1.wav",
      "loopUrl": "sfx/sfx_0746_1.wav",
      "sampleRate": 8409,
      "channels": 1,
      "frames": 18564,
      "duration": 2.2076346771316446,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 746,
      "toneIndex": 1,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.006659531454394102,
      "loopEndSeconds": 2.2076346771316446,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 44,
        "ProgramNumber": 2,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 812,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0747-0",
      "title": "Unidentified SFX 0747 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0747_0.m4a",
      "previewUrl": "sfx/sfx_0747_0.m4a",
      "download": "sfx/sfx_0747_0.wav",
      "loopUrl": "sfx/sfx_0747_0.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 9744,
      "duration": 1.086408741219757,
      "pcmPeak": 30426,
      "pcmRms": 4610.906744331976,
      "fullScaleSamples": 0,
      "sfxId": 747,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0747-1",
      "title": "Unidentified SFX 0747 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0747_1.m4a",
      "previewUrl": "sfx/sfx_0747_1.m4a",
      "download": "sfx/sfx_0747_1.wav",
      "loopUrl": "sfx/sfx_0747_1.wav",
      "sampleRate": 9507,
      "channels": 1,
      "frames": 9744,
      "duration": 1.024928999684443,
      "pcmPeak": 30426,
      "pcmRms": 4610.906744331976,
      "fullScaleSamples": 0,
      "sfxId": 747,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0748-0",
      "title": "Unidentified SFX 0748",
      "category": "sfx",
      "url": "sfx/sfx_0748.m4a",
      "previewUrl": "sfx/sfx_0748.m4a",
      "download": "sfx/sfx_0748.wav",
      "loopUrl": "sfx/sfx_0748.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 9520,
      "duration": 0.9152966060955677,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 748,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 758,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0749-0",
      "title": "Unidentified SFX 0749",
      "category": "sfx",
      "url": "sfx/sfx_0749.m4a",
      "previewUrl": "sfx/sfx_0749.m4a",
      "download": "sfx/sfx_0749.wav",
      "loopUrl": "sfx/sfx_0749.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 12208,
      "duration": 0.9868240239269259,
      "pcmPeak": 31119,
      "pcmRms": 4564.6331941263425,
      "fullScaleSamples": 0,
      "sfxId": 749,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 767,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0750-0",
      "title": "Unidentified SFX 0750 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0750_0.m4a",
      "previewUrl": "sfx/sfx_0750_0.m4a",
      "download": "sfx/sfx_0750_0.wav",
      "loopUrl": "sfx/sfx_0750_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 10836,
      "duration": 0.9828571428571429,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 750,
      "toneIndex": 0,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.16253968253968254,
      "loopEndSeconds": 0.9828571428571429,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 769,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0750-1",
      "title": "Unidentified SFX 0750 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0750_1.m4a",
      "previewUrl": "sfx/sfx_0750_1.m4a",
      "download": "sfx/sfx_0750_1.wav",
      "loopUrl": "sfx/sfx_0750_1.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 10836,
      "duration": 1.0418229016440728,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 750,
      "toneIndex": 1,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.17229112585328335,
      "loopEndSeconds": 1.0418229016440728,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 769,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0751-0",
      "title": "Unidentified SFX 0751",
      "category": "sfx",
      "url": "sfx/sfx_0751.m4a",
      "previewUrl": "sfx/sfx_0751.m4a",
      "download": "sfx/sfx_0751.wav",
      "loopUrl": "sfx/sfx_0751.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 3864,
      "duration": 0.38674807326593935,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 751,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 759,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0752-0",
      "title": "Unidentified SFX 0752",
      "category": "sfx",
      "url": "sfx/sfx_0752.m4a",
      "previewUrl": "sfx/sfx_0752.m4a",
      "download": "sfx/sfx_0752.wav",
      "loopUrl": "sfx/sfx_0752.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 5768,
      "duration": 0.6598032486845116,
      "pcmPeak": 31925,
      "pcmRms": 7045.267385876012,
      "fullScaleSamples": 0,
      "sfxId": 752,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 763,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0753-0",
      "title": "Unidentified SFX 0753",
      "category": "sfx",
      "url": "sfx/sfx_0753.m4a",
      "previewUrl": "sfx/sfx_0753.m4a",
      "download": "sfx/sfx_0753.wav",
      "loopUrl": "sfx/sfx_0753.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 11424,
      "duration": 1.1434290861775598,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 753,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 762,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0754-0",
      "title": "Unidentified SFX 0754",
      "category": "sfx",
      "url": "sfx/sfx_0754.m4a",
      "previewUrl": "sfx/sfx_0754.m4a",
      "download": "sfx/sfx_0754.wav",
      "loopUrl": "sfx/sfx_0754.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 1988,
      "duration": 0.1660541262946876,
      "pcmPeak": 28672,
      "pcmRms": 6945.923785965597,
      "fullScaleSamples": 0,
      "sfxId": 754,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0755-0",
      "title": "Unidentified SFX 0755",
      "category": "sfx",
      "url": "sfx/sfx_0755.m4a",
      "previewUrl": "sfx/sfx_0755.m4a",
      "download": "sfx/sfx_0755.wav",
      "loopUrl": "sfx/sfx_0755.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 4648,
      "duration": 0.388239224858002,
      "pcmPeak": 31516,
      "pcmRms": 5473.9030625082005,
      "fullScaleSamples": 0,
      "sfxId": 755,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 849,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0756-0",
      "title": "Unidentified SFX 0756",
      "category": "sfx",
      "url": "sfx/sfx_0756.m4a",
      "previewUrl": "sfx/sfx_0756.m4a",
      "download": "sfx/sfx_0756.wav",
      "loopUrl": "sfx/sfx_0756.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 11928,
      "duration": 0.9963247577681257,
      "pcmPeak": 32001,
      "pcmRms": 6589.378264759112,
      "fullScaleSamples": 0,
      "sfxId": 756,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 45,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0757-0",
      "title": "Unidentified SFX 0757",
      "category": "sfx",
      "url": "sfx/sfx_0757.m4a",
      "previewUrl": "sfx/sfx_0757.m4a",
      "download": "sfx/sfx_0757.wav",
      "loopUrl": "sfx/sfx_0757.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 14000,
      "duration": 1.2698412698412698,
      "pcmPeak": 30767,
      "pcmRms": 5009.8956448783865,
      "fullScaleSamples": 0,
      "sfxId": 757,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 904,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0758-0",
      "title": "Unidentified SFX 0758 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0758_0.m4a",
      "previewUrl": "sfx/sfx_0758_0.m4a",
      "download": "sfx/sfx_0758_0.wav",
      "loopUrl": "sfx/sfx_0758_0.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 9520,
      "duration": 0.9152966060955677,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 758,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 802,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0758-1",
      "title": "Unidentified SFX 0758 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0758_1.m4a",
      "previewUrl": "sfx/sfx_0758_1.m4a",
      "download": "sfx/sfx_0758_1.wav",
      "loopUrl": "sfx/sfx_0758_1.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 9520,
      "duration": 0.8156970268186102,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 758,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 802,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0759-0",
      "title": "Unidentified SFX 0759",
      "category": "sfx",
      "url": "sfx/sfx_0759.m4a",
      "previewUrl": "sfx/sfx_0759.m4a",
      "download": "sfx/sfx_0759.wav",
      "loopUrl": "sfx/sfx_0759.wav",
      "sampleRate": 10067,
      "channels": 1,
      "frames": 3864,
      "duration": 0.38382835005463395,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 759,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 778,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0760-0",
      "title": "Unidentified SFX 0760",
      "category": "sfx",
      "url": "sfx/sfx_0760.m4a",
      "previewUrl": "sfx/sfx_0760.m4a",
      "download": "sfx/sfx_0760.wav",
      "loopUrl": "sfx/sfx_0760.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 9492,
      "duration": 1.023948220064725,
      "pcmPeak": 27366,
      "pcmRms": 3388.1635089436795,
      "fullScaleSamples": 0,
      "sfxId": 760,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 777,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0761-0",
      "title": "Unidentified SFX 0761",
      "category": "sfx",
      "url": "sfx/sfx_0761.m4a",
      "previewUrl": "sfx/sfx_0761.m4a",
      "download": "sfx/sfx_0761.wav",
      "loopUrl": "sfx/sfx_0761.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 7756,
      "duration": 0.745697529083742,
      "pcmPeak": 32665,
      "pcmRms": 7437.38345112178,
      "fullScaleSamples": 0,
      "sfxId": 761,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 807,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0762-0",
      "title": "Unidentified SFX 0762",
      "category": "sfx",
      "url": "sfx/sfx_0762.m4a",
      "previewUrl": "sfx/sfx_0762.m4a",
      "download": "sfx/sfx_0762.wav",
      "loopUrl": "sfx/sfx_0762.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 11424,
      "duration": 1.1434290861775598,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 762,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 787,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0763-0",
      "title": "Unidentified SFX 0763",
      "category": "sfx",
      "url": "sfx/sfx_0763.m4a",
      "previewUrl": "sfx/sfx_0763.m4a",
      "download": "sfx/sfx_0763.wav",
      "loopUrl": "sfx/sfx_0763.wav",
      "sampleRate": 13340,
      "channels": 1,
      "frames": 15008,
      "duration": 1.1250374812593704,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 763,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 780,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0764-0",
      "title": "Unidentified SFX 0764",
      "category": "sfx",
      "url": "sfx/sfx_0764.m4a",
      "previewUrl": "sfx/sfx_0764.m4a",
      "download": "sfx/sfx_0764.wav",
      "loopUrl": "sfx/sfx_0764.wav",
      "sampleRate": 13437,
      "channels": 1,
      "frames": 5656,
      "duration": 0.42092729031777926,
      "pcmPeak": 30219,
      "pcmRms": 5127.584911769333,
      "fullScaleSamples": 0,
      "sfxId": 764,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 46,
        "ProgramNumber": 1,
        "ToneNumber": 9,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0765-0",
      "title": "Unidentified SFX 0765",
      "category": "sfx",
      "url": "sfx/sfx_0765.m4a",
      "previewUrl": "sfx/sfx_0765.m4a",
      "download": "sfx/sfx_0765.wav",
      "loopUrl": "sfx/sfx_0765.wav",
      "sampleRate": 9507,
      "channels": 1,
      "frames": 12096,
      "duration": 1.2723256547806878,
      "pcmPeak": 31735,
      "pcmRms": 4355.544513814787,
      "fullScaleSamples": 0,
      "sfxId": 765,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 898,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0766-0",
      "title": "Unidentified SFX 0766 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0766_0.m4a",
      "previewUrl": "sfx/sfx_0766_0.m4a",
      "download": "sfx/sfx_0766_0.wav",
      "loopUrl": "sfx/sfx_0766_0.wav",
      "sampleRate": 12683,
      "channels": 1,
      "frames": 10556,
      "duration": 0.8322951982969329,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 766,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.015453756997555784,
      "loopEndSeconds": 0.8322951982969329,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 844,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0766-1",
      "title": "Unidentified SFX 0766 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0766_1.m4a",
      "previewUrl": "sfx/sfx_0766_1.m4a",
      "download": "sfx/sfx_0766_1.wav",
      "loopUrl": "sfx/sfx_0766_1.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 10556,
      "duration": 1.17694280298807,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 766,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.021853049392351432,
      "loopEndSeconds": 1.17694280298807,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 844,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0767-0",
      "title": "Unidentified SFX 0767",
      "category": "sfx",
      "url": "sfx/sfx_0767.m4a",
      "previewUrl": "sfx/sfx_0767.m4a",
      "download": "sfx/sfx_0767.wav",
      "loopUrl": "sfx/sfx_0767.wav",
      "sampleRate": 10034,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5357783535977676,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 767,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 779,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0768-0",
      "title": "Unidentified SFX 0768 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0768_0.m4a",
      "previewUrl": "sfx/sfx_0768_0.m4a",
      "download": "sfx/sfx_0768_0.wav",
      "loopUrl": "sfx/sfx_0768_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 13216,
      "duration": 1.1987301587301586,
      "pcmPeak": 28340,
      "pcmRms": 7187.805713158362,
      "fullScaleSamples": 0,
      "sfxId": 768,
      "toneIndex": 0,
      "loopStartSample": 364,
      "loopEndSample": 13216,
      "loopStartSeconds": 0.03301587301587302,
      "loopEndSeconds": 1.1987301587301586,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 891,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0768-1",
      "title": "Unidentified SFX 0768 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0768_1.m4a",
      "previewUrl": "sfx/sfx_0768_1.m4a",
      "download": "sfx/sfx_0768_1.wav",
      "loopUrl": "sfx/sfx_0768_1.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 13216,
      "duration": 1.4256742179072277,
      "pcmPeak": 28340,
      "pcmRms": 7187.805713158362,
      "fullScaleSamples": 0,
      "sfxId": 768,
      "toneIndex": 1,
      "loopStartSample": 364,
      "loopEndSample": 13216,
      "loopStartSeconds": 0.039266450916936355,
      "loopEndSeconds": 1.4256742179072277,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 891,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0769-0",
      "title": "Unidentified SFX 0769 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0769_0.m4a",
      "previewUrl": "sfx/sfx_0769_0.m4a",
      "download": "sfx/sfx_0769_0.wav",
      "loopUrl": "sfx/sfx_0769_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 10836,
      "duration": 0.8759194891277989,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 769,
      "toneIndex": 0,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.14485490259477812,
      "loopEndSeconds": 0.8759194891277989,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 824,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0769-1",
      "title": "Unidentified SFX 0769 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0769_1.m4a",
      "previewUrl": "sfx/sfx_0769_1.m4a",
      "download": "sfx/sfx_0769_1.wav",
      "loopUrl": "sfx/sfx_0769_1.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 10836,
      "duration": 1.1689320388349516,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 769,
      "toneIndex": 1,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.19331175836030204,
      "loopEndSeconds": 1.1689320388349516,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 824,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0770-0",
      "title": "Unidentified SFX 0770",
      "category": "sfx",
      "url": "sfx/sfx_0770.m4a",
      "previewUrl": "sfx/sfx_0770.m4a",
      "download": "sfx/sfx_0770.wav",
      "loopUrl": "sfx/sfx_0770.wav",
      "sampleRate": 9507,
      "channels": 1,
      "frames": 13104,
      "duration": 1.3783527926790786,
      "pcmPeak": 32321,
      "pcmRms": 6578.740276306109,
      "fullScaleSamples": 0,
      "sfxId": 770,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 907,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0771-0",
      "title": "Unidentified SFX 0771",
      "category": "sfx",
      "url": "sfx/sfx_0771.m4a",
      "previewUrl": "sfx/sfx_0771.m4a",
      "download": "sfx/sfx_0771.wav",
      "loopUrl": "sfx/sfx_0771.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 5936,
      "duration": 0.4798318648452025,
      "pcmPeak": 31134,
      "pcmRms": 5966.521371080753,
      "fullScaleSamples": 0,
      "sfxId": 771,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 781,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0772-0",
      "title": "Unidentified SFX 0772",
      "category": "sfx",
      "url": "sfx/sfx_0772.m4a",
      "previewUrl": "sfx/sfx_0772.m4a",
      "download": "sfx/sfx_0772.wav",
      "loopUrl": "sfx/sfx_0772.wav",
      "sampleRate": 10476,
      "channels": 1,
      "frames": 4340,
      "duration": 0.4142802596410844,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 772,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 899,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0773-0",
      "title": "Unidentified SFX 0773",
      "category": "sfx",
      "url": "sfx/sfx_0773.m4a",
      "previewUrl": "sfx/sfx_0773.m4a",
      "download": "sfx/sfx_0773.wav",
      "loopUrl": "sfx/sfx_0773.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 6916,
      "duration": 0.5776812562646174,
      "pcmPeak": 31594,
      "pcmRms": 4176.966890441694,
      "fullScaleSamples": 0,
      "sfxId": 773,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 1,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0774-0",
      "title": "Unidentified SFX 0774",
      "category": "sfx",
      "url": "sfx/sfx_0774.m4a",
      "previewUrl": "sfx/sfx_0774.m4a",
      "download": "sfx/sfx_0774.wav",
      "loopUrl": "sfx/sfx_0774.wav",
      "sampleRate": 7849,
      "channels": 1,
      "frames": 6216,
      "duration": 0.7919480188559052,
      "pcmPeak": 30160,
      "pcmRms": 6669.594182123447,
      "fullScaleSamples": 0,
      "sfxId": 774,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 860,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0775-0",
      "title": "Unidentified SFX 0775",
      "category": "sfx",
      "url": "sfx/sfx_0775.m4a",
      "previewUrl": "sfx/sfx_0775.m4a",
      "download": "sfx/sfx_0775.wav",
      "loopUrl": "sfx/sfx_0775.wav",
      "sampleRate": 10067,
      "channels": 1,
      "frames": 3724,
      "duration": 0.36992152577729215,
      "pcmPeak": 31145,
      "pcmRms": 5825.371843905219,
      "fullScaleSamples": 0,
      "sfxId": 775,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 906,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0776-0",
      "title": "Unidentified SFX 0776",
      "category": "sfx",
      "url": "sfx/sfx_0776.m4a",
      "previewUrl": "sfx/sfx_0776.m4a",
      "download": "sfx/sfx_0776.wav",
      "loopUrl": "sfx/sfx_0776.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 9716,
      "duration": 0.8115603073838957,
      "pcmPeak": 10240,
      "pcmRms": 1020.0094214988801,
      "fullScaleSamples": 0,
      "sfxId": 776,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 47,
        "ProgramNumber": 2,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 783,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0777-0",
      "title": "Unidentified SFX 0777",
      "category": "sfx",
      "url": "sfx/sfx_0777.m4a",
      "previewUrl": "sfx/sfx_0777.m4a",
      "download": "sfx/sfx_0777.wav",
      "loopUrl": "sfx/sfx_0777.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 9492,
      "duration": 0.9126045572541102,
      "pcmPeak": 27366,
      "pcmRms": 3388.1635089436795,
      "fullScaleSamples": 0,
      "sfxId": 777,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 789,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0778-0",
      "title": "Unidentified SFX 0778",
      "category": "sfx",
      "url": "sfx/sfx_0778.m4a",
      "previewUrl": "sfx/sfx_0778.m4a",
      "download": "sfx/sfx_0778.wav",
      "loopUrl": "sfx/sfx_0778.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 3864,
      "duration": 0.38674807326593935,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 778,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 788,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0779-0",
      "title": "Unidentified SFX 0779",
      "category": "sfx",
      "url": "sfx/sfx_0779.m4a",
      "previewUrl": "sfx/sfx_0779.m4a",
      "download": "sfx/sfx_0779.wav",
      "loopUrl": "sfx/sfx_0779.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5380842758482635,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 779,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 791,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0780-0",
      "title": "Unidentified SFX 0780",
      "category": "sfx",
      "url": "sfx/sfx_0780.m4a",
      "previewUrl": "sfx/sfx_0780.m4a",
      "download": "sfx/sfx_0780.wav",
      "loopUrl": "sfx/sfx_0780.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 5768,
      "duration": 0.6222222222222222,
      "pcmPeak": 31925,
      "pcmRms": 7045.267385876012,
      "fullScaleSamples": 0,
      "sfxId": 780,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 792,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0781-0",
      "title": "Unidentified SFX 0781",
      "category": "sfx",
      "url": "sfx/sfx_0781.m4a",
      "previewUrl": "sfx/sfx_0781.m4a",
      "download": "sfx/sfx_0781.wav",
      "loopUrl": "sfx/sfx_0781.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 5936,
      "duration": 0.42738858089135284,
      "pcmPeak": 31134,
      "pcmRms": 5966.521371080753,
      "fullScaleSamples": 0,
      "sfxId": 781,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 793,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0782-0",
      "title": "Unidentified SFX 0782",
      "category": "sfx",
      "url": "sfx/sfx_0782.m4a",
      "previewUrl": "sfx/sfx_0782.m4a",
      "download": "sfx/sfx_0782.wav",
      "loopUrl": "sfx/sfx_0782.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 6972,
      "duration": 0.6323809523809524,
      "pcmPeak": 32423,
      "pcmRms": 8245.730348067113,
      "fullScaleSamples": 0,
      "sfxId": 782,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 794,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0783-0",
      "title": "Unidentified SFX 0783",
      "category": "sfx",
      "url": "sfx/sfx_0783.m4a",
      "previewUrl": "sfx/sfx_0783.m4a",
      "download": "sfx/sfx_0783.wav",
      "loopUrl": "sfx/sfx_0783.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 9716,
      "duration": 1.111416151910318,
      "pcmPeak": 10240,
      "pcmRms": 1020.0094214988801,
      "fullScaleSamples": 0,
      "sfxId": 783,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 796,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0784-0",
      "title": "Unidentified SFX 0784",
      "category": "sfx",
      "url": "sfx/sfx_0784.m4a",
      "previewUrl": "sfx/sfx_0784.m4a",
      "download": "sfx/sfx_0784.wav",
      "loopUrl": "sfx/sfx_0784.wav",
      "sampleRate": 15590,
      "channels": 1,
      "frames": 11816,
      "duration": 0.7579217447081462,
      "pcmPeak": 32571,
      "pcmRms": 9507.692766796768,
      "fullScaleSamples": 0,
      "sfxId": 784,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 797,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0785-0",
      "title": "Unidentified SFX 0785",
      "category": "sfx",
      "url": "sfx/sfx_0785.m4a",
      "previewUrl": "sfx/sfx_0785.m4a",
      "download": "sfx/sfx_0785.wav",
      "loopUrl": "sfx/sfx_0785.wav",
      "sampleRate": 7354,
      "channels": 1,
      "frames": 12320,
      "duration": 1.6752787598585803,
      "pcmPeak": 32750,
      "pcmRms": 11905.508763367083,
      "fullScaleSamples": 0,
      "sfxId": 785,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 798,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0786-0",
      "title": "Unidentified SFX 0786",
      "category": "sfx",
      "url": "sfx/sfx_0786.m4a",
      "previewUrl": "sfx/sfx_0786.m4a",
      "download": "sfx/sfx_0786.wav",
      "loopUrl": "sfx/sfx_0786.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 12320,
      "duration": 1.1174603174603175,
      "pcmPeak": 32452,
      "pcmRms": 8526.678503465522,
      "fullScaleSamples": 0,
      "sfxId": 786,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 799,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0787-0",
      "title": "Unidentified SFX 0787",
      "category": "sfx",
      "url": "sfx/sfx_0787.m4a",
      "previewUrl": "sfx/sfx_0787.m4a",
      "download": "sfx/sfx_0787.wav",
      "loopUrl": "sfx/sfx_0787.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 11424,
      "duration": 1.1434290861775598,
      "pcmPeak": 31573,
      "pcmRms": 6640.047586947911,
      "fullScaleSamples": 0,
      "sfxId": 787,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 48,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 800,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0788-0",
      "title": "Unidentified SFX 0788",
      "category": "sfx",
      "url": "sfx/sfx_0788.m4a",
      "previewUrl": "sfx/sfx_0788.m4a",
      "download": "sfx/sfx_0788.wav",
      "loopUrl": "sfx/sfx_0788.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 3864,
      "duration": 0.38674807326593935,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 788,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 49,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 790,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0790-0",
      "title": "Unidentified SFX 0790",
      "category": "sfx",
      "url": "sfx/sfx_0790.m4a",
      "previewUrl": "sfx/sfx_0790.m4a",
      "download": "sfx/sfx_0790.wav",
      "loopUrl": "sfx/sfx_0790.wav",
      "sampleRate": 10174,
      "channels": 1,
      "frames": 3864,
      "duration": 0.3797916257126007,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 790,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 869,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0791-0",
      "title": "Unidentified SFX 0791",
      "category": "sfx",
      "url": "sfx/sfx_0791.m4a",
      "previewUrl": "sfx/sfx_0791.m4a",
      "download": "sfx/sfx_0791.wav",
      "loopUrl": "sfx/sfx_0791.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5380842758482635,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 791,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 803,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0792-0",
      "title": "Unidentified SFX 0792",
      "category": "sfx",
      "url": "sfx/sfx_0792.m4a",
      "previewUrl": "sfx/sfx_0792.m4a",
      "download": "sfx/sfx_0792.wav",
      "loopUrl": "sfx/sfx_0792.wav",
      "sampleRate": 14976,
      "channels": 1,
      "frames": 15008,
      "duration": 1.0021367521367521,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 792,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 832,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0793-0",
      "title": "Unidentified SFX 0793",
      "category": "sfx",
      "url": "sfx/sfx_0793.m4a",
      "previewUrl": "sfx/sfx_0793.m4a",
      "download": "sfx/sfx_0793.wav",
      "loopUrl": "sfx/sfx_0793.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 5936,
      "duration": 0.4798318648452025,
      "pcmPeak": 31134,
      "pcmRms": 5966.521371080753,
      "fullScaleSamples": 0,
      "sfxId": 793,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 810,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0795-0",
      "title": "Unidentified SFX 0795 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0795_0.m4a",
      "previewUrl": "sfx/sfx_0795_0.m4a",
      "download": "sfx/sfx_0795_0.wav",
      "loopUrl": "sfx/sfx_0795_0.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 11340,
      "duration": 1.2233009708737863,
      "pcmPeak": 32294,
      "pcmRms": 8508.685006537507,
      "fullScaleSamples": 0,
      "sfxId": 795,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 854,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0795-1",
      "title": "Unidentified SFX 0795 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0795_1.m4a",
      "previewUrl": "sfx/sfx_0795_1.m4a",
      "download": "sfx/sfx_0795_1.wav",
      "loopUrl": "sfx/sfx_0795_1.wav",
      "sampleRate": 13103,
      "channels": 1,
      "frames": 11340,
      "duration": 0.8654506601541632,
      "pcmPeak": 32294,
      "pcmRms": 8508.685006537507,
      "fullScaleSamples": 0,
      "sfxId": 795,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 854,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0800-0",
      "title": "Unidentified SFX 0800",
      "category": "sfx",
      "url": "sfx/sfx_0800.m4a",
      "previewUrl": "sfx/sfx_0800.m4a",
      "download": "sfx/sfx_0800.wav",
      "loopUrl": "sfx/sfx_0800.wav",
      "sampleRate": 8376,
      "channels": 1,
      "frames": 9156,
      "duration": 1.0931232091690544,
      "pcmPeak": 31504,
      "pcmRms": 7962.209347754312,
      "fullScaleSamples": 0,
      "sfxId": 800,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 50,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 834,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0801-0",
      "title": "Unidentified SFX 0801",
      "category": "sfx",
      "url": "sfx/sfx_0801.m4a",
      "previewUrl": "sfx/sfx_0801.m4a",
      "download": "sfx/sfx_0801.wav",
      "loopUrl": "sfx/sfx_0801.wav",
      "sampleRate": 10982,
      "channels": 1,
      "frames": 5404,
      "duration": 0.49207794572937535,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 801,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 830,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0802-0",
      "title": "Unidentified SFX 0802",
      "category": "sfx",
      "url": "sfx/sfx_0802.m4a",
      "previewUrl": "sfx/sfx_0802.m4a",
      "download": "sfx/sfx_0802.wav",
      "loopUrl": "sfx/sfx_0802.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 9520,
      "duration": 0.8634920634920635,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 802,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 825,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0803-0",
      "title": "Unidentified SFX 0803",
      "category": "sfx",
      "url": "sfx/sfx_0803.m4a",
      "previewUrl": "sfx/sfx_0803.m4a",
      "download": "sfx/sfx_0803.wav",
      "loopUrl": "sfx/sfx_0803.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5380842758482635,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 803,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 806,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0804-0",
      "title": "Unidentified SFX 0804",
      "category": "sfx",
      "url": "sfx/sfx_0804.m4a",
      "previewUrl": "sfx/sfx_0804.m4a",
      "download": "sfx/sfx_0804.wav",
      "loopUrl": "sfx/sfx_0804.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 5572,
      "duration": 0.5357177194500529,
      "pcmPeak": 31920,
      "pcmRms": 8916.278195727393,
      "fullScaleSamples": 0,
      "sfxId": 804,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 894,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0805-0",
      "title": "Unidentified SFX 0805",
      "category": "sfx",
      "url": "sfx/sfx_0805.m4a",
      "previewUrl": "sfx/sfx_0805.m4a",
      "download": "sfx/sfx_0805.wav",
      "loopUrl": "sfx/sfx_0805.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 4676,
      "duration": 0.4495721565234112,
      "pcmPeak": 31680,
      "pcmRms": 7169.3732492007875,
      "fullScaleSamples": 0,
      "sfxId": 805,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 831,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0806-0",
      "title": "Unidentified SFX 0806",
      "category": "sfx",
      "url": "sfx/sfx_0806.m4a",
      "previewUrl": "sfx/sfx_0806.m4a",
      "download": "sfx/sfx_0806.wav",
      "loopUrl": "sfx/sfx_0806.wav",
      "sampleRate": 9507,
      "channels": 1,
      "frames": 8736,
      "duration": 0.9189018617860524,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 806,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 815,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0807-0",
      "title": "Unidentified SFX 0807",
      "category": "sfx",
      "url": "sfx/sfx_0807.m4a",
      "previewUrl": "sfx/sfx_0807.m4a",
      "download": "sfx/sfx_0807.wav",
      "loopUrl": "sfx/sfx_0807.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 7756,
      "duration": 0.7034920634920635,
      "pcmPeak": 32665,
      "pcmRms": 7437.38345112178,
      "fullScaleSamples": 0,
      "sfxId": 807,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0808-0",
      "title": "Unidentified SFX 0808",
      "category": "sfx",
      "url": "sfx/sfx_0808.m4a",
      "previewUrl": "sfx/sfx_0808.m4a",
      "download": "sfx/sfx_0808.wav",
      "loopUrl": "sfx/sfx_0808.wav",
      "sampleRate": 14083,
      "channels": 1,
      "frames": 7672,
      "duration": 0.544770290421075,
      "pcmPeak": 32703,
      "pcmRms": 6362.67554409146,
      "fullScaleSamples": 0,
      "sfxId": 808,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 2,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0809-0",
      "title": "Unidentified SFX 0809",
      "category": "sfx",
      "url": "sfx/sfx_0809.m4a",
      "previewUrl": "sfx/sfx_0809.m4a",
      "download": "sfx/sfx_0809.wav",
      "loopUrl": "sfx/sfx_0809.wav",
      "sampleRate": 6643,
      "channels": 1,
      "frames": 6524,
      "duration": 0.982086406743941,
      "pcmPeak": 27625,
      "pcmRms": 8032.263888886952,
      "fullScaleSamples": 0,
      "sfxId": 809,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 52,
        "ProgramNumber": 2,
        "ToneNumber": 3,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0810-0",
      "title": "Unidentified SFX 0810",
      "category": "sfx",
      "url": "sfx/sfx_0810.m4a",
      "previewUrl": "sfx/sfx_0810.m4a",
      "download": "sfx/sfx_0810.wav",
      "loopUrl": "sfx/sfx_0810.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 5936,
      "duration": 0.4798318648452025,
      "pcmPeak": 31134,
      "pcmRms": 5966.521371080753,
      "fullScaleSamples": 0,
      "sfxId": 810,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 826,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0811-0",
      "title": "Unidentified SFX 0811",
      "category": "sfx",
      "url": "sfx/sfx_0811.m4a",
      "previewUrl": "sfx/sfx_0811.m4a",
      "download": "sfx/sfx_0811.wav",
      "loopUrl": "sfx/sfx_0811.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 10948,
      "duration": 0.993015873015873,
      "pcmPeak": 30746,
      "pcmRms": 4855.947129187581,
      "fullScaleSamples": 0,
      "sfxId": 811,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 828,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0812-0",
      "title": "Unidentified SFX 0812 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0812_0.m4a",
      "previewUrl": "sfx/sfx_0812_0.m4a",
      "download": "sfx/sfx_0812_0.wav",
      "loopUrl": "sfx/sfx_0812_0.wav",
      "sampleRate": 20220,
      "channels": 1,
      "frames": 15344,
      "duration": 0.7588526211671612,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 812,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.006923837784371909,
      "loopEndSeconds": 0.7588526211671612,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 819,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0812-1",
      "title": "Unidentified SFX 0812 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0812_1.m4a",
      "previewUrl": "sfx/sfx_0812_1.m4a",
      "download": "sfx/sfx_0812_1.wav",
      "loopUrl": "sfx/sfx_0812_1.wav",
      "sampleRate": 18013,
      "channels": 1,
      "frames": 15344,
      "duration": 0.851829234441792,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 812,
      "toneIndex": 1,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.0077721645478265695,
      "loopEndSeconds": 0.851829234441792,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 819,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0813-0",
      "title": "Unidentified SFX 0813 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0813_0.m4a",
      "previewUrl": "sfx/sfx_0813_0.m4a",
      "download": "sfx/sfx_0813_0.wav",
      "loopUrl": "sfx/sfx_0813_0.wav",
      "sampleRate": 12597,
      "channels": 1,
      "frames": 18564,
      "duration": 1.4736842105263157,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 813,
      "toneIndex": 0,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.004445502897515281,
      "loopEndSeconds": 1.4736842105263157,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0813-1",
      "title": "Unidentified SFX 0813 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0813_1.m4a",
      "previewUrl": "sfx/sfx_0813_1.m4a",
      "download": "sfx/sfx_0813_1.wav",
      "loopUrl": "sfx/sfx_0813_1.wav",
      "sampleRate": 11219,
      "channels": 1,
      "frames": 18564,
      "duration": 1.6546929316338355,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 813,
      "toneIndex": 1,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.0049915322221231835,
      "loopEndSeconds": 1.6546929316338355,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0814-0",
      "title": "Unidentified SFX 0814",
      "category": "sfx",
      "url": "sfx/sfx_0814.m4a",
      "previewUrl": "sfx/sfx_0814.m4a",
      "download": "sfx/sfx_0814.wav",
      "loopUrl": "sfx/sfx_0814.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 8092,
      "duration": 0.979898280455316,
      "pcmPeak": 30507,
      "pcmRms": 10225.722251774685,
      "fullScaleSamples": 0,
      "sfxId": 814,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 827,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0815-0",
      "title": "Unidentified SFX 0815",
      "category": "sfx",
      "url": "sfx/sfx_0815.m4a",
      "previewUrl": "sfx/sfx_0815.m4a",
      "download": "sfx/sfx_0815.wav",
      "loopUrl": "sfx/sfx_0815.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 8736,
      "duration": 0.8743869482534281,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 815,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 820,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0816-0",
      "title": "Unidentified SFX 0816",
      "category": "sfx",
      "url": "sfx/sfx_0816.m4a",
      "previewUrl": "sfx/sfx_0816.m4a",
      "download": "sfx/sfx_0816.wav",
      "loopUrl": "sfx/sfx_0816.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 16604,
      "duration": 1.506031746031746,
      "pcmPeak": 30221,
      "pcmRms": 9472.535201810668,
      "fullScaleSamples": 0,
      "sfxId": 816,
      "toneIndex": 0,
      "loopStartSample": 504,
      "loopEndSample": 16604,
      "loopStartSeconds": 0.045714285714285714,
      "loopEndSeconds": 1.506031746031746,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 53,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 829,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0817-0",
      "title": "Unidentified SFX 0817",
      "category": "sfx",
      "url": "sfx/sfx_0817.m4a",
      "previewUrl": "sfx/sfx_0817.m4a",
      "download": "sfx/sfx_0817.wav",
      "loopUrl": "sfx/sfx_0817.wav",
      "sampleRate": 13986,
      "channels": 1,
      "frames": 11060,
      "duration": 0.7907907907907908,
      "pcmPeak": 30355,
      "pcmRms": 6141.685170242752,
      "fullScaleSamples": 0,
      "sfxId": 817,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0818-0",
      "title": "Unidentified SFX 0818",
      "category": "sfx",
      "url": "sfx/sfx_0818.m4a",
      "previewUrl": "sfx/sfx_0818.m4a",
      "download": "sfx/sfx_0818.wav",
      "loopUrl": "sfx/sfx_0818.wav",
      "sampleRate": 11219,
      "channels": 1,
      "frames": 9688,
      "duration": 0.8635350744273108,
      "pcmPeak": 32277,
      "pcmRms": 2238.300964315085,
      "fullScaleSamples": 0,
      "sfxId": 818,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 928,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0819-0",
      "title": "Unidentified SFX 0819 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0819_0.m4a",
      "previewUrl": "sfx/sfx_0819_0.m4a",
      "download": "sfx/sfx_0819_0.wav",
      "loopUrl": "sfx/sfx_0819_0.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 15344,
      "duration": 1.1836766180668055,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 819,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.010799969142945306,
      "loopEndSeconds": 1.1836766180668055,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 845,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0819-1",
      "title": "Unidentified SFX 0819 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0819_1.m4a",
      "previewUrl": "sfx/sfx_0819_1.m4a",
      "download": "sfx/sfx_0819_1.wav",
      "loopUrl": "sfx/sfx_0819_1.wav",
      "sampleRate": 11553,
      "channels": 1,
      "frames": 15344,
      "duration": 1.3281398770882022,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 819,
      "toneIndex": 1,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.012118064571972648,
      "loopEndSeconds": 1.3281398770882022,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 845,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0820-0",
      "title": "Unidentified SFX 0820",
      "category": "sfx",
      "url": "sfx/sfx_0820.m4a",
      "previewUrl": "sfx/sfx_0820.m4a",
      "download": "sfx/sfx_0820.wav",
      "loopUrl": "sfx/sfx_0820.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 8736,
      "duration": 0.9158192682671139,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 820,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 823,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0821-0",
      "title": "Unidentified SFX 0821",
      "category": "sfx",
      "url": "sfx/sfx_0821.m4a",
      "previewUrl": "sfx/sfx_0821.m4a",
      "download": "sfx/sfx_0821.wav",
      "loopUrl": "sfx/sfx_0821.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 2548,
      "duration": 0.25502952657391653,
      "pcmPeak": 16384,
      "pcmRms": 1688.4880981790507,
      "fullScaleSamples": 0,
      "sfxId": 821,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 858,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0822-0",
      "title": "Unidentified SFX 0822 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0822_0.m4a",
      "previewUrl": "sfx/sfx_0822_0.m4a",
      "download": "sfx/sfx_0822_0.wav",
      "loopUrl": "sfx/sfx_0822_0.wav",
      "sampleRate": 13835,
      "channels": 1,
      "frames": 11592,
      "duration": 0.83787495482472,
      "pcmPeak": 10380,
      "pcmRms": 3179.9578831806284,
      "fullScaleSamples": 0,
      "sfxId": 822,
      "toneIndex": 0,
      "loopStartSample": 420,
      "loopEndSample": 11592,
      "loopStartSeconds": 0.030357788218286955,
      "loopEndSeconds": 0.83787495482472,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 852,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0822-1",
      "title": "Unidentified SFX 0822 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0822_1.m4a",
      "previewUrl": "sfx/sfx_0822_1.m4a",
      "download": "sfx/sfx_0822_1.wav",
      "loopUrl": "sfx/sfx_0822_1.wav",
      "sampleRate": 7763,
      "channels": 1,
      "frames": 11592,
      "duration": 1.4932371505861137,
      "pcmPeak": 10380,
      "pcmRms": 3179.9578831806284,
      "fullScaleSamples": 0,
      "sfxId": 822,
      "toneIndex": 1,
      "loopStartSample": 420,
      "loopEndSample": 11592,
      "loopStartSeconds": 0.05410279531109107,
      "loopEndSeconds": 1.4932371505861137,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 54,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 852,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0823-0",
      "title": "Unidentified SFX 0823",
      "category": "sfx",
      "url": "sfx/sfx_0823.m4a",
      "previewUrl": "sfx/sfx_0823.m4a",
      "download": "sfx/sfx_0823.wav",
      "loopUrl": "sfx/sfx_0823.wav",
      "sampleRate": 10034,
      "channels": 1,
      "frames": 8736,
      "duration": 0.8706398245963723,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 823,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 853,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0824-0",
      "title": "Unidentified SFX 0824",
      "category": "sfx",
      "url": "sfx/sfx_0824.m4a",
      "previewUrl": "sfx/sfx_0824.m4a",
      "download": "sfx/sfx_0824.wav",
      "loopUrl": "sfx/sfx_0824.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 10836,
      "duration": 1.1035747021081577,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 824,
      "toneIndex": 0,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.1825033099093594,
      "loopEndSeconds": 1.1035747021081577,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 940,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0825-0",
      "title": "Unidentified SFX 0825 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0825_0.m4a",
      "previewUrl": "sfx/sfx_0825_0.m4a",
      "download": "sfx/sfx_0825_0.wav",
      "loopUrl": "sfx/sfx_0825_0.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 8064,
      "duration": 0.7753100663397751,
      "pcmPeak": 30492,
      "pcmRms": 6940.180567286965,
      "fullScaleSamples": 0,
      "sfxId": 825,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 901,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0825-1",
      "title": "Unidentified SFX 0825 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0825_1.m4a",
      "previewUrl": "sfx/sfx_0825_1.m4a",
      "download": "sfx/sfx_0825_1.wav",
      "loopUrl": "sfx/sfx_0825_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8064,
      "duration": 0.7314285714285714,
      "pcmPeak": 30492,
      "pcmRms": 6940.180567286965,
      "fullScaleSamples": 0,
      "sfxId": 825,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 901,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0826-0",
      "title": "Unidentified SFX 0826",
      "category": "sfx",
      "url": "sfx/sfx_0826.m4a",
      "previewUrl": "sfx/sfx_0826.m4a",
      "download": "sfx/sfx_0826.wav",
      "loopUrl": "sfx/sfx_0826.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 5936,
      "duration": 0.5086110873104276,
      "pcmPeak": 31134,
      "pcmRms": 5966.521371080753,
      "fullScaleSamples": 0,
      "sfxId": 826,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 903,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0827-0",
      "title": "Unidentified SFX 0827",
      "category": "sfx",
      "url": "sfx/sfx_0827.m4a",
      "previewUrl": "sfx/sfx_0827.m4a",
      "download": "sfx/sfx_0827.wav",
      "loopUrl": "sfx/sfx_0827.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 8092,
      "duration": 0.979898280455316,
      "pcmPeak": 30507,
      "pcmRms": 10225.722251774685,
      "fullScaleSamples": 0,
      "sfxId": 827,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 943,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0828-0",
      "title": "Unidentified SFX 0828",
      "category": "sfx",
      "url": "sfx/sfx_0828.m4a",
      "previewUrl": "sfx/sfx_0828.m4a",
      "download": "sfx/sfx_0828.wav",
      "loopUrl": "sfx/sfx_0828.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 13104,
      "duration": 1.122782966326793,
      "pcmPeak": 32627,
      "pcmRms": 7633.383807912323,
      "fullScaleSamples": 0,
      "sfxId": 828,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 944,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0829-0",
      "title": "Unidentified SFX 0829",
      "category": "sfx",
      "url": "sfx/sfx_0829.m4a",
      "previewUrl": "sfx/sfx_0829.m4a",
      "download": "sfx/sfx_0829.wav",
      "loopUrl": "sfx/sfx_0829.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 16604,
      "duration": 1.506031746031746,
      "pcmPeak": 30221,
      "pcmRms": 9472.535201810668,
      "fullScaleSamples": 0,
      "sfxId": 829,
      "toneIndex": 0,
      "loopStartSample": 504,
      "loopEndSample": 16604,
      "loopStartSeconds": 0.045714285714285714,
      "loopEndSeconds": 1.506031746031746,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 945,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0830-0",
      "title": "Unidentified SFX 0830",
      "category": "sfx",
      "url": "sfx/sfx_0830.m4a",
      "previewUrl": "sfx/sfx_0830.m4a",
      "download": "sfx/sfx_0830.wav",
      "loopUrl": "sfx/sfx_0830.wav",
      "sampleRate": 10982,
      "channels": 1,
      "frames": 5404,
      "duration": 0.49207794572937535,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 830,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 893,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0831-0",
      "title": "Unidentified SFX 0831",
      "category": "sfx",
      "url": "sfx/sfx_0831.m4a",
      "previewUrl": "sfx/sfx_0831.m4a",
      "download": "sfx/sfx_0831.wav",
      "loopUrl": "sfx/sfx_0831.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 4676,
      "duration": 0.42412698412698413,
      "pcmPeak": 31680,
      "pcmRms": 7169.3732492007875,
      "fullScaleSamples": 0,
      "sfxId": 831,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 2,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 896,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0832-0",
      "title": "Unidentified SFX 0832",
      "category": "sfx",
      "url": "sfx/sfx_0832.m4a",
      "previewUrl": "sfx/sfx_0832.m4a",
      "download": "sfx/sfx_0832.wav",
      "loopUrl": "sfx/sfx_0832.wav",
      "sampleRate": 14976,
      "channels": 1,
      "frames": 15008,
      "duration": 1.0021367521367521,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 832,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 861,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0833-0",
      "title": "Unidentified SFX 0833",
      "category": "sfx",
      "url": "sfx/sfx_0833.m4a",
      "previewUrl": "sfx/sfx_0833.m4a",
      "download": "sfx/sfx_0833.wav",
      "loopUrl": "sfx/sfx_0833.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6735716672235216,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 833,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 2,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 953,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0834-0",
      "title": "Unidentified SFX 0834",
      "category": "sfx",
      "url": "sfx/sfx_0834.m4a",
      "previewUrl": "sfx/sfx_0834.m4a",
      "download": "sfx/sfx_0834.wav",
      "loopUrl": "sfx/sfx_0834.wav",
      "sampleRate": 8376,
      "channels": 1,
      "frames": 9156,
      "duration": 1.0931232091690544,
      "pcmPeak": 31504,
      "pcmRms": 7962.209347754312,
      "fullScaleSamples": 0,
      "sfxId": 834,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 55,
        "ProgramNumber": 2,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0835-0",
      "title": "Unidentified SFX 0835 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0835_0.m4a",
      "previewUrl": "sfx/sfx_0835_0.m4a",
      "download": "sfx/sfx_0835_0.wav",
      "loopUrl": "sfx/sfx_0835_0.wav",
      "sampleRate": 10982,
      "channels": 1,
      "frames": 23072,
      "duration": 2.1008923693316337,
      "pcmPeak": 29750,
      "pcmRms": 8633.90831402859,
      "fullScaleSamples": 0,
      "sfxId": 835,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0835-1",
      "title": "Unidentified SFX 0835 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0835_1.m4a",
      "previewUrl": "sfx/sfx_0835_1.m4a",
      "download": "sfx/sfx_0835_1.wav",
      "loopUrl": "sfx/sfx_0835_1.wav",
      "sampleRate": 10368,
      "channels": 1,
      "frames": 23072,
      "duration": 2.2253086419753085,
      "pcmPeak": 29750,
      "pcmRms": 8633.90831402859,
      "fullScaleSamples": 0,
      "sfxId": 835,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0836-0",
      "title": "Unidentified SFX 0836 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0836_0.m4a",
      "previewUrl": "sfx/sfx_0836_0.m4a",
      "download": "sfx/sfx_0836_0.wav",
      "loopUrl": "sfx/sfx_0836_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 31388,
      "duration": 2.846984126984127,
      "pcmPeak": 32423,
      "pcmRms": 7385.499698019209,
      "fullScaleSamples": 0,
      "sfxId": 836,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0836-1",
      "title": "Unidentified SFX 0836 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0836_1.m4a",
      "previewUrl": "sfx/sfx_0836_1.m4a",
      "download": "sfx/sfx_0836_1.wav",
      "loopUrl": "sfx/sfx_0836_1.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 31388,
      "duration": 3.017786751273916,
      "pcmPeak": 32423,
      "pcmRms": 7385.499698019209,
      "fullScaleSamples": 0,
      "sfxId": 836,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0837-0",
      "title": "Unidentified SFX 0837",
      "category": "sfx",
      "url": "sfx/sfx_0837.m4a",
      "previewUrl": "sfx/sfx_0837.m4a",
      "download": "sfx/sfx_0837.wav",
      "loopUrl": "sfx/sfx_0837.wav",
      "sampleRate": 9507,
      "channels": 1,
      "frames": 17164,
      "duration": 1.8054065425475965,
      "pcmPeak": 31231,
      "pcmRms": 5955.335735111659,
      "fullScaleSamples": 0,
      "sfxId": 837,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0838-0",
      "title": "Unidentified SFX 0838",
      "category": "sfx",
      "url": "sfx/sfx_0838.m4a",
      "previewUrl": "sfx/sfx_0838.m4a",
      "download": "sfx/sfx_0838.wav",
      "loopUrl": "sfx/sfx_0838.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 8400,
      "duration": 0.7016371533578349,
      "pcmPeak": 16384,
      "pcmRms": 3526.568944590816,
      "fullScaleSamples": 0,
      "sfxId": 838,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 56,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 865,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0839-0",
      "title": "Unidentified SFX 0839 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0839_0.m4a",
      "previewUrl": "sfx/sfx_0839_0.m4a",
      "download": "sfx/sfx_0839_0.wav",
      "loopUrl": "sfx/sfx_0839_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 5348,
      "duration": 0.48507936507936505,
      "pcmPeak": 30975,
      "pcmRms": 11538.400404960741,
      "fullScaleSamples": 0,
      "sfxId": 839,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0839-1",
      "title": "Unidentified SFX 0839 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0839_1.m4a",
      "previewUrl": "sfx/sfx_0839_1.m4a",
      "download": "sfx/sfx_0839_1.wav",
      "loopUrl": "sfx/sfx_0839_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 5348,
      "duration": 0.48507936507936505,
      "pcmPeak": 30975,
      "pcmRms": 11538.400404960741,
      "fullScaleSamples": 0,
      "sfxId": 839,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0840-0",
      "title": "Unidentified SFX 0840 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0840_0.m4a",
      "previewUrl": "sfx/sfx_0840_0.m4a",
      "download": "sfx/sfx_0840_0.wav",
      "loopUrl": "sfx/sfx_0840_0.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 8064,
      "duration": 0.9765076289658513,
      "pcmPeak": 30492,
      "pcmRms": 6940.180567286965,
      "fullScaleSamples": 0,
      "sfxId": 840,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 938,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0840-1",
      "title": "Unidentified SFX 0840 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0840_1.m4a",
      "previewUrl": "sfx/sfx_0840_1.m4a",
      "download": "sfx/sfx_0840_1.wav",
      "loopUrl": "sfx/sfx_0840_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8064,
      "duration": 0.7314285714285714,
      "pcmPeak": 30492,
      "pcmRms": 6940.180567286965,
      "fullScaleSamples": 0,
      "sfxId": 840,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 938,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0841-0",
      "title": "Unidentified SFX 0841 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0841_0.m4a",
      "previewUrl": "sfx/sfx_0841_0.m4a",
      "download": "sfx/sfx_0841_0.wav",
      "loopUrl": "sfx/sfx_0841_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 17864,
      "duration": 1.6203174603174604,
      "pcmPeak": 30963,
      "pcmRms": 11131.76716118684,
      "fullScaleSamples": 0,
      "sfxId": 841,
      "toneIndex": 0,
      "loopStartSample": 1316,
      "loopEndSample": 17864,
      "loopStartSeconds": 0.11936507936507937,
      "loopEndSeconds": 1.6203174603174604,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0841-1",
      "title": "Unidentified SFX 0841 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0841_1.m4a",
      "previewUrl": "sfx/sfx_0841_1.m4a",
      "download": "sfx/sfx_0841_1.wav",
      "loopUrl": "sfx/sfx_0841_1.wav",
      "sampleRate": 11423,
      "channels": 1,
      "frames": 17864,
      "duration": 1.5638623829116693,
      "pcmPeak": 30963,
      "pcmRms": 11131.76716118684,
      "fullScaleSamples": 0,
      "sfxId": 841,
      "toneIndex": 1,
      "loopStartSample": 1316,
      "loopEndSample": 17864,
      "loopStartSeconds": 0.11520616300446468,
      "loopEndSeconds": 1.5638623829116693,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 57,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0842-0",
      "title": "Unidentified SFX 0842 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0842_0.m4a",
      "previewUrl": "sfx/sfx_0842_0.m4a",
      "download": "sfx/sfx_0842_0.wav",
      "loopUrl": "sfx/sfx_0842_0.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 16996,
      "duration": 2.0007062978222483,
      "pcmPeak": 31200,
      "pcmRms": 7387.810196573026,
      "fullScaleSamples": 0,
      "sfxId": 842,
      "toneIndex": 0,
      "loopStartSample": 308,
      "loopEndSample": 16996,
      "loopStartSeconds": 0.036256621542083575,
      "loopEndSeconds": 2.0007062978222483,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0842-1",
      "title": "Unidentified SFX 0842 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0842_1.m4a",
      "previewUrl": "sfx/sfx_0842_1.m4a",
      "download": "sfx/sfx_0842_1.wav",
      "loopUrl": "sfx/sfx_0842_1.wav",
      "sampleRate": 8021,
      "channels": 1,
      "frames": 16996,
      "duration": 2.1189377883056975,
      "pcmPeak": 31200,
      "pcmRms": 7387.810196573026,
      "fullScaleSamples": 0,
      "sfxId": 842,
      "toneIndex": 1,
      "loopStartSample": 308,
      "loopEndSample": 16996,
      "loopStartSeconds": 0.038399202094501934,
      "loopEndSeconds": 2.1189377883056975,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0843-0",
      "title": "Unidentified SFX 0843",
      "category": "sfx",
      "url": "sfx/sfx_0843.m4a",
      "previewUrl": "sfx/sfx_0843.m4a",
      "download": "sfx/sfx_0843.wav",
      "loopUrl": "sfx/sfx_0843.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 21672,
      "duration": 1.7014995681871712,
      "pcmPeak": 28672,
      "pcmRms": 5836.198037794835,
      "fullScaleSamples": 0,
      "sfxId": 843,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 58,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 864,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0844-0",
      "title": "Unidentified SFX 0844 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0844_0.m4a",
      "previewUrl": "sfx/sfx_0844_0.m4a",
      "download": "sfx/sfx_0844_0.wav",
      "loopUrl": "sfx/sfx_0844_0.wav",
      "sampleRate": 14244,
      "channels": 1,
      "frames": 10556,
      "duration": 0.7410839651783206,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 844,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.013760179724796406,
      "loopEndSeconds": 0.7410839651783206,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 892,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0844-1",
      "title": "Unidentified SFX 0844 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0844_1.m4a",
      "previewUrl": "sfx/sfx_0844_1.m4a",
      "download": "sfx/sfx_0844_1.wav",
      "loopUrl": "sfx/sfx_0844_1.wav",
      "sampleRate": 10670,
      "channels": 1,
      "frames": 10556,
      "duration": 0.9893158388003749,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 844,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.01836925960637301,
      "loopEndSeconds": 0.9893158388003749,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 892,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0845-0",
      "title": "Unidentified SFX 0845 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0845_0.m4a",
      "previewUrl": "sfx/sfx_0845_0.m4a",
      "download": "sfx/sfx_0845_0.wav",
      "loopUrl": "sfx/sfx_0845_0.wav",
      "sampleRate": 16936,
      "channels": 1,
      "frames": 15344,
      "duration": 0.9059990552668871,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 845,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.00826641473783656,
      "loopEndSeconds": 0.9059990552668871,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 929,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0845-1",
      "title": "Unidentified SFX 0845 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0845_1.m4a",
      "previewUrl": "sfx/sfx_0845_1.m4a",
      "download": "sfx/sfx_0845_1.wav",
      "loopUrl": "sfx/sfx_0845_1.wav",
      "sampleRate": 14244,
      "channels": 1,
      "frames": 15344,
      "duration": 1.07722549845549,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 845,
      "toneIndex": 1,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.009828699803426004,
      "loopEndSeconds": 1.07722549845549,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 929,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0846-0",
      "title": "Unidentified SFX 0846",
      "category": "sfx",
      "url": "sfx/sfx_0846.m4a",
      "previewUrl": "sfx/sfx_0846.m4a",
      "download": "sfx/sfx_0846.wav",
      "loopUrl": "sfx/sfx_0846.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 12208,
      "duration": 1.1073015873015872,
      "pcmPeak": 30671,
      "pcmRms": 6122.294166138482,
      "fullScaleSamples": 0,
      "sfxId": 846,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 930,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0847-0",
      "title": "Unidentified SFX 0847",
      "category": "sfx",
      "url": "sfx/sfx_0847.m4a",
      "previewUrl": "sfx/sfx_0847.m4a",
      "download": "sfx/sfx_0847.wav",
      "loopUrl": "sfx/sfx_0847.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 10808,
      "duration": 1.039130852802615,
      "pcmPeak": 32727,
      "pcmRms": 11372.304950689164,
      "fullScaleSamples": 0,
      "sfxId": 847,
      "toneIndex": 0,
      "loopStartSample": 252,
      "loopEndSample": 10808,
      "loopStartSeconds": 0.02422843957311797,
      "loopEndSeconds": 1.039130852802615,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 954,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0848-0",
      "title": "Unidentified SFX 0848",
      "category": "sfx",
      "url": "sfx/sfx_0848.m4a",
      "previewUrl": "sfx/sfx_0848.m4a",
      "download": "sfx/sfx_0848.wav",
      "loopUrl": "sfx/sfx_0848.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 5096,
      "duration": 0.43663782023819725,
      "pcmPeak": 32255,
      "pcmRms": 8048.694841835282,
      "fullScaleSamples": 0,
      "sfxId": 848,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0849-0",
      "title": "Unidentified SFX 0849",
      "category": "sfx",
      "url": "sfx/sfx_0849.m4a",
      "previewUrl": "sfx/sfx_0849.m4a",
      "download": "sfx/sfx_0849.wav",
      "loopUrl": "sfx/sfx_0849.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8036,
      "duration": 0.7288888888888889,
      "pcmPeak": 29808,
      "pcmRms": 7300.379997192588,
      "fullScaleSamples": 0,
      "sfxId": 849,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 890,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0850-0",
      "title": "Unidentified SFX 0850",
      "category": "sfx",
      "url": "sfx/sfx_0850.m4a",
      "previewUrl": "sfx/sfx_0850.m4a",
      "download": "sfx/sfx_0850.wav",
      "loopUrl": "sfx/sfx_0850.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 5264,
      "duration": 0.4060788397747435,
      "pcmPeak": 32476,
      "pcmRms": 7827.86021872602,
      "fullScaleSamples": 0,
      "sfxId": 850,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0851-0",
      "title": "Unidentified SFX 0851",
      "category": "sfx",
      "url": "sfx/sfx_0851.m4a",
      "previewUrl": "sfx/sfx_0851.m4a",
      "download": "sfx/sfx_0851.wav",
      "loopUrl": "sfx/sfx_0851.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 3304,
      "duration": 0.2759772803207484,
      "pcmPeak": 16384,
      "pcmRms": 1698.0629246661938,
      "fullScaleSamples": 0,
      "sfxId": 851,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 856,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0852-0",
      "title": "Unidentified SFX 0852 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0852_0.m4a",
      "previewUrl": "sfx/sfx_0852_0.m4a",
      "download": "sfx/sfx_0852_0.wav",
      "loopUrl": "sfx/sfx_0852_0.wav",
      "sampleRate": 13103,
      "channels": 1,
      "frames": 11592,
      "duration": 0.884682897046478,
      "pcmPeak": 10380,
      "pcmRms": 3179.9578831806284,
      "fullScaleSamples": 0,
      "sfxId": 852,
      "toneIndex": 0,
      "loopStartSample": 420,
      "loopEndSample": 11592,
      "loopStartSeconds": 0.032053728153857895,
      "loopEndSeconds": 0.884682897046478,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0852-1",
      "title": "Unidentified SFX 0852 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0852_1.m4a",
      "previewUrl": "sfx/sfx_0852_1.m4a",
      "download": "sfx/sfx_0852_1.wav",
      "loopUrl": "sfx/sfx_0852_1.wav",
      "sampleRate": 7795,
      "channels": 1,
      "frames": 11592,
      "duration": 1.4871071199486852,
      "pcmPeak": 10380,
      "pcmRms": 3179.9578831806284,
      "fullScaleSamples": 0,
      "sfxId": 852,
      "toneIndex": 1,
      "loopStartSample": 420,
      "loopEndSample": 11592,
      "loopStartSeconds": 0.05388069275176395,
      "loopEndSeconds": 1.4871071199486852,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0853-0",
      "title": "Unidentified SFX 0853",
      "category": "sfx",
      "url": "sfx/sfx_0853.m4a",
      "previewUrl": "sfx/sfx_0853.m4a",
      "download": "sfx/sfx_0853.wav",
      "loopUrl": "sfx/sfx_0853.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 8736,
      "duration": 0.8897036358081271,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 853,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 59,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 873,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0854-0",
      "title": "Unidentified SFX 0854 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0854_0.m4a",
      "previewUrl": "sfx/sfx_0854_0.m4a",
      "download": "sfx/sfx_0854_0.wav",
      "loopUrl": "sfx/sfx_0854_0.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 11340,
      "duration": 1.2233009708737863,
      "pcmPeak": 32294,
      "pcmRms": 8508.685006537507,
      "fullScaleSamples": 0,
      "sfxId": 854,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 915,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0854-1",
      "title": "Unidentified SFX 0854 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0854_1.m4a",
      "previewUrl": "sfx/sfx_0854_1.m4a",
      "download": "sfx/sfx_0854_1.wav",
      "loopUrl": "sfx/sfx_0854_1.wav",
      "sampleRate": 13103,
      "channels": 1,
      "frames": 11340,
      "duration": 0.8654506601541632,
      "pcmPeak": 32294,
      "pcmRms": 8508.685006537507,
      "fullScaleSamples": 0,
      "sfxId": 854,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 915,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0855-0",
      "title": "Unidentified SFX 0855",
      "category": "sfx",
      "url": "sfx/sfx_0855.m4a",
      "previewUrl": "sfx/sfx_0855.m4a",
      "download": "sfx/sfx_0855.wav",
      "loopUrl": "sfx/sfx_0855.wav",
      "sampleRate": 14707,
      "channels": 1,
      "frames": 12012,
      "duration": 0.8167539267015707,
      "pcmPeak": 28672,
      "pcmRms": 7192.158797473949,
      "fullScaleSamples": 0,
      "sfxId": 855,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 918,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0856-0",
      "title": "Unidentified SFX 0856",
      "category": "sfx",
      "url": "sfx/sfx_0856.m4a",
      "previewUrl": "sfx/sfx_0856.m4a",
      "download": "sfx/sfx_0856.wav",
      "loopUrl": "sfx/sfx_0856.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 3304,
      "duration": 0.368379975471067,
      "pcmPeak": 16384,
      "pcmRms": 1698.0629246661938,
      "fullScaleSamples": 0,
      "sfxId": 856,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 919,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0857-0",
      "title": "Unidentified SFX 0857",
      "category": "sfx",
      "url": "sfx/sfx_0857.m4a",
      "previewUrl": "sfx/sfx_0857.m4a",
      "download": "sfx/sfx_0857.wav",
      "loopUrl": "sfx/sfx_0857.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8540,
      "duration": 0.7746031746031746,
      "pcmPeak": 31163,
      "pcmRms": 5423.056118489437,
      "fullScaleSamples": 0,
      "sfxId": 857,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 920,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0858-0",
      "title": "Unidentified SFX 0858",
      "category": "sfx",
      "url": "sfx/sfx_0858.m4a",
      "previewUrl": "sfx/sfx_0858.m4a",
      "download": "sfx/sfx_0858.wav",
      "loopUrl": "sfx/sfx_0858.wav",
      "sampleRate": 10982,
      "channels": 1,
      "frames": 2548,
      "duration": 0.2320160262247314,
      "pcmPeak": 16384,
      "pcmRms": 1688.4880981790507,
      "fullScaleSamples": 0,
      "sfxId": 858,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 921,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0859-0",
      "title": "Unidentified SFX 0859",
      "category": "sfx",
      "url": "sfx/sfx_0859.m4a",
      "previewUrl": "sfx/sfx_0859.m4a",
      "download": "sfx/sfx_0859.wav",
      "loopUrl": "sfx/sfx_0859.wav",
      "sampleRate": 11305,
      "channels": 1,
      "frames": 9660,
      "duration": 0.8544891640866873,
      "pcmPeak": 31605,
      "pcmRms": 10875.139596024632,
      "fullScaleSamples": 0,
      "sfxId": 859,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 922,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0860-0",
      "title": "Unidentified SFX 0860",
      "category": "sfx",
      "url": "sfx/sfx_0860.m4a",
      "previewUrl": "sfx/sfx_0860.m4a",
      "download": "sfx/sfx_0860.wav",
      "loopUrl": "sfx/sfx_0860.wav",
      "sampleRate": 13200,
      "channels": 1,
      "frames": 10080,
      "duration": 0.7636363636363637,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 860,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 872,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0861-0",
      "title": "Unidentified SFX 0861",
      "category": "sfx",
      "url": "sfx/sfx_0861.m4a",
      "previewUrl": "sfx/sfx_0861.m4a",
      "download": "sfx/sfx_0861.wav",
      "loopUrl": "sfx/sfx_0861.wav",
      "sampleRate": 14395,
      "channels": 1,
      "frames": 15008,
      "duration": 1.0425842306356374,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 861,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 9,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 924,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0862-0",
      "title": "Unidentified SFX 0862 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0862_0.m4a",
      "previewUrl": "sfx/sfx_0862_0.m4a",
      "download": "sfx/sfx_0862_0.wav",
      "loopUrl": "sfx/sfx_0862_0.wav",
      "sampleRate": 6363,
      "channels": 1,
      "frames": 14756,
      "duration": 2.319031903190319,
      "pcmPeak": 28672,
      "pcmRms": 10519.64065105608,
      "fullScaleSamples": 0,
      "sfxId": 862,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0862-1",
      "title": "Unidentified SFX 0862 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0862_1.m4a",
      "previewUrl": "sfx/sfx_0862_1.m4a",
      "download": "sfx/sfx_0862_1.wav",
      "loopUrl": "sfx/sfx_0862_1.wav",
      "sampleRate": 4005,
      "channels": 1,
      "frames": 14756,
      "duration": 3.684394506866417,
      "pcmPeak": 28672,
      "pcmRms": 10519.64065105608,
      "fullScaleSamples": 0,
      "sfxId": 862,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0863-0",
      "title": "Unidentified SFX 0863",
      "category": "sfx",
      "url": "sfx/sfx_0863.m4a",
      "previewUrl": "sfx/sfx_0863.m4a",
      "download": "sfx/sfx_0863.wav",
      "loopUrl": "sfx/sfx_0863.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 5908,
      "duration": 0.49348479786167726,
      "pcmPeak": 28672,
      "pcmRms": 5860.120403963606,
      "fullScaleSamples": 0,
      "sfxId": 863,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 60,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 881,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0864-0",
      "title": "Unidentified SFX 0864",
      "category": "sfx",
      "url": "sfx/sfx_0864.m4a",
      "previewUrl": "sfx/sfx_0864.m4a",
      "download": "sfx/sfx_0864.wav",
      "loopUrl": "sfx/sfx_0864.wav",
      "sampleRate": 19218,
      "channels": 1,
      "frames": 21672,
      "duration": 1.1276927880112395,
      "pcmPeak": 28672,
      "pcmRms": 5836.198037794835,
      "fullScaleSamples": 0,
      "sfxId": 864,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 62,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0865-0",
      "title": "Unidentified SFX 0865",
      "category": "sfx",
      "url": "sfx/sfx_0865.m4a",
      "previewUrl": "sfx/sfx_0865.m4a",
      "download": "sfx/sfx_0865.wav",
      "loopUrl": "sfx/sfx_0865.wav",
      "sampleRate": 17119,
      "channels": 1,
      "frames": 8400,
      "duration": 0.4906828669898943,
      "pcmPeak": 16384,
      "pcmRms": 3526.568944590816,
      "fullScaleSamples": 0,
      "sfxId": 865,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 62,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0867-0",
      "title": "Unidentified SFX 0867",
      "category": "sfx",
      "url": "sfx/sfx_0867.m4a",
      "previewUrl": "sfx/sfx_0867.m4a",
      "download": "sfx/sfx_0867.wav",
      "loopUrl": "sfx/sfx_0867.wav",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 34748,
      "duration": 0.7879365079365079,
      "pcmPeak": 24946,
      "pcmRms": 4460.152953143099,
      "fullScaleSamples": 0,
      "sfxId": 867,
      "toneIndex": 0,
      "loopStartSample": 4312,
      "loopEndSample": 34748,
      "loopStartSeconds": 0.09777777777777778,
      "loopEndSeconds": 0.7879365079365079,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 63,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0868-0",
      "title": "Unidentified SFX 0868",
      "category": "sfx",
      "url": "sfx/sfx_0868.m4a",
      "previewUrl": "sfx/sfx_0868.m4a",
      "download": "sfx/sfx_0868.wav",
      "loopUrl": "sfx/sfx_0868.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 15008,
      "duration": 0.983744100681699,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 868,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 63,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 911,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0869-0",
      "title": "Unidentified SFX 0869",
      "category": "sfx",
      "url": "sfx/sfx_0869.m4a",
      "previewUrl": "sfx/sfx_0869.m4a",
      "download": "sfx/sfx_0869.wav",
      "loopUrl": "sfx/sfx_0869.wav",
      "sampleRate": 10174,
      "channels": 1,
      "frames": 3864,
      "duration": 0.3797916257126007,
      "pcmPeak": 28672,
      "pcmRms": 7867.383436055293,
      "fullScaleSamples": 0,
      "sfxId": 869,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 63,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0870-0",
      "title": "Unidentified SFX 0870",
      "category": "sfx",
      "url": "sfx/sfx_0870.m4a",
      "previewUrl": "sfx/sfx_0870.m4a",
      "download": "sfx/sfx_0870.wav",
      "loopUrl": "sfx/sfx_0870.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 41944,
      "duration": 3.5938651358067,
      "pcmPeak": 32697,
      "pcmRms": 9752.249663544068,
      "fullScaleSamples": 0,
      "sfxId": 870,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 63,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0871-0",
      "title": "Unidentified SFX 0871",
      "category": "sfx",
      "url": "sfx/sfx_0871.m4a",
      "previewUrl": "sfx/sfx_0871.m4a",
      "download": "sfx/sfx_0871.wav",
      "loopUrl": "sfx/sfx_0871.wav",
      "sampleRate": 11843,
      "channels": 1,
      "frames": 24444,
      "duration": 2.0640040530271047,
      "pcmPeak": 17326,
      "pcmRms": 4493.470637813621,
      "fullScaleSamples": 0,
      "sfxId": 871,
      "toneIndex": 0,
      "loopStartSample": 18900,
      "loopEndSample": 24444,
      "loopStartSeconds": 1.5958794224436377,
      "loopEndSeconds": 2.0640040530271047,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 63,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0872-0",
      "title": "Unidentified SFX 0872",
      "category": "sfx",
      "url": "sfx/sfx_0872.m4a",
      "previewUrl": "sfx/sfx_0872.m4a",
      "download": "sfx/sfx_0872.wav",
      "loopUrl": "sfx/sfx_0872.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 10080,
      "duration": 0.809183591554949,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 872,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 64,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 897,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0873-0",
      "title": "Unidentified SFX 0873",
      "category": "sfx",
      "url": "sfx/sfx_0873.m4a",
      "previewUrl": "sfx/sfx_0873.m4a",
      "download": "sfx/sfx_0873.wav",
      "loopUrl": "sfx/sfx_0873.wav",
      "sampleRate": 12242,
      "channels": 1,
      "frames": 12208,
      "duration": 0.9972226760333279,
      "pcmPeak": 31119,
      "pcmRms": 4564.6331941263425,
      "fullScaleSamples": 0,
      "sfxId": 873,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 64,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 887,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0874-0",
      "title": "Unidentified SFX 0874",
      "category": "sfx",
      "url": "sfx/sfx_0874.m4a",
      "previewUrl": "sfx/sfx_0874.m4a",
      "download": "sfx/sfx_0874.wav",
      "loopUrl": "sfx/sfx_0874.wav",
      "sampleRate": 14287,
      "channels": 1,
      "frames": 27524,
      "duration": 1.9265066144047036,
      "pcmPeak": 32671,
      "pcmRms": 5561.990827983371,
      "fullScaleSamples": 0,
      "sfxId": 874,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 64,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0875-0",
      "title": "Unidentified SFX 0875",
      "category": "sfx",
      "url": "sfx/sfx_0875.m4a",
      "previewUrl": "sfx/sfx_0875.m4a",
      "download": "sfx/sfx_0875.wav",
      "loopUrl": "sfx/sfx_0875.wav",
      "sampleRate": 15988,
      "channels": 1,
      "frames": 26404,
      "duration": 1.6514886164623468,
      "pcmPeak": 30955,
      "pcmRms": 12568.977043000601,
      "fullScaleSamples": 0,
      "sfxId": 875,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 64,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0876-0",
      "title": "Unidentified SFX 0876",
      "category": "sfx",
      "url": "sfx/sfx_0876.m4a",
      "previewUrl": "sfx/sfx_0876.m4a",
      "download": "sfx/sfx_0876.wav",
      "loopUrl": "sfx/sfx_0876.wav",
      "sampleRate": 7989,
      "channels": 1,
      "frames": 13468,
      "duration": 1.6858179997496558,
      "pcmPeak": 32471,
      "pcmRms": 7895.082980327741,
      "fullScaleSamples": 0,
      "sfxId": 876,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 64,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0877-0",
      "title": "Unidentified SFX 0877",
      "category": "sfx",
      "url": "sfx/sfx_0877.m4a",
      "previewUrl": "sfx/sfx_0877.m4a",
      "download": "sfx/sfx_0877.wav",
      "loopUrl": "sfx/sfx_0877.wav",
      "sampleRate": 14244,
      "channels": 1,
      "frames": 14532,
      "duration": 1.0202190395956192,
      "pcmPeak": 30790,
      "pcmRms": 7733.402618738727,
      "fullScaleSamples": 0,
      "sfxId": 877,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 64,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0878-0",
      "title": "Unidentified SFX 0878",
      "category": "sfx",
      "url": "sfx/sfx_0878.m4a",
      "previewUrl": "sfx/sfx_0878.m4a",
      "download": "sfx/sfx_0878.wav",
      "loopUrl": "sfx/sfx_0878.wav",
      "sampleRate": 12737,
      "channels": 1,
      "frames": 6580,
      "duration": 0.5166051660516605,
      "pcmPeak": 32680,
      "pcmRms": 9804.690200462821,
      "fullScaleSamples": 0,
      "sfxId": 878,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0879-0",
      "title": "Unidentified SFX 0879",
      "category": "sfx",
      "url": "sfx/sfx_0879.m4a",
      "previewUrl": "sfx/sfx_0879.m4a",
      "download": "sfx/sfx_0879.wav",
      "loopUrl": "sfx/sfx_0879.wav",
      "sampleRate": 15138,
      "channels": 1,
      "frames": 12656,
      "duration": 0.8360417492403224,
      "pcmPeak": 32415,
      "pcmRms": 6087.766433475101,
      "fullScaleSamples": 0,
      "sfxId": 879,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0880-0",
      "title": "Unidentified SFX 0880",
      "category": "sfx",
      "url": "sfx/sfx_0880.m4a",
      "previewUrl": "sfx/sfx_0880.m4a",
      "download": "sfx/sfx_0880.wav",
      "loopUrl": "sfx/sfx_0880.wav",
      "sampleRate": 16042,
      "channels": 1,
      "frames": 16688,
      "duration": 1.040269293105598,
      "pcmPeak": 31650,
      "pcmRms": 12456.31731439324,
      "fullScaleSamples": 0,
      "sfxId": 880,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0881-0",
      "title": "Unidentified SFX 0881",
      "category": "sfx",
      "url": "sfx/sfx_0881.m4a",
      "previewUrl": "sfx/sfx_0881.m4a",
      "download": "sfx/sfx_0881.wav",
      "loopUrl": "sfx/sfx_0881.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 5908,
      "duration": 0.4379215773478615,
      "pcmPeak": 28672,
      "pcmRms": 5860.120403963606,
      "fullScaleSamples": 0,
      "sfxId": 881,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 925,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0882-0",
      "title": "Unidentified SFX 0882",
      "category": "sfx",
      "url": "sfx/sfx_0882.m4a",
      "previewUrl": "sfx/sfx_0882.m4a",
      "download": "sfx/sfx_0882.wav",
      "loopUrl": "sfx/sfx_0882.wav",
      "sampleRate": 18013,
      "channels": 1,
      "frames": 15652,
      "duration": 0.8689279964470105,
      "pcmPeak": 31999,
      "pcmRms": 8220.077844583935,
      "fullScaleSamples": 0,
      "sfxId": 882,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 927,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0883-0",
      "title": "Unidentified SFX 0883",
      "category": "sfx",
      "url": "sfx/sfx_0883.m4a",
      "previewUrl": "sfx/sfx_0883.m4a",
      "download": "sfx/sfx_0883.wav",
      "loopUrl": "sfx/sfx_0883.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 8960,
      "duration": 0.9393018136072964,
      "pcmPeak": 30023,
      "pcmRms": 8494.594752286912,
      "fullScaleSamples": 0,
      "sfxId": 883,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 7,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 926,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0884-0",
      "title": "Unidentified SFX 0884",
      "category": "sfx",
      "url": "sfx/sfx_0884.m4a",
      "previewUrl": "sfx/sfx_0884.m4a",
      "download": "sfx/sfx_0884.wav",
      "loopUrl": "sfx/sfx_0884.wav",
      "sampleRate": 12823,
      "channels": 1,
      "frames": 9296,
      "duration": 0.7249473602121188,
      "pcmPeak": 31260,
      "pcmRms": 8833.166021514611,
      "fullScaleSamples": 0,
      "sfxId": 884,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0885-0",
      "title": "Unidentified SFX 0885 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0885_0.m4a",
      "previewUrl": "sfx/sfx_0885_0.m4a",
      "download": "sfx/sfx_0885_0.wav",
      "loopUrl": "sfx/sfx_0885_0.wav",
      "sampleRate": 14761,
      "channels": 1,
      "frames": 18928,
      "duration": 1.2822979472935438,
      "pcmPeak": 27651,
      "pcmRms": 5390.583238476186,
      "fullScaleSamples": 0,
      "sfxId": 885,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0885-1",
      "title": "Unidentified SFX 0885 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0885_1.m4a",
      "previewUrl": "sfx/sfx_0885_1.m4a",
      "download": "sfx/sfx_0885_1.wav",
      "loopUrl": "sfx/sfx_0885_1.wav",
      "sampleRate": 12640,
      "channels": 1,
      "frames": 18928,
      "duration": 1.4974683544303797,
      "pcmPeak": 27651,
      "pcmRms": 5390.583238476186,
      "fullScaleSamples": 0,
      "sfxId": 885,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 65,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 69,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0886-0",
      "title": "Unidentified SFX 0886",
      "category": "sfx",
      "url": "sfx/sfx_0886.m4a",
      "previewUrl": "sfx/sfx_0886.m4a",
      "download": "sfx/sfx_0886.wav",
      "loopUrl": "sfx/sfx_0886.wav",
      "sampleRate": 4910,
      "channels": 1,
      "frames": 5992,
      "duration": 1.2203665987780041,
      "pcmPeak": 31450,
      "pcmRms": 8335.38363826341,
      "fullScaleSamples": 0,
      "sfxId": 886,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0887-0",
      "title": "Unidentified SFX 0887",
      "category": "sfx",
      "url": "sfx/sfx_0887.m4a",
      "previewUrl": "sfx/sfx_0887.m4a",
      "download": "sfx/sfx_0887.wav",
      "loopUrl": "sfx/sfx_0887.wav",
      "sampleRate": 9991,
      "channels": 1,
      "frames": 5376,
      "duration": 0.5380842758482635,
      "pcmPeak": 28469,
      "pcmRms": 4906.565354401073,
      "fullScaleSamples": 0,
      "sfxId": 887,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 905,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0888-0",
      "title": "Unidentified SFX 0888",
      "category": "sfx",
      "url": "sfx/sfx_0888.m4a",
      "previewUrl": "sfx/sfx_0888.m4a",
      "download": "sfx/sfx_0888.wav",
      "loopUrl": "sfx/sfx_0888.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 11060,
      "duration": 1.0633592923757331,
      "pcmPeak": 32437,
      "pcmRms": 12870.252091028304,
      "fullScaleSamples": 0,
      "sfxId": 888,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0889-0",
      "title": "Unidentified SFX 0889",
      "category": "sfx",
      "url": "sfx/sfx_0889.m4a",
      "previewUrl": "sfx/sfx_0889.m4a",
      "download": "sfx/sfx_0889.wav",
      "loopUrl": "sfx/sfx_0889.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 196,
      "duration": 0.017777777777777778,
      "pcmPeak": 30235,
      "pcmRms": 11036.57598901147,
      "fullScaleSamples": 0,
      "sfxId": 889,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0890-0",
      "title": "Unidentified SFX 0890",
      "category": "sfx",
      "url": "sfx/sfx_0890.m4a",
      "previewUrl": "sfx/sfx_0890.m4a",
      "download": "sfx/sfx_0890.wav",
      "loopUrl": "sfx/sfx_0890.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8036,
      "duration": 0.7288888888888889,
      "pcmPeak": 29808,
      "pcmRms": 7300.379997192588,
      "fullScaleSamples": 0,
      "sfxId": 890,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0891-0",
      "title": "Unidentified SFX 0891 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0891_0.m4a",
      "previewUrl": "sfx/sfx_0891_0.m4a",
      "download": "sfx/sfx_0891_0.wav",
      "loopUrl": "sfx/sfx_0891_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 13216,
      "duration": 1.1987301587301586,
      "pcmPeak": 28340,
      "pcmRms": 7187.805713158362,
      "fullScaleSamples": 0,
      "sfxId": 891,
      "toneIndex": 0,
      "loopStartSample": 364,
      "loopEndSample": 13216,
      "loopStartSeconds": 0.03301587301587302,
      "loopEndSeconds": 1.1987301587301586,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0891-1",
      "title": "Unidentified SFX 0891 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0891_1.m4a",
      "previewUrl": "sfx/sfx_0891_1.m4a",
      "download": "sfx/sfx_0891_1.wav",
      "loopUrl": "sfx/sfx_0891_1.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 13216,
      "duration": 1.3459619105815257,
      "pcmPeak": 28340,
      "pcmRms": 7187.805713158362,
      "fullScaleSamples": 0,
      "sfxId": 891,
      "toneIndex": 1,
      "loopStartSample": 364,
      "loopEndSample": 13216,
      "loopStartSeconds": 0.03707098482533863,
      "loopEndSeconds": 1.3459619105815257,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0892-0",
      "title": "Unidentified SFX 0892 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0892_0.m4a",
      "previewUrl": "sfx/sfx_0892_0.m4a",
      "download": "sfx/sfx_0892_0.wav",
      "loopUrl": "sfx/sfx_0892_0.wav",
      "sampleRate": 10594,
      "channels": 1,
      "frames": 10556,
      "duration": 0.9964130639984897,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 892,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.018501038323579383,
      "loopEndSeconds": 0.9964130639984897,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0892-1",
      "title": "Unidentified SFX 0892 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0892_1.m4a",
      "previewUrl": "sfx/sfx_0892_1.m4a",
      "download": "sfx/sfx_0892_1.wav",
      "loopUrl": "sfx/sfx_0892_1.wav",
      "sampleRate": 8409,
      "channels": 1,
      "frames": 10556,
      "duration": 1.2553216791532882,
      "pcmPeak": 19462,
      "pcmRms": 4645.959701741763,
      "fullScaleSamples": 0,
      "sfxId": 892,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 10556,
      "loopStartSeconds": 0.023308360090379357,
      "loopEndSeconds": 1.2553216791532882,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0893-0",
      "title": "Unidentified SFX 0893",
      "category": "sfx",
      "url": "sfx/sfx_0893.m4a",
      "previewUrl": "sfx/sfx_0893.m4a",
      "download": "sfx/sfx_0893.wav",
      "loopUrl": "sfx/sfx_0893.wav",
      "sampleRate": 10939,
      "channels": 1,
      "frames": 5404,
      "duration": 0.4940122497486059,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 893,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 950,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0894-0",
      "title": "Unidentified SFX 0894",
      "category": "sfx",
      "url": "sfx/sfx_0894.m4a",
      "previewUrl": "sfx/sfx_0894.m4a",
      "download": "sfx/sfx_0894.wav",
      "loopUrl": "sfx/sfx_0894.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 5572,
      "duration": 0.46541931172736384,
      "pcmPeak": 31920,
      "pcmRms": 8916.278195727393,
      "fullScaleSamples": 0,
      "sfxId": 894,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0895-0",
      "title": "Unidentified SFX 0895",
      "category": "sfx",
      "url": "sfx/sfx_0895.m4a",
      "previewUrl": "sfx/sfx_0895.m4a",
      "download": "sfx/sfx_0895.wav",
      "loopUrl": "sfx/sfx_0895.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 7308,
      "duration": 0.6104243234213164,
      "pcmPeak": 32307,
      "pcmRms": 6442.187359387629,
      "fullScaleSamples": 0,
      "sfxId": 895,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0896-0",
      "title": "Unidentified SFX 0896",
      "category": "sfx",
      "url": "sfx/sfx_0896.m4a",
      "previewUrl": "sfx/sfx_0896.m4a",
      "download": "sfx/sfx_0896.wav",
      "loopUrl": "sfx/sfx_0896.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 4676,
      "duration": 0.3607189693743732,
      "pcmPeak": 31680,
      "pcmRms": 7169.3732492007875,
      "fullScaleSamples": 0,
      "sfxId": 896,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 951,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0897-0",
      "title": "Unidentified SFX 0897",
      "category": "sfx",
      "url": "sfx/sfx_0897.m4a",
      "previewUrl": "sfx/sfx_0897.m4a",
      "download": "sfx/sfx_0897.wav",
      "loopUrl": "sfx/sfx_0897.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 10080,
      "duration": 0.777597778292062,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 897,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 923,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0898-0",
      "title": "Unidentified SFX 0898",
      "category": "sfx",
      "url": "sfx/sfx_0898.m4a",
      "previewUrl": "sfx/sfx_0898.m4a",
      "download": "sfx/sfx_0898.wav",
      "loopUrl": "sfx/sfx_0898.wav",
      "sampleRate": 8463,
      "channels": 1,
      "frames": 8064,
      "duration": 0.9528535980148883,
      "pcmPeak": 31323,
      "pcmRms": 4345.563013924216,
      "fullScaleSamples": 0,
      "sfxId": 898,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0899-0",
      "title": "Unidentified SFX 0899",
      "category": "sfx",
      "url": "sfx/sfx_0899.m4a",
      "previewUrl": "sfx/sfx_0899.m4a",
      "download": "sfx/sfx_0899.wav",
      "loopUrl": "sfx/sfx_0899.wav",
      "sampleRate": 12457,
      "channels": 1,
      "frames": 4340,
      "duration": 0.3483984908083808,
      "pcmPeak": 31437,
      "pcmRms": 6277.304542762016,
      "fullScaleSamples": 0,
      "sfxId": 899,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 1,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0900-0",
      "title": "Unidentified SFX 0900",
      "category": "sfx",
      "url": "sfx/sfx_0900.m4a",
      "previewUrl": "sfx/sfx_0900.m4a",
      "download": "sfx/sfx_0900.wav",
      "loopUrl": "sfx/sfx_0900.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6735716672235216,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 900,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0901-0",
      "title": "Unidentified SFX 0901",
      "category": "sfx",
      "url": "sfx/sfx_0901.m4a",
      "previewUrl": "sfx/sfx_0901.m4a",
      "download": "sfx/sfx_0901.wav",
      "loopUrl": "sfx/sfx_0901.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 9520,
      "duration": 0.9152966060955677,
      "pcmPeak": 32439,
      "pcmRms": 9466.30869612079,
      "fullScaleSamples": 0,
      "sfxId": 901,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 2,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 941,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0902-0",
      "title": "Unidentified SFX 0902 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0902_0.m4a",
      "previewUrl": "sfx/sfx_0902_0.m4a",
      "download": "sfx/sfx_0902_0.wav",
      "loopUrl": "sfx/sfx_0902_0.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0196212835232628,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 902,
      "toneIndex": 0,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.01679376231685374,
      "loopEndSeconds": 1.0196212835232628,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0902-1",
      "title": "Unidentified SFX 0902 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0902_1.m4a",
      "previewUrl": "sfx/sfx_0902_1.m4a",
      "download": "sfx/sfx_0902_1.wav",
      "loopUrl": "sfx/sfx_0902_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 11900,
      "duration": 1.0793650793650793,
      "pcmPeak": 30839,
      "pcmRms": 11147.55284225378,
      "fullScaleSamples": 0,
      "sfxId": 902,
      "toneIndex": 1,
      "loopStartSample": 196,
      "loopEndSample": 11900,
      "loopStartSeconds": 0.017777777777777778,
      "loopEndSeconds": 1.0793650793650793,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 66,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0903-0",
      "title": "Unidentified SFX 0903",
      "category": "sfx",
      "url": "sfx/sfx_0903.m4a",
      "previewUrl": "sfx/sfx_0903.m4a",
      "download": "sfx/sfx_0903.wav",
      "loopUrl": "sfx/sfx_0903.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 9548,
      "duration": 0.8180961357210179,
      "pcmPeak": 30904,
      "pcmRms": 4718.979972830538,
      "fullScaleSamples": 0,
      "sfxId": 903,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 67,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 942,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0904-0",
      "title": "Unidentified SFX 0904",
      "category": "sfx",
      "url": "sfx/sfx_0904.m4a",
      "previewUrl": "sfx/sfx_0904.m4a",
      "download": "sfx/sfx_0904.wav",
      "loopUrl": "sfx/sfx_0904.wav",
      "sampleRate": 12016,
      "channels": 1,
      "frames": 8736,
      "duration": 0.7270306258322237,
      "pcmPeak": 31603,
      "pcmRms": 9189.157678411735,
      "fullScaleSamples": 0,
      "sfxId": 904,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 67,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0905-0",
      "title": "Unidentified SFX 0905",
      "category": "sfx",
      "url": "sfx/sfx_0905.m4a",
      "previewUrl": "sfx/sfx_0905.m4a",
      "download": "sfx/sfx_0905.wav",
      "loopUrl": "sfx/sfx_0905.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 12208,
      "duration": 0.9417573092648307,
      "pcmPeak": 31119,
      "pcmRms": 4564.6331941263425,
      "fullScaleSamples": 0,
      "sfxId": 905,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 68,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 939,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0906-0",
      "title": "Unidentified SFX 0906",
      "category": "sfx",
      "url": "sfx/sfx_0906.m4a",
      "previewUrl": "sfx/sfx_0906.m4a",
      "download": "sfx/sfx_0906.wav",
      "loopUrl": "sfx/sfx_0906.wav",
      "sampleRate": 6740,
      "channels": 1,
      "frames": 3724,
      "duration": 0.5525222551928783,
      "pcmPeak": 31145,
      "pcmRms": 5825.371843905219,
      "fullScaleSamples": 0,
      "sfxId": 906,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 68,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0907-0",
      "title": "Unidentified SFX 0907",
      "category": "sfx",
      "url": "sfx/sfx_0907.m4a",
      "previewUrl": "sfx/sfx_0907.m4a",
      "download": "sfx/sfx_0907.wav",
      "loopUrl": "sfx/sfx_0907.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 16828,
      "duration": 1.3602780696790882,
      "pcmPeak": 30725,
      "pcmRms": 4475.845559917153,
      "fullScaleSamples": 0,
      "sfxId": 907,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 68,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0908-0",
      "title": "Unidentified SFX 0908 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0908_0.m4a",
      "previewUrl": "sfx/sfx_0908_0.m4a",
      "download": "sfx/sfx_0908_0.wav",
      "loopUrl": "sfx/sfx_0908_0.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 25228,
      "duration": 1.484,
      "pcmPeak": 32620,
      "pcmRms": 9434.94717033561,
      "fullScaleSamples": 0,
      "sfxId": 908,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 70,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0908-1",
      "title": "Unidentified SFX 0908 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0908_1.m4a",
      "previewUrl": "sfx/sfx_0908_1.m4a",
      "download": "sfx/sfx_0908_1.wav",
      "loopUrl": "sfx/sfx_0908_1.wav",
      "sampleRate": 8495,
      "channels": 1,
      "frames": 25228,
      "duration": 2.9697469099470277,
      "pcmPeak": 32620,
      "pcmRms": 9434.94717033561,
      "fullScaleSamples": 0,
      "sfxId": 908,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 70,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0909-0",
      "title": "Unidentified SFX 0909",
      "category": "sfx",
      "url": "sfx/sfx_0909.m4a",
      "previewUrl": "sfx/sfx_0909.m4a",
      "download": "sfx/sfx_0909.wav",
      "loopUrl": "sfx/sfx_0909.wav",
      "sampleRate": 19078,
      "channels": 1,
      "frames": 22932,
      "duration": 1.202012789600587,
      "pcmPeak": 31775,
      "pcmRms": 7121.698967379398,
      "fullScaleSamples": 0,
      "sfxId": 909,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 70,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0910-0",
      "title": "Unidentified SFX 0910",
      "category": "sfx",
      "url": "sfx/sfx_0910.m4a",
      "previewUrl": "sfx/sfx_0910.m4a",
      "download": "sfx/sfx_0910.wav",
      "loopUrl": "sfx/sfx_0910.wav",
      "sampleRate": 17000,
      "channels": 1,
      "frames": 23296,
      "duration": 1.3703529411764706,
      "pcmPeak": 30278,
      "pcmRms": 6936.779761850198,
      "fullScaleSamples": 0,
      "sfxId": 910,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 70,
        "ProgramNumber": 0,
        "ToneNumber": 9,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0911-0",
      "title": "Unidentified SFX 0911",
      "category": "sfx",
      "url": "sfx/sfx_0911.m4a",
      "previewUrl": "sfx/sfx_0911.m4a",
      "download": "sfx/sfx_0911.wav",
      "loopUrl": "sfx/sfx_0911.wav",
      "sampleRate": 14137,
      "channels": 1,
      "frames": 15008,
      "duration": 1.061611374407583,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 911,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 70,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0912-0",
      "title": "Unidentified SFX 0912",
      "category": "sfx",
      "url": "sfx/sfx_0912.m4a",
      "previewUrl": "sfx/sfx_0912.m4a",
      "download": "sfx/sfx_0912.wav",
      "loopUrl": "sfx/sfx_0912.wav",
      "sampleRate": 13491,
      "channels": 1,
      "frames": 15540,
      "duration": 1.1518790304647544,
      "pcmPeak": 31727,
      "pcmRms": 5000.201508043698,
      "fullScaleSamples": 0,
      "sfxId": 912,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 71,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0913-0",
      "title": "Unidentified SFX 0913",
      "category": "sfx",
      "url": "sfx/sfx_0913.m4a",
      "previewUrl": "sfx/sfx_0913.m4a",
      "download": "sfx/sfx_0913.wav",
      "loopUrl": "sfx/sfx_0913.wav",
      "sampleRate": 7569,
      "channels": 1,
      "frames": 17584,
      "duration": 2.3231602589509843,
      "pcmPeak": 32767,
      "pcmRms": 13161.798594965501,
      "fullScaleSamples": 1,
      "sfxId": 913,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 71,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0914-0",
      "title": "Unidentified SFX 0914 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0914_0.m4a",
      "previewUrl": "sfx/sfx_0914_0.m4a",
      "download": "sfx/sfx_0914_0.wav",
      "loopUrl": "sfx/sfx_0914_0.wav",
      "sampleRate": 14244,
      "channels": 1,
      "frames": 15344,
      "duration": 1.07722549845549,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 914,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.009828699803426004,
      "loopEndSeconds": 1.07722549845549,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 72,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0914-1",
      "title": "Unidentified SFX 0914 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0914_1.m4a",
      "previewUrl": "sfx/sfx_0914_1.m4a",
      "download": "sfx/sfx_0914_1.wav",
      "loopUrl": "sfx/sfx_0914_1.wav",
      "sampleRate": 12683,
      "channels": 1,
      "frames": 15344,
      "duration": 1.2098084049515099,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 914,
      "toneIndex": 1,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.011038397855396988,
      "loopEndSeconds": 1.2098084049515099,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 72,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0915-0",
      "title": "Unidentified SFX 0915 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0915_0.m4a",
      "previewUrl": "sfx/sfx_0915_0.m4a",
      "download": "sfx/sfx_0915_0.wav",
      "loopUrl": "sfx/sfx_0915_0.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 11340,
      "duration": 1.2233009708737863,
      "pcmPeak": 32294,
      "pcmRms": 8508.685006537507,
      "fullScaleSamples": 0,
      "sfxId": 915,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0915-1",
      "title": "Unidentified SFX 0915 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0915_1.m4a",
      "previewUrl": "sfx/sfx_0915_1.m4a",
      "download": "sfx/sfx_0915_1.wav",
      "loopUrl": "sfx/sfx_0915_1.wav",
      "sampleRate": 13103,
      "channels": 1,
      "frames": 11340,
      "duration": 0.8654506601541632,
      "pcmPeak": 32294,
      "pcmRms": 8508.685006537507,
      "fullScaleSamples": 0,
      "sfxId": 915,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0916-0",
      "title": "Unidentified SFX 0916 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0916_0.m4a",
      "previewUrl": "sfx/sfx_0916_0.m4a",
      "download": "sfx/sfx_0916_0.wav",
      "loopUrl": "sfx/sfx_0916_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 15372,
      "duration": 1.3942857142857144,
      "pcmPeak": 32748,
      "pcmRms": 10511.741836116264,
      "fullScaleSamples": 0,
      "sfxId": 916,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0916-1",
      "title": "Unidentified SFX 0916 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0916_1.m4a",
      "previewUrl": "sfx/sfx_0916_1.m4a",
      "download": "sfx/sfx_0916_1.wav",
      "loopUrl": "sfx/sfx_0916_1.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 15372,
      "duration": 1.658252427184466,
      "pcmPeak": 32748,
      "pcmRms": 10511.741836116264,
      "fullScaleSamples": 0,
      "sfxId": 916,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0917-0",
      "title": "Unidentified SFX 0917",
      "category": "sfx",
      "url": "sfx/sfx_0917.m4a",
      "previewUrl": "sfx/sfx_0917.m4a",
      "download": "sfx/sfx_0917.wav",
      "loopUrl": "sfx/sfx_0917.wav",
      "sampleRate": 13889,
      "channels": 1,
      "frames": 4788,
      "duration": 0.3447332421340629,
      "pcmPeak": 31400,
      "pcmRms": 5059.402379548278,
      "fullScaleSamples": 0,
      "sfxId": 917,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0918-0",
      "title": "Unidentified SFX 0918",
      "category": "sfx",
      "url": "sfx/sfx_0918.m4a",
      "previewUrl": "sfx/sfx_0918.m4a",
      "download": "sfx/sfx_0918.wav",
      "loopUrl": "sfx/sfx_0918.wav",
      "sampleRate": 14707,
      "channels": 1,
      "frames": 12012,
      "duration": 0.8167539267015707,
      "pcmPeak": 28672,
      "pcmRms": 7192.158797473949,
      "fullScaleSamples": 0,
      "sfxId": 918,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0919-0",
      "title": "Unidentified SFX 0919",
      "category": "sfx",
      "url": "sfx/sfx_0919.m4a",
      "previewUrl": "sfx/sfx_0919.m4a",
      "download": "sfx/sfx_0919.wav",
      "loopUrl": "sfx/sfx_0919.wav",
      "sampleRate": 8969,
      "channels": 1,
      "frames": 3304,
      "duration": 0.368379975471067,
      "pcmPeak": 16384,
      "pcmRms": 1698.0629246661938,
      "fullScaleSamples": 0,
      "sfxId": 919,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0920-0",
      "title": "Unidentified SFX 0920",
      "category": "sfx",
      "url": "sfx/sfx_0920.m4a",
      "previewUrl": "sfx/sfx_0920.m4a",
      "download": "sfx/sfx_0920.wav",
      "loopUrl": "sfx/sfx_0920.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 8540,
      "duration": 0.7746031746031746,
      "pcmPeak": 31163,
      "pcmRms": 5423.056118489437,
      "fullScaleSamples": 0,
      "sfxId": 920,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0921-0",
      "title": "Unidentified SFX 0921",
      "category": "sfx",
      "url": "sfx/sfx_0921.m4a",
      "previewUrl": "sfx/sfx_0921.m4a",
      "download": "sfx/sfx_0921.wav",
      "loopUrl": "sfx/sfx_0921.wav",
      "sampleRate": 10982,
      "channels": 1,
      "frames": 2548,
      "duration": 0.2320160262247314,
      "pcmPeak": 16384,
      "pcmRms": 1688.4880981790507,
      "fullScaleSamples": 0,
      "sfxId": 921,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0922-0",
      "title": "Unidentified SFX 0922",
      "category": "sfx",
      "url": "sfx/sfx_0922.m4a",
      "previewUrl": "sfx/sfx_0922.m4a",
      "download": "sfx/sfx_0922.wav",
      "loopUrl": "sfx/sfx_0922.wav",
      "sampleRate": 11305,
      "channels": 1,
      "frames": 9660,
      "duration": 0.8544891640866873,
      "pcmPeak": 31605,
      "pcmRms": 10875.139596024632,
      "fullScaleSamples": 0,
      "sfxId": 922,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0923-0",
      "title": "Unidentified SFX 0923",
      "category": "sfx",
      "url": "sfx/sfx_0923.m4a",
      "previewUrl": "sfx/sfx_0923.m4a",
      "download": "sfx/sfx_0923.wav",
      "loopUrl": "sfx/sfx_0923.wav",
      "sampleRate": 13200,
      "channels": 1,
      "frames": 10080,
      "duration": 0.7636363636363637,
      "pcmPeak": 30255,
      "pcmRms": 6682.240893979995,
      "fullScaleSamples": 0,
      "sfxId": 923,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0924-0",
      "title": "Unidentified SFX 0924",
      "category": "sfx",
      "url": "sfx/sfx_0924.m4a",
      "previewUrl": "sfx/sfx_0924.m4a",
      "download": "sfx/sfx_0924.wav",
      "loopUrl": "sfx/sfx_0924.wav",
      "sampleRate": 14395,
      "channels": 1,
      "frames": 15008,
      "duration": 1.0425842306356374,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 924,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 9,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 952,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0925-0",
      "title": "Unidentified SFX 0925",
      "category": "sfx",
      "url": "sfx/sfx_0925.m4a",
      "previewUrl": "sfx/sfx_0925.m4a",
      "download": "sfx/sfx_0925.wav",
      "loopUrl": "sfx/sfx_0925.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 15652,
      "duration": 1.3073838957567658,
      "pcmPeak": 31999,
      "pcmRms": 8220.077844583935,
      "fullScaleSamples": 0,
      "sfxId": 925,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 12,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0926-0",
      "title": "Unidentified SFX 0926",
      "category": "sfx",
      "url": "sfx/sfx_0926.m4a",
      "previewUrl": "sfx/sfx_0926.m4a",
      "download": "sfx/sfx_0926.wav",
      "loopUrl": "sfx/sfx_0926.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 8960,
      "duration": 0.7484129635816906,
      "pcmPeak": 30023,
      "pcmRms": 8494.594752286912,
      "fullScaleSamples": 0,
      "sfxId": 926,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 1,
        "ToneNumber": 14,
        "Note": 68,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0927-0",
      "title": "Unidentified SFX 0927",
      "category": "sfx",
      "url": "sfx/sfx_0927.m4a",
      "previewUrl": "sfx/sfx_0927.m4a",
      "download": "sfx/sfx_0927.wav",
      "loopUrl": "sfx/sfx_0927.wav",
      "sampleRate": 10067,
      "channels": 1,
      "frames": 5908,
      "duration": 0.5868679845038244,
      "pcmPeak": 28672,
      "pcmRms": 5860.120403963606,
      "fullScaleSamples": 0,
      "sfxId": 927,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 73,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0928-0",
      "title": "Unidentified SFX 0928",
      "category": "sfx",
      "url": "sfx/sfx_0928.m4a",
      "previewUrl": "sfx/sfx_0928.m4a",
      "download": "sfx/sfx_0928.wav",
      "loopUrl": "sfx/sfx_0928.wav",
      "sampleRate": 11219,
      "channels": 1,
      "frames": 9688,
      "duration": 0.8635350744273108,
      "pcmPeak": 32277,
      "pcmRms": 2238.300964315085,
      "fullScaleSamples": 0,
      "sfxId": 928,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0929-0",
      "title": "Unidentified SFX 0929 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0929_0.m4a",
      "previewUrl": "sfx/sfx_0929_0.m4a",
      "download": "sfx/sfx_0929_0.wav",
      "loopUrl": "sfx/sfx_0929_0.wav",
      "sampleRate": 12963,
      "channels": 1,
      "frames": 15344,
      "duration": 1.1836766180668055,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 929,
      "toneIndex": 0,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.010799969142945306,
      "loopEndSeconds": 1.1836766180668055,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0929-1",
      "title": "Unidentified SFX 0929 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0929_1.m4a",
      "previewUrl": "sfx/sfx_0929_1.m4a",
      "download": "sfx/sfx_0929_1.wav",
      "loopUrl": "sfx/sfx_0929_1.wav",
      "sampleRate": 11553,
      "channels": 1,
      "frames": 15344,
      "duration": 1.3281398770882022,
      "pcmPeak": 28672,
      "pcmRms": 3025.1561547609767,
      "fullScaleSamples": 0,
      "sfxId": 929,
      "toneIndex": 1,
      "loopStartSample": 140,
      "loopEndSample": 15344,
      "loopStartSeconds": 0.012118064571972648,
      "loopEndSeconds": 1.3281398770882022,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0930-0",
      "title": "Unidentified SFX 0930 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0930_0.m4a",
      "previewUrl": "sfx/sfx_0930_0.m4a",
      "download": "sfx/sfx_0930_0.wav",
      "loopUrl": "sfx/sfx_0930_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 14000,
      "duration": 1.2698412698412698,
      "pcmPeak": 30968,
      "pcmRms": 7903.279212589092,
      "fullScaleSamples": 0,
      "sfxId": 930,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0930-1",
      "title": "Unidentified SFX 0930 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0930_1.m4a",
      "previewUrl": "sfx/sfx_0930_1.m4a",
      "download": "sfx/sfx_0930_1.wav",
      "loopUrl": "sfx/sfx_0930_1.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 14000,
      "duration": 1.601464195836193,
      "pcmPeak": 30968,
      "pcmRms": 7903.279212589092,
      "fullScaleSamples": 0,
      "sfxId": 930,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0931-0",
      "title": "Unidentified SFX 0931",
      "category": "sfx",
      "url": "sfx/sfx_0931.m4a",
      "previewUrl": "sfx/sfx_0931.m4a",
      "download": "sfx/sfx_0931.wav",
      "loopUrl": "sfx/sfx_0931.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 13552,
      "duration": 1.3801812811895304,
      "pcmPeak": 31452,
      "pcmRms": 6084.318959651482,
      "fullScaleSamples": 0,
      "sfxId": 931,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0932-0",
      "title": "Unidentified SFX 0932",
      "category": "sfx",
      "url": "sfx/sfx_0932.m4a",
      "previewUrl": "sfx/sfx_0932.m4a",
      "download": "sfx/sfx_0932.wav",
      "loopUrl": "sfx/sfx_0932.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 13552,
      "duration": 1.3801812811895304,
      "pcmPeak": 31452,
      "pcmRms": 6084.318959651482,
      "fullScaleSamples": 0,
      "sfxId": 932,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0933-0",
      "title": "Unidentified SFX 0933 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0933_0.m4a",
      "previewUrl": "sfx/sfx_0933_0.m4a",
      "download": "sfx/sfx_0933_0.wav",
      "loopUrl": "sfx/sfx_0933_0.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 7560,
      "duration": 0.9154759021554856,
      "pcmPeak": 31730,
      "pcmRms": 11270.194517459566,
      "fullScaleSamples": 0,
      "sfxId": 933,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0933-1",
      "title": "Unidentified SFX 0933 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0933_1.m4a",
      "previewUrl": "sfx/sfx_0933_1.m4a",
      "download": "sfx/sfx_0933_1.wav",
      "loopUrl": "sfx/sfx_0933_1.wav",
      "sampleRate": 4630,
      "channels": 1,
      "frames": 7560,
      "duration": 1.632829373650108,
      "pcmPeak": 31730,
      "pcmRms": 11270.194517459566,
      "fullScaleSamples": 0,
      "sfxId": 933,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0934-0",
      "title": "Unidentified SFX 0934",
      "category": "sfx",
      "url": "sfx/sfx_0934.m4a",
      "previewUrl": "sfx/sfx_0934.m4a",
      "download": "sfx/sfx_0934.wav",
      "loopUrl": "sfx/sfx_0934.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 6244,
      "duration": 0.7142530313429422,
      "pcmPeak": 32649,
      "pcmRms": 10997.770924647348,
      "fullScaleSamples": 0,
      "sfxId": 934,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0935-0",
      "title": "Unidentified SFX 0935",
      "category": "sfx",
      "url": "sfx/sfx_0935.m4a",
      "previewUrl": "sfx/sfx_0935.m4a",
      "download": "sfx/sfx_0935.wav",
      "loopUrl": "sfx/sfx_0935.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 13160,
      "duration": 1.4196332254584683,
      "pcmPeak": 32525,
      "pcmRms": 9114.70693790984,
      "fullScaleSamples": 0,
      "sfxId": 935,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0936-0",
      "title": "Unidentified SFX 0936",
      "category": "sfx",
      "url": "sfx/sfx_0936.m4a",
      "previewUrl": "sfx/sfx_0936.m4a",
      "download": "sfx/sfx_0936.wav",
      "loopUrl": "sfx/sfx_0936.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 11116,
      "duration": 1.0082539682539682,
      "pcmPeak": 30840,
      "pcmRms": 6479.437104284377,
      "fullScaleSamples": 0,
      "sfxId": 936,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 1,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0937-0",
      "title": "Unidentified SFX 0937",
      "category": "sfx",
      "url": "sfx/sfx_0937.m4a",
      "previewUrl": "sfx/sfx_0937.m4a",
      "download": "sfx/sfx_0937.wav",
      "loopUrl": "sfx/sfx_0937.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 6468,
      "duration": 0.5541941564561734,
      "pcmPeak": 30733,
      "pcmRms": 7075.320204462198,
      "fullScaleSamples": 0,
      "sfxId": 937,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 74,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0938-0",
      "title": "Unidentified SFX 0938",
      "category": "sfx",
      "url": "sfx/sfx_0938.m4a",
      "previewUrl": "sfx/sfx_0938.m4a",
      "download": "sfx/sfx_0938.wav",
      "loopUrl": "sfx/sfx_0938.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 8064,
      "duration": 0.7753100663397751,
      "pcmPeak": 30492,
      "pcmRms": 6940.180567286965,
      "fullScaleSamples": 0,
      "sfxId": 938,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0939-0",
      "title": "Unidentified SFX 0939",
      "category": "sfx",
      "url": "sfx/sfx_0939.m4a",
      "previewUrl": "sfx/sfx_0939.m4a",
      "download": "sfx/sfx_0939.wav",
      "loopUrl": "sfx/sfx_0939.wav",
      "sampleRate": 10034,
      "channels": 1,
      "frames": 8736,
      "duration": 0.8706398245963723,
      "pcmPeak": 24879,
      "pcmRms": 4120.416094884868,
      "fullScaleSamples": 0,
      "sfxId": 939,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0940-0",
      "title": "Unidentified SFX 0940",
      "category": "sfx",
      "url": "sfx/sfx_0940.m4a",
      "previewUrl": "sfx/sfx_0940.m4a",
      "download": "sfx/sfx_0940.wav",
      "loopUrl": "sfx/sfx_0940.wav",
      "sampleRate": 9819,
      "channels": 1,
      "frames": 10836,
      "duration": 1.1035747021081577,
      "pcmPeak": 26067,
      "pcmRms": 6779.001217987323,
      "fullScaleSamples": 0,
      "sfxId": 940,
      "toneIndex": 0,
      "loopStartSample": 1792,
      "loopEndSample": 10836,
      "loopStartSeconds": 0.1825033099093594,
      "loopEndSeconds": 1.1035747021081577,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0941-0",
      "title": "Unidentified SFX 0941 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0941_0.m4a",
      "previewUrl": "sfx/sfx_0941_0.m4a",
      "download": "sfx/sfx_0941_0.wav",
      "loopUrl": "sfx/sfx_0941_0.wav",
      "sampleRate": 10401,
      "channels": 1,
      "frames": 196,
      "duration": 0.018844341890202863,
      "pcmPeak": 30235,
      "pcmRms": 11036.57598901147,
      "fullScaleSamples": 0,
      "sfxId": 941,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0941-1",
      "title": "Unidentified SFX 0941 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0941_1.m4a",
      "previewUrl": "sfx/sfx_0941_1.m4a",
      "download": "sfx/sfx_0941_1.wav",
      "loopUrl": "sfx/sfx_0941_1.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 196,
      "duration": 0.017777777777777778,
      "pcmPeak": 30235,
      "pcmRms": 11036.57598901147,
      "fullScaleSamples": 0,
      "sfxId": 941,
      "toneIndex": 1,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 0,
        "ToneNumber": 8,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0942-0",
      "title": "Unidentified SFX 0942",
      "category": "sfx",
      "url": "sfx/sfx_0942.m4a",
      "previewUrl": "sfx/sfx_0942.m4a",
      "download": "sfx/sfx_0942.wav",
      "loopUrl": "sfx/sfx_0942.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 5936,
      "duration": 0.5086110873104276,
      "pcmPeak": 31134,
      "pcmRms": 5966.521371080753,
      "fullScaleSamples": 0,
      "sfxId": 942,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0943-0",
      "title": "Unidentified SFX 0943",
      "category": "sfx",
      "url": "sfx/sfx_0943.m4a",
      "previewUrl": "sfx/sfx_0943.m4a",
      "download": "sfx/sfx_0943.wav",
      "loopUrl": "sfx/sfx_0943.wav",
      "sampleRate": 8258,
      "channels": 1,
      "frames": 8092,
      "duration": 0.979898280455316,
      "pcmPeak": 30507,
      "pcmRms": 10225.722251774685,
      "fullScaleSamples": 0,
      "sfxId": 943,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 0,
        "ToneNumber": 12,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0944-0",
      "title": "Unidentified SFX 0944",
      "category": "sfx",
      "url": "sfx/sfx_0944.m4a",
      "previewUrl": "sfx/sfx_0944.m4a",
      "download": "sfx/sfx_0944.wav",
      "loopUrl": "sfx/sfx_0944.wav",
      "sampleRate": 11671,
      "channels": 1,
      "frames": 13104,
      "duration": 1.122782966326793,
      "pcmPeak": 32627,
      "pcmRms": 7633.383807912323,
      "fullScaleSamples": 0,
      "sfxId": 944,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0945-0",
      "title": "Unidentified SFX 0945",
      "category": "sfx",
      "url": "sfx/sfx_0945.m4a",
      "previewUrl": "sfx/sfx_0945.m4a",
      "download": "sfx/sfx_0945.wav",
      "loopUrl": "sfx/sfx_0945.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 16604,
      "duration": 1.506031746031746,
      "pcmPeak": 30221,
      "pcmRms": 9472.535201810668,
      "fullScaleSamples": 0,
      "sfxId": 945,
      "toneIndex": 0,
      "loopStartSample": 504,
      "loopEndSample": 16604,
      "loopStartSeconds": 0.045714285714285714,
      "loopEndSeconds": 1.506031746031746,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 1,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0946-0",
      "title": "Unidentified SFX 0946",
      "category": "sfx",
      "url": "sfx/sfx_0946.m4a",
      "previewUrl": "sfx/sfx_0946.m4a",
      "download": "sfx/sfx_0946.wav",
      "loopUrl": "sfx/sfx_0946.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 10948,
      "duration": 0.993015873015873,
      "pcmPeak": 30746,
      "pcmRms": 4855.947129187581,
      "fullScaleSamples": 0,
      "sfxId": 946,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 1,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0947-0",
      "title": "Unidentified SFX 0947",
      "category": "sfx",
      "url": "sfx/sfx_0947.m4a",
      "previewUrl": "sfx/sfx_0947.m4a",
      "download": "sfx/sfx_0947.wav",
      "loopUrl": "sfx/sfx_0947.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 5096,
      "duration": 0.4622222222222222,
      "pcmPeak": 30377,
      "pcmRms": 5658.586794664822,
      "fullScaleSamples": 0,
      "sfxId": 947,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 1,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0948-0",
      "title": "Unidentified SFX 0948",
      "category": "sfx",
      "url": "sfx/sfx_0948.m4a",
      "previewUrl": "sfx/sfx_0948.m4a",
      "download": "sfx/sfx_0948.wav",
      "loopUrl": "sfx/sfx_0948.wav",
      "sampleRate": 6180,
      "channels": 1,
      "frames": 2604,
      "duration": 0.42135922330097086,
      "pcmPeak": 31623,
      "pcmRms": 9524.872908990003,
      "fullScaleSamples": 0,
      "sfxId": 948,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 1,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0949-0",
      "title": "Unidentified SFX 0949",
      "category": "sfx",
      "url": "sfx/sfx_0949.m4a",
      "previewUrl": "sfx/sfx_0949.m4a",
      "download": "sfx/sfx_0949.wav",
      "loopUrl": "sfx/sfx_0949.wav",
      "sampleRate": 13103,
      "channels": 1,
      "frames": 5936,
      "duration": 0.4530260245745249,
      "pcmPeak": 31134,
      "pcmRms": 5966.521371080753,
      "fullScaleSamples": 0,
      "sfxId": 949,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 1,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0950-0",
      "title": "Unidentified SFX 0950",
      "category": "sfx",
      "url": "sfx/sfx_0950.m4a",
      "previewUrl": "sfx/sfx_0950.m4a",
      "download": "sfx/sfx_0950.wav",
      "loopUrl": "sfx/sfx_0950.wav",
      "sampleRate": 10982,
      "channels": 1,
      "frames": 5404,
      "duration": 0.49207794572937535,
      "pcmPeak": 30093,
      "pcmRms": 3704.5150299773254,
      "fullScaleSamples": 0,
      "sfxId": 950,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 2,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0951-0",
      "title": "Unidentified SFX 0951",
      "category": "sfx",
      "url": "sfx/sfx_0951.m4a",
      "previewUrl": "sfx/sfx_0951.m4a",
      "download": "sfx/sfx_0951.wav",
      "loopUrl": "sfx/sfx_0951.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 4676,
      "duration": 0.42412698412698413,
      "pcmPeak": 31680,
      "pcmRms": 7169.3732492007875,
      "fullScaleSamples": 0,
      "sfxId": 951,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 2,
        "ToneNumber": 2,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0952-0",
      "title": "Unidentified SFX 0952",
      "category": "sfx",
      "url": "sfx/sfx_0952.m4a",
      "previewUrl": "sfx/sfx_0952.m4a",
      "download": "sfx/sfx_0952.wav",
      "loopUrl": "sfx/sfx_0952.wav",
      "sampleRate": 14976,
      "channels": 1,
      "frames": 15008,
      "duration": 1.0021367521367521,
      "pcmPeak": 31228,
      "pcmRms": 9955.475974567828,
      "fullScaleSamples": 0,
      "sfxId": 952,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 2,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0953-0",
      "title": "Unidentified SFX 0953",
      "category": "sfx",
      "url": "sfx/sfx_0953.m4a",
      "previewUrl": "sfx/sfx_0953.m4a",
      "download": "sfx/sfx_0953.wav",
      "loopUrl": "sfx/sfx_0953.wav",
      "sampleRate": 11972,
      "channels": 1,
      "frames": 8064,
      "duration": 0.6735716672235216,
      "pcmPeak": 31678,
      "pcmRms": 8908.856381247899,
      "fullScaleSamples": 0,
      "sfxId": 953,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 2,
        "ToneNumber": 6,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0954-0",
      "title": "Unidentified SFX 0954 · component 1",
      "category": "sfx",
      "url": "sfx/sfx_0954_0.m4a",
      "previewUrl": "sfx/sfx_0954_0.m4a",
      "download": "sfx/sfx_0954_0.wav",
      "loopUrl": "sfx/sfx_0954_0.wav",
      "sampleRate": 9270,
      "channels": 1,
      "frames": 10808,
      "duration": 1.1659115426105717,
      "pcmPeak": 32727,
      "pcmRms": 11372.304950689164,
      "fullScaleSamples": 0,
      "sfxId": 954,
      "toneIndex": 0,
      "loopStartSample": 252,
      "loopEndSample": 10808,
      "loopStartSeconds": 0.027184466019417475,
      "loopEndSeconds": 1.1659115426105717,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 3,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0954-1",
      "title": "Unidentified SFX 0954 · component 2",
      "category": "sfx",
      "url": "sfx/sfx_0954_1.m4a",
      "previewUrl": "sfx/sfx_0954_1.m4a",
      "download": "sfx/sfx_0954_1.wav",
      "loopUrl": "sfx/sfx_0954_1.wav",
      "sampleRate": 8742,
      "channels": 1,
      "frames": 10808,
      "duration": 1.236330359185541,
      "pcmPeak": 32727,
      "pcmRms": 11372.304950689164,
      "fullScaleSamples": 0,
      "sfxId": 954,
      "toneIndex": 1,
      "loopStartSample": 252,
      "loopEndSample": 10808,
      "loopStartSeconds": 0.028826355525051476,
      "loopEndSeconds": 1.236330359185541,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 75,
        "ProgramNumber": 3,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 2
      }
    },
    {
      "id": "sfx-0955-0",
      "title": "Unidentified SFX 0955",
      "category": "sfx",
      "url": "sfx/sfx_0955.m4a",
      "previewUrl": "sfx/sfx_0955.m4a",
      "download": "sfx/sfx_0955.wav",
      "loopUrl": "sfx/sfx_0955.wav",
      "sampleRate": 9539,
      "channels": 1,
      "frames": 14616,
      "duration": 1.5322360834469022,
      "pcmPeak": 32377,
      "pcmRms": 10246.266471167928,
      "fullScaleSamples": 0,
      "sfxId": 955,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 76,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0956-0",
      "title": "Unidentified SFX 0956",
      "category": "sfx",
      "url": "sfx/sfx_0956.m4a",
      "previewUrl": "sfx/sfx_0956.m4a",
      "download": "sfx/sfx_0956.wav",
      "loopUrl": "sfx/sfx_0956.wav",
      "sampleRate": 9604,
      "channels": 1,
      "frames": 14616,
      "duration": 1.521865889212828,
      "pcmPeak": 32377,
      "pcmRms": 10246.266471167928,
      "fullScaleSamples": 0,
      "sfxId": 956,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 76,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0957-0",
      "title": "Unidentified SFX 0957",
      "category": "sfx",
      "url": "sfx/sfx_0957.m4a",
      "previewUrl": "sfx/sfx_0957.m4a",
      "download": "sfx/sfx_0957.wav",
      "loopUrl": "sfx/sfx_0957.wav",
      "sampleRate": 8021,
      "channels": 1,
      "frames": 11704,
      "duration": 1.4591696795910734,
      "pcmPeak": 32767,
      "pcmRms": 12381.779955753256,
      "fullScaleSamples": 1,
      "sfxId": 957,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 76,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0958-0",
      "title": "Unidentified SFX 0958",
      "category": "sfx",
      "url": "sfx/sfx_0958.m4a",
      "previewUrl": "sfx/sfx_0958.m4a",
      "download": "sfx/sfx_0958.wav",
      "loopUrl": "sfx/sfx_0958.wav",
      "sampleRate": 11176,
      "channels": 1,
      "frames": 18564,
      "duration": 1.661059413027917,
      "pcmPeak": 16631,
      "pcmRms": 2870.392065047733,
      "fullScaleSamples": 0,
      "sfxId": 958,
      "toneIndex": 0,
      "loopStartSample": 56,
      "loopEndSample": 18564,
      "loopStartSeconds": 0.005010737294201861,
      "loopEndSeconds": 1.661059413027917,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 76,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0959-0",
      "title": "Unidentified SFX 0959",
      "category": "sfx",
      "url": "sfx/sfx_0959.m4a",
      "previewUrl": "sfx/sfx_0959.m4a",
      "download": "sfx/sfx_0959.wav",
      "loopUrl": "sfx/sfx_0959.wav",
      "sampleRate": 9959,
      "channels": 1,
      "frames": 5320,
      "duration": 0.5341901797369214,
      "pcmPeak": 10240,
      "pcmRms": 578.0456052981558,
      "fullScaleSamples": 0,
      "sfxId": 959,
      "toneIndex": 0,
      "loopStartSample": 28,
      "loopEndSample": 5320,
      "loopStartSeconds": 0.0028115272617732705,
      "loopEndSeconds": 0.5341901797369214,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 76,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0960-0",
      "title": "Unidentified SFX 0960",
      "category": "sfx",
      "url": "sfx/sfx_0960.m4a",
      "previewUrl": "sfx/sfx_0960.m4a",
      "download": "sfx/sfx_0960.wav",
      "loopUrl": "sfx/sfx_0960.wav",
      "sampleRate": 21339,
      "channels": 1,
      "frames": 9520,
      "duration": 0.4461314963212897,
      "pcmPeak": 31095,
      "pcmRms": 4042.693296257464,
      "fullScaleSamples": 0,
      "sfxId": 960,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 76,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "sfx-0961-0",
      "title": "Unidentified SFX 0961",
      "category": "sfx",
      "url": "sfx/sfx_0961.m4a",
      "previewUrl": "sfx/sfx_0961.m4a",
      "download": "sfx/sfx_0961.wav",
      "loopUrl": "sfx/sfx_0961.wav",
      "sampleRate": 22050,
      "channels": 1,
      "frames": 44772,
      "duration": 2.0304761904761905,
      "pcmPeak": 32150,
      "pcmRms": 8120.622853540118,
      "fullScaleSamples": 0,
      "sfxId": 961,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "notes": [
        "Original SFX tone/sample component at the decoded game note pitch. Original multi-tone assembly, runtime envelope, mixing and reverb are not applied.",
        "ADPCM sustain-loop metadata is retained; it is not a full-track native music loop."
      ],
      "routing": {
        "VabId": 76,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      }
    },
    {
      "id": "seq-sfx-00-vab-1",
      "title": "Map change: warp · sequence render",
      "category": "sfx",
      "url": "sequence-sfx/sequence_00_vab-01.m4a",
      "previewUrl": "sequence-sfx/sequence_00_vab-01.m4a",
      "download": "sequence-sfx/sequence_00_vab-01.wav",
      "loopUrl": "sequence-sfx/sequence_00_vab-01.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 234465,
      "duration": 5.316666666666666,
      "pcmPeak": 32768,
      "pcmRms": 4677.782851759187,
      "fullScaleSamples": 36,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sfxIds": [
        73,
        77
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      "sequenceIndex": 0,
      "vabId": -1,
      "notes": [
        "Offline C# sequencer/SPU-mixer reconstruction; not a hardware-exact original recording.",
        "Recorded by invoking the original SFX record and correct global or map VAB context. The unused/unreferenced source sequence is retained without an invented bank association."
      ]
    },
    {
      "id": "seq-sfx-03-vab-1",
      "title": "Map change: cave · sequence render",
      "category": "sfx",
      "url": "sequence-sfx/sequence_03_vab-01.m4a",
      "previewUrl": "sequence-sfx/sequence_03_vab-01.m4a",
      "download": "sequence-sfx/sequence_03_vab-01.wav",
      "loopUrl": "sequence-sfx/sequence_03_vab-01.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 160230,
      "duration": 3.6333333333333333,
      "pcmPeak": 28476,
      "pcmRms": 2492.560092467245,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sfxIds": [
        74
      ],
      "sequenceIndex": 3,
      "vabId": -1,
      "notes": [
        "Offline C# sequencer/SPU-mixer reconstruction; not a hardware-exact original recording.",
        "Recorded by invoking the original SFX record and correct global or map VAB context. The unused/unreferenced source sequence is retained without an invented bank association."
      ]
    },
    {
      "id": "seq-sfx-02-vab-1",
      "title": "Map change: bridge · sequence render",
      "category": "sfx",
      "url": "sequence-sfx/sequence_02_vab-01.m4a",
      "previewUrl": "sequence-sfx/sequence_02_vab-01.m4a",
      "download": "sequence-sfx/sequence_02_vab-01.wav",
      "loopUrl": "sequence-sfx/sequence_02_vab-01.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 170520,
      "duration": 3.8666666666666667,
      "pcmPeak": 32768,
      "pcmRms": 3568.2966963903887,
      "fullScaleSamples": 17,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sfxIds": [
        76
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      "sequenceIndex": 2,
      "vabId": -1,
      "notes": [
        "Offline C# sequencer/SPU-mixer reconstruction; not a hardware-exact original recording.",
        "Recorded by invoking the original SFX record and correct global or map VAB context. The unused/unreferenced source sequence is retained without an invented bank association."
      ]
    },
    {
      "id": "seq-sfx-05-vab22",
      "title": "Suction: munches · sequence render",
      "category": "sfx",
      "url": "sequence-sfx/sequence_05_vab22.m4a",
      "previewUrl": "sequence-sfx/sequence_05_vab22.m4a",
      "download": "sequence-sfx/sequence_05_vab22.wav",
      "loopUrl": "sequence-sfx/sequence_05_vab22.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 235200,
      "duration": 5.333333333333333,
      "pcmPeak": 32768,
      "pcmRms": 6062.8541714756,
      "fullScaleSamples": 82,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sfxIds": [
        174
      ],
      "sequenceIndex": 5,
      "vabId": 22,
      "notes": [
        "Offline C# sequencer/SPU-mixer reconstruction; not a hardware-exact original recording.",
        "Recorded by invoking the original SFX record and correct global or map VAB context. The unused/unreferenced source sequence is retained without an invented bank association."
      ]
    },
    {
      "id": "seq-sfx-04-vab13",
      "title": "Village: King Muruta pounds his chest · sequence render",
      "category": "sfx",
      "url": "sequence-sfx/sequence_04_vab13.m4a",
      "previewUrl": "sequence-sfx/sequence_04_vab13.m4a",
      "download": "sequence-sfx/sequence_04_vab13.wav",
      "loopUrl": "sequence-sfx/sequence_04_vab13.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 143325,
      "duration": 3.25,
      "pcmPeak": 29703,
      "pcmRms": 2895.6379610009267,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sfxIds": [
        206
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      "sequenceIndex": 4,
      "vabId": 13,
      "notes": [
        "Offline C# sequencer/SPU-mixer reconstruction; not a hardware-exact original recording.",
        "Recorded by invoking the original SFX record and correct global or map VAB context. The unused/unreferenced source sequence is retained without an invented bank association."
      ]
    },
    {
      "id": "seq-sfx-05-vab26",
      "title": "Unidentified SFX 0657 · sequence render",
      "category": "sfx",
      "url": "sequence-sfx/sequence_05_vab26.m4a",
      "previewUrl": "sequence-sfx/sequence_05_vab26.m4a",
      "download": "sequence-sfx/sequence_05_vab26.wav",
      "loopUrl": "sequence-sfx/sequence_05_vab26.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 235200,
      "duration": 5.333333333333333,
      "pcmPeak": 32768,
      "pcmRms": 6062.8541714756,
      "fullScaleSamples": 82,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sfxIds": [
        657
      ],
      "sequenceIndex": 5,
      "vabId": 26,
      "notes": [
        "Offline C# sequencer/SPU-mixer reconstruction; not a hardware-exact original recording.",
        "Recorded by invoking the original SFX record and correct global or map VAB context. The unused/unreferenced source sequence is retained without an invented bank association."
      ]
    },
    {
      "id": "seq-sfx-04-vab35",
      "title": "Unidentified SFX 0675 · sequence render",
      "category": "sfx",
      "url": "sequence-sfx/sequence_04_vab35.m4a",
      "previewUrl": "sequence-sfx/sequence_04_vab35.m4a",
      "download": "sequence-sfx/sequence_04_vab35.wav",
      "loopUrl": "sequence-sfx/sequence_04_vab35.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 138180,
      "duration": 3.1333333333333333,
      "pcmPeak": 29668,
      "pcmRms": 2947.2425939828818,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sfxIds": [
        675
      ],
      "sequenceIndex": 4,
      "vabId": 35,
      "notes": [
        "Offline C# sequencer/SPU-mixer reconstruction; not a hardware-exact original recording.",
        "Recorded by invoking the original SFX record and correct global or map VAB context. The unused/unreferenced source sequence is retained without an invented bank association."
      ]
    },
    {
      "id": "seq-sfx-04-vab63",
      "title": "Unidentified SFX 0866 · sequence render",
      "category": "sfx",
      "url": "sequence-sfx/sequence_04_vab63.m4a",
      "previewUrl": "sequence-sfx/sequence_04_vab63.m4a",
      "download": "sequence-sfx/sequence_04_vab63.wav",
      "loopUrl": "sequence-sfx/sequence_04_vab63.wav",
      "sampleRate": 44100,
      "channels": 2,
      "frames": 136710,
      "duration": 3.1,
      "pcmPeak": 23853,
      "pcmRms": 2465.6740638920055,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sfxIds": [
        866
      ],
      "sequenceIndex": 4,
      "vabId": 63,
      "notes": [
        "Offline C# sequencer/SPU-mixer reconstruction; not a hardware-exact original recording.",
        "Recorded by invoking the original SFX record and correct global or map VAB context. The unused/unreferenced source sequence is retained without an invented bank association."
      ]
    },
    {
      "id": "aran_xa-f01-c00",
      "title": "ARAN_XA.XA · XA channel 0",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ARAN_XA.XA",
        "lba": 59177,
        "file": 1,
        "channel": 0,
        "coding": 1,
        "sectorCount": 540,
        "firstLba": 59177,
        "lastLba": 65705,
        "rawSectorSha256": "292a82eb39f53fe613b45a480574b5a92c687f797c1ee428b75919cbfc0bb3d6",
        "sectorMapSha256": "3e8be3f1db05f043efb01aa3779451c203aef7cd7b044e9e1e330395d8d5d2d8"
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      "sampleRate": 37800,
      "channels": 2,
      "frames": 1088640,
      "duration": 28.8,
      "pcmPeak": 31698,
      "pcmRms": 13595.612975,
      "fullScaleSamples": 0,
      "url": "xa/aran_xa-f01-c00.m4a",
      "download": "xa/aran_xa-f01-c00.wav",
      "files": [
        {
          "path": "xa/aran_xa-f01-c00.wav",
          "bytes": 4354638,
          "sha256": "d3dce335cb262556f2e7d876c8772c05c6edc4c56db72a42cbcfd29b71e15351"
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        {
          "path": "xa/aran_xa-f01-c00.m4a",
          "bytes": 585213,
          "sha256": "4853fd4e79d94a578fd92a7f9f6dd921ccb9d318643b3738438e05bb8b68ebaf"
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      ],
      "nativeLoop": null,
      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/aran_xa-f01-c00.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "aran_xa-f01-c01",
      "title": "ARAN_XA.XA · XA channel 1",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ARAN_XA.XA",
        "lba": 59177,
        "file": 1,
        "channel": 1,
        "coding": 1,
        "sectorCount": 588,
        "firstLba": 59178,
        "lastLba": 65490,
        "rawSectorSha256": "06a62cda8364ab1c07528d77563097fd9bd89e8ec63ff437306eef573306a572",
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      "frames": 1185408,
      "duration": 31.36,
      "pcmPeak": 30942,
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      "fullScaleSamples": 0,
      "url": "xa/aran_xa-f01-c01.m4a",
      "download": "xa/aran_xa-f01-c01.wav",
      "files": [
        {
          "path": "xa/aran_xa-f01-c01.wav",
          "bytes": 4741710,
          "sha256": "aff4dcc7ecbb158c63dcee463146c9421f2f2050731b887c037cfe830b54bf10"
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        {
          "path": "xa/aran_xa-f01-c01.m4a",
          "bytes": 635405,
          "sha256": "ee5e13e0eaf622f4413f24832433a65ed3273aa6809d4b19036987cde2bd002f"
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      ],
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      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/aran_xa-f01-c01.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "aran_xa-f01-c02",
      "title": "ARAN_XA.XA · XA channel 2",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ARAN_XA.XA",
        "lba": 59177,
        "file": 1,
        "channel": 2,
        "coding": 1,
        "sectorCount": 182,
        "firstLba": 59179,
        "lastLba": 62691,
        "rawSectorSha256": "ae5b7ec76d0203a8174ef16811d5847dfcbf6885f3fae8ea2844ae55dd9a3b98",
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      "channels": 2,
      "frames": 366912,
      "duration": 9.706666666666667,
      "pcmPeak": 32744,
      "pcmRms": 5010.179407,
      "fullScaleSamples": 0,
      "url": "xa/aran_xa-f01-c02.m4a",
      "download": "xa/aran_xa-f01-c02.wav",
      "files": [
        {
          "path": "xa/aran_xa-f01-c02.wav",
          "bytes": 1467726,
          "sha256": "c3da3bff1480a9713f6cff6645121d4bb00275bd0798f87c4fe774d04752bea1"
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        {
          "path": "xa/aran_xa-f01-c02.m4a",
          "bytes": 197569,
          "sha256": "ff2a6cbc29f4c456f37db56abe4ba68e3334454138bc359c6029e3277641a578"
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      ],
      "nativeLoop": null,
      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/aran_xa-f01-c02.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "aran_xa-f01-c03",
      "title": "ARAN_XA.XA · XA channel 3",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ARAN_XA.XA",
        "lba": 59177,
        "file": 1,
        "channel": 3,
        "coding": 1,
        "sectorCount": 257,
        "firstLba": 59180,
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        "rawSectorSha256": "b7f1e6e1c70914b77b47948ed039bbf1c09efde5073eb9be41771958e7278938",
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      "sampleRate": 37800,
      "channels": 2,
      "frames": 518112,
      "duration": 13.706666666666667,
      "pcmPeak": 31648,
      "pcmRms": 10349.670035,
      "fullScaleSamples": 0,
      "url": "xa/aran_xa-f01-c03.m4a",
      "download": "xa/aran_xa-f01-c03.wav",
      "files": [
        {
          "path": "xa/aran_xa-f01-c03.wav",
          "bytes": 2072526,
          "sha256": "6007cf531b03a578d0bbd2be9d2966919946e3356029516aeb0dfaffd29fdb86"
        },
        {
          "path": "xa/aran_xa-f01-c03.m4a",
          "bytes": 279974,
          "sha256": "6c808b4a666be3caf1b6d5cdc1dfe5acd295320816ca4bcc3ebd20721833445e"
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      ],
      "nativeLoop": null,
      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/aran_xa-f01-c03.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "aran_xa-f01-c04",
      "title": "ARAN_XA.XA · XA channel 4",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ARAN_XA.XA",
        "lba": 59177,
        "file": 1,
        "channel": 4,
        "coding": 1,
        "sectorCount": 265,
        "firstLba": 59181,
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        "rawSectorSha256": "53ed59c59758570f945b66ca74b1ecac18f725ddde9113b60af589211d803989",
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      "sampleRate": 37800,
      "channels": 2,
      "frames": 534240,
      "duration": 14.133333333333333,
      "pcmPeak": 32768,
      "pcmRms": 6097.860268,
      "fullScaleSamples": 1,
      "url": "xa/aran_xa-f01-c04.m4a",
      "download": "xa/aran_xa-f01-c04.wav",
      "files": [
        {
          "path": "xa/aran_xa-f01-c04.wav",
          "bytes": 2137038,
          "sha256": "309d60a616e1c871326bdb6d090f908a6a1bd69a680607ed57647e8a0294f10f"
        },
        {
          "path": "xa/aran_xa-f01-c04.m4a",
          "bytes": 290469,
          "sha256": "f3d1076b0eace573b1440955de1ee4d3505135cbad51c9c4b0dfc38ce0df5393"
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      ],
      "nativeLoop": null,
      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/aran_xa-f01-c04.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "aran_xa-f01-c05",
      "title": "ARAN_XA.XA · XA channel 5",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ARAN_XA.XA",
        "lba": 59177,
        "file": 1,
        "channel": 5,
        "coding": 1,
        "sectorCount": 70,
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        "rawSectorSha256": "2a630db6cbaf11e4af29bcb59a2ecb308f036ac32b97c1f94825feb3987c9976",
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      "channels": 2,
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      "pcmPeak": 32768,
      "pcmRms": 9938.38597,
      "fullScaleSamples": 1,
      "url": "xa/aran_xa-f01-c05.m4a",
      "download": "xa/aran_xa-f01-c05.wav",
      "files": [
        {
          "path": "xa/aran_xa-f01-c05.wav",
          "bytes": 564558,
          "sha256": "bb93bd6466cfa92142114f0b067a4cc42bf90507759d6a6af0176b48e0487dbe"
        },
        {
          "path": "xa/aran_xa-f01-c05.m4a",
          "bytes": 76072,
          "sha256": "7b4b2a0335df1e9b1ab048f0a32712a4164b159a34dc9552704eb50685530782"
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      ],
      "nativeLoop": null,
      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/aran_xa-f01-c05.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "aran_xa-f01-c06",
      "title": "ARAN_XA.XA · XA channel 6",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ARAN_XA.XA",
        "lba": 59177,
        "file": 1,
        "channel": 6,
        "coding": 1,
        "sectorCount": 57,
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      "sampleRate": 37800,
      "channels": 2,
      "frames": 114912,
      "duration": 3.04,
      "pcmPeak": 32714,
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      "fullScaleSamples": 0,
      "url": "xa/aran_xa-f01-c06.m4a",
      "download": "xa/aran_xa-f01-c06.wav",
      "files": [
        {
          "path": "xa/aran_xa-f01-c06.wav",
          "bytes": 459726,
          "sha256": "23db12e0798a5cc36546e5943f304a179667e711c78cf21fb244d5df45d534ed"
        },
        {
          "path": "xa/aran_xa-f01-c06.m4a",
          "bytes": 62758,
          "sha256": "e6b668ad895ee1d2b2612aea54460d5842ffecf54da80d789074fc01889960e2"
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      ],
      "nativeLoop": null,
      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/aran_xa-f01-c06.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "aran_xa-f01-c07",
      "title": "ARAN_XA.XA · XA channel 7",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ARAN_XA.XA",
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        "file": 1,
        "channel": 7,
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        "rawSectorSha256": "b42776754bb43ed91d14a7dfbb526ccfa21314f253997d2457a2a29066b7bb80",
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      "sampleRate": 37800,
      "channels": 2,
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      "duration": 13.066666666666666,
      "pcmPeak": 31769,
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      "fullScaleSamples": 0,
      "url": "xa/aran_xa-f01-c07.m4a",
      "download": "xa/aran_xa-f01-c07.wav",
      "files": [
        {
          "path": "xa/aran_xa-f01-c07.wav",
          "bytes": 1975758,
          "sha256": "47d7f7f96a601a4a52602fccf969eb89740a83de829d96cb8106706f87d3bc88"
        },
        {
          "path": "xa/aran_xa-f01-c07.m4a",
          "bytes": 262153,
          "sha256": "139a516c61cd0d20574eb453381dcf9054a85c999d3407ff64e2d1c4bef6091e"
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      ],
      "nativeLoop": null,
      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/aran_xa-f01-c07.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "ending-f01-c00",
      "title": "ENDING.XA · XA channel 0",
      "category": "xa",
      "classification": "Source channel; music/voice scene identification pending listening review",
      "source": {
        "path": "ENDING.XA",
        "lba": 68192,
        "file": 1,
        "channel": 0,
        "coding": 1,
        "sectorCount": 4669,
        "firstLba": 68192,
        "lastLba": 105536,
        "rawSectorSha256": "50bb801ced234b043278b78316ee931674b67caba47ae0b00c1ff6227b5414d8",
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      "channels": 2,
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      "duration": 249.01333333333332,
      "pcmPeak": 32768,
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      "fullScaleSamples": 10,
      "url": "xa/ending-f01-c00.m4a",
      "download": "xa/ending-f01-c00.wav",
      "files": [
        {
          "path": "xa/ending-f01-c00.wav",
          "bytes": 37650894,
          "sha256": "86f529b0567e16d13130419392713aefe88aa9d2fc4e02b7eed9f0424f8ba6a3"
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        {
          "path": "xa/ending-f01-c00.m4a",
          "bytes": 5087937,
          "sha256": "e76f5aeba447fa54d70abb528fe9135232b591840804dc6b8668c6a9745b4b8c"
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      ],
      "nativeLoop": null,
      "repeatMode": "whole-file only; no XA loop points inferred",
      "loopUrl": "xa/ending-f01-c00.wav",
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "notes": [
        "Exact XA decoding with independent sector-to-sample-count validation. Scene/music/voice identification remains unclassified."
      ]
    },
    {
      "id": "aran_end-f01-c01",
      "title": "MOVIE/ARAN_END.MOV · movie audio",
      "category": "xa",
      "source": "MOVIE/ARAN_END.MOV",
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      "sourceRawSha256": "b9f5e3c7ee4c3c42c88d53973d1aa6db706636dc551a16f042d197a3d3787c31",
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      "channels": 2,
      "frames": 16684416,
      "duration": 441.38666666666666,
      "url": "movie-audio/aran_end-f01-c01.m4a",
      "previewUrl": "movie-audio/aran_end-f01-c01.m4a",
      "download": "movie-audio/aran_end-f01-c01.wav",
      "loopUrl": "movie-audio/aran_end-f01-c01.wav",
      "loopVerified": false,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "derivativeParameterRecoveries": [
        {
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          "rawSector": 41535,
          "group": 0,
          "unit": 1,
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          "primaryValid": false,
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          "edcStored": 2990830557,
          "header": "2526252625cf25262625252526252525",
          "rawByteOffset": 97690349,
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          "audioSeconds": 276.85333333333335,
          "method": "Copy valid redundant XA parameter byte; original source remains unchanged.",
          "derivedSectorEdcBefore": "dd7344b2",
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        {
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          "primaryValid": false,
          "duplicateValid": true,
          "edcStored": 1335216062,
          "header": "141413148f1413141314141413141414",
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          "recoveredValue": 20,
          "audioSampleStart": 12881456,
          "audioSeconds": 340.7792592592593,
          "method": "Copy valid redundant XA parameter byte; original source remains unchanged.",
          "derivedSectorEdcBefore": "bec7954f",
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      "audioSectorDerivativeSha256": "03621c3a37625d4f5e8bd6238bfdfa261f5e745c81dd348578a0bc458d573fad",
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      "notes": [
        "Original movie audio, decoded from all native XA sectors in channel order; no video-length trim or guessed time offset.",
        "Two malformed XA parameters were recovered from their valid redundant copies in a derivative only. Source IMG and original raw sectors are untouched."
      ]
    },
    {
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      "source": "MOVIE/ARAN_OP.MOV",
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      "url": "movie-audio/aran_op-f01-c01.m4a",
      "previewUrl": "movie-audio/aran_op-f01-c01.m4a",
      "download": "movie-audio/aran_op-f01-c01.wav",
      "loopUrl": "movie-audio/aran_op-f01-c01.wav",
      "loopVerified": false,
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      "audioSectorDerivativeSha256": "a94ed29a930fd1cb1268eacda9139b0483476e053cefb89d7d261e0e2533e66d",
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      "notes": [
        "Original movie audio, decoded from all native XA sectors in channel order; no video-length trim or guessed time offset."
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    },
    {
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      "title": "MOVIE/MATRIX.MOV · movie audio",
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      "source": "MOVIE/MATRIX.MOV",
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      "sampleRate": 37800,
      "channels": 2,
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      "url": "movie-audio/matrix-f01-c01.m4a",
      "previewUrl": "movie-audio/matrix-f01-c01.m4a",
      "download": "movie-audio/matrix-f01-c01.wav",
      "loopUrl": "movie-audio/matrix-f01-c01.wav",
      "loopVerified": false,
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      "loopEndSeconds": null,
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      "audioSectorDerivativeSha256": "60c6ccc51f6f914e4fa20cb549faa26d4dbf010f5cfae8d0ada9a60e900e545e",
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      "notes": [
        "Original movie audio, decoded from all native XA sectors in channel order; no video-length trim or guessed time offset."
      ]
    },
    {
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      "source": "MOVIE/USA_OP.MOV",
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      "sampleRate": 37800,
      "channels": 2,
      "frames": 6652800,
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      "url": "movie-audio/usa_op-f01-c01.m4a",
      "previewUrl": "movie-audio/usa_op-f01-c01.m4a",
      "download": "movie-audio/usa_op-f01-c01.wav",
      "loopUrl": "movie-audio/usa_op-f01-c01.wav",
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      "audioSectorDerivativeSha256": "2e87516602c02f16497182b700e81093748dd50855eaabcd38fd15d67b1b4c70",
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      "notes": [
        "Original movie audio, decoded from all native XA sectors in channel order; no video-length trim or guessed time offset."
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    },
    {
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      "download": "bank-samples/d5d284fa6e5487949d01a0b4bccf50cb0491b445e8eadc5ec6a012f55d68396b.wav",
      "rawDownload": "bank-samples/d5d284fa6e5487949d01a0b4bccf50cb0491b445e8eadc5ec6a012f55d68396b.vag",
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      "channels": 1,
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        {
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          "sourceOffset": 12288,
          "bytes": 976,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
    {
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      "title": "Bank sample 002 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c46e4f016dd26a89f9a9e7d298c7df2cbd7c1adfe848889bbcc97d2d16f68c86.wav",
      "download": "bank-samples/c46e4f016dd26a89f9a9e7d298c7df2cbd7c1adfe848889bbcc97d2d16f68c86.wav",
      "rawDownload": "bank-samples/c46e4f016dd26a89f9a9e7d298c7df2cbd7c1adfe848889bbcc97d2d16f68c86.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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          "bankSourceOffset": 2048,
          "sample": 2,
          "sourceOffset": 13264,
          "bytes": 6512,
          "adpcmSha256": "c46e4f016dd26a89f9a9e7d298c7df2cbd7c1adfe848889bbcc97d2d16f68c86",
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          "loopEndSampleExclusive": 11368,
          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 003 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a9cb94b9e22b94d79f19db66a549765de96761a20b26674253efca3ac5d9dbff.wav",
      "download": "bank-samples/a9cb94b9e22b94d79f19db66a549765de96761a20b26674253efca3ac5d9dbff.wav",
      "rawDownload": "bank-samples/a9cb94b9e22b94d79f19db66a549765de96761a20b26674253efca3ac5d9dbff.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
          "bank": 0,
          "bankSourceOffset": 2048,
          "sample": 3,
          "sourceOffset": 19776,
          "bytes": 544,
          "adpcmSha256": "a9cb94b9e22b94d79f19db66a549765de96761a20b26674253efca3ac5d9dbff",
          "loopStartSample": 28,
          "loopEndSampleExclusive": 924,
          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 004 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/0c8058514b750fdc80bb50cce4a948f172a0b2488d3ee86e163da03813a77754.wav",
      "download": "bank-samples/0c8058514b750fdc80bb50cce4a948f172a0b2488d3ee86e163da03813a77754.wav",
      "rawDownload": "bank-samples/0c8058514b750fdc80bb50cce4a948f172a0b2488d3ee86e163da03813a77754.vag",
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      "pcmPeak": 16384,
      "pcmRms": 3407.0770944197297,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
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          "loopEndSampleExclusive": 2688,
          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 005 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b7cbc150ef9a5e2277ba957a4297f00ad2d0f95d25c704cfa1c0ea2396d0d3e5.wav",
      "download": "bank-samples/b7cbc150ef9a5e2277ba957a4297f00ad2d0f95d25c704cfa1c0ea2396d0d3e5.wav",
      "rawDownload": "bank-samples/b7cbc150ef9a5e2277ba957a4297f00ad2d0f95d25c704cfa1c0ea2396d0d3e5.vag",
      "sampleRate": 44100,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 006 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/52e92252e78640dcac4dd2e982b25165ba326f470135d8c8e67a0af119ea3149.wav",
      "download": "bank-samples/52e92252e78640dcac4dd2e982b25165ba326f470135d8c8e67a0af119ea3149.wav",
      "rawDownload": "bank-samples/52e92252e78640dcac4dd2e982b25165ba326f470135d8c8e67a0af119ea3149.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 007 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d1fb48a5e23c25c6b49481b4c9031d1d6cf50d91f6323c34da35dede0ab1e6d4.wav",
      "download": "bank-samples/d1fb48a5e23c25c6b49481b4c9031d1d6cf50d91f6323c34da35dede0ab1e6d4.wav",
      "rawDownload": "bank-samples/d1fb48a5e23c25c6b49481b4c9031d1d6cf50d91f6323c34da35dede0ab1e6d4.vag",
      "sampleRate": 44100,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 008 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a0120af4578424106b292dde57f25c1e4e35437e763c81d4909978a50a6ee85f.wav",
      "download": "bank-samples/a0120af4578424106b292dde57f25c1e4e35437e763c81d4909978a50a6ee85f.wav",
      "rawDownload": "bank-samples/a0120af4578424106b292dde57f25c1e4e35437e763c81d4909978a50a6ee85f.vag",
      "sampleRate": 44100,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 009 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/bf6993cca90ac4c2da7face8e4caed30901dbb16298cd8a7bba0e738cf36e8a3.wav",
      "download": "bank-samples/bf6993cca90ac4c2da7face8e4caed30901dbb16298cd8a7bba0e738cf36e8a3.wav",
      "rawDownload": "bank-samples/bf6993cca90ac4c2da7face8e4caed30901dbb16298cd8a7bba0e738cf36e8a3.vag",
      "sampleRate": 44100,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 010 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d1827676781a30e84a8ca7eeb6e3e0361e797f0ff4ee004ae117b57096d1025f.wav",
      "download": "bank-samples/d1827676781a30e84a8ca7eeb6e3e0361e797f0ff4ee004ae117b57096d1025f.wav",
      "rawDownload": "bank-samples/d1827676781a30e84a8ca7eeb6e3e0361e797f0ff4ee004ae117b57096d1025f.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 011 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7f7b69ccba7177b49e31377274512f02e606c783d3c5c56b98477186b5c0104a.wav",
      "download": "bank-samples/7f7b69ccba7177b49e31377274512f02e606c783d3c5c56b98477186b5c0104a.wav",
      "rawDownload": "bank-samples/7f7b69ccba7177b49e31377274512f02e606c783d3c5c56b98477186b5c0104a.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 012 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1186ff3cf4730cd7a27353b17041766a4adf0197e1a592022a73a9dc37c2f587.wav",
      "download": "bank-samples/1186ff3cf4730cd7a27353b17041766a4adf0197e1a592022a73a9dc37c2f587.wav",
      "rawDownload": "bank-samples/1186ff3cf4730cd7a27353b17041766a4adf0197e1a592022a73a9dc37c2f587.vag",
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      "bankReferences": [
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          "bytes": 3680,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 013 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1189a7ae888a50ea7a9377dab1a5e6e018350de37d3e7c5d4793227afc4a1a39.wav",
      "download": "bank-samples/1189a7ae888a50ea7a9377dab1a5e6e018350de37d3e7c5d4793227afc4a1a39.wav",
      "rawDownload": "bank-samples/1189a7ae888a50ea7a9377dab1a5e6e018350de37d3e7c5d4793227afc4a1a39.vag",
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      "bankReferences": [
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          "bytes": 3600,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 014 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/54e4a0eb6f9b57b0ea7a53eb6e6e4e967e172768c83803150fc6d79faf29d978.wav",
      "download": "bank-samples/54e4a0eb6f9b57b0ea7a53eb6e6e4e967e172768c83803150fc6d79faf29d978.wav",
      "rawDownload": "bank-samples/54e4a0eb6f9b57b0ea7a53eb6e6e4e967e172768c83803150fc6d79faf29d978.vag",
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      "pcmPeak": 31347,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 015 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/5a31b2b069bbac59d78a51596a5f1ba10f25355843a0976365fff11d72a37f5e.wav",
      "download": "bank-samples/5a31b2b069bbac59d78a51596a5f1ba10f25355843a0976365fff11d72a37f5e.wav",
      "rawDownload": "bank-samples/5a31b2b069bbac59d78a51596a5f1ba10f25355843a0976365fff11d72a37f5e.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "bankReferences": [
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          "bytes": 3600,
          "adpcmSha256": "5a31b2b069bbac59d78a51596a5f1ba10f25355843a0976365fff11d72a37f5e",
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 016 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/e388c9adae056fe7ff3ddff01d809735c3a0392bf4264ece4ad6feb8f6ab0bf3.wav",
      "download": "bank-samples/e388c9adae056fe7ff3ddff01d809735c3a0392bf4264ece4ad6feb8f6ab0bf3.wav",
      "rawDownload": "bank-samples/e388c9adae056fe7ff3ddff01d809735c3a0392bf4264ece4ad6feb8f6ab0bf3.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 2632,
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      "pcmPeak": 32758,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
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          "bankSourceOffset": 2048,
          "sample": 16,
          "sourceOffset": 59936,
          "bytes": 1504,
          "adpcmSha256": "e388c9adae056fe7ff3ddff01d809735c3a0392bf4264ece4ad6feb8f6ab0bf3",
          "loopStartSample": 28,
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          "repeat": false
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        {
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          "bankSourceOffset": 5130240,
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          "bytes": 1504,
          "adpcmSha256": "e388c9adae056fe7ff3ddff01d809735c3a0392bf4264ece4ad6feb8f6ab0bf3",
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-6101e5969d7afc52e3a2a46fcc7725c5787316086daceef5a12f842ce5f0783e",
      "title": "Bank sample 017 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6101e5969d7afc52e3a2a46fcc7725c5787316086daceef5a12f842ce5f0783e.wav",
      "download": "bank-samples/6101e5969d7afc52e3a2a46fcc7725c5787316086daceef5a12f842ce5f0783e.wav",
      "rawDownload": "bank-samples/6101e5969d7afc52e3a2a46fcc7725c5787316086daceef5a12f842ce5f0783e.vag",
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      "pcmPeak": 13650,
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      "loopVerified": false,
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        {
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          "loopEndSampleExclusive": 11816,
          "repeat": true
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 018 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d445451ca7073a006f6e2a3238f3885cc333d0b3f3981e4f9dbae52317f752ba.wav",
      "download": "bank-samples/d445451ca7073a006f6e2a3238f3885cc333d0b3f3981e4f9dbae52317f752ba.wav",
      "rawDownload": "bank-samples/d445451ca7073a006f6e2a3238f3885cc333d0b3f3981e4f9dbae52317f752ba.vag",
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 019 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3435c41e619f9a4856df31b36f5b7794d74436de4438b71d528af2ae50d07054.wav",
      "download": "bank-samples/3435c41e619f9a4856df31b36f5b7794d74436de4438b71d528af2ae50d07054.wav",
      "rawDownload": "bank-samples/3435c41e619f9a4856df31b36f5b7794d74436de4438b71d528af2ae50d07054.vag",
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 020 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/dd1e2058e7ddf35ff8a5c3dbbb386229f69311217543514ea17a99db641b2b88.wav",
      "download": "bank-samples/dd1e2058e7ddf35ff8a5c3dbbb386229f69311217543514ea17a99db641b2b88.wav",
      "rawDownload": "bank-samples/dd1e2058e7ddf35ff8a5c3dbbb386229f69311217543514ea17a99db641b2b88.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 021 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/22822c52ec6493c6be9a28eb8ed97bf531f298715254d6dbc6a696c74ea902dc.wav",
      "download": "bank-samples/22822c52ec6493c6be9a28eb8ed97bf531f298715254d6dbc6a696c74ea902dc.wav",
      "rawDownload": "bank-samples/22822c52ec6493c6be9a28eb8ed97bf531f298715254d6dbc6a696c74ea902dc.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 022 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f29d9598239f8ad665e357307f847129b10ed6bcf5c69edbaf26e38a65ee0eb5.wav",
      "download": "bank-samples/f29d9598239f8ad665e357307f847129b10ed6bcf5c69edbaf26e38a65ee0eb5.wav",
      "rawDownload": "bank-samples/f29d9598239f8ad665e357307f847129b10ed6bcf5c69edbaf26e38a65ee0eb5.vag",
      "sampleRate": 44100,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 023 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7f5c6177152b04e277daa8a67e158ba8120ff1c7619d53bcac367121e686c09e.wav",
      "download": "bank-samples/7f5c6177152b04e277daa8a67e158ba8120ff1c7619d53bcac367121e686c09e.wav",
      "rawDownload": "bank-samples/7f5c6177152b04e277daa8a67e158ba8120ff1c7619d53bcac367121e686c09e.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 30548,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 024 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d66136f144527093ed09f5af95ff3498518eb727dbbca54dfdc18e0ead4747d1.wav",
      "download": "bank-samples/d66136f144527093ed09f5af95ff3498518eb727dbbca54dfdc18e0ead4747d1.wav",
      "rawDownload": "bank-samples/d66136f144527093ed09f5af95ff3498518eb727dbbca54dfdc18e0ead4747d1.vag",
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      "channels": 1,
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      "pcmPeak": 20480,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 025 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e550a04a4f7e3435ee638fad3cb6357cb459e638e36fc2a31569ff6a1f85c601.wav",
      "download": "bank-samples/e550a04a4f7e3435ee638fad3cb6357cb459e638e36fc2a31569ff6a1f85c601.wav",
      "rawDownload": "bank-samples/e550a04a4f7e3435ee638fad3cb6357cb459e638e36fc2a31569ff6a1f85c601.vag",
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      "pcmPeak": 25783,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 026 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/be9b7f17bbf5a517f59802043ce3cfc70b6d02762df7fa3b105800fa9003b14c.wav",
      "download": "bank-samples/be9b7f17bbf5a517f59802043ce3cfc70b6d02762df7fa3b105800fa9003b14c.wav",
      "rawDownload": "bank-samples/be9b7f17bbf5a517f59802043ce3cfc70b6d02762df7fa3b105800fa9003b14c.vag",
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      "channels": 1,
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      "bankReferences": [
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 027 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3521c37a2abb6c704492c1ae30818c8866b609f922ca1f04b1d296cbccb1281c.wav",
      "download": "bank-samples/3521c37a2abb6c704492c1ae30818c8866b609f922ca1f04b1d296cbccb1281c.wav",
      "rawDownload": "bank-samples/3521c37a2abb6c704492c1ae30818c8866b609f922ca1f04b1d296cbccb1281c.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 028 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1bcd92fb620d7e5df080e528d04e0924d78ccdd366a3ef9f35f913840c3a5f40.wav",
      "download": "bank-samples/1bcd92fb620d7e5df080e528d04e0924d78ccdd366a3ef9f35f913840c3a5f40.wav",
      "rawDownload": "bank-samples/1bcd92fb620d7e5df080e528d04e0924d78ccdd366a3ef9f35f913840c3a5f40.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "fullScaleSamples": 0,
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      "loopVerified": false,
      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 029 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f109f0b74193074dced186f4b680dff2e5eff98fa6f59d4ddca79a957e51c843.wav",
      "download": "bank-samples/f109f0b74193074dced186f4b680dff2e5eff98fa6f59d4ddca79a957e51c843.wav",
      "rawDownload": "bank-samples/f109f0b74193074dced186f4b680dff2e5eff98fa6f59d4ddca79a957e51c843.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 4676,
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      "pcmPeak": 30278,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
        {
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          "bytes": 2672,
          "adpcmSha256": "f109f0b74193074dced186f4b680dff2e5eff98fa6f59d4ddca79a957e51c843",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 030 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6d5bd58b9962f72b162989c32134264230f8f4bdb53f24ef350ac30612ff2e2c.wav",
      "download": "bank-samples/6d5bd58b9962f72b162989c32134264230f8f4bdb53f24ef350ac30612ff2e2c.wav",
      "rawDownload": "bank-samples/6d5bd58b9962f72b162989c32134264230f8f4bdb53f24ef350ac30612ff2e2c.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "duration": 0.4685714285714286,
      "pcmPeak": 20566,
      "pcmRms": 2716.6501039981636,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
        {
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          "sourceOffset": 134736,
          "bytes": 11808,
          "adpcmSha256": "6d5bd58b9962f72b162989c32134264230f8f4bdb53f24ef350ac30612ff2e2c",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 031 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/0c4eff6dcbe33ea921c575e73c2c637afeb67f4a8648a9cd04b235c301f3347c.wav",
      "download": "bank-samples/0c4eff6dcbe33ea921c575e73c2c637afeb67f4a8648a9cd04b235c301f3347c.wav",
      "rawDownload": "bank-samples/0c4eff6dcbe33ea921c575e73c2c637afeb67f4a8648a9cd04b235c301f3347c.vag",
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      "loopStartSeconds": null,
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 032 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/cd2ff4e05d7ad44ff4b401187fa6ebfa206f8d921405c1f0720bb6ffc9098790.wav",
      "download": "bank-samples/cd2ff4e05d7ad44ff4b401187fa6ebfa206f8d921405c1f0720bb6ffc9098790.wav",
      "rawDownload": "bank-samples/cd2ff4e05d7ad44ff4b401187fa6ebfa206f8d921405c1f0720bb6ffc9098790.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 033 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f3406ca69332254a5c4a447d71f2179e905c6dbf3d15fcd0279d527de0d74a59.wav",
      "download": "bank-samples/f3406ca69332254a5c4a447d71f2179e905c6dbf3d15fcd0279d527de0d74a59.wav",
      "rawDownload": "bank-samples/f3406ca69332254a5c4a447d71f2179e905c6dbf3d15fcd0279d527de0d74a59.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 034 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3778c5795f4672bb4421572c80d69b08c8cef488c77ab9ccab0bc3c341e3a9b7.wav",
      "download": "bank-samples/3778c5795f4672bb4421572c80d69b08c8cef488c77ab9ccab0bc3c341e3a9b7.wav",
      "rawDownload": "bank-samples/3778c5795f4672bb4421572c80d69b08c8cef488c77ab9ccab0bc3c341e3a9b7.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 035 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1623b3b5e36eeb5c085d2827597357b54b10e1840147cb4d98f1706bca92366a.wav",
      "download": "bank-samples/1623b3b5e36eeb5c085d2827597357b54b10e1840147cb4d98f1706bca92366a.wav",
      "rawDownload": "bank-samples/1623b3b5e36eeb5c085d2827597357b54b10e1840147cb4d98f1706bca92366a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 036 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f3bf1f1615d68fc1ffc296e7b58f075f87ad70c3163bd31cb0754f0a4aa37fdb.wav",
      "download": "bank-samples/f3bf1f1615d68fc1ffc296e7b58f075f87ad70c3163bd31cb0754f0a4aa37fdb.wav",
      "rawDownload": "bank-samples/f3bf1f1615d68fc1ffc296e7b58f075f87ad70c3163bd31cb0754f0a4aa37fdb.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 037 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/2eb111340c3a39efe39dd09e81624d877e34961a8483f02f69c690e5e5deca58.wav",
      "download": "bank-samples/2eb111340c3a39efe39dd09e81624d877e34961a8483f02f69c690e5e5deca58.wav",
      "rawDownload": "bank-samples/2eb111340c3a39efe39dd09e81624d877e34961a8483f02f69c690e5e5deca58.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/e9b15111aa9e0dcadaf247c01a517a5fefb250d7044f657b41a49f017e36088d.wav",
      "download": "bank-samples/e9b15111aa9e0dcadaf247c01a517a5fefb250d7044f657b41a49f017e36088d.wav",
      "rawDownload": "bank-samples/e9b15111aa9e0dcadaf247c01a517a5fefb250d7044f657b41a49f017e36088d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/0aff64f6f607b858d22f614c17d7fcbc883b14b3bb2d2ac5d208192c53fda6b6.wav",
      "download": "bank-samples/0aff64f6f607b858d22f614c17d7fcbc883b14b3bb2d2ac5d208192c53fda6b6.wav",
      "rawDownload": "bank-samples/0aff64f6f607b858d22f614c17d7fcbc883b14b3bb2d2ac5d208192c53fda6b6.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 040 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6a4885f064e05691a564c5530e6038f368700c2b1deaf4803ee62ea38d40baf3.wav",
      "download": "bank-samples/6a4885f064e05691a564c5530e6038f368700c2b1deaf4803ee62ea38d40baf3.wav",
      "rawDownload": "bank-samples/6a4885f064e05691a564c5530e6038f368700c2b1deaf4803ee62ea38d40baf3.vag",
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      "fullScaleSamples": 0,
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      "bankReferences": [
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 041 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/33374e2c70ab88700696f644aa065db5417d700120d0eccaad32d85c26c41387.wav",
      "download": "bank-samples/33374e2c70ab88700696f644aa065db5417d700120d0eccaad32d85c26c41387.wav",
      "rawDownload": "bank-samples/33374e2c70ab88700696f644aa065db5417d700120d0eccaad32d85c26c41387.vag",
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      "channels": 1,
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      "loopVerified": false,
      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 042 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/ad096631f29b87bc33fd78fb1fe8d28fa779ac3c9573609379e4492b8f14c426.wav",
      "download": "bank-samples/ad096631f29b87bc33fd78fb1fe8d28fa779ac3c9573609379e4492b8f14c426.wav",
      "rawDownload": "bank-samples/ad096631f29b87bc33fd78fb1fe8d28fa779ac3c9573609379e4492b8f14c426.vag",
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      "channels": 1,
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      "pcmPeak": 21813,
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      "fullScaleSamples": 0,
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      "loopVerified": false,
      "bankReferences": [
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          "sourceOffset": 193824,
          "bytes": 304,
          "adpcmSha256": "ad096631f29b87bc33fd78fb1fe8d28fa779ac3c9573609379e4492b8f14c426",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 043 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/926b35a50ac8b53d996c9ab37fcba9ead56551f5fb29779fd640450f22f64079.wav",
      "download": "bank-samples/926b35a50ac8b53d996c9ab37fcba9ead56551f5fb29779fd640450f22f64079.wav",
      "rawDownload": "bank-samples/926b35a50ac8b53d996c9ab37fcba9ead56551f5fb29779fd640450f22f64079.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 7000,
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      "pcmPeak": 31703,
      "pcmRms": 6189.847385240724,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
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          "bytes": 4000,
          "adpcmSha256": "926b35a50ac8b53d996c9ab37fcba9ead56551f5fb29779fd640450f22f64079",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 044 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e8e393bed8f592f100d29ee117e2ef08a80c148e2af0783eff9753f750dcdcf5.wav",
      "download": "bank-samples/e8e393bed8f592f100d29ee117e2ef08a80c148e2af0783eff9753f750dcdcf5.wav",
      "rawDownload": "bank-samples/e8e393bed8f592f100d29ee117e2ef08a80c148e2af0783eff9753f750dcdcf5.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 7896,
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      "pcmPeak": 28672,
      "pcmRms": 3110.3331003384174,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
        {
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          "sourceOffset": 198128,
          "bytes": 4512,
          "adpcmSha256": "e8e393bed8f592f100d29ee117e2ef08a80c148e2af0783eff9753f750dcdcf5",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 045 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b6b9cc9c3aef78a8e6f6f232f296c8605b40ae74612b812875fc163c71721c96.wav",
      "download": "bank-samples/b6b9cc9c3aef78a8e6f6f232f296c8605b40ae74612b812875fc163c71721c96.wav",
      "rawDownload": "bank-samples/b6b9cc9c3aef78a8e6f6f232f296c8605b40ae74612b812875fc163c71721c96.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 046 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/79e0fba01945d5b0fe43b90b2ea6aa0d927f3fc79f94facf872b405f4e515bee.wav",
      "download": "bank-samples/79e0fba01945d5b0fe43b90b2ea6aa0d927f3fc79f94facf872b405f4e515bee.wav",
      "rawDownload": "bank-samples/79e0fba01945d5b0fe43b90b2ea6aa0d927f3fc79f94facf872b405f4e515bee.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/954eb35e74a5efdb4489db7f3d13ca83d66943b590a7d10bf7ce36693cf1e2e5.wav",
      "download": "bank-samples/954eb35e74a5efdb4489db7f3d13ca83d66943b590a7d10bf7ce36693cf1e2e5.wav",
      "rawDownload": "bank-samples/954eb35e74a5efdb4489db7f3d13ca83d66943b590a7d10bf7ce36693cf1e2e5.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/e77c509e953a40cbba0186911a197c45f24625cedaf7586f2a798a467a576f3b.wav",
      "rawDownload": "bank-samples/e77c509e953a40cbba0186911a197c45f24625cedaf7586f2a798a467a576f3b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/4344cbad9fe10392bc83c4cb7dc5a22f72ae93837bd7075265e316c9484a1bf5.wav",
      "download": "bank-samples/4344cbad9fe10392bc83c4cb7dc5a22f72ae93837bd7075265e316c9484a1bf5.wav",
      "rawDownload": "bank-samples/4344cbad9fe10392bc83c4cb7dc5a22f72ae93837bd7075265e316c9484a1bf5.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/6b8d277da94fcec7b879aa17417172380cca788e3bd03fab8874b31a5bcc0672.wav",
      "download": "bank-samples/6b8d277da94fcec7b879aa17417172380cca788e3bd03fab8874b31a5bcc0672.wav",
      "rawDownload": "bank-samples/6b8d277da94fcec7b879aa17417172380cca788e3bd03fab8874b31a5bcc0672.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/57eaf91d4f02c71d8e54b77f4830eb3780bca000081173f28880262549a1e703.wav",
      "download": "bank-samples/57eaf91d4f02c71d8e54b77f4830eb3780bca000081173f28880262549a1e703.wav",
      "rawDownload": "bank-samples/57eaf91d4f02c71d8e54b77f4830eb3780bca000081173f28880262549a1e703.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/36c9076f996ded817774600d134c9afe7c773ee5dc1351fcf688632778e36401.wav",
      "download": "bank-samples/36c9076f996ded817774600d134c9afe7c773ee5dc1351fcf688632778e36401.wav",
      "rawDownload": "bank-samples/36c9076f996ded817774600d134c9afe7c773ee5dc1351fcf688632778e36401.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
      "url": "bank-samples/9f39d2e85bee2587ddaadcebc511c6fdf7df9db617a8ff6ee84e287c584817c3.wav",
      "download": "bank-samples/9f39d2e85bee2587ddaadcebc511c6fdf7df9db617a8ff6ee84e287c584817c3.wav",
      "rawDownload": "bank-samples/9f39d2e85bee2587ddaadcebc511c6fdf7df9db617a8ff6ee84e287c584817c3.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
      "url": "bank-samples/543a0a246783bb32a23d071352e773789b36a95ad7864a2c49034b51f76c273e.wav",
      "download": "bank-samples/543a0a246783bb32a23d071352e773789b36a95ad7864a2c49034b51f76c273e.wav",
      "rawDownload": "bank-samples/543a0a246783bb32a23d071352e773789b36a95ad7864a2c49034b51f76c273e.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
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      "category": "samples",
      "url": "bank-samples/b0a6c0216bf70929be73be3bfa14e6d684b3b9869bad192a733542527b3bcb85.wav",
      "download": "bank-samples/b0a6c0216bf70929be73be3bfa14e6d684b3b9869bad192a733542527b3bcb85.wav",
      "rawDownload": "bank-samples/b0a6c0216bf70929be73be3bfa14e6d684b3b9869bad192a733542527b3bcb85.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
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      "category": "samples",
      "url": "bank-samples/d8bc31ad0e9a20ca58439c25d2a6825050f9bd3cdf4ef76788450a9034df1dd6.wav",
      "download": "bank-samples/d8bc31ad0e9a20ca58439c25d2a6825050f9bd3cdf4ef76788450a9034df1dd6.wav",
      "rawDownload": "bank-samples/d8bc31ad0e9a20ca58439c25d2a6825050f9bd3cdf4ef76788450a9034df1dd6.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 057 · 10 source slots",
      "category": "samples",
      "url": "bank-samples/1c3d1062f8ba6d0585432b5f25b9c916ba10d76b9458c6206ffa9847704ad504.wav",
      "download": "bank-samples/1c3d1062f8ba6d0585432b5f25b9c916ba10d76b9458c6206ffa9847704ad504.wav",
      "rawDownload": "bank-samples/1c3d1062f8ba6d0585432b5f25b9c916ba10d76b9458c6206ffa9847704ad504.vag",
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        {
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        {
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 058 · 1 source slot",
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      "url": "bank-samples/506b800d424cae1f9538bec4b4ad3ca123c5b25293346a2af36f6bfa4db63ea8.wav",
      "download": "bank-samples/506b800d424cae1f9538bec4b4ad3ca123c5b25293346a2af36f6bfa4db63ea8.wav",
      "rawDownload": "bank-samples/506b800d424cae1f9538bec4b4ad3ca123c5b25293346a2af36f6bfa4db63ea8.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 059 · 5 source slots",
      "category": "samples",
      "url": "bank-samples/941df9d0d3c79a31582545a838ac611aece7d9c8bdc899818377198c52fb7a22.wav",
      "download": "bank-samples/941df9d0d3c79a31582545a838ac611aece7d9c8bdc899818377198c52fb7a22.wav",
      "rawDownload": "bank-samples/941df9d0d3c79a31582545a838ac611aece7d9c8bdc899818377198c52fb7a22.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/30286ea37adf9af761b21b33549bd402f1b9e9b87419a687a28562d7a414bc71.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 061 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/92078f9f0df614eddec60f8d1b94276f3bdde3d3f677fa14f235357a0ec90199.wav",
      "download": "bank-samples/92078f9f0df614eddec60f8d1b94276f3bdde3d3f677fa14f235357a0ec90199.wav",
      "rawDownload": "bank-samples/92078f9f0df614eddec60f8d1b94276f3bdde3d3f677fa14f235357a0ec90199.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 062 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/02fc6991363c566495bc02cc8f39d608b5f9f1b20b950a47aa318c6b8dd47c49.wav",
      "download": "bank-samples/02fc6991363c566495bc02cc8f39d608b5f9f1b20b950a47aa318c6b8dd47c49.wav",
      "rawDownload": "bank-samples/02fc6991363c566495bc02cc8f39d608b5f9f1b20b950a47aa318c6b8dd47c49.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "url": "bank-samples/361047954b7a444956f04e9d3c47ded3a633bfe2bdf1a645b4a6e4941e104530.wav",
      "download": "bank-samples/361047954b7a444956f04e9d3c47ded3a633bfe2bdf1a645b4a6e4941e104530.wav",
      "rawDownload": "bank-samples/361047954b7a444956f04e9d3c47ded3a633bfe2bdf1a645b4a6e4941e104530.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
    {
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      "category": "samples",
      "url": "bank-samples/209f3ba9e09a4542f52cd314002ebd2936c969b38e7931d1ff308f3bc7f9168c.wav",
      "download": "bank-samples/209f3ba9e09a4542f52cd314002ebd2936c969b38e7931d1ff308f3bc7f9168c.wav",
      "rawDownload": "bank-samples/209f3ba9e09a4542f52cd314002ebd2936c969b38e7931d1ff308f3bc7f9168c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 065 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/39ff5fdc4825b4e1531837120517e825d30a57759c62de08df26f09743923625.wav",
      "download": "bank-samples/39ff5fdc4825b4e1531837120517e825d30a57759c62de08df26f09743923625.wav",
      "rawDownload": "bank-samples/39ff5fdc4825b4e1531837120517e825d30a57759c62de08df26f09743923625.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
      "url": "bank-samples/574773b59249f522e19b53ea00c27c0515721f3a568be940e11ddcffe4309db3.wav",
      "download": "bank-samples/574773b59249f522e19b53ea00c27c0515721f3a568be940e11ddcffe4309db3.wav",
      "rawDownload": "bank-samples/574773b59249f522e19b53ea00c27c0515721f3a568be940e11ddcffe4309db3.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/2091584da7deceb1158cf478d4251b8b27711731527f879fdcf5f685aa5e13a7.wav",
      "download": "bank-samples/2091584da7deceb1158cf478d4251b8b27711731527f879fdcf5f685aa5e13a7.wav",
      "rawDownload": "bank-samples/2091584da7deceb1158cf478d4251b8b27711731527f879fdcf5f685aa5e13a7.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 068 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/0452647374153f0ed9fe64dca442668f430470154dfe214e4f210e6951740589.wav",
      "download": "bank-samples/0452647374153f0ed9fe64dca442668f430470154dfe214e4f210e6951740589.wav",
      "rawDownload": "bank-samples/0452647374153f0ed9fe64dca442668f430470154dfe214e4f210e6951740589.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/2d0ab043ca16b24e8f3bfa203a413271b506a146cde4f4f00ac6048e0542782a.wav",
      "rawDownload": "bank-samples/2d0ab043ca16b24e8f3bfa203a413271b506a146cde4f4f00ac6048e0542782a.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
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      "download": "bank-samples/94c86f40e4d190048a9f328084ff0034522e56492dc3b5b7cc69067f53cf163e.wav",
      "rawDownload": "bank-samples/94c86f40e4d190048a9f328084ff0034522e56492dc3b5b7cc69067f53cf163e.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/ba240cb8866fa08d09642f29237d2d5e2434a859155f71ae39a7fbadd7337045.wav",
      "download": "bank-samples/ba240cb8866fa08d09642f29237d2d5e2434a859155f71ae39a7fbadd7337045.wav",
      "rawDownload": "bank-samples/ba240cb8866fa08d09642f29237d2d5e2434a859155f71ae39a7fbadd7337045.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/1bb41d878d11356c713c21c675d5e6534af6273d354fd873b37a59f6c0704450.wav",
      "rawDownload": "bank-samples/1bb41d878d11356c713c21c675d5e6534af6273d354fd873b37a59f6c0704450.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 073 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6c91002c0528f17569b3aa2b53a000859abf130dd4866ae3ed79d9a7ec815e93.wav",
      "download": "bank-samples/6c91002c0528f17569b3aa2b53a000859abf130dd4866ae3ed79d9a7ec815e93.wav",
      "rawDownload": "bank-samples/6c91002c0528f17569b3aa2b53a000859abf130dd4866ae3ed79d9a7ec815e93.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/a88b52dbc56d217c9da01fcc49acb2838a04349cee3133656ab1a4d67b362687.wav",
      "download": "bank-samples/a88b52dbc56d217c9da01fcc49acb2838a04349cee3133656ab1a4d67b362687.wav",
      "rawDownload": "bank-samples/a88b52dbc56d217c9da01fcc49acb2838a04349cee3133656ab1a4d67b362687.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/e6c108557c71b2fe5242a206843006d6d29e7ec92b183e2b164223f25934036a.wav",
      "rawDownload": "bank-samples/e6c108557c71b2fe5242a206843006d6d29e7ec92b183e2b164223f25934036a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/f0e6a0a8b28497840b163234a3bfba2950bcbccfaef0cee0ddebc34d9451755e.wav",
      "download": "bank-samples/f0e6a0a8b28497840b163234a3bfba2950bcbccfaef0cee0ddebc34d9451755e.wav",
      "rawDownload": "bank-samples/f0e6a0a8b28497840b163234a3bfba2950bcbccfaef0cee0ddebc34d9451755e.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
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      "download": "bank-samples/be4892496abf3c53ade965eebd1b8938f20cc2f802c6d5e0efd6a061aca99550.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/d6efe9c35cb2c3f4c411363d51e7995c9c8f502c2e5ce8fe359afb73ea2afe38.wav",
      "rawDownload": "bank-samples/d6efe9c35cb2c3f4c411363d51e7995c9c8f502c2e5ce8fe359afb73ea2afe38.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/fbaafdb281b277d0a03a90b0c209e8ed06968e9c1bcb3772f2471f549486c599.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/83821065fbc66817bd5c256aa4325d8cb80292208227208f2a7ab6dcb0564043.wav",
      "download": "bank-samples/83821065fbc66817bd5c256aa4325d8cb80292208227208f2a7ab6dcb0564043.wav",
      "rawDownload": "bank-samples/83821065fbc66817bd5c256aa4325d8cb80292208227208f2a7ab6dcb0564043.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/ec42a7bcb671f04aa123e29c05cf2af60ba5bacf457766cf625c734765dbbfb8.wav",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/a628e7c769e186281e0d29b59c4ee6fb92bdf06f92ede86394383e8910627087.wav",
      "rawDownload": "bank-samples/a628e7c769e186281e0d29b59c4ee6fb92bdf06f92ede86394383e8910627087.vag",
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      "bankReferences": [
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/2d1f6a42f233846044b01c662466838bfbccc30429ed9cca68c632fd0ac0e88d.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/357d08007a7bb91ff54912f03061b77405d5585ede27c03f72c53a55e9acc2e7.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/1dd1dce6cca3753308f330ef5bdb1ec82be55c45acc44859e40c74f7bfe0d3f5.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/46de9011cd6d3e1e86ff231952a4f292f37b9a2bec84c7f91a603d4f1b08fe2a.wav",
      "rawDownload": "bank-samples/46de9011cd6d3e1e86ff231952a4f292f37b9a2bec84c7f91a603d4f1b08fe2a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/face0b908e0c56c4d78ad65793340e5e9751fda4f707ef396dc47ca47d349caa.wav",
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/3557f4d25a009b4be7dd790391752e284c60fe8359b3c2002675086634c86502.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/f5bc991a6583dbd6cdd2c1d6d3c9a205cd5ecc5b8fd25453ed785f508b8c0736.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/855af7de0952b9a079ca24509741d72b258a6c39f2c3acf9ec55d234d3b4cde5.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/e7613a79c82efdd922798c95b1ddbfa296ad50959030b7cbdc660ffe7743a3a9.wav",
      "rawDownload": "bank-samples/e7613a79c82efdd922798c95b1ddbfa296ad50959030b7cbdc660ffe7743a3a9.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/e8b3b0b6425d5023eb9a10935f1a3024f8c93911a15a780791f59ada8c0bc0f2.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/7c8d3cb893b2057f01f73b25d9d9862151e94e8c76375dd57fb5e1d6ed0de8cc.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/5d88a7dd92fd12806836bfabd01107cc96e10a1ec3b4a31e4ad05f79937a484f.wav",
      "download": "bank-samples/5d88a7dd92fd12806836bfabd01107cc96e10a1ec3b4a31e4ad05f79937a484f.wav",
      "rawDownload": "bank-samples/5d88a7dd92fd12806836bfabd01107cc96e10a1ec3b4a31e4ad05f79937a484f.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "title": "Bank sample 102 · 2 source slots",
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      "url": "bank-samples/a1947b4d7c7fbd31b0cd9678f29a01be34e78156554a0308950fdd1603d2049c.wav",
      "download": "bank-samples/a1947b4d7c7fbd31b0cd9678f29a01be34e78156554a0308950fdd1603d2049c.wav",
      "rawDownload": "bank-samples/a1947b4d7c7fbd31b0cd9678f29a01be34e78156554a0308950fdd1603d2049c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/4ef4d69e25f92482f66a03a573aa3cf913aca181f8c0029fd2f4690b86686776.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "title": "Bank sample 104 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/e1b09a30b81ef31d1107151b2e2536b987645fb82dcbaf728ce271abcba322c9.wav",
      "download": "bank-samples/e1b09a30b81ef31d1107151b2e2536b987645fb82dcbaf728ce271abcba322c9.wav",
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        {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 105 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a24b175c5f72107d2fee0dd1acb817892a9fb29b12ee6c72c9091440f6965aaa.wav",
      "download": "bank-samples/a24b175c5f72107d2fee0dd1acb817892a9fb29b12ee6c72c9091440f6965aaa.wav",
      "rawDownload": "bank-samples/a24b175c5f72107d2fee0dd1acb817892a9fb29b12ee6c72c9091440f6965aaa.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 106 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c5d2535c84394a527075256fc56813f257bac112cff4a9d749a1b832a1a3c4cc.wav",
      "download": "bank-samples/c5d2535c84394a527075256fc56813f257bac112cff4a9d749a1b832a1a3c4cc.wav",
      "rawDownload": "bank-samples/c5d2535c84394a527075256fc56813f257bac112cff4a9d749a1b832a1a3c4cc.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 107 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/989b23df9f67a9758bda802e5655bb9324c9ba0e52f109788d046e7d88816e75.wav",
      "download": "bank-samples/989b23df9f67a9758bda802e5655bb9324c9ba0e52f109788d046e7d88816e75.wav",
      "rawDownload": "bank-samples/989b23df9f67a9758bda802e5655bb9324c9ba0e52f109788d046e7d88816e75.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 108 · 1 source slot",
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      "url": "bank-samples/784143b0592ed5f3a1f706038800ca797fb51f865fa5a697021c0d1b68bab60c.wav",
      "download": "bank-samples/784143b0592ed5f3a1f706038800ca797fb51f865fa5a697021c0d1b68bab60c.wav",
      "rawDownload": "bank-samples/784143b0592ed5f3a1f706038800ca797fb51f865fa5a697021c0d1b68bab60c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 109 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c525b8b51fb242e961d7e06fa48dff308fc32780b0ea32805e9b70271942ed0d.wav",
      "download": "bank-samples/c525b8b51fb242e961d7e06fa48dff308fc32780b0ea32805e9b70271942ed0d.wav",
      "rawDownload": "bank-samples/c525b8b51fb242e961d7e06fa48dff308fc32780b0ea32805e9b70271942ed0d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 110 · 5 source slots",
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      "url": "bank-samples/80d728c64402066a9a4f76ee4b07d3070f611458bfe4f26cbdc6ad09ed60b530.wav",
      "download": "bank-samples/80d728c64402066a9a4f76ee4b07d3070f611458bfe4f26cbdc6ad09ed60b530.wav",
      "rawDownload": "bank-samples/80d728c64402066a9a4f76ee4b07d3070f611458bfe4f26cbdc6ad09ed60b530.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 111 · 5 source slots",
      "category": "samples",
      "url": "bank-samples/47d88b45e7707e53dc690461a7958da45d8dba4df2b28f79323269dd88a47f0f.wav",
      "download": "bank-samples/47d88b45e7707e53dc690461a7958da45d8dba4df2b28f79323269dd88a47f0f.wav",
      "rawDownload": "bank-samples/47d88b45e7707e53dc690461a7958da45d8dba4df2b28f79323269dd88a47f0f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
    {
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      "title": "Bank sample 112 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3b76da881bd3a194c74827a1a2a5709a2ece63ff9ece066055b78d14d32e3e64.wav",
      "download": "bank-samples/3b76da881bd3a194c74827a1a2a5709a2ece63ff9ece066055b78d14d32e3e64.wav",
      "rawDownload": "bank-samples/3b76da881bd3a194c74827a1a2a5709a2ece63ff9ece066055b78d14d32e3e64.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 113 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/1faa0d7478217feaebf29f4522082693a40491b1850071242d5645d84275ee01.wav",
      "download": "bank-samples/1faa0d7478217feaebf29f4522082693a40491b1850071242d5645d84275ee01.wav",
      "rawDownload": "bank-samples/1faa0d7478217feaebf29f4522082693a40491b1850071242d5645d84275ee01.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 114 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4e77af481ec631cf824b547321d428fa4afc04385250a4dc22b116c070e4c587.wav",
      "download": "bank-samples/4e77af481ec631cf824b547321d428fa4afc04385250a4dc22b116c070e4c587.wav",
      "rawDownload": "bank-samples/4e77af481ec631cf824b547321d428fa4afc04385250a4dc22b116c070e4c587.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 115 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/f8a5ead24549faa82472c6a4735b631c7251c2518019e0f165b612aaf92e5aa1.wav",
      "download": "bank-samples/f8a5ead24549faa82472c6a4735b631c7251c2518019e0f165b612aaf92e5aa1.wav",
      "rawDownload": "bank-samples/f8a5ead24549faa82472c6a4735b631c7251c2518019e0f165b612aaf92e5aa1.vag",
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      "bankReferences": [
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-840c4adfc167dac199e101b28ba519c561f87165146fa32eeebc277dcba536e6",
      "title": "Bank sample 116 · 1 source slot",
      "category": "samples",
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      "rawDownload": "bank-samples/840c4adfc167dac199e101b28ba519c561f87165146fa32eeebc277dcba536e6.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 117 · 12 source slots",
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      "url": "bank-samples/2f67feb6d83141db985024214c724b20c1bbd4e64617bff9b481a92d7bd40ae4.wav",
      "download": "bank-samples/2f67feb6d83141db985024214c724b20c1bbd4e64617bff9b481a92d7bd40ae4.wav",
      "rawDownload": "bank-samples/2f67feb6d83141db985024214c724b20c1bbd4e64617bff9b481a92d7bd40ae4.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "title": "Bank sample 118 · 1 source slot",
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      "download": "bank-samples/a71c94341cc66e731161b944b60df47a90914af0cf9d260738ca849da479e9c8.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/5e3a23139bf2f54d9b00c5a3d58c1e2c4ead0b4de60dcb92c708954bfc008a3f.wav",
      "rawDownload": "bank-samples/5e3a23139bf2f54d9b00c5a3d58c1e2c4ead0b4de60dcb92c708954bfc008a3f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 120 · 2 source slots",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/1caf176349b843be650ff15f534262bd50dab6485487aa214692884d31869c6d.wav",
      "download": "bank-samples/1caf176349b843be650ff15f534262bd50dab6485487aa214692884d31869c6d.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/840386a1a783dec03f7c7a925f658e3f87bbb79d3ab94036d95579f3932f6125.wav",
      "rawDownload": "bank-samples/840386a1a783dec03f7c7a925f658e3f87bbb79d3ab94036d95579f3932f6125.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/c2ac1b27e8c5119ab9a51b9e6ed18bed4e7ce1384222935acc7702c9a282a5f4.wav",
      "download": "bank-samples/c2ac1b27e8c5119ab9a51b9e6ed18bed4e7ce1384222935acc7702c9a282a5f4.wav",
      "rawDownload": "bank-samples/c2ac1b27e8c5119ab9a51b9e6ed18bed4e7ce1384222935acc7702c9a282a5f4.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/6f3789ce424fec8a6a9ffc704b14c9caed6a7a927af49f004a6aa074be851d3b.wav",
      "download": "bank-samples/6f3789ce424fec8a6a9ffc704b14c9caed6a7a927af49f004a6aa074be851d3b.wav",
      "rawDownload": "bank-samples/6f3789ce424fec8a6a9ffc704b14c9caed6a7a927af49f004a6aa074be851d3b.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "title": "Bank sample 125 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/62d90435a66331384b1963c0c164d05564de851a171d3f08d49c419ecb3b0f6f.wav",
      "download": "bank-samples/62d90435a66331384b1963c0c164d05564de851a171d3f08d49c419ecb3b0f6f.wav",
      "rawDownload": "bank-samples/62d90435a66331384b1963c0c164d05564de851a171d3f08d49c419ecb3b0f6f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/4f3685a43e221bb356b43b8d3c40fcec5f5114d342a828efbcb01107fd6044e7.wav",
      "download": "bank-samples/4f3685a43e221bb356b43b8d3c40fcec5f5114d342a828efbcb01107fd6044e7.wav",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/670f626a4baafdbc04c83b6078e61056726a8b7fd0c0650c3a15ed501e4b2ebb.wav",
      "download": "bank-samples/670f626a4baafdbc04c83b6078e61056726a8b7fd0c0650c3a15ed501e4b2ebb.wav",
      "rawDownload": "bank-samples/670f626a4baafdbc04c83b6078e61056726a8b7fd0c0650c3a15ed501e4b2ebb.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "url": "bank-samples/32e3d2d94815c6717c2c72d5bc1628b0b69853b56dde94a6704f53cba7a3ef98.wav",
      "download": "bank-samples/32e3d2d94815c6717c2c72d5bc1628b0b69853b56dde94a6704f53cba7a3ef98.wav",
      "rawDownload": "bank-samples/32e3d2d94815c6717c2c72d5bc1628b0b69853b56dde94a6704f53cba7a3ef98.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/f0d1036d73a6c413a911227041086c888a56247db183cf9eb36e57811c5962b2.wav",
      "rawDownload": "bank-samples/f0d1036d73a6c413a911227041086c888a56247db183cf9eb36e57811c5962b2.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "download": "bank-samples/92428a40d8cd95a1e4731d36735f9267d8418ac75d3e3d3841d55d830fb971d5.wav",
      "rawDownload": "bank-samples/92428a40d8cd95a1e4731d36735f9267d8418ac75d3e3d3841d55d830fb971d5.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
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      "download": "bank-samples/de50f7e9ce1aba9792cc6ffc24d821f42dc7d0d02a6cb4725da6c7a44c571a79.wav",
      "rawDownload": "bank-samples/de50f7e9ce1aba9792cc6ffc24d821f42dc7d0d02a6cb4725da6c7a44c571a79.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/00cd728104dcb791189896fd3dc8b2ce2521045c9c29d67a28ba1256c1718a98.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 133 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/ffc047d5568f5e51bdac0b1755a07626d2f659785120b350427dd37f3373f751.wav",
      "rawDownload": "bank-samples/ffc047d5568f5e51bdac0b1755a07626d2f659785120b350427dd37f3373f751.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 134 · 2 source slots",
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      "download": "bank-samples/27007029daac5a4cdd26a8de2e8dd9c4c8b1e9cd6655bc2cb2d6e4efa818fe47.wav",
      "rawDownload": "bank-samples/27007029daac5a4cdd26a8de2e8dd9c4c8b1e9cd6655bc2cb2d6e4efa818fe47.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/7e8dc2dd51257bc052f159a768d47f9cef344df894d16b17176c360b23bf687a.wav",
      "download": "bank-samples/7e8dc2dd51257bc052f159a768d47f9cef344df894d16b17176c360b23bf687a.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/25a914f253cdda9b9726955b0dfe890902818130818c561903f02df583378dfd.wav",
      "download": "bank-samples/25a914f253cdda9b9726955b0dfe890902818130818c561903f02df583378dfd.wav",
      "rawDownload": "bank-samples/25a914f253cdda9b9726955b0dfe890902818130818c561903f02df583378dfd.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/e08ff32a75f49cf515fa41401a578f5c4b96142b89677ef65b5ac5b7af70d2f5.wav",
      "download": "bank-samples/e08ff32a75f49cf515fa41401a578f5c4b96142b89677ef65b5ac5b7af70d2f5.wav",
      "rawDownload": "bank-samples/e08ff32a75f49cf515fa41401a578f5c4b96142b89677ef65b5ac5b7af70d2f5.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/f6b444cb8988f24b1797bd7a089a1d946c2218bf6e3b0b7e8fb14a4750b81196.wav",
      "rawDownload": "bank-samples/f6b444cb8988f24b1797bd7a089a1d946c2218bf6e3b0b7e8fb14a4750b81196.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/758d080c7760e30fd8a7052bd010f28548baadc0c93850c600706251c486d894.wav",
      "download": "bank-samples/758d080c7760e30fd8a7052bd010f28548baadc0c93850c600706251c486d894.wav",
      "rawDownload": "bank-samples/758d080c7760e30fd8a7052bd010f28548baadc0c93850c600706251c486d894.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 140 · 2 source slots",
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      "download": "bank-samples/86430fd2848417045fb971a6a9cb1c3187e6e85833418b311d2d4a9640d2f516.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
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      "download": "bank-samples/113e522f3a2b6634545b569d1d843a0736cfd8fdd1c5e946bca5a9d6c77e48a6.wav",
      "rawDownload": "bank-samples/113e522f3a2b6634545b569d1d843a0736cfd8fdd1c5e946bca5a9d6c77e48a6.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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    {
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      "title": "Bank sample 142 · 7 source slots",
      "category": "samples",
      "url": "bank-samples/a011052e161ad5c4415db3e64f7d591022fb769cdded1420ec98d7e5e9edf073.wav",
      "download": "bank-samples/a011052e161ad5c4415db3e64f7d591022fb769cdded1420ec98d7e5e9edf073.wav",
      "rawDownload": "bank-samples/a011052e161ad5c4415db3e64f7d591022fb769cdded1420ec98d7e5e9edf073.vag",
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          "adpcmSha256": "a011052e161ad5c4415db3e64f7d591022fb769cdded1420ec98d7e5e9edf073",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 143 · 5 source slots",
      "category": "samples",
      "url": "bank-samples/adc11bbefd5f6547af0c0285caac3169ca665052d91daa2c8c1588a925cd3bb1.wav",
      "download": "bank-samples/adc11bbefd5f6547af0c0285caac3169ca665052d91daa2c8c1588a925cd3bb1.wav",
      "rawDownload": "bank-samples/adc11bbefd5f6547af0c0285caac3169ca665052d91daa2c8c1588a925cd3bb1.vag",
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          "adpcmSha256": "adc11bbefd5f6547af0c0285caac3169ca665052d91daa2c8c1588a925cd3bb1",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/470efab9484648e51f6d91164bf349b95d754c68274647a759d954aefcd622df.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/1762701ab9ad00369570f4ecb290a9fbcc4254c70c4e649994a52631c18ad1c9.wav",
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/a2ae7e9bb1f1f57d99a569919885e26b37e87450dbd54718a9bcb791695c319d.wav",
      "download": "bank-samples/a2ae7e9bb1f1f57d99a569919885e26b37e87450dbd54718a9bcb791695c319d.wav",
      "rawDownload": "bank-samples/a2ae7e9bb1f1f57d99a569919885e26b37e87450dbd54718a9bcb791695c319d.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 156 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/24b4675e2b62c5ded08092e06bb1e546f25436d7d951a17e4b39275667ed5fed.wav",
      "download": "bank-samples/24b4675e2b62c5ded08092e06bb1e546f25436d7d951a17e4b39275667ed5fed.wav",
      "rawDownload": "bank-samples/24b4675e2b62c5ded08092e06bb1e546f25436d7d951a17e4b39275667ed5fed.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/2f20729beaba24472382255c115f5a3d90739ec637989a0cf52a5cbf73ca67ac.wav",
      "download": "bank-samples/2f20729beaba24472382255c115f5a3d90739ec637989a0cf52a5cbf73ca67ac.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/2b6f3bda5e324ca80717ac5eb226d6b2fc41a474a8a0f7332b69dbabe8a4929e.wav",
      "download": "bank-samples/2b6f3bda5e324ca80717ac5eb226d6b2fc41a474a8a0f7332b69dbabe8a4929e.wav",
      "rawDownload": "bank-samples/2b6f3bda5e324ca80717ac5eb226d6b2fc41a474a8a0f7332b69dbabe8a4929e.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
      "url": "bank-samples/5e00ee8762f3923f3d5ed771f37b9997da1843c67849063b2e82a930e0aab93f.wav",
      "download": "bank-samples/5e00ee8762f3923f3d5ed771f37b9997da1843c67849063b2e82a930e0aab93f.wav",
      "rawDownload": "bank-samples/5e00ee8762f3923f3d5ed771f37b9997da1843c67849063b2e82a930e0aab93f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "download": "bank-samples/12dfb4db4e83dcb29223e7082828bc869e4af4441905b62b71d6bc566c014de3.wav",
      "rawDownload": "bank-samples/12dfb4db4e83dcb29223e7082828bc869e4af4441905b62b71d6bc566c014de3.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 161 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/78b61a6e89879be0ee54814570466f6a7bffab5fc7a234a38233ff5681b8a486.wav",
      "download": "bank-samples/78b61a6e89879be0ee54814570466f6a7bffab5fc7a234a38233ff5681b8a486.wav",
      "rawDownload": "bank-samples/78b61a6e89879be0ee54814570466f6a7bffab5fc7a234a38233ff5681b8a486.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 162 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/0fc42c40cf2b5172f354707b7e18d470bf34ced63463143dcf4ba97c263be06a.wav",
      "download": "bank-samples/0fc42c40cf2b5172f354707b7e18d470bf34ced63463143dcf4ba97c263be06a.wav",
      "rawDownload": "bank-samples/0fc42c40cf2b5172f354707b7e18d470bf34ced63463143dcf4ba97c263be06a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 163 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/fae3b09725ea1488d95fca4f29b01c24260382b2069113175c86c83e2e2921e2.wav",
      "download": "bank-samples/fae3b09725ea1488d95fca4f29b01c24260382b2069113175c86c83e2e2921e2.wav",
      "rawDownload": "bank-samples/fae3b09725ea1488d95fca4f29b01c24260382b2069113175c86c83e2e2921e2.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/1ea687002988a0edc11fa168c800b42475324cc42500127ce471ebbc8509fd9e.wav",
      "download": "bank-samples/1ea687002988a0edc11fa168c800b42475324cc42500127ce471ebbc8509fd9e.wav",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 165 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/ee61dea6b0684626f5c2b9e880dc484f617769cd745884446a0879aed1be1551.wav",
      "download": "bank-samples/ee61dea6b0684626f5c2b9e880dc484f617769cd745884446a0879aed1be1551.wav",
      "rawDownload": "bank-samples/ee61dea6b0684626f5c2b9e880dc484f617769cd745884446a0879aed1be1551.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 166 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/e29e2d6218c7c1dafb59bb0b56a20d29854e91d99ee9cb6ad1a5db9415bb04cf.wav",
      "download": "bank-samples/e29e2d6218c7c1dafb59bb0b56a20d29854e91d99ee9cb6ad1a5db9415bb04cf.wav",
      "rawDownload": "bank-samples/e29e2d6218c7c1dafb59bb0b56a20d29854e91d99ee9cb6ad1a5db9415bb04cf.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/63fc6f3e65c90f03972f9494ec6fa840a5845c85be09bf5f9f21350c33f9ce9a.wav",
      "rawDownload": "bank-samples/63fc6f3e65c90f03972f9494ec6fa840a5845c85be09bf5f9f21350c33f9ce9a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/c3a9070cf8bc8070ef33b1c03792d540f99d913988af1120830d44ad46ce303e.wav",
      "download": "bank-samples/c3a9070cf8bc8070ef33b1c03792d540f99d913988af1120830d44ad46ce303e.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "rawDownload": "bank-samples/d440c6a096c22897e6af7feac1a049e1dc53771f049f5fc41e94f3d849186abf.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/1ae0c4371a539fca7a6448b246c583c6d10b30b8413bea6ca87ecbdd3a53b8e9.wav",
      "rawDownload": "bank-samples/1ae0c4371a539fca7a6448b246c583c6d10b30b8413bea6ca87ecbdd3a53b8e9.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/f728b22dcc6a54b970c7670e1fc24505be31174690ce31e95608bf52f79a23d5.wav",
      "download": "bank-samples/f728b22dcc6a54b970c7670e1fc24505be31174690ce31e95608bf52f79a23d5.wav",
      "rawDownload": "bank-samples/f728b22dcc6a54b970c7670e1fc24505be31174690ce31e95608bf52f79a23d5.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "title": "Bank sample 172 · 1 source slot",
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      "url": "bank-samples/87576e7c2891525f2f8b3f727607fe860be6e4cde68ebb6dd4a1fa36ac37ec3b.wav",
      "download": "bank-samples/87576e7c2891525f2f8b3f727607fe860be6e4cde68ebb6dd4a1fa36ac37ec3b.wav",
      "rawDownload": "bank-samples/87576e7c2891525f2f8b3f727607fe860be6e4cde68ebb6dd4a1fa36ac37ec3b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 173 · 2 source slots",
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      "url": "bank-samples/5248897e35469b8a8f9b330f45b541d57c015713115726fcd5921db7f5fdc669.wav",
      "download": "bank-samples/5248897e35469b8a8f9b330f45b541d57c015713115726fcd5921db7f5fdc669.wav",
      "rawDownload": "bank-samples/5248897e35469b8a8f9b330f45b541d57c015713115726fcd5921db7f5fdc669.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/e700b8b6f7bed96d37615b48c13ee166ce903192fdd4f0de3e876586a269f636.wav",
      "rawDownload": "bank-samples/e700b8b6f7bed96d37615b48c13ee166ce903192fdd4f0de3e876586a269f636.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/14cbab0d4d29bb10d028aefa056241e2c75435423d36e843d1548112a37ae9fa.wav",
      "download": "bank-samples/14cbab0d4d29bb10d028aefa056241e2c75435423d36e843d1548112a37ae9fa.wav",
      "rawDownload": "bank-samples/14cbab0d4d29bb10d028aefa056241e2c75435423d36e843d1548112a37ae9fa.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
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      "download": "bank-samples/0c56680cf69249a5317275a27fed3e6f1a5106b030b9db68c358359c67678bcc.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/64d9b07df1e6f4ffece892ccccf13c35130047b2e956999c56fd64d5bf651f3f.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/88cac699f4d738fd8b8962d4842ce9b0cea58b29d9e4ad60acdebbd6ba88f582.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/2f517e630e1bf36ce0d5388552a0e2563de44bb6183a1f229286e79a68294078.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
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      "download": "bank-samples/731a1b8c3b7368300a1f1a921ada95641b00286f4545a5b0ff9e33faf6115a6f.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "category": "samples",
      "url": "bank-samples/581c5bb43c4252d6f749d3e8df87540c32d58764381fbeec9bd085427a0f543a.wav",
      "download": "bank-samples/581c5bb43c4252d6f749d3e8df87540c32d58764381fbeec9bd085427a0f543a.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "category": "samples",
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      "download": "bank-samples/30a71c08d493a73aba4a6bad1723f01cd7fe0a344db8aafc8b259d357698f0bf.wav",
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        {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/4547890bf7517ec3870fece561c82ffe0b063cf5ea9a92c0dac5f354a2af7346.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/77ee3342aba74acdc1d951e46cf279bc3e060d43794e9f45ce1a7eaca29216f7.wav",
      "download": "bank-samples/77ee3342aba74acdc1d951e46cf279bc3e060d43794e9f45ce1a7eaca29216f7.wav",
      "rawDownload": "bank-samples/77ee3342aba74acdc1d951e46cf279bc3e060d43794e9f45ce1a7eaca29216f7.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 189 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1514363df44373770aa16b9199873271c4e7f9b2c4da30a8143cb3fa5868f34f.wav",
      "download": "bank-samples/1514363df44373770aa16b9199873271c4e7f9b2c4da30a8143cb3fa5868f34f.wav",
      "rawDownload": "bank-samples/1514363df44373770aa16b9199873271c4e7f9b2c4da30a8143cb3fa5868f34f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/05925ca388ba0d57835ac498d062f333c3db7107c88c8f7d99b3cbb67e880918.wav",
      "rawDownload": "bank-samples/05925ca388ba0d57835ac498d062f333c3db7107c88c8f7d99b3cbb67e880918.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "url": "bank-samples/ada266b5c8bffb37e26b5390fd6a1a17b52b370faa5320a0eab4e1732f6cf10e.wav",
      "download": "bank-samples/ada266b5c8bffb37e26b5390fd6a1a17b52b370faa5320a0eab4e1732f6cf10e.wav",
      "rawDownload": "bank-samples/ada266b5c8bffb37e26b5390fd6a1a17b52b370faa5320a0eab4e1732f6cf10e.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/e572bf2215d169db7c71344d02758cfffd655d25d7de01cfa519c4626de0d369.wav",
      "download": "bank-samples/e572bf2215d169db7c71344d02758cfffd655d25d7de01cfa519c4626de0d369.wav",
      "rawDownload": "bank-samples/e572bf2215d169db7c71344d02758cfffd655d25d7de01cfa519c4626de0d369.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 193 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/2dcd0e440401571f5e92645c5b61dc1df39c505f58bc6108a35f55a1b45b6f53.wav",
      "download": "bank-samples/2dcd0e440401571f5e92645c5b61dc1df39c505f58bc6108a35f55a1b45b6f53.wav",
      "rawDownload": "bank-samples/2dcd0e440401571f5e92645c5b61dc1df39c505f58bc6108a35f55a1b45b6f53.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 194 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/bbbacb27e620888c1c462bf8317842167bab8d1ba6ee125394def2dbce88e996.wav",
      "download": "bank-samples/bbbacb27e620888c1c462bf8317842167bab8d1ba6ee125394def2dbce88e996.wav",
      "rawDownload": "bank-samples/bbbacb27e620888c1c462bf8317842167bab8d1ba6ee125394def2dbce88e996.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 195 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/f0b01606682acaa93266ececde5ca97c1bcb6eee06941fd0b87c7202c28721be.wav",
      "download": "bank-samples/f0b01606682acaa93266ececde5ca97c1bcb6eee06941fd0b87c7202c28721be.wav",
      "rawDownload": "bank-samples/f0b01606682acaa93266ececde5ca97c1bcb6eee06941fd0b87c7202c28721be.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 196 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/cae493a4a89d97aa8ec9e27111071a210a906123943cb76423d9bbdd30b9f755.wav",
      "download": "bank-samples/cae493a4a89d97aa8ec9e27111071a210a906123943cb76423d9bbdd30b9f755.wav",
      "rawDownload": "bank-samples/cae493a4a89d97aa8ec9e27111071a210a906123943cb76423d9bbdd30b9f755.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 197 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/25eff15196b58a211eaa74f5b437ae485b72e9c0c2703f9cd5f58a005dd917b4.wav",
      "download": "bank-samples/25eff15196b58a211eaa74f5b437ae485b72e9c0c2703f9cd5f58a005dd917b4.wav",
      "rawDownload": "bank-samples/25eff15196b58a211eaa74f5b437ae485b72e9c0c2703f9cd5f58a005dd917b4.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 198 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/adec29c6547869ff68be18fa02e21da531a61ddc22a8c6f372f979367616d2a4.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
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      "download": "bank-samples/79a326730e9fee7cd8c94c37842ab05307dcd69f3ef5c4707e9f1c017408a6a1.wav",
      "rawDownload": "bank-samples/79a326730e9fee7cd8c94c37842ab05307dcd69f3ef5c4707e9f1c017408a6a1.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/74fcd4ccda0d71aefc1a90d4ecd796eac24db364da7ef3ffaadae21671a084c9.wav",
      "rawDownload": "bank-samples/74fcd4ccda0d71aefc1a90d4ecd796eac24db364da7ef3ffaadae21671a084c9.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/7c9700f3a3037242601e63766ae9ed5e5eac562f2979e6de9d67bb0e7d2e14e8.wav",
      "rawDownload": "bank-samples/7c9700f3a3037242601e63766ae9ed5e5eac562f2979e6de9d67bb0e7d2e14e8.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/6480123b3e075199456089adf416f0d4baaf1e37f0b379ebbf71c5e25cd883b3.wav",
      "rawDownload": "bank-samples/6480123b3e075199456089adf416f0d4baaf1e37f0b379ebbf71c5e25cd883b3.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/486560c8904173465b6302db27fbf0ce731d7ba801cb68c0c1c29cc8a8748cd5.wav",
      "rawDownload": "bank-samples/486560c8904173465b6302db27fbf0ce731d7ba801cb68c0c1c29cc8a8748cd5.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/a0228aced871331b3882b382aa3b9a73cd8912252b85fcb697020bc369ccbfc0.wav",
      "rawDownload": "bank-samples/a0228aced871331b3882b382aa3b9a73cd8912252b85fcb697020bc369ccbfc0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/8bd898d7eba113344f4337b131c9eafb30ba7d86acdad302387c125a267966cc.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/da5b00b29bdeda2aeeb386b38a30a38c459fa329a41fc226d3389bec45ee1566.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/22f371aefe5bb4998421931b5efcdb5a91ae17ecd50cff3225897004199b011e.wav",
      "download": "bank-samples/22f371aefe5bb4998421931b5efcdb5a91ae17ecd50cff3225897004199b011e.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/540770481ae86374722cac5439253ca957e4e5add2e64474028f60b6d964f280.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
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      "category": "samples",
      "url": "bank-samples/aa86669e204acc83ae7bb6511d93708c6ed1e4eae0cc557f432534db691ede1f.wav",
      "download": "bank-samples/aa86669e204acc83ae7bb6511d93708c6ed1e4eae0cc557f432534db691ede1f.wav",
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        {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/4b51dd034032626e0883fee429587f7050df0a3b7c7554a317aa8179e60dc8a9.wav",
      "download": "bank-samples/4b51dd034032626e0883fee429587f7050df0a3b7c7554a317aa8179e60dc8a9.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/cd1e930c3782a92fdad2e733c7da2b67d50b8da7735c1e78c3b6207a96aaea31.wav",
      "rawDownload": "bank-samples/cd1e930c3782a92fdad2e733c7da2b67d50b8da7735c1e78c3b6207a96aaea31.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/4a3a6531661ebd0869b1a70964e204ac97b0be47aed5cee9426f88b241ae5cf7.wav",
      "download": "bank-samples/4a3a6531661ebd0869b1a70964e204ac97b0be47aed5cee9426f88b241ae5cf7.wav",
      "rawDownload": "bank-samples/4a3a6531661ebd0869b1a70964e204ac97b0be47aed5cee9426f88b241ae5cf7.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/0b8e002b75c85ec1acbd1accf964ddfbed54d3809bb56c044602ebaaa2f7233b.wav",
      "rawDownload": "bank-samples/0b8e002b75c85ec1acbd1accf964ddfbed54d3809bb56c044602ebaaa2f7233b.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/90fc9567026c6bfe73a9f4e803b030cd343159b7670aa6da7404ef3ca52ef958.wav",
      "rawDownload": "bank-samples/90fc9567026c6bfe73a9f4e803b030cd343159b7670aa6da7404ef3ca52ef958.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/4197a583a7d58242fa16593811cb4e853a03ac515d9e2b91210cd267de3f4476.wav",
      "download": "bank-samples/4197a583a7d58242fa16593811cb4e853a03ac515d9e2b91210cd267de3f4476.wav",
      "rawDownload": "bank-samples/4197a583a7d58242fa16593811cb4e853a03ac515d9e2b91210cd267de3f4476.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/635f49769e3f9b543532a08db71b0eec05972742448a7ec748040fef2263d735.wav",
      "download": "bank-samples/635f49769e3f9b543532a08db71b0eec05972742448a7ec748040fef2263d735.wav",
      "rawDownload": "bank-samples/635f49769e3f9b543532a08db71b0eec05972742448a7ec748040fef2263d735.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 217 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c0eb659ed6039a04aa562b97765541c385f48d728c191618576153e25a4ea4a0.wav",
      "download": "bank-samples/c0eb659ed6039a04aa562b97765541c385f48d728c191618576153e25a4ea4a0.wav",
      "rawDownload": "bank-samples/c0eb659ed6039a04aa562b97765541c385f48d728c191618576153e25a4ea4a0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 218 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c1f8b70c5d4cd7160e82217c7985d4bc92c31da735a41dc4a6eaefa6129162b6.wav",
      "download": "bank-samples/c1f8b70c5d4cd7160e82217c7985d4bc92c31da735a41dc4a6eaefa6129162b6.wav",
      "rawDownload": "bank-samples/c1f8b70c5d4cd7160e82217c7985d4bc92c31da735a41dc4a6eaefa6129162b6.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 219 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/cdd80d44eded9c5d601ffcfb992cef8be203019227a1594048fe690d2f9cc1c4.wav",
      "download": "bank-samples/cdd80d44eded9c5d601ffcfb992cef8be203019227a1594048fe690d2f9cc1c4.wav",
      "rawDownload": "bank-samples/cdd80d44eded9c5d601ffcfb992cef8be203019227a1594048fe690d2f9cc1c4.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 220 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4e1b3a6278583d93da067c307885e8a190f0f34c127e3ba03b60435045f8e529.wav",
      "download": "bank-samples/4e1b3a6278583d93da067c307885e8a190f0f34c127e3ba03b60435045f8e529.wav",
      "rawDownload": "bank-samples/4e1b3a6278583d93da067c307885e8a190f0f34c127e3ba03b60435045f8e529.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 221 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/3c3eb7a5f7690ae3fed04900e5ba905345d66ee79a4b4bb415e60a6584cb4cdc.wav",
      "download": "bank-samples/3c3eb7a5f7690ae3fed04900e5ba905345d66ee79a4b4bb415e60a6584cb4cdc.wav",
      "rawDownload": "bank-samples/3c3eb7a5f7690ae3fed04900e5ba905345d66ee79a4b4bb415e60a6584cb4cdc.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 222 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/3dd0915c39ee83f18d620a93a6d21b6536cc87eac011cb8ea6001e430c444a25.wav",
      "download": "bank-samples/3dd0915c39ee83f18d620a93a6d21b6536cc87eac011cb8ea6001e430c444a25.wav",
      "rawDownload": "bank-samples/3dd0915c39ee83f18d620a93a6d21b6536cc87eac011cb8ea6001e430c444a25.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/f0d7bcecf8f32a0ca281c2d24e62114eb220d3646c0be872dfceca4ba7f804e7.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/1c396e05a06de97298707ee1e00ea4fd4e58764d86060bac01e533f9a108fe44.wav",
      "download": "bank-samples/1c396e05a06de97298707ee1e00ea4fd4e58764d86060bac01e533f9a108fe44.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/1e158654841fe8398cb5d8166d791d1db798f89aea56f695a93e048c786885d2.wav",
      "download": "bank-samples/1e158654841fe8398cb5d8166d791d1db798f89aea56f695a93e048c786885d2.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/02b8866c6243dda9eed88d669b580040f53c7db07016beba047d556f9c0d5542.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/597ff150da9422dd9c69bf02c32a4a9cd1d2e9d088cc5cba7caa31c54bd1b4cb.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/44241815da87b37b0f67346076efb8184c7d1e23251da4e41fe6441ce0c36845.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/65fad386fe9d06ee1b786228ee10470e3ed122637fa761bf1f55c3c9eb07d81a.wav",
      "download": "bank-samples/65fad386fe9d06ee1b786228ee10470e3ed122637fa761bf1f55c3c9eb07d81a.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/58e14fce8058785e4bc0a2c3906a1bd83cdd7a7f2cb511273febebc48bbf083b.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/52377400a4d450f4478eea4bed161201501bc98913cebfcd8e9104263df7cba6.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/04efb3058ca6b2e9bc0c2d3b6c3c62cbcfae5bf3f349b93da0499b0761d58636.wav",
      "download": "bank-samples/04efb3058ca6b2e9bc0c2d3b6c3c62cbcfae5bf3f349b93da0499b0761d58636.wav",
      "rawDownload": "bank-samples/04efb3058ca6b2e9bc0c2d3b6c3c62cbcfae5bf3f349b93da0499b0761d58636.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 234 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/b1ed285dc81508cbaca9fdbdc572c4cb8df848651ba0a80b1c049eaf8f9f13d3.wav",
      "download": "bank-samples/b1ed285dc81508cbaca9fdbdc572c4cb8df848651ba0a80b1c049eaf8f9f13d3.wav",
      "rawDownload": "bank-samples/b1ed285dc81508cbaca9fdbdc572c4cb8df848651ba0a80b1c049eaf8f9f13d3.vag",
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        {
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 235 · 2 source slots",
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      "url": "bank-samples/fd9e05250e0e9909c80a0a8c5d11ef41c5e82c0fdf71296bb1031429ec4af932.wav",
      "download": "bank-samples/fd9e05250e0e9909c80a0a8c5d11ef41c5e82c0fdf71296bb1031429ec4af932.wav",
      "rawDownload": "bank-samples/fd9e05250e0e9909c80a0a8c5d11ef41c5e82c0fdf71296bb1031429ec4af932.vag",
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        {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 236 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/aacb984cfc11992d7c229c62c43b6f983a49b28a383cf86de07b41fe49d6c444.wav",
      "download": "bank-samples/aacb984cfc11992d7c229c62c43b6f983a49b28a383cf86de07b41fe49d6c444.wav",
      "rawDownload": "bank-samples/aacb984cfc11992d7c229c62c43b6f983a49b28a383cf86de07b41fe49d6c444.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 237 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b2ad02b750ac456f1e55e5233fcb9891a0ab00d1d0f92fa0cf430a1b745a0841.wav",
      "download": "bank-samples/b2ad02b750ac456f1e55e5233fcb9891a0ab00d1d0f92fa0cf430a1b745a0841.wav",
      "rawDownload": "bank-samples/b2ad02b750ac456f1e55e5233fcb9891a0ab00d1d0f92fa0cf430a1b745a0841.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 238 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b63f026c676efe9745ce132afc12b4b4799c8b06eae2fa818321208515a58045.wav",
      "download": "bank-samples/b63f026c676efe9745ce132afc12b4b4799c8b06eae2fa818321208515a58045.wav",
      "rawDownload": "bank-samples/b63f026c676efe9745ce132afc12b4b4799c8b06eae2fa818321208515a58045.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 239 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3b4af85067e786f5bdde6ff484fcebde51c88e70b73ac246cb0bdfcf03b5021a.wav",
      "download": "bank-samples/3b4af85067e786f5bdde6ff484fcebde51c88e70b73ac246cb0bdfcf03b5021a.wav",
      "rawDownload": "bank-samples/3b4af85067e786f5bdde6ff484fcebde51c88e70b73ac246cb0bdfcf03b5021a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 240 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/1fa062f173a03eba38db341be78480af1a2a7c0e2eab4b057255cf310b1660fa.wav",
      "download": "bank-samples/1fa062f173a03eba38db341be78480af1a2a7c0e2eab4b057255cf310b1660fa.wav",
      "rawDownload": "bank-samples/1fa062f173a03eba38db341be78480af1a2a7c0e2eab4b057255cf310b1660fa.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 241 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4c0c056660fb64395e77e49bbabe300d419e207135561438afb2100fa24836c2.wav",
      "download": "bank-samples/4c0c056660fb64395e77e49bbabe300d419e207135561438afb2100fa24836c2.wav",
      "rawDownload": "bank-samples/4c0c056660fb64395e77e49bbabe300d419e207135561438afb2100fa24836c2.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 242 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d279fbfc18467d18333f0904ccfff6f292f584e9717fe9c8b3f33c7f603e2b82.wav",
      "download": "bank-samples/d279fbfc18467d18333f0904ccfff6f292f584e9717fe9c8b3f33c7f603e2b82.wav",
      "rawDownload": "bank-samples/d279fbfc18467d18333f0904ccfff6f292f584e9717fe9c8b3f33c7f603e2b82.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 243 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/dfc36a9ba674e0e0817a57e8b8def86dd97f28106aff2794492a313d8660601f.wav",
      "download": "bank-samples/dfc36a9ba674e0e0817a57e8b8def86dd97f28106aff2794492a313d8660601f.wav",
      "rawDownload": "bank-samples/dfc36a9ba674e0e0817a57e8b8def86dd97f28106aff2794492a313d8660601f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 244 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b22350ddfdf7a445eca174822b79628e34a987933d94a70c699c49ac7f674b2b.wav",
      "download": "bank-samples/b22350ddfdf7a445eca174822b79628e34a987933d94a70c699c49ac7f674b2b.wav",
      "rawDownload": "bank-samples/b22350ddfdf7a445eca174822b79628e34a987933d94a70c699c49ac7f674b2b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 245 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/317cdf4ad956b329d3b422c4c578d5d7154c0bed5ffabecfdf9b959762e2ac2b.wav",
      "download": "bank-samples/317cdf4ad956b329d3b422c4c578d5d7154c0bed5ffabecfdf9b959762e2ac2b.wav",
      "rawDownload": "bank-samples/317cdf4ad956b329d3b422c4c578d5d7154c0bed5ffabecfdf9b959762e2ac2b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 246 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a0650c738c3f1b02c590e18f4f3aadfd49dcd06bfc7984ce5af449857f6c537a.wav",
      "download": "bank-samples/a0650c738c3f1b02c590e18f4f3aadfd49dcd06bfc7984ce5af449857f6c537a.wav",
      "rawDownload": "bank-samples/a0650c738c3f1b02c590e18f4f3aadfd49dcd06bfc7984ce5af449857f6c537a.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 247 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/d46bb5b9f68dc6e1de8dbb7f677da0fb1be5f5841f29fe4c1c0f62c85fd5fe94.wav",
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        {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/61fd687df19973c951a5f9ebdd8694d69cfe7f03a51ef3cb038b3648c4d6e0ee.wav",
      "download": "bank-samples/61fd687df19973c951a5f9ebdd8694d69cfe7f03a51ef3cb038b3648c4d6e0ee.wav",
      "rawDownload": "bank-samples/61fd687df19973c951a5f9ebdd8694d69cfe7f03a51ef3cb038b3648c4d6e0ee.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 249 · 1 source slot",
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      "download": "bank-samples/fdddcaa1ff15bde812260e211214d950d22df43ac29535823c2015b35c2dcf4d.wav",
      "rawDownload": "bank-samples/fdddcaa1ff15bde812260e211214d950d22df43ac29535823c2015b35c2dcf4d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/b571882d0b8b0debc645441b2c778073fbe0f3421b4d7e5285e776691353db85.wav",
      "download": "bank-samples/b571882d0b8b0debc645441b2c778073fbe0f3421b4d7e5285e776691353db85.wav",
      "rawDownload": "bank-samples/b571882d0b8b0debc645441b2c778073fbe0f3421b4d7e5285e776691353db85.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/9ea14d5f2122f299a13508501ae01a1c85536b3ece239e14364c38e806f5771a.wav",
      "download": "bank-samples/9ea14d5f2122f299a13508501ae01a1c85536b3ece239e14364c38e806f5771a.wav",
      "rawDownload": "bank-samples/9ea14d5f2122f299a13508501ae01a1c85536b3ece239e14364c38e806f5771a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 252 · 1 source slot",
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      "url": "bank-samples/1e183663791a7c86460a524bf7ec115e480502f71d57a889bcc24ff9f78e3e3a.wav",
      "download": "bank-samples/1e183663791a7c86460a524bf7ec115e480502f71d57a889bcc24ff9f78e3e3a.wav",
      "rawDownload": "bank-samples/1e183663791a7c86460a524bf7ec115e480502f71d57a889bcc24ff9f78e3e3a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 253 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6cf5a5d2c94e030f3843c66c0a3768af173d51ce4be96e6cb734281f5e2bcb4a.wav",
      "download": "bank-samples/6cf5a5d2c94e030f3843c66c0a3768af173d51ce4be96e6cb734281f5e2bcb4a.wav",
      "rawDownload": "bank-samples/6cf5a5d2c94e030f3843c66c0a3768af173d51ce4be96e6cb734281f5e2bcb4a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 254 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d71968ace977fd6b814497c28d947f8a47b28f14a05a368fad6efde32649e507.wav",
      "download": "bank-samples/d71968ace977fd6b814497c28d947f8a47b28f14a05a368fad6efde32649e507.wav",
      "rawDownload": "bank-samples/d71968ace977fd6b814497c28d947f8a47b28f14a05a368fad6efde32649e507.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/9eda0ef01c38d1b313b24c7cb77f1772f786cde7127f11ca7d954daf12d9c9f9.wav",
      "download": "bank-samples/9eda0ef01c38d1b313b24c7cb77f1772f786cde7127f11ca7d954daf12d9c9f9.wav",
      "rawDownload": "bank-samples/9eda0ef01c38d1b313b24c7cb77f1772f786cde7127f11ca7d954daf12d9c9f9.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/5e7c9feb12fe884c7441e0802081cf58ed0e943261a1162246fc652f235f91ea.wav",
      "download": "bank-samples/5e7c9feb12fe884c7441e0802081cf58ed0e943261a1162246fc652f235f91ea.wav",
      "rawDownload": "bank-samples/5e7c9feb12fe884c7441e0802081cf58ed0e943261a1162246fc652f235f91ea.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 257 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e0ee985137e6f6d67db318e5fcd4b640b161ece66759079fcc61873106821f95.wav",
      "download": "bank-samples/e0ee985137e6f6d67db318e5fcd4b640b161ece66759079fcc61873106821f95.wav",
      "rawDownload": "bank-samples/e0ee985137e6f6d67db318e5fcd4b640b161ece66759079fcc61873106821f95.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 258 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/dcf9685b89e74b617c2774f00f5a7c20f082401a6515a4507156b640382976b6.wav",
      "download": "bank-samples/dcf9685b89e74b617c2774f00f5a7c20f082401a6515a4507156b640382976b6.wav",
      "rawDownload": "bank-samples/dcf9685b89e74b617c2774f00f5a7c20f082401a6515a4507156b640382976b6.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 259 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/724e1cac455d299366f6004202915772812c8bb0935b34e47b96e68f43ea1173.wav",
      "download": "bank-samples/724e1cac455d299366f6004202915772812c8bb0935b34e47b96e68f43ea1173.wav",
      "rawDownload": "bank-samples/724e1cac455d299366f6004202915772812c8bb0935b34e47b96e68f43ea1173.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 260 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d7193d02164b76092df1aebc48842063acd2292a45b9a5808e3a76adf99ecba6.wav",
      "download": "bank-samples/d7193d02164b76092df1aebc48842063acd2292a45b9a5808e3a76adf99ecba6.wav",
      "rawDownload": "bank-samples/d7193d02164b76092df1aebc48842063acd2292a45b9a5808e3a76adf99ecba6.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/fdaf68d80997112c690c634b5254ec68243152e3937b026a0a0d920d47d55644.wav",
      "download": "bank-samples/fdaf68d80997112c690c634b5254ec68243152e3937b026a0a0d920d47d55644.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "rawDownload": "bank-samples/20d58920d43746412a1debd4dff9fe1692c8b29c319552d9c20cd86d942a7315.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "title": "Bank sample 266 · 3 source slots",
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      "url": "bank-samples/ca0aed67a0ca7ed19733d3be4f70557b684e60ca84798f40f80142e1e484ff14.wav",
      "download": "bank-samples/ca0aed67a0ca7ed19733d3be4f70557b684e60ca84798f40f80142e1e484ff14.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/35e7e9368dd77c69a03400388fa78f3b8a43854b0b0d51332ba099547fb8a769.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/6f7cdc026f0df51f2ec5d5a95484c041ba017bf77b5bef446f342578640d0b02.wav",
      "rawDownload": "bank-samples/6f7cdc026f0df51f2ec5d5a95484c041ba017bf77b5bef446f342578640d0b02.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/e35c673b98defadf37284e284082006bb4cc80db94231d18186c40513f003e18.wav",
      "rawDownload": "bank-samples/e35c673b98defadf37284e284082006bb4cc80db94231d18186c40513f003e18.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/4e467f2732da88839c75a5e18f4540d7cbe4259f5029dc9504942568d9d32c77.wav",
      "download": "bank-samples/4e467f2732da88839c75a5e18f4540d7cbe4259f5029dc9504942568d9d32c77.wav",
      "rawDownload": "bank-samples/4e467f2732da88839c75a5e18f4540d7cbe4259f5029dc9504942568d9d32c77.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/3c7e4d4c6392a4e900498be008d8afbbda5c4d13b0cc6880942e32f610eb1030.wav",
      "rawDownload": "bank-samples/3c7e4d4c6392a4e900498be008d8afbbda5c4d13b0cc6880942e32f610eb1030.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    {
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      "title": "Bank sample 272 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9ab8334ece3c8ebbe06279e559f52c916d15fbcb9aa023e1e990a54dfdb6d6a0.wav",
      "download": "bank-samples/9ab8334ece3c8ebbe06279e559f52c916d15fbcb9aa023e1e990a54dfdb6d6a0.wav",
      "rawDownload": "bank-samples/9ab8334ece3c8ebbe06279e559f52c916d15fbcb9aa023e1e990a54dfdb6d6a0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    {
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      "category": "samples",
      "url": "bank-samples/a115fa261a1d8e9aa574dd61c2b4f4b2dc52823006d2b439dfd98e1ba6cf8b81.wav",
      "download": "bank-samples/a115fa261a1d8e9aa574dd61c2b4f4b2dc52823006d2b439dfd98e1ba6cf8b81.wav",
      "rawDownload": "bank-samples/a115fa261a1d8e9aa574dd61c2b4f4b2dc52823006d2b439dfd98e1ba6cf8b81.vag",
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "bankReferences": [
        {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 274 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/458970c88413c1bd7d4dc1516aa9a67637f83751260724297e07efdb30ffa076.wav",
      "download": "bank-samples/458970c88413c1bd7d4dc1516aa9a67637f83751260724297e07efdb30ffa076.wav",
      "rawDownload": "bank-samples/458970c88413c1bd7d4dc1516aa9a67637f83751260724297e07efdb30ffa076.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 275 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6e56fc7626f9d43c89adf58a54ca607c896edd7d1a61798ec1dc4677a70e012d.wav",
      "download": "bank-samples/6e56fc7626f9d43c89adf58a54ca607c896edd7d1a61798ec1dc4677a70e012d.wav",
      "rawDownload": "bank-samples/6e56fc7626f9d43c89adf58a54ca607c896edd7d1a61798ec1dc4677a70e012d.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 276 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/990d0779fc1fdbc9ecd2240b19919e7e7931ad33981d080cf4deb1ae746d2306.wav",
      "download": "bank-samples/990d0779fc1fdbc9ecd2240b19919e7e7931ad33981d080cf4deb1ae746d2306.wav",
      "rawDownload": "bank-samples/990d0779fc1fdbc9ecd2240b19919e7e7931ad33981d080cf4deb1ae746d2306.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 277 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a7e572ed9d1680faab5c50bedc2cdf057c8d84fbcaf08acc0c81c30d6ff7103a.wav",
      "download": "bank-samples/a7e572ed9d1680faab5c50bedc2cdf057c8d84fbcaf08acc0c81c30d6ff7103a.wav",
      "rawDownload": "bank-samples/a7e572ed9d1680faab5c50bedc2cdf057c8d84fbcaf08acc0c81c30d6ff7103a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 278 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c35cc75b2e5d998bd526097efa8380cbf7ba10f8c3c8d91170e235ea334f8b1f.wav",
      "download": "bank-samples/c35cc75b2e5d998bd526097efa8380cbf7ba10f8c3c8d91170e235ea334f8b1f.wav",
      "rawDownload": "bank-samples/c35cc75b2e5d998bd526097efa8380cbf7ba10f8c3c8d91170e235ea334f8b1f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 279 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6ab868738697946aa90fd529d42847d651c833c09d1e8f1586d644466d471824.wav",
      "download": "bank-samples/6ab868738697946aa90fd529d42847d651c833c09d1e8f1586d644466d471824.wav",
      "rawDownload": "bank-samples/6ab868738697946aa90fd529d42847d651c833c09d1e8f1586d644466d471824.vag",
      "sampleRate": 44100,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 280 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/567f15904526411e23398c5c9b48815108a5e5172bde7e9af338163e8c1668d3.wav",
      "download": "bank-samples/567f15904526411e23398c5c9b48815108a5e5172bde7e9af338163e8c1668d3.wav",
      "rawDownload": "bank-samples/567f15904526411e23398c5c9b48815108a5e5172bde7e9af338163e8c1668d3.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 281 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a317d3db5bdbafa9068433457a64b9053fe9802aacc6832440e6b46830e90958.wav",
      "download": "bank-samples/a317d3db5bdbafa9068433457a64b9053fe9802aacc6832440e6b46830e90958.wav",
      "rawDownload": "bank-samples/a317d3db5bdbafa9068433457a64b9053fe9802aacc6832440e6b46830e90958.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 282 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/409c1d94247654a6b01238a244d1219f3d047b30472d5c4a51fd586d72969235.wav",
      "download": "bank-samples/409c1d94247654a6b01238a244d1219f3d047b30472d5c4a51fd586d72969235.wav",
      "rawDownload": "bank-samples/409c1d94247654a6b01238a244d1219f3d047b30472d5c4a51fd586d72969235.vag",
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      "pcmPeak": 32723,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 283 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/332cd1c8d76dbf510920ce504d49b826e27858ccacc61c84fb7c7cfc0d0196e1.wav",
      "download": "bank-samples/332cd1c8d76dbf510920ce504d49b826e27858ccacc61c84fb7c7cfc0d0196e1.wav",
      "rawDownload": "bank-samples/332cd1c8d76dbf510920ce504d49b826e27858ccacc61c84fb7c7cfc0d0196e1.vag",
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      "pcmPeak": 31691,
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      "loopStartSeconds": null,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 284 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/89b564217c33039f0e5dbd7c0b046f69dcca385579770eb1b5ebda51abd5dc5c.wav",
      "download": "bank-samples/89b564217c33039f0e5dbd7c0b046f69dcca385579770eb1b5ebda51abd5dc5c.wav",
      "rawDownload": "bank-samples/89b564217c33039f0e5dbd7c0b046f69dcca385579770eb1b5ebda51abd5dc5c.vag",
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      "channels": 1,
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      "pcmPeak": 28618,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 285 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/67345a662c4d76b9cee42e42fa34e3be145cfd4b025321468b61c6dfcf3a10d9.wav",
      "download": "bank-samples/67345a662c4d76b9cee42e42fa34e3be145cfd4b025321468b61c6dfcf3a10d9.wav",
      "rawDownload": "bank-samples/67345a662c4d76b9cee42e42fa34e3be145cfd4b025321468b61c6dfcf3a10d9.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 286 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8253bdc45b8bb29a8e3cf00712268ece90dddc4c945eb1b3410220afe3849aef.wav",
      "download": "bank-samples/8253bdc45b8bb29a8e3cf00712268ece90dddc4c945eb1b3410220afe3849aef.wav",
      "rawDownload": "bank-samples/8253bdc45b8bb29a8e3cf00712268ece90dddc4c945eb1b3410220afe3849aef.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 28672,
      "pcmRms": 10719.14643434299,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "bankReferences": [
        {
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          "adpcmSha256": "8253bdc45b8bb29a8e3cf00712268ece90dddc4c945eb1b3410220afe3849aef",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 287 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/fab0e9136c567f08974ec9bf35fa3f79c5034b682b82257211b7dc7010c8936b.wav",
      "download": "bank-samples/fab0e9136c567f08974ec9bf35fa3f79c5034b682b82257211b7dc7010c8936b.wav",
      "rawDownload": "bank-samples/fab0e9136c567f08974ec9bf35fa3f79c5034b682b82257211b7dc7010c8936b.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 32738,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 288 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/622178b50f62d48a990d060914babe3d87cbc5ab1dcc7597f9e0b11042be4019.wav",
      "download": "bank-samples/622178b50f62d48a990d060914babe3d87cbc5ab1dcc7597f9e0b11042be4019.wav",
      "rawDownload": "bank-samples/622178b50f62d48a990d060914babe3d87cbc5ab1dcc7597f9e0b11042be4019.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 289 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/fd4585d7a7821ef2d71a31aa85e95fb732cd8d1a1f0881c3970913b86bed8f29.wav",
      "download": "bank-samples/fd4585d7a7821ef2d71a31aa85e95fb732cd8d1a1f0881c3970913b86bed8f29.wav",
      "rawDownload": "bank-samples/fd4585d7a7821ef2d71a31aa85e95fb732cd8d1a1f0881c3970913b86bed8f29.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 290 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8b454582b4ea9a76b685c553f6dfa95438ee938bf8eacff74e2fce37a9acc80b.wav",
      "download": "bank-samples/8b454582b4ea9a76b685c553f6dfa95438ee938bf8eacff74e2fce37a9acc80b.wav",
      "rawDownload": "bank-samples/8b454582b4ea9a76b685c553f6dfa95438ee938bf8eacff74e2fce37a9acc80b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 291 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1c65c11cb56cdc767df9aca2c60fe4ffb9fa6c19617bbb8ba62ec9eff641880a.wav",
      "download": "bank-samples/1c65c11cb56cdc767df9aca2c60fe4ffb9fa6c19617bbb8ba62ec9eff641880a.wav",
      "rawDownload": "bank-samples/1c65c11cb56cdc767df9aca2c60fe4ffb9fa6c19617bbb8ba62ec9eff641880a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 292 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/2a64c2e057c95e8d4b7629ca34b114b45139240589a6c7f65594385c1dd65721.wav",
      "download": "bank-samples/2a64c2e057c95e8d4b7629ca34b114b45139240589a6c7f65594385c1dd65721.wav",
      "rawDownload": "bank-samples/2a64c2e057c95e8d4b7629ca34b114b45139240589a6c7f65594385c1dd65721.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 293 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3fecdcc690dc0deb859643977533831aea0a19eac042fd013056148d7e28ea0a.wav",
      "download": "bank-samples/3fecdcc690dc0deb859643977533831aea0a19eac042fd013056148d7e28ea0a.wav",
      "rawDownload": "bank-samples/3fecdcc690dc0deb859643977533831aea0a19eac042fd013056148d7e28ea0a.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 294 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7d88a68712c618831536c07e62e62adb5d85d31a68e3623722fde5c9a0e8d55f.wav",
      "download": "bank-samples/7d88a68712c618831536c07e62e62adb5d85d31a68e3623722fde5c9a0e8d55f.wav",
      "rawDownload": "bank-samples/7d88a68712c618831536c07e62e62adb5d85d31a68e3623722fde5c9a0e8d55f.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 295 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/640bc6ef8e493ada7b9adbc83a46744fb8b9072ae8f878789c86716dcbd3ea38.wav",
      "download": "bank-samples/640bc6ef8e493ada7b9adbc83a46744fb8b9072ae8f878789c86716dcbd3ea38.wav",
      "rawDownload": "bank-samples/640bc6ef8e493ada7b9adbc83a46744fb8b9072ae8f878789c86716dcbd3ea38.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 296 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/5894e7a2310f451de27b48300dc973ff1857fe794e717ce0bec1d20bc89a3af2.wav",
      "download": "bank-samples/5894e7a2310f451de27b48300dc973ff1857fe794e717ce0bec1d20bc89a3af2.wav",
      "rawDownload": "bank-samples/5894e7a2310f451de27b48300dc973ff1857fe794e717ce0bec1d20bc89a3af2.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 297 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/04e84bc9104c59db436ec6f3936103e7e73c665deb791322a95eed2d9944e290.wav",
      "download": "bank-samples/04e84bc9104c59db436ec6f3936103e7e73c665deb791322a95eed2d9944e290.wav",
      "rawDownload": "bank-samples/04e84bc9104c59db436ec6f3936103e7e73c665deb791322a95eed2d9944e290.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 298 · 5 source slots",
      "category": "samples",
      "url": "bank-samples/3da8526af32b9f710dfd994a80f71ebd2a9d9c30076bd2720f218509f5c595b2.wav",
      "download": "bank-samples/3da8526af32b9f710dfd994a80f71ebd2a9d9c30076bd2720f218509f5c595b2.wav",
      "rawDownload": "bank-samples/3da8526af32b9f710dfd994a80f71ebd2a9d9c30076bd2720f218509f5c595b2.vag",
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        {
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          "bytes": 3440,
          "adpcmSha256": "3da8526af32b9f710dfd994a80f71ebd2a9d9c30076bd2720f218509f5c595b2",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 299 · 38 source slots",
      "category": "samples",
      "url": "bank-samples/26f668396daff8ed8ea3e4b9e625bf6db46ee100601ed490025a3f2b56281c75.wav",
      "download": "bank-samples/26f668396daff8ed8ea3e4b9e625bf6db46ee100601ed490025a3f2b56281c75.wav",
      "rawDownload": "bank-samples/26f668396daff8ed8ea3e4b9e625bf6db46ee100601ed490025a3f2b56281c75.vag",
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      "bankReferences": [
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        {
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/6762f4c10712c4fff2f01e04b093030985eb71231e471424004326ca87260834.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/af37e40ee6a094bbfb3abb9ca958f76c56b1f5251775d325b0705f80a046129b.wav",
      "rawDownload": "bank-samples/af37e40ee6a094bbfb3abb9ca958f76c56b1f5251775d325b0705f80a046129b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
      "url": "bank-samples/065efa05f88147ad08514c7319f5c3ba7aa1dff17764d6947d57b97da6340feb.wav",
      "download": "bank-samples/065efa05f88147ad08514c7319f5c3ba7aa1dff17764d6947d57b97da6340feb.wav",
      "rawDownload": "bank-samples/065efa05f88147ad08514c7319f5c3ba7aa1dff17764d6947d57b97da6340feb.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/7be7a3eb13f9d4f211cb3766b159a3ef959b98959ed2a68f6172fb7727f41c43.wav",
      "download": "bank-samples/7be7a3eb13f9d4f211cb3766b159a3ef959b98959ed2a68f6172fb7727f41c43.wav",
      "rawDownload": "bank-samples/7be7a3eb13f9d4f211cb3766b159a3ef959b98959ed2a68f6172fb7727f41c43.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 307 · 2 source slots",
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      "download": "bank-samples/f69aeef15f10707fb3e492fab8c7ba2f2bf4c6f920ea95fb094fed7b7f4ce390.wav",
      "rawDownload": "bank-samples/f69aeef15f10707fb3e492fab8c7ba2f2bf4c6f920ea95fb094fed7b7f4ce390.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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    {
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      "category": "samples",
      "url": "bank-samples/b80e262520b7032080dbd522b40f127235f7dc4c90045105de97e050b45e09ca.wav",
      "download": "bank-samples/b80e262520b7032080dbd522b40f127235f7dc4c90045105de97e050b45e09ca.wav",
      "rawDownload": "bank-samples/b80e262520b7032080dbd522b40f127235f7dc4c90045105de97e050b45e09ca.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/c1ef0c4a0154baf48d2c7e6af91d488e9f0730462249bb6f7a43df2e48eb12fa.wav",
      "download": "bank-samples/c1ef0c4a0154baf48d2c7e6af91d488e9f0730462249bb6f7a43df2e48eb12fa.wav",
      "rawDownload": "bank-samples/c1ef0c4a0154baf48d2c7e6af91d488e9f0730462249bb6f7a43df2e48eb12fa.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "title": "Bank sample 310 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/5263059b48c285ed5376c0b966e6529c387859acd2445b1986cd1aa8cde3362c.wav",
      "download": "bank-samples/5263059b48c285ed5376c0b966e6529c387859acd2445b1986cd1aa8cde3362c.wav",
      "rawDownload": "bank-samples/5263059b48c285ed5376c0b966e6529c387859acd2445b1986cd1aa8cde3362c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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    {
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      "title": "Bank sample 311 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7fbf88380d3434b0ad237350eaa5611b75b1b087957a2162221dee3ca37f7fb2.wav",
      "download": "bank-samples/7fbf88380d3434b0ad237350eaa5611b75b1b087957a2162221dee3ca37f7fb2.wav",
      "rawDownload": "bank-samples/7fbf88380d3434b0ad237350eaa5611b75b1b087957a2162221dee3ca37f7fb2.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
      "url": "bank-samples/6037d7a5d89f3efc5cb9a1f26ee5ecdd2b976f8f5fb3aef4b47104652f92b08f.wav",
      "download": "bank-samples/6037d7a5d89f3efc5cb9a1f26ee5ecdd2b976f8f5fb3aef4b47104652f92b08f.wav",
      "rawDownload": "bank-samples/6037d7a5d89f3efc5cb9a1f26ee5ecdd2b976f8f5fb3aef4b47104652f92b08f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 313 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/cf02b9d052b2bded59a712f588b275d01cb846310a5fa899804b4deaf95f4ebd.wav",
      "download": "bank-samples/cf02b9d052b2bded59a712f588b275d01cb846310a5fa899804b4deaf95f4ebd.wav",
      "rawDownload": "bank-samples/cf02b9d052b2bded59a712f588b275d01cb846310a5fa899804b4deaf95f4ebd.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 314 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/544823a5d2cccd47b36186510ce4bbfd2f1ededbcaffacc9ed0341d7ca8541c4.wav",
      "download": "bank-samples/544823a5d2cccd47b36186510ce4bbfd2f1ededbcaffacc9ed0341d7ca8541c4.wav",
      "rawDownload": "bank-samples/544823a5d2cccd47b36186510ce4bbfd2f1ededbcaffacc9ed0341d7ca8541c4.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 315 · 5 source slots",
      "category": "samples",
      "url": "bank-samples/ea72f0597b0d2d6124e4e8059b2581dc940ac1e85ffd730a1fa83c1a34a87abe.wav",
      "download": "bank-samples/ea72f0597b0d2d6124e4e8059b2581dc940ac1e85ffd730a1fa83c1a34a87abe.wav",
      "rawDownload": "bank-samples/ea72f0597b0d2d6124e4e8059b2581dc940ac1e85ffd730a1fa83c1a34a87abe.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 316 · 1 source slot",
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      "url": "bank-samples/2eae8b0677a911257be82b2dc11ba0e46d937177935057588612d906445fbc6c.wav",
      "download": "bank-samples/2eae8b0677a911257be82b2dc11ba0e46d937177935057588612d906445fbc6c.wav",
      "rawDownload": "bank-samples/2eae8b0677a911257be82b2dc11ba0e46d937177935057588612d906445fbc6c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 317 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3772681697b96396fb8d09aef09cf9afcd2b3295a02cf28add9f35e9b514a7ba.wav",
      "download": "bank-samples/3772681697b96396fb8d09aef09cf9afcd2b3295a02cf28add9f35e9b514a7ba.wav",
      "rawDownload": "bank-samples/3772681697b96396fb8d09aef09cf9afcd2b3295a02cf28add9f35e9b514a7ba.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 318 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/89b11fec3e7df04debb9da063947c665f609827e30b1d773eca9d2bae97a798c.wav",
      "download": "bank-samples/89b11fec3e7df04debb9da063947c665f609827e30b1d773eca9d2bae97a798c.wav",
      "rawDownload": "bank-samples/89b11fec3e7df04debb9da063947c665f609827e30b1d773eca9d2bae97a798c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 319 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/88151f2ee8a2c0ab47bd11dce745ccb8e6437c46ff2dfc01895055f4ab25520b.wav",
      "download": "bank-samples/88151f2ee8a2c0ab47bd11dce745ccb8e6437c46ff2dfc01895055f4ab25520b.wav",
      "rawDownload": "bank-samples/88151f2ee8a2c0ab47bd11dce745ccb8e6437c46ff2dfc01895055f4ab25520b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 320 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/512bcf53783d4bb0b672399b6adfd137eb70886c85a4b391fec9970cb76c35c5.wav",
      "download": "bank-samples/512bcf53783d4bb0b672399b6adfd137eb70886c85a4b391fec9970cb76c35c5.wav",
      "rawDownload": "bank-samples/512bcf53783d4bb0b672399b6adfd137eb70886c85a4b391fec9970cb76c35c5.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 321 · 2 source slots",
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      "download": "bank-samples/09d43e5096a0d445284d4c4d068aa2892593a887d062e058c21d75bfe2c7271c.wav",
      "rawDownload": "bank-samples/09d43e5096a0d445284d4c4d068aa2892593a887d062e058c21d75bfe2c7271c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 322 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/735b8b92b0c1050a64f36e69a677062b96ebb791c3950cc1c6a8fc0210cbdd59.wav",
      "download": "bank-samples/735b8b92b0c1050a64f36e69a677062b96ebb791c3950cc1c6a8fc0210cbdd59.wav",
      "rawDownload": "bank-samples/735b8b92b0c1050a64f36e69a677062b96ebb791c3950cc1c6a8fc0210cbdd59.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 323 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/478c599607a9d8106e97b67229f63910058168820a188a15d1786b7720ad87ea.wav",
      "download": "bank-samples/478c599607a9d8106e97b67229f63910058168820a188a15d1786b7720ad87ea.wav",
      "rawDownload": "bank-samples/478c599607a9d8106e97b67229f63910058168820a188a15d1786b7720ad87ea.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 324 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/a202b3034568be6fa91842cd8fbab2bd749653c7c7b01c61bbdf30ae3186f339.wav",
      "download": "bank-samples/a202b3034568be6fa91842cd8fbab2bd749653c7c7b01c61bbdf30ae3186f339.wav",
      "rawDownload": "bank-samples/a202b3034568be6fa91842cd8fbab2bd749653c7c7b01c61bbdf30ae3186f339.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 325 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7eb9c5d2245a5ab2e7622fc2d8f1f7e8b80cfe626c256eb6a94a40965cb3c39c.wav",
      "download": "bank-samples/7eb9c5d2245a5ab2e7622fc2d8f1f7e8b80cfe626c256eb6a94a40965cb3c39c.wav",
      "rawDownload": "bank-samples/7eb9c5d2245a5ab2e7622fc2d8f1f7e8b80cfe626c256eb6a94a40965cb3c39c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-d65950084ef08d0377ae02eb433de2f729c17cf2658cc463309beefa49acbfec",
      "title": "Bank sample 326 · 1 source slot",
      "category": "samples",
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      "download": "bank-samples/d65950084ef08d0377ae02eb433de2f729c17cf2658cc463309beefa49acbfec.wav",
      "rawDownload": "bank-samples/d65950084ef08d0377ae02eb433de2f729c17cf2658cc463309beefa49acbfec.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/182f8766da44af43afb4e770a82d44f4a0158f812107c52e0e9b9b0412ae5390.wav",
      "download": "bank-samples/182f8766da44af43afb4e770a82d44f4a0158f812107c52e0e9b9b0412ae5390.wav",
      "rawDownload": "bank-samples/182f8766da44af43afb4e770a82d44f4a0158f812107c52e0e9b9b0412ae5390.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 328 · 1 source slot",
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      "download": "bank-samples/9bb56575ee84225abbee4361c121144e90f41738f42ca8bec15092628cf03088.wav",
      "rawDownload": "bank-samples/9bb56575ee84225abbee4361c121144e90f41738f42ca8bec15092628cf03088.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/41411836ecb2f7091bbe6f56ab58b93ac10b86e7cb85ede78732ef8d83ff926a.wav",
      "rawDownload": "bank-samples/41411836ecb2f7091bbe6f56ab58b93ac10b86e7cb85ede78732ef8d83ff926a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/0e4b3e0b6d4e622198fa53d241fec878e3277c5a94076cb839646c1089b61a1d.wav",
      "rawDownload": "bank-samples/0e4b3e0b6d4e622198fa53d241fec878e3277c5a94076cb839646c1089b61a1d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/d8ae91a58f12b7711a8e29305ee22c274195facc0cc9535a12c79b53adb59b8f.wav",
      "rawDownload": "bank-samples/d8ae91a58f12b7711a8e29305ee22c274195facc0cc9535a12c79b53adb59b8f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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    {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/1985ce9d9adfc193dca66f308a175dce3f3eebdbbfc1eb8be09f956303f9c2cc.wav",
      "rawDownload": "bank-samples/1985ce9d9adfc193dca66f308a175dce3f3eebdbbfc1eb8be09f956303f9c2cc.vag",
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 335 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/1b6eaeb2ba807d36f6fb08a9d4e3ed9f15307381971b546b888554eaf67d7025.wav",
      "download": "bank-samples/1b6eaeb2ba807d36f6fb08a9d4e3ed9f15307381971b546b888554eaf67d7025.wav",
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      "notes": [
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/9ccd149165a1c3d60508816bc86a896c60b1d62a8bdb1dd18216a30e98ec9d6e.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 337 · 1 source slot",
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      "download": "bank-samples/3e6e47f19009f5574e723a983296548245862e095f76a08784e20278555c334b.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 338 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/f4586e7e58c6b930d9d4fbc95cc3de51251629e5003df11854fc0140736080ff.wav",
      "download": "bank-samples/f4586e7e58c6b930d9d4fbc95cc3de51251629e5003df11854fc0140736080ff.wav",
      "rawDownload": "bank-samples/f4586e7e58c6b930d9d4fbc95cc3de51251629e5003df11854fc0140736080ff.vag",
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        {
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 339 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1a89d4ccce787c15ae2181d371e90a9108df8f38f1ccef94502612302f85f3db.wav",
      "download": "bank-samples/1a89d4ccce787c15ae2181d371e90a9108df8f38f1ccef94502612302f85f3db.wav",
      "rawDownload": "bank-samples/1a89d4ccce787c15ae2181d371e90a9108df8f38f1ccef94502612302f85f3db.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 340 · 2 source slots",
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      "url": "bank-samples/9db56f109611aa601e52d0b1e5283786422f5aea5d1a0cf26e7b89af2daa8523.wav",
      "download": "bank-samples/9db56f109611aa601e52d0b1e5283786422f5aea5d1a0cf26e7b89af2daa8523.wav",
      "rawDownload": "bank-samples/9db56f109611aa601e52d0b1e5283786422f5aea5d1a0cf26e7b89af2daa8523.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 341 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/84892925a18294d5766519a0eb1ecff0c7fe69d1e52808e6b5a0b6e2c0be359f.wav",
      "rawDownload": "bank-samples/84892925a18294d5766519a0eb1ecff0c7fe69d1e52808e6b5a0b6e2c0be359f.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 342 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/cbba9f116f1d85aa73783383fe749931ac70bfb9ab1241172741fc335fbe485e.wav",
      "download": "bank-samples/cbba9f116f1d85aa73783383fe749931ac70bfb9ab1241172741fc335fbe485e.wav",
      "rawDownload": "bank-samples/cbba9f116f1d85aa73783383fe749931ac70bfb9ab1241172741fc335fbe485e.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 343 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/61f20088726b35a9ed24fe8f24e060ec96637f73bc58530732e528ef62d16821.wav",
      "download": "bank-samples/61f20088726b35a9ed24fe8f24e060ec96637f73bc58530732e528ef62d16821.wav",
      "rawDownload": "bank-samples/61f20088726b35a9ed24fe8f24e060ec96637f73bc58530732e528ef62d16821.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 344 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/2a9a451b73ee1c8a611b95e75fd4e82c392c16e2781dab7f03f463aab2f37e8d.wav",
      "rawDownload": "bank-samples/2a9a451b73ee1c8a611b95e75fd4e82c392c16e2781dab7f03f463aab2f37e8d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 345 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/fbd00b64b214eb6da79e8c7f422cd4596b8b46f661e5a05d4aa022f1e9b8ebe0.wav",
      "rawDownload": "bank-samples/fbd00b64b214eb6da79e8c7f422cd4596b8b46f661e5a05d4aa022f1e9b8ebe0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 346 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/baeb9e231e0358ac4772806017b84a63d4eee761a11492d0a9bd1d94d21123dd.wav",
      "rawDownload": "bank-samples/baeb9e231e0358ac4772806017b84a63d4eee761a11492d0a9bd1d94d21123dd.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 347 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/cd1cdf407f1afdfaf0c4e940a3a9f2dcd3ea91d108dba15ca87c4317c8f80af3.wav",
      "rawDownload": "bank-samples/cd1cdf407f1afdfaf0c4e940a3a9f2dcd3ea91d108dba15ca87c4317c8f80af3.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 348 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/6b46b4ca85a4e44548d1209484132a4717cca5bdcec69784edd75b42a6a854a8.wav",
      "download": "bank-samples/6b46b4ca85a4e44548d1209484132a4717cca5bdcec69784edd75b42a6a854a8.wav",
      "rawDownload": "bank-samples/6b46b4ca85a4e44548d1209484132a4717cca5bdcec69784edd75b42a6a854a8.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 349 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/a3b19ffa48a3c2e5a98c96c91cf59a18d59e629539a0a96b4dff83746d0370d2.wav",
      "rawDownload": "bank-samples/a3b19ffa48a3c2e5a98c96c91cf59a18d59e629539a0a96b4dff83746d0370d2.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 350 · 2 source slots",
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      "download": "bank-samples/8b2f078b12cd2d0e39d62dd34dec1a76f86946a2fe7ebe476e524313dc494959.wav",
      "rawDownload": "bank-samples/8b2f078b12cd2d0e39d62dd34dec1a76f86946a2fe7ebe476e524313dc494959.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/a1435d3791056551fde68bcb2cf3880ea451f92daa1e007291511bd031891671.wav",
      "download": "bank-samples/a1435d3791056551fde68bcb2cf3880ea451f92daa1e007291511bd031891671.wav",
      "rawDownload": "bank-samples/a1435d3791056551fde68bcb2cf3880ea451f92daa1e007291511bd031891671.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/7468ab13d502f84c689941a149e75c76ac4dbe817b0decbf9a6168ee69ffc12b.wav",
      "download": "bank-samples/7468ab13d502f84c689941a149e75c76ac4dbe817b0decbf9a6168ee69ffc12b.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/07cbaf1eb003c2dc82248d2056468f26eceb6cf3e24f26fe4de0dc60b7e87ef9.wav",
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      "rawDownload": "bank-samples/07cbaf1eb003c2dc82248d2056468f26eceb6cf3e24f26fe4de0dc60b7e87ef9.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/8f183cc6041ccf8050e786df97075a75fc8a5a787dfb4521cda9c596bc58a8cc.wav",
      "download": "bank-samples/8f183cc6041ccf8050e786df97075a75fc8a5a787dfb4521cda9c596bc58a8cc.wav",
      "rawDownload": "bank-samples/8f183cc6041ccf8050e786df97075a75fc8a5a787dfb4521cda9c596bc58a8cc.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 355 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b5e46c55cffad7145119c2d1a230ee0b96bc41fde9419bf6036eeae3c6aca581.wav",
      "download": "bank-samples/b5e46c55cffad7145119c2d1a230ee0b96bc41fde9419bf6036eeae3c6aca581.wav",
      "rawDownload": "bank-samples/b5e46c55cffad7145119c2d1a230ee0b96bc41fde9419bf6036eeae3c6aca581.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/eb4eee9bb7c9108344b3638630c249252d68a05fe58abe06ba9f797a47c1827a.wav",
      "download": "bank-samples/eb4eee9bb7c9108344b3638630c249252d68a05fe58abe06ba9f797a47c1827a.wav",
      "rawDownload": "bank-samples/eb4eee9bb7c9108344b3638630c249252d68a05fe58abe06ba9f797a47c1827a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 357 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/0f73286c09b09f1c9bef59665d1c4d7beddce391e6a46abbb58bf1ada197bba6.wav",
      "download": "bank-samples/0f73286c09b09f1c9bef59665d1c4d7beddce391e6a46abbb58bf1ada197bba6.wav",
      "rawDownload": "bank-samples/0f73286c09b09f1c9bef59665d1c4d7beddce391e6a46abbb58bf1ada197bba6.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 358 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9192b10c2d92191b95b697b77a47afa69d9a29f529f4eff4892a1e28776142bf.wav",
      "download": "bank-samples/9192b10c2d92191b95b697b77a47afa69d9a29f529f4eff4892a1e28776142bf.wav",
      "rawDownload": "bank-samples/9192b10c2d92191b95b697b77a47afa69d9a29f529f4eff4892a1e28776142bf.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    {
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      "category": "samples",
      "url": "bank-samples/28caaf1101b134e20707319c3e14e5d5b0715f53fc31e9ae85c1ea1b266d51b0.wav",
      "download": "bank-samples/28caaf1101b134e20707319c3e14e5d5b0715f53fc31e9ae85c1ea1b266d51b0.wav",
      "rawDownload": "bank-samples/28caaf1101b134e20707319c3e14e5d5b0715f53fc31e9ae85c1ea1b266d51b0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/7c05a40d3e8c450c68128c01b0ca827f6959faaa8754ce7a527a078bbe74c1e4.wav",
      "download": "bank-samples/7c05a40d3e8c450c68128c01b0ca827f6959faaa8754ce7a527a078bbe74c1e4.wav",
      "rawDownload": "bank-samples/7c05a40d3e8c450c68128c01b0ca827f6959faaa8754ce7a527a078bbe74c1e4.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 361 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/dbc9d5a6b36d2b3a7d5077e79a32ffe3574902908662beba3536b244f6207d49.wav",
      "download": "bank-samples/dbc9d5a6b36d2b3a7d5077e79a32ffe3574902908662beba3536b244f6207d49.wav",
      "rawDownload": "bank-samples/dbc9d5a6b36d2b3a7d5077e79a32ffe3574902908662beba3536b244f6207d49.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 362 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/fde1a761bf72f2a96186d7b490c10c68799023653c29775dba5c674b099b1d5e.wav",
      "download": "bank-samples/fde1a761bf72f2a96186d7b490c10c68799023653c29775dba5c674b099b1d5e.wav",
      "rawDownload": "bank-samples/fde1a761bf72f2a96186d7b490c10c68799023653c29775dba5c674b099b1d5e.vag",
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      "bankReferences": [
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 363 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e8599b48082438bb417c423e94a10a557ee1345f7a1cd26f628d655ec95a6e40.wav",
      "download": "bank-samples/e8599b48082438bb417c423e94a10a557ee1345f7a1cd26f628d655ec95a6e40.wav",
      "rawDownload": "bank-samples/e8599b48082438bb417c423e94a10a557ee1345f7a1cd26f628d655ec95a6e40.vag",
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      "pcmPeak": 30645,
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      "loopStartSeconds": null,
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 364 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/230f918304b641e1242a2fee0d4f15f2002f94ba8eac39dbb86464dc03c3e4f2.wav",
      "download": "bank-samples/230f918304b641e1242a2fee0d4f15f2002f94ba8eac39dbb86464dc03c3e4f2.wav",
      "rawDownload": "bank-samples/230f918304b641e1242a2fee0d4f15f2002f94ba8eac39dbb86464dc03c3e4f2.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 365 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e262849a30a4446654dfced41db956f3be3b4a2108ab60742f113b28dd4dd4a0.wav",
      "download": "bank-samples/e262849a30a4446654dfced41db956f3be3b4a2108ab60742f113b28dd4dd4a0.wav",
      "rawDownload": "bank-samples/e262849a30a4446654dfced41db956f3be3b4a2108ab60742f113b28dd4dd4a0.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 366 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/623b243a50cca4279ee8bd83278eb93235753113facc13a5be72b81eff020ca1.wav",
      "download": "bank-samples/623b243a50cca4279ee8bd83278eb93235753113facc13a5be72b81eff020ca1.wav",
      "rawDownload": "bank-samples/623b243a50cca4279ee8bd83278eb93235753113facc13a5be72b81eff020ca1.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 367 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/cef9afb21b242697571f797c910f733c61f63a20974b0834bf77a7c60e04301f.wav",
      "download": "bank-samples/cef9afb21b242697571f797c910f733c61f63a20974b0834bf77a7c60e04301f.wav",
      "rawDownload": "bank-samples/cef9afb21b242697571f797c910f733c61f63a20974b0834bf77a7c60e04301f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 368 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/378875c1d0193f3e64837db5a9517ff4d1dbfb9eb6c9a6a21f2592ef05e171f5.wav",
      "download": "bank-samples/378875c1d0193f3e64837db5a9517ff4d1dbfb9eb6c9a6a21f2592ef05e171f5.wav",
      "rawDownload": "bank-samples/378875c1d0193f3e64837db5a9517ff4d1dbfb9eb6c9a6a21f2592ef05e171f5.vag",
      "sampleRate": 44100,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 369 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/be424c0bfeaca67c32248cfbee5a9fcfbd923d3feca3d30ec460648b13d65f40.wav",
      "download": "bank-samples/be424c0bfeaca67c32248cfbee5a9fcfbd923d3feca3d30ec460648b13d65f40.wav",
      "rawDownload": "bank-samples/be424c0bfeaca67c32248cfbee5a9fcfbd923d3feca3d30ec460648b13d65f40.vag",
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      "channels": 1,
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      "pcmPeak": 32644,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 370 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6e29e77bbe71390cc2e336ee986018007eb5d95514b66a4f86d0a3ebf91d8ae8.wav",
      "download": "bank-samples/6e29e77bbe71390cc2e336ee986018007eb5d95514b66a4f86d0a3ebf91d8ae8.wav",
      "rawDownload": "bank-samples/6e29e77bbe71390cc2e336ee986018007eb5d95514b66a4f86d0a3ebf91d8ae8.vag",
      "sampleRate": 44100,
      "channels": 1,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 371 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4f8604a202ef99641cd3ee8aa8a86b7ee60042bdfece1a5185d2d4471ae4ed90.wav",
      "download": "bank-samples/4f8604a202ef99641cd3ee8aa8a86b7ee60042bdfece1a5185d2d4471ae4ed90.wav",
      "rawDownload": "bank-samples/4f8604a202ef99641cd3ee8aa8a86b7ee60042bdfece1a5185d2d4471ae4ed90.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 372 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7708d120b9a680ae5b6fd721e41cbe029e6e341620d2d7ecd82e3d2da1086436.wav",
      "download": "bank-samples/7708d120b9a680ae5b6fd721e41cbe029e6e341620d2d7ecd82e3d2da1086436.wav",
      "rawDownload": "bank-samples/7708d120b9a680ae5b6fd721e41cbe029e6e341620d2d7ecd82e3d2da1086436.vag",
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      "pcmPeak": 28867,
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      "bankReferences": [
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          "bytes": 4336,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 373 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b03c2ac8bfb077372545744cf7a7cddead2f2363045fba685d5f3944cd95b51c.wav",
      "download": "bank-samples/b03c2ac8bfb077372545744cf7a7cddead2f2363045fba685d5f3944cd95b51c.wav",
      "rawDownload": "bank-samples/b03c2ac8bfb077372545744cf7a7cddead2f2363045fba685d5f3944cd95b51c.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 28672,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 374 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8a4aef823ca70fd69574e8069646c2ab620300bc0d984c88edc97867bcb1140c.wav",
      "download": "bank-samples/8a4aef823ca70fd69574e8069646c2ab620300bc0d984c88edc97867bcb1140c.wav",
      "rawDownload": "bank-samples/8a4aef823ca70fd69574e8069646c2ab620300bc0d984c88edc97867bcb1140c.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 8708,
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      "pcmPeak": 31540,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "bankReferences": [
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          "adpcmSha256": "8a4aef823ca70fd69574e8069646c2ab620300bc0d984c88edc97867bcb1140c",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 375 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/542fb8af4676f23f8d269ea4dea2d023dd79536bc5e4c4df615b96e88372ce89.wav",
      "download": "bank-samples/542fb8af4676f23f8d269ea4dea2d023dd79536bc5e4c4df615b96e88372ce89.wav",
      "rawDownload": "bank-samples/542fb8af4676f23f8d269ea4dea2d023dd79536bc5e4c4df615b96e88372ce89.vag",
      "sampleRate": 44100,
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      "pcmPeak": 32756,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "bankReferences": [
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          "adpcmSha256": "542fb8af4676f23f8d269ea4dea2d023dd79536bc5e4c4df615b96e88372ce89",
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        {
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          "adpcmSha256": "542fb8af4676f23f8d269ea4dea2d023dd79536bc5e4c4df615b96e88372ce89",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-041558d895b00ef0e125e399427feb57ec60603b3155919006ef2987029dacc4",
      "title": "Bank sample 376 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/041558d895b00ef0e125e399427feb57ec60603b3155919006ef2987029dacc4.wav",
      "download": "bank-samples/041558d895b00ef0e125e399427feb57ec60603b3155919006ef2987029dacc4.wav",
      "rawDownload": "bank-samples/041558d895b00ef0e125e399427feb57ec60603b3155919006ef2987029dacc4.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 31391,
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      "bankReferences": [
        {
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        {
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          "sourceOffset": 5616576,
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          "adpcmSha256": "041558d895b00ef0e125e399427feb57ec60603b3155919006ef2987029dacc4",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 377 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/ca4cd466d8a492054b93d78960feac4e32aa32aa8ec819390e490c00db903091.wav",
      "download": "bank-samples/ca4cd466d8a492054b93d78960feac4e32aa32aa8ec819390e490c00db903091.wav",
      "rawDownload": "bank-samples/ca4cd466d8a492054b93d78960feac4e32aa32aa8ec819390e490c00db903091.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 378 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/28d8ae5b72a7e5643eb553138da729f707521328e99c716f6899ca4cbb1a49e8.wav",
      "download": "bank-samples/28d8ae5b72a7e5643eb553138da729f707521328e99c716f6899ca4cbb1a49e8.wav",
      "rawDownload": "bank-samples/28d8ae5b72a7e5643eb553138da729f707521328e99c716f6899ca4cbb1a49e8.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 379 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f47624360573f4d1a230afd8ac4213ba30f2f52cac0ec606c1609a4d6732d30d.wav",
      "download": "bank-samples/f47624360573f4d1a230afd8ac4213ba30f2f52cac0ec606c1609a4d6732d30d.wav",
      "rawDownload": "bank-samples/f47624360573f4d1a230afd8ac4213ba30f2f52cac0ec606c1609a4d6732d30d.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 380 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/5ac56bb63003155c6d63467aa9d30d9ab6e792ac5e673c3243c9fb273a610e12.wav",
      "download": "bank-samples/5ac56bb63003155c6d63467aa9d30d9ab6e792ac5e673c3243c9fb273a610e12.wav",
      "rawDownload": "bank-samples/5ac56bb63003155c6d63467aa9d30d9ab6e792ac5e673c3243c9fb273a610e12.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 381 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/fa084cbec3dc15cf5327885a2dda2b31c90606e24b3fde1ea1fbc45e49b7e17d.wav",
      "download": "bank-samples/fa084cbec3dc15cf5327885a2dda2b31c90606e24b3fde1ea1fbc45e49b7e17d.wav",
      "rawDownload": "bank-samples/fa084cbec3dc15cf5327885a2dda2b31c90606e24b3fde1ea1fbc45e49b7e17d.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 382 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/0de056e44f920a6de1c881b175eead342feac0b9675299ba48ffee0e07145897.wav",
      "download": "bank-samples/0de056e44f920a6de1c881b175eead342feac0b9675299ba48ffee0e07145897.wav",
      "rawDownload": "bank-samples/0de056e44f920a6de1c881b175eead342feac0b9675299ba48ffee0e07145897.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 383 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/9c5ea0138a67ab9873f02df4b1720ff154adf6ece5887a892513e08a433efb08.wav",
      "download": "bank-samples/9c5ea0138a67ab9873f02df4b1720ff154adf6ece5887a892513e08a433efb08.wav",
      "rawDownload": "bank-samples/9c5ea0138a67ab9873f02df4b1720ff154adf6ece5887a892513e08a433efb08.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 384 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/5feb32d88babf537a8d1d1cc36e26695615cfe642d78f7816a3f0d119ab5a606.wav",
      "download": "bank-samples/5feb32d88babf537a8d1d1cc36e26695615cfe642d78f7816a3f0d119ab5a606.wav",
      "rawDownload": "bank-samples/5feb32d88babf537a8d1d1cc36e26695615cfe642d78f7816a3f0d119ab5a606.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 385 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/69433045d5935792cf6786c7987fc0aeb62b25764a2925e6de8c404abfcb5c85.wav",
      "download": "bank-samples/69433045d5935792cf6786c7987fc0aeb62b25764a2925e6de8c404abfcb5c85.wav",
      "rawDownload": "bank-samples/69433045d5935792cf6786c7987fc0aeb62b25764a2925e6de8c404abfcb5c85.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 386 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f844a0ddaf6d2a444bd385f52d7e700528d84ad59722b61ba06e5bd29ab56ddc.wav",
      "download": "bank-samples/f844a0ddaf6d2a444bd385f52d7e700528d84ad59722b61ba06e5bd29ab56ddc.wav",
      "rawDownload": "bank-samples/f844a0ddaf6d2a444bd385f52d7e700528d84ad59722b61ba06e5bd29ab56ddc.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 387 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/069f804c12530700d30ce623402bbbe564fc7561ca5a1ae66b8072f4b3a6429e.wav",
      "download": "bank-samples/069f804c12530700d30ce623402bbbe564fc7561ca5a1ae66b8072f4b3a6429e.wav",
      "rawDownload": "bank-samples/069f804c12530700d30ce623402bbbe564fc7561ca5a1ae66b8072f4b3a6429e.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 388 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/63dca181d8f0d429635f383c55c73343bd536c028da36d6fc148e2f6b835e5c0.wav",
      "download": "bank-samples/63dca181d8f0d429635f383c55c73343bd536c028da36d6fc148e2f6b835e5c0.wav",
      "rawDownload": "bank-samples/63dca181d8f0d429635f383c55c73343bd536c028da36d6fc148e2f6b835e5c0.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 389 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/25dd20c7c732723f7c2c5011fd4f33af4770dd5807d584a7ae0cd45861b077e0.wav",
      "download": "bank-samples/25dd20c7c732723f7c2c5011fd4f33af4770dd5807d584a7ae0cd45861b077e0.wav",
      "rawDownload": "bank-samples/25dd20c7c732723f7c2c5011fd4f33af4770dd5807d584a7ae0cd45861b077e0.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/f0e80523a92ab3c13a0da5eacd2fbc196c9e3cc13e16c8ff956ed3f54899a84a.wav",
      "download": "bank-samples/f0e80523a92ab3c13a0da5eacd2fbc196c9e3cc13e16c8ff956ed3f54899a84a.wav",
      "rawDownload": "bank-samples/f0e80523a92ab3c13a0da5eacd2fbc196c9e3cc13e16c8ff956ed3f54899a84a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/f743ad6fef0302b2d16a1b478482d5214b77085382de4349a2df6e40b2c22ff3.wav",
      "download": "bank-samples/f743ad6fef0302b2d16a1b478482d5214b77085382de4349a2df6e40b2c22ff3.wav",
      "rawDownload": "bank-samples/f743ad6fef0302b2d16a1b478482d5214b77085382de4349a2df6e40b2c22ff3.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/eebfa509df80f08479de528981c0ad348793132a56c71dd1f15c9bde200c2abf.wav",
      "download": "bank-samples/eebfa509df80f08479de528981c0ad348793132a56c71dd1f15c9bde200c2abf.wav",
      "rawDownload": "bank-samples/eebfa509df80f08479de528981c0ad348793132a56c71dd1f15c9bde200c2abf.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "title": "Bank sample 393 · 1 source slot",
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      "url": "bank-samples/9c3309d93f4b383bc42deb8a87cb102daae98167de5b3ba200bd8924be55bf98.wav",
      "download": "bank-samples/9c3309d93f4b383bc42deb8a87cb102daae98167de5b3ba200bd8924be55bf98.wav",
      "rawDownload": "bank-samples/9c3309d93f4b383bc42deb8a87cb102daae98167de5b3ba200bd8924be55bf98.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/50b47db9168f8f102c1e1862a620a06399ce43fdfb2ff8a377ec729707282c81.wav",
      "rawDownload": "bank-samples/50b47db9168f8f102c1e1862a620a06399ce43fdfb2ff8a377ec729707282c81.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "category": "samples",
      "url": "bank-samples/5946b44383eeefe7061f2d2ef1df2aad6e1445b27e7b1577ba0da1ee22eb250c.wav",
      "download": "bank-samples/5946b44383eeefe7061f2d2ef1df2aad6e1445b27e7b1577ba0da1ee22eb250c.wav",
      "rawDownload": "bank-samples/5946b44383eeefe7061f2d2ef1df2aad6e1445b27e7b1577ba0da1ee22eb250c.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/1b1c808f1ab4fba619a68d1ee342097e25254ba9804af412aee111832334316a.wav",
      "rawDownload": "bank-samples/1b1c808f1ab4fba619a68d1ee342097e25254ba9804af412aee111832334316a.vag",
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/ad495dd52f977853d87132c07a6de959d4c354796db49c5bf1e74f8b3b51c912.wav",
      "download": "bank-samples/ad495dd52f977853d87132c07a6de959d4c354796db49c5bf1e74f8b3b51c912.wav",
      "rawDownload": "bank-samples/ad495dd52f977853d87132c07a6de959d4c354796db49c5bf1e74f8b3b51c912.vag",
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/91961878fe4c21f54253cefaaab9d5d35c7bd8d0fe9584ef921547193eb6a903.wav",
      "download": "bank-samples/91961878fe4c21f54253cefaaab9d5d35c7bd8d0fe9584ef921547193eb6a903.wav",
      "rawDownload": "bank-samples/91961878fe4c21f54253cefaaab9d5d35c7bd8d0fe9584ef921547193eb6a903.vag",
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "category": "samples",
      "url": "bank-samples/bb8556fdcc702bd9c329acae2e83c5577e20144f212ebf91f518eecb5d3f4850.wav",
      "download": "bank-samples/bb8556fdcc702bd9c329acae2e83c5577e20144f212ebf91f518eecb5d3f4850.wav",
      "rawDownload": "bank-samples/bb8556fdcc702bd9c329acae2e83c5577e20144f212ebf91f518eecb5d3f4850.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/a8c70809c610ec651dd7be714de259eca1fc9ed0a98f24acb99b9dec3a1d65e6.wav",
      "download": "bank-samples/a8c70809c610ec651dd7be714de259eca1fc9ed0a98f24acb99b9dec3a1d65e6.wav",
      "rawDownload": "bank-samples/a8c70809c610ec651dd7be714de259eca1fc9ed0a98f24acb99b9dec3a1d65e6.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 401 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f5e887180859d24407eb37ccd023d068d7d2eb333ca3b839cbfdd1d2ccb3f0d1.wav",
      "download": "bank-samples/f5e887180859d24407eb37ccd023d068d7d2eb333ca3b839cbfdd1d2ccb3f0d1.wav",
      "rawDownload": "bank-samples/f5e887180859d24407eb37ccd023d068d7d2eb333ca3b839cbfdd1d2ccb3f0d1.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 402 · 8 source slots",
      "category": "samples",
      "url": "bank-samples/d5e7fd24a2ebca94261be783fa5663b18966bc51e0c51cb5d3cee40dc6e3969c.wav",
      "download": "bank-samples/d5e7fd24a2ebca94261be783fa5663b18966bc51e0c51cb5d3cee40dc6e3969c.wav",
      "rawDownload": "bank-samples/d5e7fd24a2ebca94261be783fa5663b18966bc51e0c51cb5d3cee40dc6e3969c.vag",
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      "bankReferences": [
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          "adpcmSha256": "d5e7fd24a2ebca94261be783fa5663b18966bc51e0c51cb5d3cee40dc6e3969c",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/3638d3d5f814d17755c84b5c56b82a26f28ea1a68b82fc15e6a76e560f870d42.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "url": "bank-samples/e16a532238aeb338d9a1ecf6f19555de329d0b50e7f40f33af7ef185f914f6c4.wav",
      "download": "bank-samples/e16a532238aeb338d9a1ecf6f19555de329d0b50e7f40f33af7ef185f914f6c4.wav",
      "rawDownload": "bank-samples/e16a532238aeb338d9a1ecf6f19555de329d0b50e7f40f33af7ef185f914f6c4.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "rawDownload": "bank-samples/afc7d1ae6d7d5604bd2374604f1500a7d4cd87e2726c48cab6a51de1e844b24a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/6d1270c4ea54318ca335a9c00a033e38f4ef418dfe7d978e244cb418c60d3fdc.wav",
      "rawDownload": "bank-samples/6d1270c4ea54318ca335a9c00a033e38f4ef418dfe7d978e244cb418c60d3fdc.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/de34700088f3e30bc32ffd291076f5a7f8cac2243f06eb4109d6ce4e54518275.wav",
      "rawDownload": "bank-samples/de34700088f3e30bc32ffd291076f5a7f8cac2243f06eb4109d6ce4e54518275.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/80922ecdb23a39468d528a69148820385d05721f1519ab8366916e35923b608d.wav",
      "rawDownload": "bank-samples/80922ecdb23a39468d528a69148820385d05721f1519ab8366916e35923b608d.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/2497192af3c13e65007a7ad231449a26e305e073dbd1950c1fb59d899096d522.wav",
      "rawDownload": "bank-samples/2497192af3c13e65007a7ad231449a26e305e073dbd1950c1fb59d899096d522.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/8309a02d443df58575969212cab74135566973da86cbf37aae491096836220eb.wav",
      "rawDownload": "bank-samples/8309a02d443df58575969212cab74135566973da86cbf37aae491096836220eb.vag",
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          "adpcmSha256": "8309a02d443df58575969212cab74135566973da86cbf37aae491096836220eb",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
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      "title": "Bank sample 415 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7680b4fd8563f25947ce8a3dfeb05ded64a48bf4d220e758b888f34881c419d1.wav",
      "download": "bank-samples/7680b4fd8563f25947ce8a3dfeb05ded64a48bf4d220e758b888f34881c419d1.wav",
      "rawDownload": "bank-samples/7680b4fd8563f25947ce8a3dfeb05ded64a48bf4d220e758b888f34881c419d1.vag",
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      "bankReferences": [
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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    {
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      "category": "samples",
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      "download": "bank-samples/0ea801f8c4a21e5b0711a402a203c5e4a2c5e6064777fea0d0bf9ce56cd4ae70.wav",
      "rawDownload": "bank-samples/0ea801f8c4a21e5b0711a402a203c5e4a2c5e6064777fea0d0bf9ce56cd4ae70.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/3baa935cd9b878e39beb62fce5108dd73e7169f1be993a9e657ba3605bf02c9d.wav",
      "download": "bank-samples/3baa935cd9b878e39beb62fce5108dd73e7169f1be993a9e657ba3605bf02c9d.wav",
      "rawDownload": "bank-samples/3baa935cd9b878e39beb62fce5108dd73e7169f1be993a9e657ba3605bf02c9d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/52701db7c0ae23355f2dca540b29068174dc3dbb36a10122d7e1807e1041dd07.wav",
      "download": "bank-samples/52701db7c0ae23355f2dca540b29068174dc3dbb36a10122d7e1807e1041dd07.wav",
      "rawDownload": "bank-samples/52701db7c0ae23355f2dca540b29068174dc3dbb36a10122d7e1807e1041dd07.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/12bd316ba085a0ec7f21fa972b44780f849bb471f8228de9eb967065514a4b3a.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/73708730d5c8fb17935ec3819bb7e5d30035164726a74aa390777fe5249473db.wav",
      "rawDownload": "bank-samples/73708730d5c8fb17935ec3819bb7e5d30035164726a74aa390777fe5249473db.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    {
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      "title": "Bank sample 428 · 2 source slots",
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      "download": "bank-samples/2c30a57ac8dc26bb7ee96c221ade82c0fd30f712942ad09a4e2fda6c5daeea6f.wav",
      "rawDownload": "bank-samples/2c30a57ac8dc26bb7ee96c221ade82c0fd30f712942ad09a4e2fda6c5daeea6f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "category": "samples",
      "url": "bank-samples/b859f1f9d37893dcd16008d3f0308fd4f17b3b087ded0c747027d9623ebb4f67.wav",
      "download": "bank-samples/b859f1f9d37893dcd16008d3f0308fd4f17b3b087ded0c747027d9623ebb4f67.wav",
      "rawDownload": "bank-samples/b859f1f9d37893dcd16008d3f0308fd4f17b3b087ded0c747027d9623ebb4f67.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/65457516a0af231c1b90f28cecfa3181d51b2d8914724b19689b9c5746379606.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "url": "bank-samples/7b6b20cd1148beea20a1523bc5427bea7d87a1a64f322a2159ea7c81a310627f.wav",
      "download": "bank-samples/7b6b20cd1148beea20a1523bc5427bea7d87a1a64f322a2159ea7c81a310627f.wav",
      "rawDownload": "bank-samples/7b6b20cd1148beea20a1523bc5427bea7d87a1a64f322a2159ea7c81a310627f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/c31f7f8cc4a8dce83dd8183cf9540c94a690ed9cb67a95398e0a0c2feb382038.wav",
      "rawDownload": "bank-samples/c31f7f8cc4a8dce83dd8183cf9540c94a690ed9cb67a95398e0a0c2feb382038.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
      "url": "bank-samples/d331305b52bde49c76d4cbcbe109f5bd45f5a53daa9182b3c709a1fe47d636e7.wav",
      "download": "bank-samples/d331305b52bde49c76d4cbcbe109f5bd45f5a53daa9182b3c709a1fe47d636e7.wav",
      "rawDownload": "bank-samples/d331305b52bde49c76d4cbcbe109f5bd45f5a53daa9182b3c709a1fe47d636e7.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
    {
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      "download": "bank-samples/9ce57c431def22ef660901e5a5096cf32f2762afb8bea566bfaa485babea2652.wav",
      "rawDownload": "bank-samples/9ce57c431def22ef660901e5a5096cf32f2762afb8bea566bfaa485babea2652.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "category": "samples",
      "url": "bank-samples/4ba9f1780f102ff684668a961c2fb1e3883cf747d9f81078b9af08b5954eea80.wav",
      "download": "bank-samples/4ba9f1780f102ff684668a961c2fb1e3883cf747d9f81078b9af08b5954eea80.wav",
      "rawDownload": "bank-samples/4ba9f1780f102ff684668a961c2fb1e3883cf747d9f81078b9af08b5954eea80.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/292b380c5f8d1ea10e9bf59c5f949786ffe9c529517e0fdb189f811313aff209.wav",
      "rawDownload": "bank-samples/292b380c5f8d1ea10e9bf59c5f949786ffe9c529517e0fdb189f811313aff209.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "category": "samples",
      "url": "bank-samples/39c8371ccc7959c09fdefdbca6c6376860200303dc2582cd03af94f9e8693fb4.wav",
      "download": "bank-samples/39c8371ccc7959c09fdefdbca6c6376860200303dc2582cd03af94f9e8693fb4.wav",
      "rawDownload": "bank-samples/39c8371ccc7959c09fdefdbca6c6376860200303dc2582cd03af94f9e8693fb4.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/0a8b0cf3bc71ea63bb2375eaf082e7c12c2ed9366abd12b504e4af34d383d0b8.wav",
      "rawDownload": "bank-samples/0a8b0cf3bc71ea63bb2375eaf082e7c12c2ed9366abd12b504e4af34d383d0b8.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/714fe34026da624e4c6e47ab5e6ddbe3e1c92e92c9349430f126fe16c6a60905.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/9e73d7981035494b27bbc53b9c5bb39e2613f80cf227729112cfd311584ad2bc.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/77e7d46f53cc3570be692e8b7bf78af85e941a5efab31c62c27e8ba0da71f58b.wav",
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/ca616f792f600db9d8a00f4d0dd8df88ae14964f12b6c53268fc078e9c5153f4.wav",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/a301e1a414afc763be5f4ee10671ded0a810298c0d5e138afbca799d5bb61be2.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/242c07251c610c0e78f6fe93d2f102edf782fc40d397bb02ee4d0abbc1fb0dc4.wav",
      "rawDownload": "bank-samples/242c07251c610c0e78f6fe93d2f102edf782fc40d397bb02ee4d0abbc1fb0dc4.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 449 · 2 source slots",
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      "download": "bank-samples/c138847650201b5666735758dc5f48b7629a6a28a361f32049ed2d6cf5268278.wav",
      "rawDownload": "bank-samples/c138847650201b5666735758dc5f48b7629a6a28a361f32049ed2d6cf5268278.vag",
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        {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 450 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a9269cd76ee1f3e8e531278c90d85ebe6531a55742103daa15e72bc951b8f792.wav",
      "download": "bank-samples/a9269cd76ee1f3e8e531278c90d85ebe6531a55742103daa15e72bc951b8f792.wav",
      "rawDownload": "bank-samples/a9269cd76ee1f3e8e531278c90d85ebe6531a55742103daa15e72bc951b8f792.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/b027d4c285d76a5143b6fa55cf230c614a63e8c1bde761b05c88d2023cd1b0b8.wav",
      "download": "bank-samples/b027d4c285d76a5143b6fa55cf230c614a63e8c1bde761b05c88d2023cd1b0b8.wav",
      "rawDownload": "bank-samples/b027d4c285d76a5143b6fa55cf230c614a63e8c1bde761b05c88d2023cd1b0b8.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 452 · 1 source slot",
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      "url": "bank-samples/9747669e73b142e2a792531efdc4d698e491eea1c25e1e1310bda4d656da69af.wav",
      "download": "bank-samples/9747669e73b142e2a792531efdc4d698e491eea1c25e1e1310bda4d656da69af.wav",
      "rawDownload": "bank-samples/9747669e73b142e2a792531efdc4d698e491eea1c25e1e1310bda4d656da69af.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 453 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/5b7f6ee22122e58aee8fdec345971f99fb9a54441e7cf64104979dc97bda9853.wav",
      "download": "bank-samples/5b7f6ee22122e58aee8fdec345971f99fb9a54441e7cf64104979dc97bda9853.wav",
      "rawDownload": "bank-samples/5b7f6ee22122e58aee8fdec345971f99fb9a54441e7cf64104979dc97bda9853.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 454 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/4334995eee745d18da465233d4bf6c4befb599afbc63f35fbd54a08f890520c2.wav",
      "download": "bank-samples/4334995eee745d18da465233d4bf6c4befb599afbc63f35fbd54a08f890520c2.wav",
      "rawDownload": "bank-samples/4334995eee745d18da465233d4bf6c4befb599afbc63f35fbd54a08f890520c2.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 455 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/fd1a20006eea6854d550198f14085348966c7a69bd837a63b8f5950ac8af454e.wav",
      "download": "bank-samples/fd1a20006eea6854d550198f14085348966c7a69bd837a63b8f5950ac8af454e.wav",
      "rawDownload": "bank-samples/fd1a20006eea6854d550198f14085348966c7a69bd837a63b8f5950ac8af454e.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 456 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/21c662cf7c03da52ce0fcc5f2b493bdf4605fae41e5b4cc8786d8812e5ea5f1a.wav",
      "download": "bank-samples/21c662cf7c03da52ce0fcc5f2b493bdf4605fae41e5b4cc8786d8812e5ea5f1a.wav",
      "rawDownload": "bank-samples/21c662cf7c03da52ce0fcc5f2b493bdf4605fae41e5b4cc8786d8812e5ea5f1a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "download": "bank-samples/b2c351d86bb7c09ac1ccb0f8d0804275f8c0f7c931546b331b837a5a848a0bd7.wav",
      "rawDownload": "bank-samples/b2c351d86bb7c09ac1ccb0f8d0804275f8c0f7c931546b331b837a5a848a0bd7.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
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      "url": "bank-samples/1fbed493945863f9feb194954da914f886f77ac178e13bb45197ff77dcec178b.wav",
      "download": "bank-samples/1fbed493945863f9feb194954da914f886f77ac178e13bb45197ff77dcec178b.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 459 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e481723d9d7433591accced56034c3199195457a0c4c640e34ec3a4afa04fd31.wav",
      "download": "bank-samples/e481723d9d7433591accced56034c3199195457a0c4c640e34ec3a4afa04fd31.wav",
      "rawDownload": "bank-samples/e481723d9d7433591accced56034c3199195457a0c4c640e34ec3a4afa04fd31.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/ba1aff4377822e9f44e0560ad3ad4cd6179c184b20385f1e33c564f9f802ba04.wav",
      "download": "bank-samples/ba1aff4377822e9f44e0560ad3ad4cd6179c184b20385f1e33c564f9f802ba04.wav",
      "rawDownload": "bank-samples/ba1aff4377822e9f44e0560ad3ad4cd6179c184b20385f1e33c564f9f802ba04.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "download": "bank-samples/ec10fbb3bf7e42e16da1cd222da6ac21fc877d5a4b81bee6f069d5429e8fabd6.wav",
      "rawDownload": "bank-samples/ec10fbb3bf7e42e16da1cd222da6ac21fc877d5a4b81bee6f069d5429e8fabd6.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "download": "bank-samples/59675bfdc69892f490475865c39d4ffb4ffaefc57fa82a4cf797c1bad0d87d85.wav",
      "rawDownload": "bank-samples/59675bfdc69892f490475865c39d4ffb4ffaefc57fa82a4cf797c1bad0d87d85.vag",
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "notes": [
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        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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        {
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 485 · 2 source slots",
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      "url": "bank-samples/67966588ecaa5fa279d05a1d9c628f4826e2088dd2df9cb3dff2095a45b2fcf3.wav",
      "download": "bank-samples/67966588ecaa5fa279d05a1d9c628f4826e2088dd2df9cb3dff2095a45b2fcf3.wav",
      "rawDownload": "bank-samples/67966588ecaa5fa279d05a1d9c628f4826e2088dd2df9cb3dff2095a45b2fcf3.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 486 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/67cb19c61af1d8e2ccb808730f726cda0190870ad4775a8d4787466e064f30d8.wav",
      "download": "bank-samples/67cb19c61af1d8e2ccb808730f726cda0190870ad4775a8d4787466e064f30d8.wav",
      "rawDownload": "bank-samples/67cb19c61af1d8e2ccb808730f726cda0190870ad4775a8d4787466e064f30d8.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 487 · 1 source slot",
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      "url": "bank-samples/2bf815cd5e36cbdb5a3142903529b31d598d4820cd700b1a93b01982dc7a99b4.wav",
      "download": "bank-samples/2bf815cd5e36cbdb5a3142903529b31d598d4820cd700b1a93b01982dc7a99b4.wav",
      "rawDownload": "bank-samples/2bf815cd5e36cbdb5a3142903529b31d598d4820cd700b1a93b01982dc7a99b4.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 488 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/053fe1ac30370689c53d81256476cf17d6c981bfac2dc7711e30004a0bf33555.wav",
      "download": "bank-samples/053fe1ac30370689c53d81256476cf17d6c981bfac2dc7711e30004a0bf33555.wav",
      "rawDownload": "bank-samples/053fe1ac30370689c53d81256476cf17d6c981bfac2dc7711e30004a0bf33555.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/2fb8c83be5b86920b53cf8bc1f98625276d9b1da0dc619253e18873551dc7cc9.wav",
      "download": "bank-samples/2fb8c83be5b86920b53cf8bc1f98625276d9b1da0dc619253e18873551dc7cc9.wav",
      "rawDownload": "bank-samples/2fb8c83be5b86920b53cf8bc1f98625276d9b1da0dc619253e18873551dc7cc9.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 490 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1a18a00573ea606a6474fd52791e469588e5574361fa3f4058e40db6028ad4bc.wav",
      "download": "bank-samples/1a18a00573ea606a6474fd52791e469588e5574361fa3f4058e40db6028ad4bc.wav",
      "rawDownload": "bank-samples/1a18a00573ea606a6474fd52791e469588e5574361fa3f4058e40db6028ad4bc.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 491 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/cdc8aed7fa2ef596d0b84c42f88018bccfcfe68c7fd37fc7acb07a936e36f4c1.wav",
      "download": "bank-samples/cdc8aed7fa2ef596d0b84c42f88018bccfcfe68c7fd37fc7acb07a936e36f4c1.wav",
      "rawDownload": "bank-samples/cdc8aed7fa2ef596d0b84c42f88018bccfcfe68c7fd37fc7acb07a936e36f4c1.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 492 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/9e059560b3d203b3b8f5d071a946e304839cbf25fc16c5a1765b7d3fa1ad1e7c.wav",
      "download": "bank-samples/9e059560b3d203b3b8f5d071a946e304839cbf25fc16c5a1765b7d3fa1ad1e7c.wav",
      "rawDownload": "bank-samples/9e059560b3d203b3b8f5d071a946e304839cbf25fc16c5a1765b7d3fa1ad1e7c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/d7fa41a519ae8a778712b6f9660c6e6e5c15b6e9d74405f8099b6ae1e80fe3ae.wav",
      "download": "bank-samples/d7fa41a519ae8a778712b6f9660c6e6e5c15b6e9d74405f8099b6ae1e80fe3ae.wav",
      "rawDownload": "bank-samples/d7fa41a519ae8a778712b6f9660c6e6e5c15b6e9d74405f8099b6ae1e80fe3ae.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 494 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/5806fa2dda3bfd9ab14844d1f589cdb3b217d403d904bf42b5acdae61b425d28.wav",
      "download": "bank-samples/5806fa2dda3bfd9ab14844d1f589cdb3b217d403d904bf42b5acdae61b425d28.wav",
      "rawDownload": "bank-samples/5806fa2dda3bfd9ab14844d1f589cdb3b217d403d904bf42b5acdae61b425d28.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 495 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f083d8ec9b5261a134da1c20e4912b61a149615c2fbe4315fdbf40d4bf9b8873.wav",
      "download": "bank-samples/f083d8ec9b5261a134da1c20e4912b61a149615c2fbe4315fdbf40d4bf9b8873.wav",
      "rawDownload": "bank-samples/f083d8ec9b5261a134da1c20e4912b61a149615c2fbe4315fdbf40d4bf9b8873.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 496 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d3ac2021b306befc9dd44724c28819e635cb7f09804fa8fa5ca4b09798f70d72.wav",
      "download": "bank-samples/d3ac2021b306befc9dd44724c28819e635cb7f09804fa8fa5ca4b09798f70d72.wav",
      "rawDownload": "bank-samples/d3ac2021b306befc9dd44724c28819e635cb7f09804fa8fa5ca4b09798f70d72.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "fullScaleSamples": 0,
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      "bankReferences": [
        {
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          "adpcmSha256": "d3ac2021b306befc9dd44724c28819e635cb7f09804fa8fa5ca4b09798f70d72",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 497 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/87ef3e9626e7e7df1792cdb88353f031749f1d22eeb08372fd70c00052125b7d.wav",
      "download": "bank-samples/87ef3e9626e7e7df1792cdb88353f031749f1d22eeb08372fd70c00052125b7d.wav",
      "rawDownload": "bank-samples/87ef3e9626e7e7df1792cdb88353f031749f1d22eeb08372fd70c00052125b7d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 498 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/8ea299b07f80529188e31387b4261627d65cf9df868464aece68f632af6d6d04.wav",
      "download": "bank-samples/8ea299b07f80529188e31387b4261627d65cf9df868464aece68f632af6d6d04.wav",
      "rawDownload": "bank-samples/8ea299b07f80529188e31387b4261627d65cf9df868464aece68f632af6d6d04.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 499 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e41b196257f342ce0070a94950b031c8333b27aa061bdc302c69ca21c1ccbfdc.wav",
      "download": "bank-samples/e41b196257f342ce0070a94950b031c8333b27aa061bdc302c69ca21c1ccbfdc.wav",
      "rawDownload": "bank-samples/e41b196257f342ce0070a94950b031c8333b27aa061bdc302c69ca21c1ccbfdc.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 500 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3936d07e4a0a19526f32fce69346d89627df61342cc49a787a4a4106e6205a35.wav",
      "download": "bank-samples/3936d07e4a0a19526f32fce69346d89627df61342cc49a787a4a4106e6205a35.wav",
      "rawDownload": "bank-samples/3936d07e4a0a19526f32fce69346d89627df61342cc49a787a4a4106e6205a35.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/f1a36e47c57f0156b9332c2bfb1ebe23935f67992ffb77841547c0db7ca5cbec.wav",
      "download": "bank-samples/f1a36e47c57f0156b9332c2bfb1ebe23935f67992ffb77841547c0db7ca5cbec.wav",
      "rawDownload": "bank-samples/f1a36e47c57f0156b9332c2bfb1ebe23935f67992ffb77841547c0db7ca5cbec.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
    {
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      "title": "Bank sample 502 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f73aff1e6930eb008db4c8cf88b6fa16f8c93d3b84177c9fd5653981d01b45e0.wav",
      "download": "bank-samples/f73aff1e6930eb008db4c8cf88b6fa16f8c93d3b84177c9fd5653981d01b45e0.wav",
      "rawDownload": "bank-samples/f73aff1e6930eb008db4c8cf88b6fa16f8c93d3b84177c9fd5653981d01b45e0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 503 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6020b8d23086351ee8e5b635668ff5db428b61df4a029d5e2856eca8ba13f8a8.wav",
      "download": "bank-samples/6020b8d23086351ee8e5b635668ff5db428b61df4a029d5e2856eca8ba13f8a8.wav",
      "rawDownload": "bank-samples/6020b8d23086351ee8e5b635668ff5db428b61df4a029d5e2856eca8ba13f8a8.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 504 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9e6b4f896d844808ed2defa94d40571435eb9075e87f045840dc884daaec77a3.wav",
      "download": "bank-samples/9e6b4f896d844808ed2defa94d40571435eb9075e87f045840dc884daaec77a3.wav",
      "rawDownload": "bank-samples/9e6b4f896d844808ed2defa94d40571435eb9075e87f045840dc884daaec77a3.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 505 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/805e460e2d313d97bde9433f1409ac0080a79d59f2f78e0232a6db0ccc1e554a.wav",
      "download": "bank-samples/805e460e2d313d97bde9433f1409ac0080a79d59f2f78e0232a6db0ccc1e554a.wav",
      "rawDownload": "bank-samples/805e460e2d313d97bde9433f1409ac0080a79d59f2f78e0232a6db0ccc1e554a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 506 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/123bdd3691771b82bd51d73a4e032a5ada90d80b8aa3b958e1a8cda75d054375.wav",
      "download": "bank-samples/123bdd3691771b82bd51d73a4e032a5ada90d80b8aa3b958e1a8cda75d054375.wav",
      "rawDownload": "bank-samples/123bdd3691771b82bd51d73a4e032a5ada90d80b8aa3b958e1a8cda75d054375.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 507 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/8de5f1eb0a6429d4574de7bc2efbeab5cd026ab50977b505b0c3040953ccdf7e.wav",
      "download": "bank-samples/8de5f1eb0a6429d4574de7bc2efbeab5cd026ab50977b505b0c3040953ccdf7e.wav",
      "rawDownload": "bank-samples/8de5f1eb0a6429d4574de7bc2efbeab5cd026ab50977b505b0c3040953ccdf7e.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
    {
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      "title": "Bank sample 508 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/261bd7fe8677701fbf393529c6a0d80be42635dd4016f7878c3b15858d9b7d6f.wav",
      "download": "bank-samples/261bd7fe8677701fbf393529c6a0d80be42635dd4016f7878c3b15858d9b7d6f.wav",
      "rawDownload": "bank-samples/261bd7fe8677701fbf393529c6a0d80be42635dd4016f7878c3b15858d9b7d6f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 509 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/0c2eadd3a3c292e3dd74f3957dfaf4b2aeec6de58114ecde553bb469039d419b.wav",
      "download": "bank-samples/0c2eadd3a3c292e3dd74f3957dfaf4b2aeec6de58114ecde553bb469039d419b.wav",
      "rawDownload": "bank-samples/0c2eadd3a3c292e3dd74f3957dfaf4b2aeec6de58114ecde553bb469039d419b.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 510 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/5db807a3dc8ae4edbec597def751864090baa72e5401ee2ee7a89012ffeffd3e.wav",
      "download": "bank-samples/5db807a3dc8ae4edbec597def751864090baa72e5401ee2ee7a89012ffeffd3e.wav",
      "rawDownload": "bank-samples/5db807a3dc8ae4edbec597def751864090baa72e5401ee2ee7a89012ffeffd3e.vag",
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      "bankReferences": [
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          "bytes": 7840,
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 511 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d9eae0996beccfc633216de02344783f905893ccd2653ba049cdda9d5a56ec88.wav",
      "download": "bank-samples/d9eae0996beccfc633216de02344783f905893ccd2653ba049cdda9d5a56ec88.wav",
      "rawDownload": "bank-samples/d9eae0996beccfc633216de02344783f905893ccd2653ba049cdda9d5a56ec88.vag",
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      "pcmPeak": 17592,
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 512 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/bf3583e422dcef20e698cf6cdeeb1aa2065b64f8ee6973482cb3881f146bc096.wav",
      "download": "bank-samples/bf3583e422dcef20e698cf6cdeeb1aa2065b64f8ee6973482cb3881f146bc096.wav",
      "rawDownload": "bank-samples/bf3583e422dcef20e698cf6cdeeb1aa2065b64f8ee6973482cb3881f146bc096.vag",
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      "pcmPeak": 16924,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 513 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e7fefb41bbf5b2eda102044a60870cb6ea1ba590e21453578eb629bdb2883d3f.wav",
      "download": "bank-samples/e7fefb41bbf5b2eda102044a60870cb6ea1ba590e21453578eb629bdb2883d3f.wav",
      "rawDownload": "bank-samples/e7fefb41bbf5b2eda102044a60870cb6ea1ba590e21453578eb629bdb2883d3f.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 514 · 4 source slots",
      "category": "samples",
      "url": "bank-samples/69d8082b9b52e585c98c71349c5426229a8f945608a20e341e83facf64b26d18.wav",
      "download": "bank-samples/69d8082b9b52e585c98c71349c5426229a8f945608a20e341e83facf64b26d18.wav",
      "rawDownload": "bank-samples/69d8082b9b52e585c98c71349c5426229a8f945608a20e341e83facf64b26d18.vag",
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        {
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        {
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          "adpcmSha256": "69d8082b9b52e585c98c71349c5426229a8f945608a20e341e83facf64b26d18",
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        {
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          "adpcmSha256": "69d8082b9b52e585c98c71349c5426229a8f945608a20e341e83facf64b26d18",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 515 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/556710b817a6af06cbdbac90013dc182a385fd46407f38093a698e8936d3429b.wav",
      "download": "bank-samples/556710b817a6af06cbdbac90013dc182a385fd46407f38093a698e8936d3429b.wav",
      "rawDownload": "bank-samples/556710b817a6af06cbdbac90013dc182a385fd46407f38093a698e8936d3429b.vag",
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
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          "adpcmSha256": "556710b817a6af06cbdbac90013dc182a385fd46407f38093a698e8936d3429b",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 516 · 4 source slots",
      "category": "samples",
      "url": "bank-samples/5e060e7f3dbd750507a8997d3ca8e90e950fa260d61ef3542f744cd32744e484.wav",
      "download": "bank-samples/5e060e7f3dbd750507a8997d3ca8e90e950fa260d61ef3542f744cd32744e484.wav",
      "rawDownload": "bank-samples/5e060e7f3dbd750507a8997d3ca8e90e950fa260d61ef3542f744cd32744e484.vag",
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      "bankReferences": [
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          "adpcmSha256": "5e060e7f3dbd750507a8997d3ca8e90e950fa260d61ef3542f744cd32744e484",
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          "repeat": true
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        {
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        {
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          "adpcmSha256": "5e060e7f3dbd750507a8997d3ca8e90e950fa260d61ef3542f744cd32744e484",
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        },
        {
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          "adpcmSha256": "5e060e7f3dbd750507a8997d3ca8e90e950fa260d61ef3542f744cd32744e484",
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          "repeat": true
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 517 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/0b76fe28181e6822b95d2a0406a0fda7ec408c4050fd88707f6a443859fa627f.wav",
      "download": "bank-samples/0b76fe28181e6822b95d2a0406a0fda7ec408c4050fd88707f6a443859fa627f.wav",
      "rawDownload": "bank-samples/0b76fe28181e6822b95d2a0406a0fda7ec408c4050fd88707f6a443859fa627f.vag",
      "sampleRate": 44100,
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      "pcmPeak": 27940,
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      "bankReferences": [
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          "repeat": false
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-9f3351504cc28c498743a7591421d04f00f0ecacd45b3812cbb26af1da9f592c",
      "title": "Bank sample 518 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9f3351504cc28c498743a7591421d04f00f0ecacd45b3812cbb26af1da9f592c.wav",
      "download": "bank-samples/9f3351504cc28c498743a7591421d04f00f0ecacd45b3812cbb26af1da9f592c.wav",
      "rawDownload": "bank-samples/9f3351504cc28c498743a7591421d04f00f0ecacd45b3812cbb26af1da9f592c.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 519 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/a53d84afbbb5108da6e8af7dff907f40c4caae058c8b8f210d08d0c928c0b564.wav",
      "download": "bank-samples/a53d84afbbb5108da6e8af7dff907f40c4caae058c8b8f210d08d0c928c0b564.wav",
      "rawDownload": "bank-samples/a53d84afbbb5108da6e8af7dff907f40c4caae058c8b8f210d08d0c928c0b564.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
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          "bytes": 4704,
          "adpcmSha256": "a53d84afbbb5108da6e8af7dff907f40c4caae058c8b8f210d08d0c928c0b564",
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          "repeat": true
        },
        {
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          "adpcmSha256": "a53d84afbbb5108da6e8af7dff907f40c4caae058c8b8f210d08d0c928c0b564",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 520 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/534c43b84db331b15e0d11abd3d5ac766347606b051b99aff9183933252fd7cb.wav",
      "download": "bank-samples/534c43b84db331b15e0d11abd3d5ac766347606b051b99aff9183933252fd7cb.wav",
      "rawDownload": "bank-samples/534c43b84db331b15e0d11abd3d5ac766347606b051b99aff9183933252fd7cb.vag",
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      "channels": 1,
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      "pcmPeak": 23143,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
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          "adpcmSha256": "534c43b84db331b15e0d11abd3d5ac766347606b051b99aff9183933252fd7cb",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 521 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/763e09468174bd410f6574777be1c34deb57ec7209933283c38f84bc73230031.wav",
      "download": "bank-samples/763e09468174bd410f6574777be1c34deb57ec7209933283c38f84bc73230031.wav",
      "rawDownload": "bank-samples/763e09468174bd410f6574777be1c34deb57ec7209933283c38f84bc73230031.vag",
      "sampleRate": 44100,
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      "frames": 15204,
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      "pcmPeak": 27781,
      "pcmRms": 11540.330273347581,
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
        {
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          "bytes": 8688,
          "adpcmSha256": "763e09468174bd410f6574777be1c34deb57ec7209933283c38f84bc73230031",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-cfa773b7b4cfd676a1e82c1badd2ac67402296d712ea403e5161f89ac5f8bc87",
      "title": "Bank sample 522 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/cfa773b7b4cfd676a1e82c1badd2ac67402296d712ea403e5161f89ac5f8bc87.wav",
      "download": "bank-samples/cfa773b7b4cfd676a1e82c1badd2ac67402296d712ea403e5161f89ac5f8bc87.wav",
      "rawDownload": "bank-samples/cfa773b7b4cfd676a1e82c1badd2ac67402296d712ea403e5161f89ac5f8bc87.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 22917,
      "pcmRms": 3561.724196966847,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
        {
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          "sample": 8,
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          "bytes": 11952,
          "adpcmSha256": "cfa773b7b4cfd676a1e82c1badd2ac67402296d712ea403e5161f89ac5f8bc87",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 523 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/64b712c693b6ea7e8a9c1fa04b6cb6217eba010ef2bb78c5a5e5509e67cba13b.wav",
      "download": "bank-samples/64b712c693b6ea7e8a9c1fa04b6cb6217eba010ef2bb78c5a5e5509e67cba13b.wav",
      "rawDownload": "bank-samples/64b712c693b6ea7e8a9c1fa04b6cb6217eba010ef2bb78c5a5e5509e67cba13b.vag",
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      "pcmPeak": 31922,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "loopVerified": false,
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 524 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/945dfdbdcf1f305e8794bfbcc5cb741048465efe95ac6dd6ea50fbbbd559bc87.wav",
      "download": "bank-samples/945dfdbdcf1f305e8794bfbcc5cb741048465efe95ac6dd6ea50fbbbd559bc87.wav",
      "rawDownload": "bank-samples/945dfdbdcf1f305e8794bfbcc5cb741048465efe95ac6dd6ea50fbbbd559bc87.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 525 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/63eb83c659c58318e7263f7db9db5d57e315d6a71bd659ce0770952719dad638.wav",
      "download": "bank-samples/63eb83c659c58318e7263f7db9db5d57e315d6a71bd659ce0770952719dad638.wav",
      "rawDownload": "bank-samples/63eb83c659c58318e7263f7db9db5d57e315d6a71bd659ce0770952719dad638.vag",
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      "bankReferences": [
        {
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          "repeat": true
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 526 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/ff63775571bd39a0a2b0f9f410405941c72c93a5fb038f0030876e7527348962.wav",
      "download": "bank-samples/ff63775571bd39a0a2b0f9f410405941c72c93a5fb038f0030876e7527348962.wav",
      "rawDownload": "bank-samples/ff63775571bd39a0a2b0f9f410405941c72c93a5fb038f0030876e7527348962.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 527 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/cb9133b1fedfef6170fbc7b01a705ed10e63e2623a8c18886f4083c51e9cf635.wav",
      "download": "bank-samples/cb9133b1fedfef6170fbc7b01a705ed10e63e2623a8c18886f4083c51e9cf635.wav",
      "rawDownload": "bank-samples/cb9133b1fedfef6170fbc7b01a705ed10e63e2623a8c18886f4083c51e9cf635.vag",
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        {
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          "adpcmSha256": "cb9133b1fedfef6170fbc7b01a705ed10e63e2623a8c18886f4083c51e9cf635",
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        },
        {
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          "bankSourceOffset": 11532288,
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          "bytes": 11344,
          "adpcmSha256": "cb9133b1fedfef6170fbc7b01a705ed10e63e2623a8c18886f4083c51e9cf635",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 528 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8fe033e0bafbc96f96464b2442bbef29548c461b492357837835a45ae31428bf.wav",
      "download": "bank-samples/8fe033e0bafbc96f96464b2442bbef29548c461b492357837835a45ae31428bf.wav",
      "rawDownload": "bank-samples/8fe033e0bafbc96f96464b2442bbef29548c461b492357837835a45ae31428bf.vag",
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      "bankReferences": [
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          "adpcmSha256": "8fe033e0bafbc96f96464b2442bbef29548c461b492357837835a45ae31428bf",
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 529 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9845cc7aa436a9cb45c4afe3ea3fa895f822f683b1cfe7ac63e9bc72ec2fbfb4.wav",
      "download": "bank-samples/9845cc7aa436a9cb45c4afe3ea3fa895f822f683b1cfe7ac63e9bc72ec2fbfb4.wav",
      "rawDownload": "bank-samples/9845cc7aa436a9cb45c4afe3ea3fa895f822f683b1cfe7ac63e9bc72ec2fbfb4.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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          "bytes": 4224,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 530 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/1735840f9f9b5ad50c3671b10665bef14e1e1296ce887e6266fecd3bcfa16c6c.wav",
      "download": "bank-samples/1735840f9f9b5ad50c3671b10665bef14e1e1296ce887e6266fecd3bcfa16c6c.wav",
      "rawDownload": "bank-samples/1735840f9f9b5ad50c3671b10665bef14e1e1296ce887e6266fecd3bcfa16c6c.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 531 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9b77248fa9abc726b37b468e2844b0640193ef22aef68e5b8af08c59c5e117a3.wav",
      "download": "bank-samples/9b77248fa9abc726b37b468e2844b0640193ef22aef68e5b8af08c59c5e117a3.wav",
      "rawDownload": "bank-samples/9b77248fa9abc726b37b468e2844b0640193ef22aef68e5b8af08c59c5e117a3.vag",
      "sampleRate": 44100,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 532 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/776136ee4b857ca843b318be1346596929f19841ff8f0e8f6d623332afb14411.wav",
      "download": "bank-samples/776136ee4b857ca843b318be1346596929f19841ff8f0e8f6d623332afb14411.wav",
      "rawDownload": "bank-samples/776136ee4b857ca843b318be1346596929f19841ff8f0e8f6d623332afb14411.vag",
      "sampleRate": 44100,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 533 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d32e1714da30b08ac11dbe8025424adb4e02e2ff8ddcdb763bd0618fc25b2894.wav",
      "download": "bank-samples/d32e1714da30b08ac11dbe8025424adb4e02e2ff8ddcdb763bd0618fc25b2894.wav",
      "rawDownload": "bank-samples/d32e1714da30b08ac11dbe8025424adb4e02e2ff8ddcdb763bd0618fc25b2894.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "duration": 0.02095238095238095,
      "pcmPeak": 32034,
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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          "adpcmSha256": "d32e1714da30b08ac11dbe8025424adb4e02e2ff8ddcdb763bd0618fc25b2894",
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 534 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/f34dd65d0171443f241036f69b8e29f595233db95f4b87f97b0321942bf8d095.wav",
      "download": "bank-samples/f34dd65d0171443f241036f69b8e29f595233db95f4b87f97b0321942bf8d095.wav",
      "rawDownload": "bank-samples/f34dd65d0171443f241036f69b8e29f595233db95f4b87f97b0321942bf8d095.vag",
      "sampleRate": 44100,
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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          "bytes": 720,
          "adpcmSha256": "f34dd65d0171443f241036f69b8e29f595233db95f4b87f97b0321942bf8d095",
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          "repeat": false
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        {
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          "sourceOffset": 10222224,
          "bytes": 720,
          "adpcmSha256": "f34dd65d0171443f241036f69b8e29f595233db95f4b87f97b0321942bf8d095",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 535 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/127df752d26ba45b204657bfd68f5459d8c092355946e92666c32e364fb520b2.wav",
      "download": "bank-samples/127df752d26ba45b204657bfd68f5459d8c092355946e92666c32e364fb520b2.wav",
      "rawDownload": "bank-samples/127df752d26ba45b204657bfd68f5459d8c092355946e92666c32e364fb520b2.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 6020,
      "duration": 0.1365079365079365,
      "pcmPeak": 29165,
      "pcmRms": 1912.141248179651,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
        {
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          "sourceOffset": 8178144,
          "bytes": 3440,
          "adpcmSha256": "127df752d26ba45b204657bfd68f5459d8c092355946e92666c32e364fb520b2",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 536 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a8e42fb5e44a2af2a7132e2559c412b6157082ec0320d8ac43adb3bc5f9a76b2.wav",
      "download": "bank-samples/a8e42fb5e44a2af2a7132e2559c412b6157082ec0320d8ac43adb3bc5f9a76b2.wav",
      "rawDownload": "bank-samples/a8e42fb5e44a2af2a7132e2559c412b6157082ec0320d8ac43adb3bc5f9a76b2.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "download": "bank-samples/2a49c4268ab1e7575419dd5e66cc43a48a9b1664f20c28c54ac39e51017629b0.wav",
      "rawDownload": "bank-samples/2a49c4268ab1e7575419dd5e66cc43a48a9b1664f20c28c54ac39e51017629b0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "download": "bank-samples/4c7d56140a1fe6f55f147107d83f1b878f2a88261e109522035a0ec4c4a8f776.wav",
      "rawDownload": "bank-samples/4c7d56140a1fe6f55f147107d83f1b878f2a88261e109522035a0ec4c4a8f776.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 539 · 1 source slot",
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      "download": "bank-samples/198518850e18072ca4979b0d4a1ee485324f43c3b938d1f4c62b8a587d428abb.wav",
      "rawDownload": "bank-samples/198518850e18072ca4979b0d4a1ee485324f43c3b938d1f4c62b8a587d428abb.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 540 · 1 source slot",
      "category": "samples",
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      "download": "bank-samples/0d2bc43f1316a48895283312002d1962196aee4c3849286222178616a32e7a24.wav",
      "rawDownload": "bank-samples/0d2bc43f1316a48895283312002d1962196aee4c3849286222178616a32e7a24.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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    },
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      "url": "bank-samples/703f6e5ea5851e5327c61a75072a47fc21dbfd2f1f9f33a371018cb1450032ac.wav",
      "download": "bank-samples/703f6e5ea5851e5327c61a75072a47fc21dbfd2f1f9f33a371018cb1450032ac.wav",
      "rawDownload": "bank-samples/703f6e5ea5851e5327c61a75072a47fc21dbfd2f1f9f33a371018cb1450032ac.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 542 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/8dc873784eda7fa546a46ef197dce14c5ba468730af60344903a13cc2eda198a.wav",
      "download": "bank-samples/8dc873784eda7fa546a46ef197dce14c5ba468730af60344903a13cc2eda198a.wav",
      "rawDownload": "bank-samples/8dc873784eda7fa546a46ef197dce14c5ba468730af60344903a13cc2eda198a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "category": "samples",
      "url": "bank-samples/5c2987a37acc414bb43f2c0c5134c119afa4f11ae576de827417457346939885.wav",
      "download": "bank-samples/5c2987a37acc414bb43f2c0c5134c119afa4f11ae576de827417457346939885.wav",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "url": "bank-samples/31475e1ddabcb088ea0765d779008fa291e06e09291db5abcf948edd5943fa12.wav",
      "download": "bank-samples/31475e1ddabcb088ea0765d779008fa291e06e09291db5abcf948edd5943fa12.wav",
      "rawDownload": "bank-samples/31475e1ddabcb088ea0765d779008fa291e06e09291db5abcf948edd5943fa12.vag",
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        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/c354980c5ebb378cb2cf5a68f701dc1baea2616f193038d7b4c5423ae33853ac.wav",
      "download": "bank-samples/c354980c5ebb378cb2cf5a68f701dc1baea2616f193038d7b4c5423ae33853ac.wav",
      "rawDownload": "bank-samples/c354980c5ebb378cb2cf5a68f701dc1baea2616f193038d7b4c5423ae33853ac.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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    {
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      "category": "samples",
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      "download": "bank-samples/188171b805dc5d77991acb1f4ec05ed534af901af634fa39990cfb25148ed079.wav",
      "rawDownload": "bank-samples/188171b805dc5d77991acb1f4ec05ed534af901af634fa39990cfb25148ed079.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "category": "samples",
      "url": "bank-samples/a77c9efdc6486221a6268ff83a5aaf036f6392cdd42fd54a222f0535da90555e.wav",
      "download": "bank-samples/a77c9efdc6486221a6268ff83a5aaf036f6392cdd42fd54a222f0535da90555e.wav",
      "rawDownload": "bank-samples/a77c9efdc6486221a6268ff83a5aaf036f6392cdd42fd54a222f0535da90555e.vag",
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        {
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          "bytes": 10160,
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 548 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/183f91bb756e80d66c5311d5eba821acbf0299da97a3e6264817bb43559033b6.wav",
      "download": "bank-samples/183f91bb756e80d66c5311d5eba821acbf0299da97a3e6264817bb43559033b6.wav",
      "rawDownload": "bank-samples/183f91bb756e80d66c5311d5eba821acbf0299da97a3e6264817bb43559033b6.vag",
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      "loopVerified": false,
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        {
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 549 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/05d4c57e37e94f27d0c511f4758469f9befa508b50083a5771754d307c3500f9.wav",
      "download": "bank-samples/05d4c57e37e94f27d0c511f4758469f9befa508b50083a5771754d307c3500f9.wav",
      "rawDownload": "bank-samples/05d4c57e37e94f27d0c511f4758469f9befa508b50083a5771754d307c3500f9.vag",
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 550 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/77a031886949e0da61be83a50c84fa02275aa6257879ef3b6035300ce82a968a.wav",
      "download": "bank-samples/77a031886949e0da61be83a50c84fa02275aa6257879ef3b6035300ce82a968a.wav",
      "rawDownload": "bank-samples/77a031886949e0da61be83a50c84fa02275aa6257879ef3b6035300ce82a968a.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 551 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7571341140b8fb119062828dc17142b2aead3330cedfdb8388b89384f1901ec0.wav",
      "download": "bank-samples/7571341140b8fb119062828dc17142b2aead3330cedfdb8388b89384f1901ec0.wav",
      "rawDownload": "bank-samples/7571341140b8fb119062828dc17142b2aead3330cedfdb8388b89384f1901ec0.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 552 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8eef0b3ec67ce963e0536cf1e49e69d045baa4cdba044eb3be4dda4860b4bd8c.wav",
      "download": "bank-samples/8eef0b3ec67ce963e0536cf1e49e69d045baa4cdba044eb3be4dda4860b4bd8c.wav",
      "rawDownload": "bank-samples/8eef0b3ec67ce963e0536cf1e49e69d045baa4cdba044eb3be4dda4860b4bd8c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 553 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d3cd0385c439cf29e407c6d611823554ae783a18e578493f4e5886718b0d5f37.wav",
      "download": "bank-samples/d3cd0385c439cf29e407c6d611823554ae783a18e578493f4e5886718b0d5f37.wav",
      "rawDownload": "bank-samples/d3cd0385c439cf29e407c6d611823554ae783a18e578493f4e5886718b0d5f37.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 554 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/c4982798484387ec7dfb54530b5b1305197a8675ee7e198d0e44945eef60367f.wav",
      "download": "bank-samples/c4982798484387ec7dfb54530b5b1305197a8675ee7e198d0e44945eef60367f.wav",
      "rawDownload": "bank-samples/c4982798484387ec7dfb54530b5b1305197a8675ee7e198d0e44945eef60367f.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 555 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4bade207a608ba68eac21d0107fa7644b6d696c39bf7f7e8a262419c428ef1d3.wav",
      "download": "bank-samples/4bade207a608ba68eac21d0107fa7644b6d696c39bf7f7e8a262419c428ef1d3.wav",
      "rawDownload": "bank-samples/4bade207a608ba68eac21d0107fa7644b6d696c39bf7f7e8a262419c428ef1d3.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 556 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/03f64f4029e34b1cb104e67d09732b9cc908e31225da9815905e4fdea0a358c0.wav",
      "download": "bank-samples/03f64f4029e34b1cb104e67d09732b9cc908e31225da9815905e4fdea0a358c0.wav",
      "rawDownload": "bank-samples/03f64f4029e34b1cb104e67d09732b9cc908e31225da9815905e4fdea0a358c0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 557 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/db564f66d22c9f647a677534353b5b001314841a1573baf910b34349b456eb25.wav",
      "download": "bank-samples/db564f66d22c9f647a677534353b5b001314841a1573baf910b34349b456eb25.wav",
      "rawDownload": "bank-samples/db564f66d22c9f647a677534353b5b001314841a1573baf910b34349b456eb25.vag",
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        {
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          "adpcmSha256": "db564f66d22c9f647a677534353b5b001314841a1573baf910b34349b456eb25",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 558 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/02f236cdc79f7a221f7cb036b3e51087bc4a247dede491832c98ac58eef6e994.wav",
      "download": "bank-samples/02f236cdc79f7a221f7cb036b3e51087bc4a247dede491832c98ac58eef6e994.wav",
      "rawDownload": "bank-samples/02f236cdc79f7a221f7cb036b3e51087bc4a247dede491832c98ac58eef6e994.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 559 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9372d4c80bf8845c82a1cc86e1549665a1356ebc62e26ace8c06fb58c8f6325e.wav",
      "download": "bank-samples/9372d4c80bf8845c82a1cc86e1549665a1356ebc62e26ace8c06fb58c8f6325e.wav",
      "rawDownload": "bank-samples/9372d4c80bf8845c82a1cc86e1549665a1356ebc62e26ace8c06fb58c8f6325e.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 560 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/55e7d324173fef7c98c581ca404a27e7d7117bfd04cd4dbe00f13f42a7dd932c.wav",
      "download": "bank-samples/55e7d324173fef7c98c581ca404a27e7d7117bfd04cd4dbe00f13f42a7dd932c.wav",
      "rawDownload": "bank-samples/55e7d324173fef7c98c581ca404a27e7d7117bfd04cd4dbe00f13f42a7dd932c.vag",
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      "bankReferences": [
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          "adpcmSha256": "55e7d324173fef7c98c581ca404a27e7d7117bfd04cd4dbe00f13f42a7dd932c",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 561 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8044ddd871c7bb67cd6ad69661c87345fd0647c11c4e16b662f09d19e7fd09ba.wav",
      "download": "bank-samples/8044ddd871c7bb67cd6ad69661c87345fd0647c11c4e16b662f09d19e7fd09ba.wav",
      "rawDownload": "bank-samples/8044ddd871c7bb67cd6ad69661c87345fd0647c11c4e16b662f09d19e7fd09ba.vag",
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      "pcmPeak": 24444,
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/5eec1730ed12c8e6abd4577fae3b54a8dd516d1bd6cde700ae798d09d8b16f1b.wav",
      "download": "bank-samples/5eec1730ed12c8e6abd4577fae3b54a8dd516d1bd6cde700ae798d09d8b16f1b.wav",
      "rawDownload": "bank-samples/5eec1730ed12c8e6abd4577fae3b54a8dd516d1bd6cde700ae798d09d8b16f1b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 563 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b0ceb2cfbec8a5e819eeec241aae739853c6deefc132819bfb378dd73c36fb73.wav",
      "download": "bank-samples/b0ceb2cfbec8a5e819eeec241aae739853c6deefc132819bfb378dd73c36fb73.wav",
      "rawDownload": "bank-samples/b0ceb2cfbec8a5e819eeec241aae739853c6deefc132819bfb378dd73c36fb73.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 564 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7ecfd003dac84d9189111ca496823cd4aefb14baf81c8285c0aa29043b213eda.wav",
      "download": "bank-samples/7ecfd003dac84d9189111ca496823cd4aefb14baf81c8285c0aa29043b213eda.wav",
      "rawDownload": "bank-samples/7ecfd003dac84d9189111ca496823cd4aefb14baf81c8285c0aa29043b213eda.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "url": "bank-samples/b9c644362fab911e710dbffdf612b66bdcd13bc8fd2a0ea5e5ce1f5b3c8b77c7.wav",
      "download": "bank-samples/b9c644362fab911e710dbffdf612b66bdcd13bc8fd2a0ea5e5ce1f5b3c8b77c7.wav",
      "rawDownload": "bank-samples/b9c644362fab911e710dbffdf612b66bdcd13bc8fd2a0ea5e5ce1f5b3c8b77c7.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "url": "bank-samples/b2dd2c075efd3e620d2d45d86bc1f72bcaba1ab353a81f3b18d5300d9c61babc.wav",
      "download": "bank-samples/b2dd2c075efd3e620d2d45d86bc1f72bcaba1ab353a81f3b18d5300d9c61babc.wav",
      "rawDownload": "bank-samples/b2dd2c075efd3e620d2d45d86bc1f72bcaba1ab353a81f3b18d5300d9c61babc.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 567 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c1d849f966be09f917fba8784d77831b765807355820a4701d1a2d15a436721a.wav",
      "download": "bank-samples/c1d849f966be09f917fba8784d77831b765807355820a4701d1a2d15a436721a.wav",
      "rawDownload": "bank-samples/c1d849f966be09f917fba8784d77831b765807355820a4701d1a2d15a436721a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 568 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/ecadee7fa06d9e281be92befafd0f422683c0d0f2addf198c06bcbc48f4281f8.wav",
      "download": "bank-samples/ecadee7fa06d9e281be92befafd0f422683c0d0f2addf198c06bcbc48f4281f8.wav",
      "rawDownload": "bank-samples/ecadee7fa06d9e281be92befafd0f422683c0d0f2addf198c06bcbc48f4281f8.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 569 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/3319a7ed691ece0577b62273776f74b0840852200721c7679b4b69e51b7c200c.wav",
      "download": "bank-samples/3319a7ed691ece0577b62273776f74b0840852200721c7679b4b69e51b7c200c.wav",
      "rawDownload": "bank-samples/3319a7ed691ece0577b62273776f74b0840852200721c7679b4b69e51b7c200c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
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      "category": "samples",
      "url": "bank-samples/42f93a698683a17f8fdca6c67fbc4c77998f5a5546d98ae0060222d04123e789.wav",
      "download": "bank-samples/42f93a698683a17f8fdca6c67fbc4c77998f5a5546d98ae0060222d04123e789.wav",
      "rawDownload": "bank-samples/42f93a698683a17f8fdca6c67fbc4c77998f5a5546d98ae0060222d04123e789.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
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      "title": "Bank sample 571 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/76771adcf59c7e2937c7e0018f1106eb885d21cd1f85e8d93f8ae551f5eba871.wav",
      "download": "bank-samples/76771adcf59c7e2937c7e0018f1106eb885d21cd1f85e8d93f8ae551f5eba871.wav",
      "rawDownload": "bank-samples/76771adcf59c7e2937c7e0018f1106eb885d21cd1f85e8d93f8ae551f5eba871.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 572 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/814095ff994ad79201576947abc6239facef44819e0c4a5cb51540ad1115529a.wav",
      "download": "bank-samples/814095ff994ad79201576947abc6239facef44819e0c4a5cb51540ad1115529a.wav",
      "rawDownload": "bank-samples/814095ff994ad79201576947abc6239facef44819e0c4a5cb51540ad1115529a.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 573 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/192dd161d26c6cb5e377bdd5422b6c93f6843a03c16c53396910148fb47bf52e.wav",
      "download": "bank-samples/192dd161d26c6cb5e377bdd5422b6c93f6843a03c16c53396910148fb47bf52e.wav",
      "rawDownload": "bank-samples/192dd161d26c6cb5e377bdd5422b6c93f6843a03c16c53396910148fb47bf52e.vag",
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      "bankReferences": [
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        {
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          "adpcmSha256": "192dd161d26c6cb5e377bdd5422b6c93f6843a03c16c53396910148fb47bf52e",
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          "bytes": 4160,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 574 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/bbef90b9e098a2695e78e709877e85396e045a56b396994d1037207d4a6e8cb9.wav",
      "download": "bank-samples/bbef90b9e098a2695e78e709877e85396e045a56b396994d1037207d4a6e8cb9.wav",
      "rawDownload": "bank-samples/bbef90b9e098a2695e78e709877e85396e045a56b396994d1037207d4a6e8cb9.vag",
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        {
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 575 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/664cf2251a103d94c46a3e833cc6a6635d9119dd9cf0542408e71b877cafc966.wav",
      "download": "bank-samples/664cf2251a103d94c46a3e833cc6a6635d9119dd9cf0542408e71b877cafc966.wav",
      "rawDownload": "bank-samples/664cf2251a103d94c46a3e833cc6a6635d9119dd9cf0542408e71b877cafc966.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 576 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/47451e3f252e01d5d5c17752586d8fac90f96e9498e5264ab3a40cf3b19fab20.wav",
      "download": "bank-samples/47451e3f252e01d5d5c17752586d8fac90f96e9498e5264ab3a40cf3b19fab20.wav",
      "rawDownload": "bank-samples/47451e3f252e01d5d5c17752586d8fac90f96e9498e5264ab3a40cf3b19fab20.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 577 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4411d8084793ca9868b13b74814e2f3b7ee545be0aa030b7d415967bb08a092a.wav",
      "download": "bank-samples/4411d8084793ca9868b13b74814e2f3b7ee545be0aa030b7d415967bb08a092a.wav",
      "rawDownload": "bank-samples/4411d8084793ca9868b13b74814e2f3b7ee545be0aa030b7d415967bb08a092a.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 578 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/560355a622a478e35544b65be31fcc1f9e6d93495dbc19e74ef6bf00bc0177b6.wav",
      "download": "bank-samples/560355a622a478e35544b65be31fcc1f9e6d93495dbc19e74ef6bf00bc0177b6.wav",
      "rawDownload": "bank-samples/560355a622a478e35544b65be31fcc1f9e6d93495dbc19e74ef6bf00bc0177b6.vag",
      "sampleRate": 44100,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 579 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c1c75404e3c05c81495a7a6b2bfbde22036952f113c45eb777a8fd1f73651e9d.wav",
      "download": "bank-samples/c1c75404e3c05c81495a7a6b2bfbde22036952f113c45eb777a8fd1f73651e9d.wav",
      "rawDownload": "bank-samples/c1c75404e3c05c81495a7a6b2bfbde22036952f113c45eb777a8fd1f73651e9d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 580 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/7e3db4e2b0fbdbf237f7155a0f8005a33e18d84cca0e33d65d1d43a27a415f0c.wav",
      "download": "bank-samples/7e3db4e2b0fbdbf237f7155a0f8005a33e18d84cca0e33d65d1d43a27a415f0c.wav",
      "rawDownload": "bank-samples/7e3db4e2b0fbdbf237f7155a0f8005a33e18d84cca0e33d65d1d43a27a415f0c.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 581 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/9ce731a771354c207c66f50daead42f37e178a5ee8dcb42059366e099865ee3c.wav",
      "download": "bank-samples/9ce731a771354c207c66f50daead42f37e178a5ee8dcb42059366e099865ee3c.wav",
      "rawDownload": "bank-samples/9ce731a771354c207c66f50daead42f37e178a5ee8dcb42059366e099865ee3c.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 582 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/25f0d10188ae2de653d50d053f45f1b7b8488f3a15f236980801f98a641a7dc0.wav",
      "download": "bank-samples/25f0d10188ae2de653d50d053f45f1b7b8488f3a15f236980801f98a641a7dc0.wav",
      "rawDownload": "bank-samples/25f0d10188ae2de653d50d053f45f1b7b8488f3a15f236980801f98a641a7dc0.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/60ee308ce144f070cef0cbc06f18b1a0c32b341086ab0a186d58204951681081.wav",
      "download": "bank-samples/60ee308ce144f070cef0cbc06f18b1a0c32b341086ab0a186d58204951681081.wav",
      "rawDownload": "bank-samples/60ee308ce144f070cef0cbc06f18b1a0c32b341086ab0a186d58204951681081.vag",
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          "adpcmSha256": "60ee308ce144f070cef0cbc06f18b1a0c32b341086ab0a186d58204951681081",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 584 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/ea9ce68a41974092f0d31fbf9f85e1eb267dbca09184d678e0358c712afd7bb3.wav",
      "download": "bank-samples/ea9ce68a41974092f0d31fbf9f85e1eb267dbca09184d678e0358c712afd7bb3.wav",
      "rawDownload": "bank-samples/ea9ce68a41974092f0d31fbf9f85e1eb267dbca09184d678e0358c712afd7bb3.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 585 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8277aab4d2e277a20225c98f83d8f613fb7792da779503fa0a952e7ea09d7506.wav",
      "download": "bank-samples/8277aab4d2e277a20225c98f83d8f613fb7792da779503fa0a952e7ea09d7506.wav",
      "rawDownload": "bank-samples/8277aab4d2e277a20225c98f83d8f613fb7792da779503fa0a952e7ea09d7506.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 586 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/0a0899a23c8af76995d349422ec5f6f08079942aefe53ae3d1d4ecb3a664ac32.wav",
      "download": "bank-samples/0a0899a23c8af76995d349422ec5f6f08079942aefe53ae3d1d4ecb3a664ac32.wav",
      "rawDownload": "bank-samples/0a0899a23c8af76995d349422ec5f6f08079942aefe53ae3d1d4ecb3a664ac32.vag",
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      "bankReferences": [
        {
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          "adpcmSha256": "0a0899a23c8af76995d349422ec5f6f08079942aefe53ae3d1d4ecb3a664ac32",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 587 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7a551b3a6411b681ccc973a439e1fc4bcf972ad32e3d637c33370be286bdf56e.wav",
      "download": "bank-samples/7a551b3a6411b681ccc973a439e1fc4bcf972ad32e3d637c33370be286bdf56e.wav",
      "rawDownload": "bank-samples/7a551b3a6411b681ccc973a439e1fc4bcf972ad32e3d637c33370be286bdf56e.vag",
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      "bankReferences": [
        {
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          "sourceOffset": 9138544,
          "bytes": 4496,
          "adpcmSha256": "7a551b3a6411b681ccc973a439e1fc4bcf972ad32e3d637c33370be286bdf56e",
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          "loopEndSampleExclusive": 7840,
          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 588 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/48a7f145a71ca46c6039a0e0354441a1488b51cffef150b538dcffed1c9303ad.wav",
      "download": "bank-samples/48a7f145a71ca46c6039a0e0354441a1488b51cffef150b538dcffed1c9303ad.wav",
      "rawDownload": "bank-samples/48a7f145a71ca46c6039a0e0354441a1488b51cffef150b538dcffed1c9303ad.vag",
      "sampleRate": 44100,
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      "pcmPeak": 31693,
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
        {
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          "adpcmSha256": "48a7f145a71ca46c6039a0e0354441a1488b51cffef150b538dcffed1c9303ad",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 589 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4eb5c4053f2da25c4503d215f1b1198de1976263d4554bf5686dd916c2550d57.wav",
      "download": "bank-samples/4eb5c4053f2da25c4503d215f1b1198de1976263d4554bf5686dd916c2550d57.wav",
      "rawDownload": "bank-samples/4eb5c4053f2da25c4503d215f1b1198de1976263d4554bf5686dd916c2550d57.vag",
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      "pcmPeak": 30927,
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      "loopStartSeconds": null,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 590 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/50ab978c661d0a533012567e3576c48650d399d0b97ead9d9ad79764abeff569.wav",
      "download": "bank-samples/50ab978c661d0a533012567e3576c48650d399d0b97ead9d9ad79764abeff569.wav",
      "rawDownload": "bank-samples/50ab978c661d0a533012567e3576c48650d399d0b97ead9d9ad79764abeff569.vag",
      "sampleRate": 44100,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 591 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4ad394c41c06141d6acbefe3fbda307d0911ef7923b94425893ad55df0101345.wav",
      "download": "bank-samples/4ad394c41c06141d6acbefe3fbda307d0911ef7923b94425893ad55df0101345.wav",
      "rawDownload": "bank-samples/4ad394c41c06141d6acbefe3fbda307d0911ef7923b94425893ad55df0101345.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 592 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a4e638bc2e44453f65424e74ba4adfc72d0b4350d9a8be99240c672fa4a97acd.wav",
      "download": "bank-samples/a4e638bc2e44453f65424e74ba4adfc72d0b4350d9a8be99240c672fa4a97acd.wav",
      "rawDownload": "bank-samples/a4e638bc2e44453f65424e74ba4adfc72d0b4350d9a8be99240c672fa4a97acd.vag",
      "sampleRate": 44100,
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      "pcmPeak": 30619,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 593 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/29f61135e43ffa9bffcc8302df5681d23ee7c88522a65ca6f2718afbf1c9162c.wav",
      "download": "bank-samples/29f61135e43ffa9bffcc8302df5681d23ee7c88522a65ca6f2718afbf1c9162c.wav",
      "rawDownload": "bank-samples/29f61135e43ffa9bffcc8302df5681d23ee7c88522a65ca6f2718afbf1c9162c.vag",
      "sampleRate": 44100,
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      "pcmPeak": 23692,
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 594 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/fc02015a29538d0932e277e1605d526d16a3df4f3f9e1f1f3b382e6e5caa99ff.wav",
      "download": "bank-samples/fc02015a29538d0932e277e1605d526d16a3df4f3f9e1f1f3b382e6e5caa99ff.wav",
      "rawDownload": "bank-samples/fc02015a29538d0932e277e1605d526d16a3df4f3f9e1f1f3b382e6e5caa99ff.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "bankReferences": [
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 595 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/a7102ae0a85b380a6cad751d0034e1debf1d31bc3226a50eaac75b3d830f4198.wav",
      "download": "bank-samples/a7102ae0a85b380a6cad751d0034e1debf1d31bc3226a50eaac75b3d830f4198.wav",
      "rawDownload": "bank-samples/a7102ae0a85b380a6cad751d0034e1debf1d31bc3226a50eaac75b3d830f4198.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 596 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f31c1a230ee4a172612f2e4dcea20ad183f1264980651b02be32c108a680a062.wav",
      "download": "bank-samples/f31c1a230ee4a172612f2e4dcea20ad183f1264980651b02be32c108a680a062.wav",
      "rawDownload": "bank-samples/f31c1a230ee4a172612f2e4dcea20ad183f1264980651b02be32c108a680a062.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "loopStartSeconds": null,
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      "bankReferences": [
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          "adpcmSha256": "f31c1a230ee4a172612f2e4dcea20ad183f1264980651b02be32c108a680a062",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 597 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e2a5dc9d5487527b916858e1c28bdcf0c321d71f229390398800f23bc6374b72.wav",
      "download": "bank-samples/e2a5dc9d5487527b916858e1c28bdcf0c321d71f229390398800f23bc6374b72.wav",
      "rawDownload": "bank-samples/e2a5dc9d5487527b916858e1c28bdcf0c321d71f229390398800f23bc6374b72.vag",
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      "pcmPeak": 32767,
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      "bankReferences": [
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          "bytes": 4432,
          "adpcmSha256": "e2a5dc9d5487527b916858e1c28bdcf0c321d71f229390398800f23bc6374b72",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 598 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6b3cfd23ddc12073fe02ef02363b9eb388571d4c008fb436e2b4b9a008d958b4.wav",
      "download": "bank-samples/6b3cfd23ddc12073fe02ef02363b9eb388571d4c008fb436e2b4b9a008d958b4.wav",
      "rawDownload": "bank-samples/6b3cfd23ddc12073fe02ef02363b9eb388571d4c008fb436e2b4b9a008d958b4.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 30660,
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      "loopStartSeconds": null,
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      "bankReferences": [
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          "adpcmSha256": "6b3cfd23ddc12073fe02ef02363b9eb388571d4c008fb436e2b4b9a008d958b4",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 599 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/5c987f1d8a728f095d22dc1bbd461dbe4145a6ef5a1010adcbbbfaaf77d4647a.wav",
      "download": "bank-samples/5c987f1d8a728f095d22dc1bbd461dbe4145a6ef5a1010adcbbbfaaf77d4647a.wav",
      "rawDownload": "bank-samples/5c987f1d8a728f095d22dc1bbd461dbe4145a6ef5a1010adcbbbfaaf77d4647a.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 31652,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 600 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/54af5059a5e1069544218974f26ed4be8fd34b8416355a74606ae4ba0b953bbe.wav",
      "download": "bank-samples/54af5059a5e1069544218974f26ed4be8fd34b8416355a74606ae4ba0b953bbe.wav",
      "rawDownload": "bank-samples/54af5059a5e1069544218974f26ed4be8fd34b8416355a74606ae4ba0b953bbe.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 38808,
      "duration": 0.88,
      "pcmPeak": 23225,
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      "loopStartSeconds": null,
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      "bankReferences": [
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          "bytes": 22176,
          "adpcmSha256": "54af5059a5e1069544218974f26ed4be8fd34b8416355a74606ae4ba0b953bbe",
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        {
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          "sourceOffset": 11857248,
          "bytes": 22176,
          "adpcmSha256": "54af5059a5e1069544218974f26ed4be8fd34b8416355a74606ae4ba0b953bbe",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-ef9f4a063a4a82f3c2d5a19a727d1506cbe6c8c0ae1ee23edd56df732aced607",
      "title": "Bank sample 601 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/ef9f4a063a4a82f3c2d5a19a727d1506cbe6c8c0ae1ee23edd56df732aced607.wav",
      "download": "bank-samples/ef9f4a063a4a82f3c2d5a19a727d1506cbe6c8c0ae1ee23edd56df732aced607.wav",
      "rawDownload": "bank-samples/ef9f4a063a4a82f3c2d5a19a727d1506cbe6c8c0ae1ee23edd56df732aced607.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 30811,
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      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
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          "repeat": true
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 602 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c238c39c6e7e875f7642b837580075ecf6a9da1824444072ebb1a45b0a5a326a.wav",
      "download": "bank-samples/c238c39c6e7e875f7642b837580075ecf6a9da1824444072ebb1a45b0a5a326a.wav",
      "rawDownload": "bank-samples/c238c39c6e7e875f7642b837580075ecf6a9da1824444072ebb1a45b0a5a326a.vag",
      "sampleRate": 44100,
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      "pcmPeak": 29449,
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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          "adpcmSha256": "c238c39c6e7e875f7642b837580075ecf6a9da1824444072ebb1a45b0a5a326a",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 603 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/36863a5db002a0b92c33a6ee586ec2c0ba48972f76b9ff79dc3bcec8b3c73494.wav",
      "download": "bank-samples/36863a5db002a0b92c33a6ee586ec2c0ba48972f76b9ff79dc3bcec8b3c73494.wav",
      "rawDownload": "bank-samples/36863a5db002a0b92c33a6ee586ec2c0ba48972f76b9ff79dc3bcec8b3c73494.vag",
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      "pcmRms": 6043.160489426892,
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 604 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/0323d3b69a53a53dd2bc30db1ef5b262dbb8de800ff276eebc4ff219680b8f52.wav",
      "download": "bank-samples/0323d3b69a53a53dd2bc30db1ef5b262dbb8de800ff276eebc4ff219680b8f52.wav",
      "rawDownload": "bank-samples/0323d3b69a53a53dd2bc30db1ef5b262dbb8de800ff276eebc4ff219680b8f52.vag",
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      "pcmPeak": 26005,
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      "loopStartSeconds": null,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 605 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/35bbf126b8902a888d5939b52b7658d88d63953898e56f2dd35f88a6b61f25d4.wav",
      "download": "bank-samples/35bbf126b8902a888d5939b52b7658d88d63953898e56f2dd35f88a6b61f25d4.wav",
      "rawDownload": "bank-samples/35bbf126b8902a888d5939b52b7658d88d63953898e56f2dd35f88a6b61f25d4.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 606 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/4c9348ec3f3be307aab8d53ca7d6ab0e97bd2e0055424bee89db40110d57dd91.wav",
      "download": "bank-samples/4c9348ec3f3be307aab8d53ca7d6ab0e97bd2e0055424bee89db40110d57dd91.wav",
      "rawDownload": "bank-samples/4c9348ec3f3be307aab8d53ca7d6ab0e97bd2e0055424bee89db40110d57dd91.vag",
      "sampleRate": 44100,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 607 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/d39d0557ac32bf18872505f307b7a954034b3da6f6faea009313526677f2e7ca.wav",
      "download": "bank-samples/d39d0557ac32bf18872505f307b7a954034b3da6f6faea009313526677f2e7ca.wav",
      "rawDownload": "bank-samples/d39d0557ac32bf18872505f307b7a954034b3da6f6faea009313526677f2e7ca.vag",
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      "pcmPeak": 26603,
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      "bankReferences": [
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          "adpcmSha256": "d39d0557ac32bf18872505f307b7a954034b3da6f6faea009313526677f2e7ca",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 608 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/33f78da992d4d20918aeb1710f89bc041a2838e074aad10b10979f470fcd6afb.wav",
      "download": "bank-samples/33f78da992d4d20918aeb1710f89bc041a2838e074aad10b10979f470fcd6afb.wav",
      "rawDownload": "bank-samples/33f78da992d4d20918aeb1710f89bc041a2838e074aad10b10979f470fcd6afb.vag",
      "sampleRate": 44100,
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      "loopStartSeconds": null,
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      "bankReferences": [
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 609 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/cb94e42112ef8f0c08474ace0d60a542c6de5290270993d1b337a0e8c648cb00.wav",
      "download": "bank-samples/cb94e42112ef8f0c08474ace0d60a542c6de5290270993d1b337a0e8c648cb00.wav",
      "rawDownload": "bank-samples/cb94e42112ef8f0c08474ace0d60a542c6de5290270993d1b337a0e8c648cb00.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "loopStartSeconds": null,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 610 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/aa6f331249407061e0b8fc5da91f93a32cd3839a03d14aef304e0d9b683b61af.wav",
      "download": "bank-samples/aa6f331249407061e0b8fc5da91f93a32cd3839a03d14aef304e0d9b683b61af.wav",
      "rawDownload": "bank-samples/aa6f331249407061e0b8fc5da91f93a32cd3839a03d14aef304e0d9b683b61af.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 31928,
      "pcmRms": 5703.740169655803,
      "fullScaleSamples": 0,
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 611 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7028722db28b11b8edc7ed64b9e07ebdc1d924daf47a57b632fc05f8dc815d4c.wav",
      "download": "bank-samples/7028722db28b11b8edc7ed64b9e07ebdc1d924daf47a57b632fc05f8dc815d4c.wav",
      "rawDownload": "bank-samples/7028722db28b11b8edc7ed64b9e07ebdc1d924daf47a57b632fc05f8dc815d4c.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-254903445e31312986e2483907fc72dd0fdb46765d5ebc3c3b26982f57fed0ee",
      "title": "Bank sample 612 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/254903445e31312986e2483907fc72dd0fdb46765d5ebc3c3b26982f57fed0ee.wav",
      "download": "bank-samples/254903445e31312986e2483907fc72dd0fdb46765d5ebc3c3b26982f57fed0ee.wav",
      "rawDownload": "bank-samples/254903445e31312986e2483907fc72dd0fdb46765d5ebc3c3b26982f57fed0ee.vag",
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      "duration": 0.12,
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      "bankReferences": [
        {
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          "bytes": 3024,
          "adpcmSha256": "254903445e31312986e2483907fc72dd0fdb46765d5ebc3c3b26982f57fed0ee",
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        {
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          "bytes": 3024,
          "adpcmSha256": "254903445e31312986e2483907fc72dd0fdb46765d5ebc3c3b26982f57fed0ee",
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-3f9748ea7762c26ca2be7d09b56a8f7382d30f4cf9036cd06eb22d6ade2cb29c",
      "title": "Bank sample 613 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/3f9748ea7762c26ca2be7d09b56a8f7382d30f4cf9036cd06eb22d6ade2cb29c.wav",
      "download": "bank-samples/3f9748ea7762c26ca2be7d09b56a8f7382d30f4cf9036cd06eb22d6ade2cb29c.wav",
      "rawDownload": "bank-samples/3f9748ea7762c26ca2be7d09b56a8f7382d30f4cf9036cd06eb22d6ade2cb29c.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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          "sample": 10,
          "sourceOffset": 9968272,
          "bytes": 1328,
          "adpcmSha256": "3f9748ea7762c26ca2be7d09b56a8f7382d30f4cf9036cd06eb22d6ade2cb29c",
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          "repeat": false
        },
        {
          "bank": 106,
          "bankSourceOffset": 10151936,
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          "sourceOffset": 10195440,
          "bytes": 1328,
          "adpcmSha256": "3f9748ea7762c26ca2be7d09b56a8f7382d30f4cf9036cd06eb22d6ade2cb29c",
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 614 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8da3b1e575a64c7c5900774770d4da922c43b6fcdbfec0c36f286a6274add731.wav",
      "download": "bank-samples/8da3b1e575a64c7c5900774770d4da922c43b6fcdbfec0c36f286a6274add731.wav",
      "rawDownload": "bank-samples/8da3b1e575a64c7c5900774770d4da922c43b6fcdbfec0c36f286a6274add731.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "pcmPeak": 30206,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
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          "bankSourceOffset": 9895936,
          "sample": 14,
          "sourceOffset": 9981072,
          "bytes": 4256,
          "adpcmSha256": "8da3b1e575a64c7c5900774770d4da922c43b6fcdbfec0c36f286a6274add731",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 615 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/a7d6d40c2753baa3296abcbaedce78048bfd80c09c37a56c2f25b056b0889556.wav",
      "download": "bank-samples/a7d6d40c2753baa3296abcbaedce78048bfd80c09c37a56c2f25b056b0889556.wav",
      "rawDownload": "bank-samples/a7d6d40c2753baa3296abcbaedce78048bfd80c09c37a56c2f25b056b0889556.vag",
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 616 · 3 source slots",
      "category": "samples",
      "url": "bank-samples/d96682e6757bf19d4fdab3577f72ec82fd135bcdf3156bf3cdac03d5f14cc7e5.wav",
      "download": "bank-samples/d96682e6757bf19d4fdab3577f72ec82fd135bcdf3156bf3cdac03d5f14cc7e5.wav",
      "rawDownload": "bank-samples/d96682e6757bf19d4fdab3577f72ec82fd135bcdf3156bf3cdac03d5f14cc7e5.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 617 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/069d299f35c887195dc642360882f05fb00aeeb6924159d0d91879c59790e011.wav",
      "download": "bank-samples/069d299f35c887195dc642360882f05fb00aeeb6924159d0d91879c59790e011.wav",
      "rawDownload": "bank-samples/069d299f35c887195dc642360882f05fb00aeeb6924159d0d91879c59790e011.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 618 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/eb6b7bb4954d8558937b77f0ffabc65c9a428c3df99f6f5eec7fb8951d7a3d6a.wav",
      "download": "bank-samples/eb6b7bb4954d8558937b77f0ffabc65c9a428c3df99f6f5eec7fb8951d7a3d6a.wav",
      "rawDownload": "bank-samples/eb6b7bb4954d8558937b77f0ffabc65c9a428c3df99f6f5eec7fb8951d7a3d6a.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 619 · 2 source slots",
      "category": "samples",
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      "download": "bank-samples/526c3097f7441ee34a197edcacd135b21cb656e92156475116db47a11421f9e4.wav",
      "rawDownload": "bank-samples/526c3097f7441ee34a197edcacd135b21cb656e92156475116db47a11421f9e4.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 620 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/59f231e2fb1b3986bc11748af489ffc11b5d3959885ba0f76e6d557e394e51ee.wav",
      "download": "bank-samples/59f231e2fb1b3986bc11748af489ffc11b5d3959885ba0f76e6d557e394e51ee.wav",
      "rawDownload": "bank-samples/59f231e2fb1b3986bc11748af489ffc11b5d3959885ba0f76e6d557e394e51ee.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 621 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/f832cf71fcaa8aaab44e767d34de0711fd05ce723cb908e62f6b6d3c5fe74dc0.wav",
      "download": "bank-samples/f832cf71fcaa8aaab44e767d34de0711fd05ce723cb908e62f6b6d3c5fe74dc0.wav",
      "rawDownload": "bank-samples/f832cf71fcaa8aaab44e767d34de0711fd05ce723cb908e62f6b6d3c5fe74dc0.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 622 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/73995c55719ede3abf7b9e76504f463204c64cf80bade2194fd808f16d7487e4.wav",
      "download": "bank-samples/73995c55719ede3abf7b9e76504f463204c64cf80bade2194fd808f16d7487e4.wav",
      "rawDownload": "bank-samples/73995c55719ede3abf7b9e76504f463204c64cf80bade2194fd808f16d7487e4.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 623 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b2e533c960b4676584f12e6ed3f1e0bb27e8dc7557f8e54ae8e007c2427a4489.wav",
      "download": "bank-samples/b2e533c960b4676584f12e6ed3f1e0bb27e8dc7557f8e54ae8e007c2427a4489.wav",
      "rawDownload": "bank-samples/b2e533c960b4676584f12e6ed3f1e0bb27e8dc7557f8e54ae8e007c2427a4489.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 624 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/d82dd747c73852bfd40700373b411cbd5c5899779f85bb10de04718f47958b00.wav",
      "download": "bank-samples/d82dd747c73852bfd40700373b411cbd5c5899779f85bb10de04718f47958b00.wav",
      "rawDownload": "bank-samples/d82dd747c73852bfd40700373b411cbd5c5899779f85bb10de04718f47958b00.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 625 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/304e4a1ab50f0b03faf480fd2a6f73fa85dd9f4f07d073723404a40b81e27119.wav",
      "download": "bank-samples/304e4a1ab50f0b03faf480fd2a6f73fa85dd9f4f07d073723404a40b81e27119.wav",
      "rawDownload": "bank-samples/304e4a1ab50f0b03faf480fd2a6f73fa85dd9f4f07d073723404a40b81e27119.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 626 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7766d5016fbd13381d0e110aad50d90d3f08211bbbcbfe0e8a55bf8779799e9b.wav",
      "download": "bank-samples/7766d5016fbd13381d0e110aad50d90d3f08211bbbcbfe0e8a55bf8779799e9b.wav",
      "rawDownload": "bank-samples/7766d5016fbd13381d0e110aad50d90d3f08211bbbcbfe0e8a55bf8779799e9b.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 627 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/bfb359e3fa8c9bd9cdf8dd91ae27e7c1b021cc82a85e6df47aba88959e971836.wav",
      "download": "bank-samples/bfb359e3fa8c9bd9cdf8dd91ae27e7c1b021cc82a85e6df47aba88959e971836.wav",
      "rawDownload": "bank-samples/bfb359e3fa8c9bd9cdf8dd91ae27e7c1b021cc82a85e6df47aba88959e971836.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
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          "repeat": false
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 628 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/be9762161a57f1132576c8e1cfe2e34e205495436f24cf6810cfea0ade3ffca4.wav",
      "download": "bank-samples/be9762161a57f1132576c8e1cfe2e34e205495436f24cf6810cfea0ade3ffca4.wav",
      "rawDownload": "bank-samples/be9762161a57f1132576c8e1cfe2e34e205495436f24cf6810cfea0ade3ffca4.vag",
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      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 629 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/2193afb8163c456fae5cf5d5329f7277bf91d30d2095202bd17dd33a0f020c6f.wav",
      "download": "bank-samples/2193afb8163c456fae5cf5d5329f7277bf91d30d2095202bd17dd33a0f020c6f.wav",
      "rawDownload": "bank-samples/2193afb8163c456fae5cf5d5329f7277bf91d30d2095202bd17dd33a0f020c6f.vag",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 630 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/bb938e34b844eb171df969272d7c1f5b0e40be409379118b2d3399e20e4e444c.wav",
      "download": "bank-samples/bb938e34b844eb171df969272d7c1f5b0e40be409379118b2d3399e20e4e444c.wav",
      "rawDownload": "bank-samples/bb938e34b844eb171df969272d7c1f5b0e40be409379118b2d3399e20e4e444c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/494fb22c8797a3b7c92e97faa3dcbb51559de35fe15aca159953fc90f3b2ca33.wav",
      "download": "bank-samples/494fb22c8797a3b7c92e97faa3dcbb51559de35fe15aca159953fc90f3b2ca33.wav",
      "rawDownload": "bank-samples/494fb22c8797a3b7c92e97faa3dcbb51559de35fe15aca159953fc90f3b2ca33.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 632 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6a60f48af5b4b52e8973b56a7cf9cc6dd894bbbafe99ffa3e127ae03f96152df.wav",
      "download": "bank-samples/6a60f48af5b4b52e8973b56a7cf9cc6dd894bbbafe99ffa3e127ae03f96152df.wav",
      "rawDownload": "bank-samples/6a60f48af5b4b52e8973b56a7cf9cc6dd894bbbafe99ffa3e127ae03f96152df.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 633 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e223eea7af54884ab937dc778226564f40dce57abd524487698bea51b4813569.wav",
      "download": "bank-samples/e223eea7af54884ab937dc778226564f40dce57abd524487698bea51b4813569.wav",
      "rawDownload": "bank-samples/e223eea7af54884ab937dc778226564f40dce57abd524487698bea51b4813569.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 634 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/c1db6fbf795ba847f47c572a4af528e41c6283daff45dad0960cbcd53d864e0d.wav",
      "download": "bank-samples/c1db6fbf795ba847f47c572a4af528e41c6283daff45dad0960cbcd53d864e0d.wav",
      "rawDownload": "bank-samples/c1db6fbf795ba847f47c572a4af528e41c6283daff45dad0960cbcd53d864e0d.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 635 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/876cc15b6b2db112ed444ccec049cce6453b0f2c488a03a3042aea58c407ea52.wav",
      "download": "bank-samples/876cc15b6b2db112ed444ccec049cce6453b0f2c488a03a3042aea58c407ea52.wav",
      "rawDownload": "bank-samples/876cc15b6b2db112ed444ccec049cce6453b0f2c488a03a3042aea58c407ea52.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 636 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/525fe14f464fa883b1139b17825569122af873064deb4ce9a3185a324f2ccf47.wav",
      "download": "bank-samples/525fe14f464fa883b1139b17825569122af873064deb4ce9a3185a324f2ccf47.wav",
      "rawDownload": "bank-samples/525fe14f464fa883b1139b17825569122af873064deb4ce9a3185a324f2ccf47.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/55c7d72e31c7c5e48f891ca2692cfbe6f4ef5d8f37bab784693ba929ae63b1e9.wav",
      "download": "bank-samples/55c7d72e31c7c5e48f891ca2692cfbe6f4ef5d8f37bab784693ba929ae63b1e9.wav",
      "rawDownload": "bank-samples/55c7d72e31c7c5e48f891ca2692cfbe6f4ef5d8f37bab784693ba929ae63b1e9.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/d8c582fe91a0ad92fcb7e2bbc4eb111e0ecc06389091e8fa7c41db436e7f3a49.wav",
      "download": "bank-samples/d8c582fe91a0ad92fcb7e2bbc4eb111e0ecc06389091e8fa7c41db436e7f3a49.wav",
      "rawDownload": "bank-samples/d8c582fe91a0ad92fcb7e2bbc4eb111e0ecc06389091e8fa7c41db436e7f3a49.vag",
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      "bankReferences": [
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          "adpcmSha256": "d8c582fe91a0ad92fcb7e2bbc4eb111e0ecc06389091e8fa7c41db436e7f3a49",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 639 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/b56b319323e987f8337c66c906b0c7a8d9b20ab8a6855e069eb4d89d1c390fc8.wav",
      "download": "bank-samples/b56b319323e987f8337c66c906b0c7a8d9b20ab8a6855e069eb4d89d1c390fc8.wav",
      "rawDownload": "bank-samples/b56b319323e987f8337c66c906b0c7a8d9b20ab8a6855e069eb4d89d1c390fc8.vag",
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      "bankReferences": [
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 640 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e73d478745b54ef8e48e8dd20292e77064d656d859b18f416e21df547e68e23a.wav",
      "download": "bank-samples/e73d478745b54ef8e48e8dd20292e77064d656d859b18f416e21df547e68e23a.wav",
      "rawDownload": "bank-samples/e73d478745b54ef8e48e8dd20292e77064d656d859b18f416e21df547e68e23a.vag",
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      "bankReferences": [
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          "adpcmSha256": "e73d478745b54ef8e48e8dd20292e77064d656d859b18f416e21df547e68e23a",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 641 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/613f13c9c5e1d87a03b68a882ce05ea15588ef6fa4e07273f12eb00bec5c8b97.wav",
      "download": "bank-samples/613f13c9c5e1d87a03b68a882ce05ea15588ef6fa4e07273f12eb00bec5c8b97.wav",
      "rawDownload": "bank-samples/613f13c9c5e1d87a03b68a882ce05ea15588ef6fa4e07273f12eb00bec5c8b97.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
        {
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          "adpcmSha256": "613f13c9c5e1d87a03b68a882ce05ea15588ef6fa4e07273f12eb00bec5c8b97",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 642 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9ee9654b6a4cff0578cb2ad39721e23e38bde950fafa4458e84be9c3ca0e875c.wav",
      "download": "bank-samples/9ee9654b6a4cff0578cb2ad39721e23e38bde950fafa4458e84be9c3ca0e875c.wav",
      "rawDownload": "bank-samples/9ee9654b6a4cff0578cb2ad39721e23e38bde950fafa4458e84be9c3ca0e875c.vag",
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      "pcmRms": 11868.23423864083,
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      "loopStartSeconds": null,
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      "loopVerified": false,
      "bankReferences": [
        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 643 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/cb0f07f057fdc5e07801b3896483c2bd2f92143e583f9fd1d3ca1c348960ba7f.wav",
      "download": "bank-samples/cb0f07f057fdc5e07801b3896483c2bd2f92143e583f9fd1d3ca1c348960ba7f.wav",
      "rawDownload": "bank-samples/cb0f07f057fdc5e07801b3896483c2bd2f92143e583f9fd1d3ca1c348960ba7f.vag",
      "sampleRate": 44100,
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      "bankReferences": [
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 644 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/472dc0610cc1619b587f9767976a74e2b7022f1227eb5492d0923408565c6e55.wav",
      "download": "bank-samples/472dc0610cc1619b587f9767976a74e2b7022f1227eb5492d0923408565c6e55.wav",
      "rawDownload": "bank-samples/472dc0610cc1619b587f9767976a74e2b7022f1227eb5492d0923408565c6e55.vag",
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      "bankReferences": [
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 645 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/80b09bcd55d6364f24801bcf5ac349a3aa2a41f301d95cc76b20af963b73a357.wav",
      "download": "bank-samples/80b09bcd55d6364f24801bcf5ac349a3aa2a41f301d95cc76b20af963b73a357.wav",
      "rawDownload": "bank-samples/80b09bcd55d6364f24801bcf5ac349a3aa2a41f301d95cc76b20af963b73a357.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 646 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/84abf8dd9dd4cfc0f9528adb064ef92d3cf22c54b32fcda019976bd53622ae07.wav",
      "download": "bank-samples/84abf8dd9dd4cfc0f9528adb064ef92d3cf22c54b32fcda019976bd53622ae07.wav",
      "rawDownload": "bank-samples/84abf8dd9dd4cfc0f9528adb064ef92d3cf22c54b32fcda019976bd53622ae07.vag",
      "sampleRate": 44100,
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      "pcmPeak": 23227,
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      "loopStartSeconds": null,
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          "adpcmSha256": "84abf8dd9dd4cfc0f9528adb064ef92d3cf22c54b32fcda019976bd53622ae07",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 647 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e213a736207a8a50b9c1545b11801df0f2afefd4e2cb4b6383fdb755d65088e2.wav",
      "download": "bank-samples/e213a736207a8a50b9c1545b11801df0f2afefd4e2cb4b6383fdb755d65088e2.wav",
      "rawDownload": "bank-samples/e213a736207a8a50b9c1545b11801df0f2afefd4e2cb4b6383fdb755d65088e2.vag",
      "sampleRate": 44100,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 648 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e0d8dcda35e690dbb397291adc4fca6c156dfd8dcc9277690fc21319d66320fa.wav",
      "download": "bank-samples/e0d8dcda35e690dbb397291adc4fca6c156dfd8dcc9277690fc21319d66320fa.wav",
      "rawDownload": "bank-samples/e0d8dcda35e690dbb397291adc4fca6c156dfd8dcc9277690fc21319d66320fa.vag",
      "sampleRate": 44100,
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      "pcmPeak": 30456,
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 649 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/5cf017f61d9d5efaa52a8ea81875bdaf7dac484b7cd934ac903f8e347b6b1c07.wav",
      "download": "bank-samples/5cf017f61d9d5efaa52a8ea81875bdaf7dac484b7cd934ac903f8e347b6b1c07.wav",
      "rawDownload": "bank-samples/5cf017f61d9d5efaa52a8ea81875bdaf7dac484b7cd934ac903f8e347b6b1c07.vag",
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      "bankReferences": [
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 650 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/31c0a5d6b993cc85c1b79cc3440d92344f48f3d92d84753f001c61dd2e8ce6e5.wav",
      "download": "bank-samples/31c0a5d6b993cc85c1b79cc3440d92344f48f3d92d84753f001c61dd2e8ce6e5.wav",
      "rawDownload": "bank-samples/31c0a5d6b993cc85c1b79cc3440d92344f48f3d92d84753f001c61dd2e8ce6e5.vag",
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      "loopStartSeconds": null,
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 651 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/b0533fa73ed77c8bd13b7b0437ebf47459200d1a57a2fc06086cc2f9bf859dd2.wav",
      "download": "bank-samples/b0533fa73ed77c8bd13b7b0437ebf47459200d1a57a2fc06086cc2f9bf859dd2.wav",
      "rawDownload": "bank-samples/b0533fa73ed77c8bd13b7b0437ebf47459200d1a57a2fc06086cc2f9bf859dd2.vag",
      "sampleRate": 44100,
      "channels": 1,
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      "loopStartSeconds": null,
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      "bankReferences": [
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        {
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 652 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/98821354a36d13fcbd09dfe92275d7ba12976eb965d4569881b3c668213b7dc5.wav",
      "download": "bank-samples/98821354a36d13fcbd09dfe92275d7ba12976eb965d4569881b3c668213b7dc5.wav",
      "rawDownload": "bank-samples/98821354a36d13fcbd09dfe92275d7ba12976eb965d4569881b3c668213b7dc5.vag",
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          "adpcmSha256": "98821354a36d13fcbd09dfe92275d7ba12976eb965d4569881b3c668213b7dc5",
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        {
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          "adpcmSha256": "98821354a36d13fcbd09dfe92275d7ba12976eb965d4569881b3c668213b7dc5",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 653 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/2b87bc2925e9f5d9b1f18081a0449867c19e2de661ef1508da343a4fdc435010.wav",
      "download": "bank-samples/2b87bc2925e9f5d9b1f18081a0449867c19e2de661ef1508da343a4fdc435010.wav",
      "rawDownload": "bank-samples/2b87bc2925e9f5d9b1f18081a0449867c19e2de661ef1508da343a4fdc435010.vag",
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      "loopStartSeconds": null,
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      "bankReferences": [
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          "bytes": 4064,
          "adpcmSha256": "2b87bc2925e9f5d9b1f18081a0449867c19e2de661ef1508da343a4fdc435010",
          "loopStartSample": 7000,
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          "repeat": true
        },
        {
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          "bytes": 4064,
          "adpcmSha256": "2b87bc2925e9f5d9b1f18081a0449867c19e2de661ef1508da343a4fdc435010",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 654 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/62b1948b5f81d83470ddd8eacf9aee4881d1ea2cef5e5ddb465037fbb729120b.wav",
      "download": "bank-samples/62b1948b5f81d83470ddd8eacf9aee4881d1ea2cef5e5ddb465037fbb729120b.wav",
      "rawDownload": "bank-samples/62b1948b5f81d83470ddd8eacf9aee4881d1ea2cef5e5ddb465037fbb729120b.vag",
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      "channels": 1,
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      "pcmPeak": 28404,
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      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
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          "bytes": 12704,
          "adpcmSha256": "62b1948b5f81d83470ddd8eacf9aee4881d1ea2cef5e5ddb465037fbb729120b",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-b44ff2cb908e847452a2c9439f3b2eb68c57b55ceee10378e92678e06899d915",
      "title": "Bank sample 655 · 1 source slot",
      "category": "samples",
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      "download": "bank-samples/b44ff2cb908e847452a2c9439f3b2eb68c57b55ceee10378e92678e06899d915.wav",
      "rawDownload": "bank-samples/b44ff2cb908e847452a2c9439f3b2eb68c57b55ceee10378e92678e06899d915.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 656 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/808c67c896f44a39c2780fc284ca1e371d92311e2f616131e42c42f075c5232c.wav",
      "download": "bank-samples/808c67c896f44a39c2780fc284ca1e371d92311e2f616131e42c42f075c5232c.wav",
      "rawDownload": "bank-samples/808c67c896f44a39c2780fc284ca1e371d92311e2f616131e42c42f075c5232c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "category": "samples",
      "url": "bank-samples/c931f914d233de8f96641abbdcb4404ecfec39be1c9583de54543d95e6cef154.wav",
      "download": "bank-samples/c931f914d233de8f96641abbdcb4404ecfec39be1c9583de54543d95e6cef154.wav",
      "rawDownload": "bank-samples/c931f914d233de8f96641abbdcb4404ecfec39be1c9583de54543d95e6cef154.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 658 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/6451c7e44d25a287e38a4c350b93a8096e090f3eb8eff52e2ddb319541d9441c.wav",
      "download": "bank-samples/6451c7e44d25a287e38a4c350b93a8096e090f3eb8eff52e2ddb319541d9441c.wav",
      "rawDownload": "bank-samples/6451c7e44d25a287e38a4c350b93a8096e090f3eb8eff52e2ddb319541d9441c.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
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      "title": "Bank sample 659 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/7031734e0a754e1033a8b13bceefc978db2a47849833529b0f87b46f7f791ef2.wav",
      "download": "bank-samples/7031734e0a754e1033a8b13bceefc978db2a47849833529b0f87b46f7f791ef2.wav",
      "rawDownload": "bank-samples/7031734e0a754e1033a8b13bceefc978db2a47849833529b0f87b46f7f791ef2.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 660 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/28f2d563f6c8bef71ac09f79d21e49068c80f6271e8d83470381cae7ea1c10cb.wav",
      "download": "bank-samples/28f2d563f6c8bef71ac09f79d21e49068c80f6271e8d83470381cae7ea1c10cb.wav",
      "rawDownload": "bank-samples/28f2d563f6c8bef71ac09f79d21e49068c80f6271e8d83470381cae7ea1c10cb.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 661 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/363e300552c514e2c69c2f8861e9dc4c96d57c9d3e6e468e58562107e8c181de.wav",
      "download": "bank-samples/363e300552c514e2c69c2f8861e9dc4c96d57c9d3e6e468e58562107e8c181de.wav",
      "rawDownload": "bank-samples/363e300552c514e2c69c2f8861e9dc4c96d57c9d3e6e468e58562107e8c181de.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 662 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/77e787a3b7d09ec9c52c01647125d0f6520d4dbe7a5d03160823c654f0ae3062.wav",
      "download": "bank-samples/77e787a3b7d09ec9c52c01647125d0f6520d4dbe7a5d03160823c654f0ae3062.wav",
      "rawDownload": "bank-samples/77e787a3b7d09ec9c52c01647125d0f6520d4dbe7a5d03160823c654f0ae3062.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 663 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/8a56a3419fd3e54a4f98fb84fd955fd1c0c9777b58149be524812b55207eb75b.wav",
      "download": "bank-samples/8a56a3419fd3e54a4f98fb84fd955fd1c0c9777b58149be524812b55207eb75b.wav",
      "rawDownload": "bank-samples/8a56a3419fd3e54a4f98fb84fd955fd1c0c9777b58149be524812b55207eb75b.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 664 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/655ca034ac9050e26348bc81538aa76d8ae78ca638360b81524b068496c6f6ad.wav",
      "download": "bank-samples/655ca034ac9050e26348bc81538aa76d8ae78ca638360b81524b068496c6f6ad.wav",
      "rawDownload": "bank-samples/655ca034ac9050e26348bc81538aa76d8ae78ca638360b81524b068496c6f6ad.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 665 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/760c62ba8debcfb3576164f31796fbe844b45a58b6fad2c7edef78a5b862db41.wav",
      "download": "bank-samples/760c62ba8debcfb3576164f31796fbe844b45a58b6fad2c7edef78a5b862db41.wav",
      "rawDownload": "bank-samples/760c62ba8debcfb3576164f31796fbe844b45a58b6fad2c7edef78a5b862db41.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 666 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/2ae7052151316b5cdc7c5525c918540e507cb5520ced54e5e06062383d8abf99.wav",
      "download": "bank-samples/2ae7052151316b5cdc7c5525c918540e507cb5520ced54e5e06062383d8abf99.wav",
      "rawDownload": "bank-samples/2ae7052151316b5cdc7c5525c918540e507cb5520ced54e5e06062383d8abf99.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 667 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9c75ca1a8a2a41cf2c1d9c7abdc88befaada797b0d6f1cb50199bae14376b5ef.wav",
      "download": "bank-samples/9c75ca1a8a2a41cf2c1d9c7abdc88befaada797b0d6f1cb50199bae14376b5ef.wav",
      "rawDownload": "bank-samples/9c75ca1a8a2a41cf2c1d9c7abdc88befaada797b0d6f1cb50199bae14376b5ef.vag",
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      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
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      "title": "Bank sample 668 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/9499819f3353bd4f45af24f980f785c9edee08b4ee12117bca70d994c41a01cb.wav",
      "download": "bank-samples/9499819f3353bd4f45af24f980f785c9edee08b4ee12117bca70d994c41a01cb.wav",
      "rawDownload": "bank-samples/9499819f3353bd4f45af24f980f785c9edee08b4ee12117bca70d994c41a01cb.vag",
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      "pcmPeak": 23795,
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      "bankReferences": [
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          "adpcmSha256": "9499819f3353bd4f45af24f980f785c9edee08b4ee12117bca70d994c41a01cb",
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-e844c260dc8309fcc879903edcfe6ba7dc4bc5ca4eb1a74111310c226e980326",
      "title": "Bank sample 669 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/e844c260dc8309fcc879903edcfe6ba7dc4bc5ca4eb1a74111310c226e980326.wav",
      "download": "bank-samples/e844c260dc8309fcc879903edcfe6ba7dc4bc5ca4eb1a74111310c226e980326.wav",
      "rawDownload": "bank-samples/e844c260dc8309fcc879903edcfe6ba7dc4bc5ca4eb1a74111310c226e980326.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 48608,
      "duration": 1.1022222222222222,
      "pcmPeak": 23285,
      "pcmRms": 6603.038281271992,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
          "bank": 121,
          "bankSourceOffset": 11937792,
          "sample": 1,
          "sourceOffset": 11943936,
          "bytes": 27776,
          "adpcmSha256": "e844c260dc8309fcc879903edcfe6ba7dc4bc5ca4eb1a74111310c226e980326",
          "loopStartSample": 308,
          "loopEndSampleExclusive": 48608,
          "repeat": true
        }
      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-37ce1bc403ecfd55fdf5c84fffbf1dea86db8bac58cbc50fbb0d42c67a50a709",
      "title": "Bank sample 670 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/37ce1bc403ecfd55fdf5c84fffbf1dea86db8bac58cbc50fbb0d42c67a50a709.wav",
      "download": "bank-samples/37ce1bc403ecfd55fdf5c84fffbf1dea86db8bac58cbc50fbb0d42c67a50a709.wav",
      "rawDownload": "bank-samples/37ce1bc403ecfd55fdf5c84fffbf1dea86db8bac58cbc50fbb0d42c67a50a709.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 25732,
      "duration": 0.5834920634920635,
      "pcmPeak": 30805,
      "pcmRms": 5930.035323891473,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
          "bank": 121,
          "bankSourceOffset": 11937792,
          "sample": 5,
          "sourceOffset": 12014752,
          "bytes": 14704,
          "adpcmSha256": "37ce1bc403ecfd55fdf5c84fffbf1dea86db8bac58cbc50fbb0d42c67a50a709",
          "loopStartSample": 19712,
          "loopEndSampleExclusive": 25732,
          "repeat": true
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      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-de6fbb5b2044610ed841d0e6810db011b20b4168acce236ede6fe710eab3546d",
      "title": "Bank sample 671 · 1 source slot",
      "category": "samples",
      "url": "bank-samples/de6fbb5b2044610ed841d0e6810db011b20b4168acce236ede6fe710eab3546d.wav",
      "download": "bank-samples/de6fbb5b2044610ed841d0e6810db011b20b4168acce236ede6fe710eab3546d.wav",
      "rawDownload": "bank-samples/de6fbb5b2044610ed841d0e6810db011b20b4168acce236ede6fe710eab3546d.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 19040,
      "duration": 0.43174603174603177,
      "pcmPeak": 29800,
      "pcmRms": 6117.521002962816,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
          "bank": 121,
          "bankSourceOffset": 11937792,
          "sample": 6,
          "sourceOffset": 12029456,
          "bytes": 10880,
          "adpcmSha256": "de6fbb5b2044610ed841d0e6810db011b20b4168acce236ede6fe710eab3546d",
          "loopStartSample": 13104,
          "loopEndSampleExclusive": 19040,
          "repeat": true
        }
      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-4244eb8eeb9018891e484963a87c0f2717ef34c3236f692f7b4b65adbe81d653",
      "title": "Bank sample 672 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/4244eb8eeb9018891e484963a87c0f2717ef34c3236f692f7b4b65adbe81d653.wav",
      "download": "bank-samples/4244eb8eeb9018891e484963a87c0f2717ef34c3236f692f7b4b65adbe81d653.wav",
      "rawDownload": "bank-samples/4244eb8eeb9018891e484963a87c0f2717ef34c3236f692f7b4b65adbe81d653.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 11844,
      "duration": 0.26857142857142857,
      "pcmPeak": 10607,
      "pcmRms": 3175.077406348592,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
          "bank": 122,
          "bankSourceOffset": 12044288,
          "sample": 1,
          "sourceOffset": 12050432,
          "bytes": 6768,
          "adpcmSha256": "4244eb8eeb9018891e484963a87c0f2717ef34c3236f692f7b4b65adbe81d653",
          "loopStartSample": 28,
          "loopEndSampleExclusive": 11816,
          "repeat": false
        },
        {
          "bank": 123,
          "bankSourceOffset": 12115968,
          "sample": 1,
          "sourceOffset": 12122112,
          "bytes": 6768,
          "adpcmSha256": "4244eb8eeb9018891e484963a87c0f2717ef34c3236f692f7b4b65adbe81d653",
          "loopStartSample": 28,
          "loopEndSampleExclusive": 11816,
          "repeat": false
        }
      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-ca10055d3d010e0494045e02589a023f9a8e7be57424675e1ae4857de3fe2c95",
      "title": "Bank sample 673 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/ca10055d3d010e0494045e02589a023f9a8e7be57424675e1ae4857de3fe2c95.wav",
      "download": "bank-samples/ca10055d3d010e0494045e02589a023f9a8e7be57424675e1ae4857de3fe2c95.wav",
      "rawDownload": "bank-samples/ca10055d3d010e0494045e02589a023f9a8e7be57424675e1ae4857de3fe2c95.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 28364,
      "duration": 0.6431746031746032,
      "pcmPeak": 32341,
      "pcmRms": 3280.886740073734,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
          "bank": 122,
          "bankSourceOffset": 12044288,
          "sample": 3,
          "sourceOffset": 12065680,
          "bytes": 16208,
          "adpcmSha256": "ca10055d3d010e0494045e02589a023f9a8e7be57424675e1ae4857de3fe2c95",
          "loopStartSample": 28,
          "loopEndSampleExclusive": 28336,
          "repeat": false
        },
        {
          "bank": 123,
          "bankSourceOffset": 12115968,
          "sample": 3,
          "sourceOffset": 12137360,
          "bytes": 16208,
          "adpcmSha256": "ca10055d3d010e0494045e02589a023f9a8e7be57424675e1ae4857de3fe2c95",
          "loopStartSample": 28,
          "loopEndSampleExclusive": 28336,
          "repeat": false
        }
      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sample-fc67e35d888b95d226135de2a359756e61bc273c06e992239f69774293c97b64",
      "title": "Bank sample 674 · 2 source slots",
      "category": "samples",
      "url": "bank-samples/fc67e35d888b95d226135de2a359756e61bc273c06e992239f69774293c97b64.wav",
      "download": "bank-samples/fc67e35d888b95d226135de2a359756e61bc273c06e992239f69774293c97b64.wav",
      "rawDownload": "bank-samples/fc67e35d888b95d226135de2a359756e61bc273c06e992239f69774293c97b64.vag",
      "sampleRate": 44100,
      "channels": 1,
      "frames": 24948,
      "duration": 0.5657142857142857,
      "pcmPeak": 20480,
      "pcmRms": 3350.1205706695227,
      "fullScaleSamples": 0,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "bankReferences": [
        {
          "bank": 122,
          "bankSourceOffset": 12044288,
          "sample": 4,
          "sourceOffset": 12081888,
          "bytes": 14256,
          "adpcmSha256": "fc67e35d888b95d226135de2a359756e61bc273c06e992239f69774293c97b64",
          "loopStartSample": 28,
          "loopEndSampleExclusive": 24920,
          "repeat": false
        },
        {
          "bank": 123,
          "bankSourceOffset": 12115968,
          "sample": 4,
          "sourceOffset": 12153568,
          "bytes": 14256,
          "adpcmSha256": "fc67e35d888b95d226135de2a359756e61bc273c06e992239f69774293c97b64",
          "loopStartSample": 28,
          "loopEndSampleExclusive": 24920,
          "repeat": false
        }
      ],
      "notes": [
        "Unassembled VAB sample at explicit neutral 44100 Hz reference pitch. May be an instrument/effect/voice fragment; identity is not inferred.",
        "Original game note pitch, envelope, volume, mixing and reverb are not applied. Native ADPCM loop flags are retained in bank-samples.json."
      ]
    },
    {
      "id": "sfx-0403-0",
      "title": "403 · component 1",
      "category": "sfx",
      "url": "sfx/extra_sfx_0403_0.m4a",
      "previewUrl": "sfx/extra_sfx_0403_0.m4a",
      "download": "sfx/extra_sfx_0403_0.wav",
      "loopUrl": "sfx/extra_sfx_0403_0.wav",
      "sampleRate": 4500,
      "channels": 1,
      "frames": 14840,
      "duration": 3.2977777777777777,
      "pcmPeak": 32731,
      "pcmRms": 10895.836843900901,
      "fullScaleSamples": 0,
      "wavSha256": "cae34e874db1d4e5871ad5316798c438aa236ae22aeb5e08cfd269a84f8d2bef",
      "sfxId": 403,
      "toneIndex": 0,
      "loopStartSample": 7196,
      "loopEndSample": 14840,
      "loopStartSeconds": 1.5991111111111111,
      "loopEndSeconds": 3.2977777777777777,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "routing": {
        "VabId": 37,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 37,
        "headerOffset": 3141632,
        "bodyOffset": 3145728,
        "endOffset": 3166208
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0403-1",
      "title": "403 · component 2",
      "category": "sfx",
      "url": "sfx/extra_sfx_0403_1.m4a",
      "previewUrl": "sfx/extra_sfx_0403_1.m4a",
      "download": "sfx/extra_sfx_0403_1.wav",
      "loopUrl": "sfx/extra_sfx_0403_1.wav",
      "sampleRate": 8021,
      "channels": 1,
      "frames": 14840,
      "duration": 1.850143373644184,
      "pcmPeak": 32731,
      "pcmRms": 10895.836843900901,
      "fullScaleSamples": 0,
      "wavSha256": "38234a2ef94eee2474894cf84c2fc87d648d9b8c5d81a39c94a5825a79811a39",
      "sfxId": 403,
      "toneIndex": 1,
      "loopStartSample": 7196,
      "loopEndSample": 14840,
      "loopStartSeconds": 0.897144994389727,
      "loopEndSeconds": 1.850143373644184,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "routing": {
        "VabId": 37,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 37,
        "headerOffset": 3141632,
        "bodyOffset": 3145728,
        "endOffset": 3166208
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0403-2",
      "title": "403 · component 3",
      "category": "sfx",
      "url": "sfx/extra_sfx_0403_2.m4a",
      "previewUrl": "sfx/extra_sfx_0403_2.m4a",
      "download": "sfx/extra_sfx_0403_2.wav",
      "loopUrl": "sfx/extra_sfx_0403_2.wav",
      "sampleRate": 7795,
      "channels": 1,
      "frames": 14840,
      "duration": 1.903784477228993,
      "pcmPeak": 32731,
      "pcmRms": 10895.836843900901,
      "fullScaleSamples": 0,
      "wavSha256": "6983de3f29c58dec8ba73d63fe6968a688db4f7a60c66b669040e8b5e021cb9a",
      "sfxId": 403,
      "toneIndex": 2,
      "loopStartSample": 7196,
      "loopEndSample": 14840,
      "loopStartSeconds": 0.9231558691468891,
      "loopEndSeconds": 1.903784477228993,
      "loopVerified": false,
      "sampleSustainLoopVerified": true,
      "routing": {
        "VabId": 37,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 3
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 37,
        "headerOffset": 3141632,
        "bodyOffset": 3145728,
        "endOffset": 3166208
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0404-0",
      "title": "404",
      "category": "sfx",
      "url": "sfx/extra_sfx_0404_0.m4a",
      "previewUrl": "sfx/extra_sfx_0404_0.m4a",
      "download": "sfx/extra_sfx_0404_0.wav",
      "loopUrl": "sfx/extra_sfx_0404_0.wav",
      "sampleRate": 18013,
      "channels": 1,
      "frames": 13412,
      "duration": 0.7445733636817854,
      "pcmPeak": 31033,
      "pcmRms": 2898.8308885145034,
      "fullScaleSamples": 0,
      "wavSha256": "bfcea90df3b8f8cf3379f367a8d6561d0c66e91cf3527addad0ec77c49cb4768",
      "sfxId": 404,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 37,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 37,
        "headerOffset": 3141632,
        "bodyOffset": 3145728,
        "endOffset": 3166208
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0668-0",
      "title": "Unidentified SFX 0668",
      "category": "sfx",
      "url": "sfx/extra_sfx_0668_0.m4a",
      "previewUrl": "sfx/extra_sfx_0668_0.m4a",
      "download": "sfx/extra_sfx_0668_0.wav",
      "loopUrl": "sfx/extra_sfx_0668_0.wav",
      "sampleRate": 19638,
      "channels": 1,
      "frames": 29428,
      "duration": 1.4985232712088807,
      "pcmPeak": 29951,
      "pcmRms": 5554.029394446348,
      "fullScaleSamples": 0,
      "wavSha256": "78db20d74a629d31332270451f02447723ce43766b8dcd6b1a6ed9356a6e49c3",
      "sfxId": 668,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 34,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 34,
        "headerOffset": 2891776,
        "bodyOffset": 2895872,
        "endOffset": 2975744
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0669-0",
      "title": "Unidentified SFX 0669",
      "category": "sfx",
      "url": "sfx/extra_sfx_0669_0.m4a",
      "previewUrl": "sfx/extra_sfx_0669_0.m4a",
      "download": "sfx/extra_sfx_0669_0.wav",
      "loopUrl": "sfx/extra_sfx_0669_0.wav",
      "sampleRate": 22857,
      "channels": 1,
      "frames": 11256,
      "duration": 0.4924530778317365,
      "pcmPeak": 25789,
      "pcmRms": 5922.644636632066,
      "fullScaleSamples": 0,
      "wavSha256": "50ca42b05c3029c14361fa3db3ae0a82435e905dbd1eae414d15415cc3cd0927",
      "sfxId": 669,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 34,
        "ProgramNumber": 0,
        "ToneNumber": 1,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 34,
        "headerOffset": 2891776,
        "bodyOffset": 2895872,
        "endOffset": 2975744
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0670-0",
      "title": "Unidentified SFX 0670",
      "category": "sfx",
      "url": "sfx/extra_sfx_0670_0.m4a",
      "previewUrl": "sfx/extra_sfx_0670_0.m4a",
      "download": "sfx/extra_sfx_0670_0.wav",
      "loopUrl": "sfx/extra_sfx_0670_0.wav",
      "sampleRate": 12371,
      "channels": 1,
      "frames": 28168,
      "duration": 2.2769380001616684,
      "pcmPeak": 28738,
      "pcmRms": 6247.618957115366,
      "fullScaleSamples": 0,
      "wavSha256": "f76eef7aa6fd7c3c70c4c6ac7d811ee4bb5ac9952ca796ab2621047254390c00",
      "sfxId": 670,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 34,
        "ProgramNumber": 0,
        "ToneNumber": 2,
        "Note": 62,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 34,
        "headerOffset": 2891776,
        "bodyOffset": 2895872,
        "endOffset": 2975744
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0671-0",
      "title": "Unidentified SFX 0671",
      "category": "sfx",
      "url": "sfx/extra_sfx_0671_0.m4a",
      "previewUrl": "sfx/extra_sfx_0671_0.m4a",
      "download": "sfx/extra_sfx_0671_0.wav",
      "loopUrl": "sfx/extra_sfx_0671_0.wav",
      "sampleRate": 26217,
      "channels": 1,
      "frames": 21980,
      "duration": 0.8383873059465232,
      "pcmPeak": 31221,
      "pcmRms": 9334.207047402375,
      "fullScaleSamples": 0,
      "wavSha256": "3b4093f16302241e150a50a1616ec685030be61b36f52e2891d539dea1fb5462",
      "sfxId": 671,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 34,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 63,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 34,
        "headerOffset": 2891776,
        "bodyOffset": 2895872,
        "endOffset": 2975744
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0672-0",
      "title": "Unidentified SFX 0672",
      "category": "sfx",
      "url": "sfx/extra_sfx_0672_0.m4a",
      "previewUrl": "sfx/extra_sfx_0672_0.m4a",
      "download": "sfx/extra_sfx_0672_0.wav",
      "loopUrl": "sfx/extra_sfx_0672_0.wav",
      "sampleRate": 20220,
      "channels": 1,
      "frames": 18956,
      "duration": 0.9374876360039565,
      "pcmPeak": 31749,
      "pcmRms": 5478.217878940301,
      "fullScaleSamples": 0,
      "wavSha256": "7532053ac06f2bd48e1715906aee55c6eeb6b8752e4d4dddd66e4c41b279254d",
      "sfxId": 672,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 34,
        "ProgramNumber": 0,
        "ToneNumber": 4,
        "Note": 64,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 34,
        "headerOffset": 2891776,
        "bodyOffset": 2895872,
        "endOffset": 2975744
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0673-0",
      "title": "Unidentified SFX 0673",
      "category": "sfx",
      "url": "sfx/extra_sfx_0673_0.m4a",
      "previewUrl": "sfx/extra_sfx_0673_0.m4a",
      "download": "sfx/extra_sfx_0673_0.wav",
      "loopUrl": "sfx/extra_sfx_0673_0.wav",
      "sampleRate": 19638,
      "channels": 1,
      "frames": 26740,
      "duration": 1.3616457887768612,
      "pcmPeak": 30547,
      "pcmRms": 6279.124316192303,
      "fullScaleSamples": 0,
      "wavSha256": "0951106a1690dbfa4308924b205193a4f7a4f35fc7db120a68a6ab376abddbc7",
      "sfxId": 673,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 34,
        "ProgramNumber": 0,
        "ToneNumber": 5,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 34,
        "headerOffset": 2891776,
        "bodyOffset": 2895872,
        "endOffset": 2975744
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0674-0",
      "title": "Unidentified SFX 0674",
      "category": "sfx",
      "url": "sfx/extra_sfx_0674_0.m4a",
      "previewUrl": "sfx/extra_sfx_0674_0.m4a",
      "download": "sfx/extra_sfx_0674_0.wav",
      "loopUrl": "sfx/extra_sfx_0674_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 29428,
      "duration": 2.669206349206349,
      "pcmPeak": 29951,
      "pcmRms": 5554.029394446348,
      "fullScaleSamples": 0,
      "wavSha256": "18d5d7352be64fd6b6a3c9c684be612ff3de3a283a1954d24aa7fd4aee364be6",
      "sfxId": 674,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 34,
        "ProgramNumber": 0,
        "ToneNumber": 6,
        "Note": 66,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 34,
        "headerOffset": 2891776,
        "bodyOffset": 2895872,
        "endOffset": 2975744
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0680-0",
      "title": "Unidentified SFX 0680",
      "category": "sfx",
      "url": "sfx/extra_sfx_0680_0.m4a",
      "previewUrl": "sfx/extra_sfx_0680_0.m4a",
      "download": "sfx/extra_sfx_0680_0.wav",
      "loopUrl": "sfx/extra_sfx_0680_0.wav",
      "sampleRate": 15256,
      "channels": 1,
      "frames": 7336,
      "duration": 0.480859989512323,
      "pcmPeak": 31568,
      "pcmRms": 2809.600300715726,
      "fullScaleSamples": 0,
      "wavSha256": "f3ca42cc5b0933eb5f5057eb17e8823d7f8c97b71943a1624c511e1994ec48f6",
      "sfxId": 680,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 37,
        "ProgramNumber": 0,
        "ToneNumber": 3,
        "Note": 61,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 37,
        "headerOffset": 3141632,
        "bodyOffset": 3145728,
        "endOffset": 3166208
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0789-0",
      "title": "Unidentified SFX 0789",
      "category": "sfx",
      "url": "sfx/extra_sfx_0789_0.m4a",
      "previewUrl": "sfx/extra_sfx_0789_0.m4a",
      "download": "sfx/extra_sfx_0789_0.wav",
      "loopUrl": "sfx/extra_sfx_0789_0.wav",
      "sampleRate": 11025,
      "channels": 1,
      "frames": 14000,
      "duration": 1.2698412698412698,
      "pcmPeak": 30767,
      "pcmRms": 5009.8956448783865,
      "fullScaleSamples": 0,
      "wavSha256": "fc6a4c8ed5bfe013ad524c14aba497e73bde99c257dd5e4bf7bd031c326e4025",
      "sfxId": 789,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 0,
        "Note": 60,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 50,
        "headerOffset": 4059136,
        "bodyOffset": 4063232,
        "endOffset": 4130816
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0794-0",
      "title": "Unidentified SFX 0794",
      "category": "sfx",
      "url": "sfx/extra_sfx_0794_0.m4a",
      "previewUrl": "sfx/extra_sfx_0794_0.m4a",
      "download": "sfx/extra_sfx_0794_0.wav",
      "loopUrl": "sfx/extra_sfx_0794_0.wav",
      "sampleRate": 472352,
      "channels": 1,
      "frames": 14000,
      "duration": 0.029638913352753878,
      "pcmPeak": 30767,
      "pcmRms": 5009.8956448783865,
      "fullScaleSamples": 0,
      "wavSha256": "b05b443b1c053e1e4c88b311b5f5b80165abe834689db2ead3a49b81b6e2d3bb",
      "sfxId": 794,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 10,
        "Note": 65,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 50,
        "headerOffset": 4059136,
        "bodyOffset": 4063232,
        "endOffset": 4130816
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    },
    {
      "id": "sfx-0796-0",
      "title": "Unidentified SFX 0796",
      "category": "sfx",
      "url": "sfx/extra_sfx_0796_0.m4a",
      "previewUrl": "sfx/extra_sfx_0796_0.m4a",
      "download": "sfx/extra_sfx_0796_0.wav",
      "loopUrl": "sfx/extra_sfx_0796_0.wav",
      "sampleRate": 703188,
      "channels": 1,
      "frames": 14000,
      "duration": 0.01990932723539082,
      "pcmPeak": 30767,
      "pcmRms": 5009.8956448783865,
      "fullScaleSamples": 0,
      "wavSha256": "9d40c7eb0f432dfc1ca21e97367650e74cf9e75a9b9ff1b4327d71e5004776d8",
      "sfxId": 796,
      "toneIndex": 0,
      "loopStartSample": null,
      "loopEndSample": null,
      "loopStartSeconds": null,
      "loopEndSeconds": null,
      "loopVerified": false,
      "sampleSustainLoopVerified": false,
      "routing": {
        "VabId": 50,
        "ProgramNumber": 0,
        "ToneNumber": 14,
        "Note": 67,
        "SeqNum": -1,
        "RefSfxId": 0,
        "NumTones": 1
      },
      "source": {
        "file": "DATA/SOUND.BIN",
        "vabGroup": 50,
        "headerOffset": 4059136,
        "bodyOffset": 4063232,
        "endOffset": 4130816
      },
      "notes": [
        "Recovered by directly loading the record’s actual native VAB group, which the map-ID iterator omitted. No bank is borrowed.",
        "Original SFX tone component at its native record note pitch; original multi-tone assembly, envelope, mixing and reverb are not synthesized."
      ]
    }
  ],
  "downloads": [
    {
      "title": "Native sequences and VAB banks",
      "url": "downloads/alundra-native-audio.zip",
      "bytes": 13708462,
      "sha256": "0bba72c220cc0c850f207053531ea21a389447651a583d3a8747fb91caf0912c"
    },
    {
      "title": "Music WAV collection",
      "url": "downloads/alundra-music-wav.zip",
      "bytes": 1209948270,
      "sha256": "90807dc9f3f60d1a9e95205604afb629bd92dd44c68d85320905aeb3bddc2785"
    },
    {
      "title": "SFX components and sequence renders",
      "url": "downloads/alundra-sfx-wav.zip",
      "bytes": 23632716,
      "sha256": "23c46c59bb628c95c3d1b7826a39cc18a260454be321dedbe5d6223ed30c341f"
    },
    {
      "title": "All streamed XA and movie audio channels",
      "url": "downloads/alundra-xa-wav.zip",
      "bytes": 176154007,
      "sha256": "47c6df87ad12c686147fdf511bf6dec6c14c9b91a60c8a0e257474ea510f1d39"
    },
    {
      "title": "Unassembled bank samples",
      "url": "downloads/alundra-bank-samples.zip",
      "bytes": 18770608,
      "sha256": "ad1744dc9f2ab864ea4bda97325cb8fb9c0ae5b3e88f25c4ae38db7dac4f39ef"
    }
  ],
  "counts": {
    "music": 45,
    "sfx": 1019,
    "xa": 13,
    "samples": 674
  },
  "musicNativeStyleLoops": 38,
  "musicLoopSourceDisagreements": [],
  "sfxCoverage": {
    "records": 961,
    "sampledRecords": 883,
    "componentWavs": 1011,
    "sequenceContextRenders": 8,
    "unresolvedRecords": [
      {
        "id": 9,
        "title": "MP recovery gauge",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 56,
        "title": "Unidentified SFX 0056",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 58,
        "title": "Trap disarmed",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 59,
        "title": "Trap disarm failed",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 63,
        "title": "Stairs",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 69,
        "title": "Map change: house",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 70,
        "title": "Map change: generic",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 71,
        "title": "Map change: fall",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 72,
        "title": "Map change: diving",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 75,
        "title": "Map change: stairs",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 78,
        "title": "Vibration → 85",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 116,
        "title": "Unidentified SFX 0116",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 117,
        "title": "Unidentified SFX 0117",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 188,
        "title": "Unidentified SFX 0188",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 212,
        "title": "00: rock face rolls",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 213,
        "title": "00: rock face roars",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 215,
        "title": "215",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 234,
        "title": "00: rumbling earth",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 256,
        "title": "256",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 257,
        "title": "257",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 258,
        "title": "258",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 259,
        "title": "259",
        "reason": "no tones (NumTones=0)"
      },
      {
        "id": 279,
        "title": "279",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 327,
        "title": "59: sucked into whirlpool",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 339,
        "title": "339",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 340,
        "title": "52: gears turn",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 343,
        "title": "40: Zoldia attack (unused)",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 345,
        "title": "345",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 346,
        "title": "346",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 348,
        "title": "348",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 350,
        "title": "41: crystal shatters (unused)",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 355,
        "title": "355",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 356,
        "title": "356",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 359,
        "title": "359",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 372,
        "title": "372",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 378,
        "title": "378",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 381,
        "title": "381",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 385,
        "title": "52: iron gate opens",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 392,
        "title": "392",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 397,
        "title": "54: roll rock",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 398,
        "title": "398",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 430,
        "title": "430",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 431,
        "title": "431",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 432,
        "title": "432",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 433,
        "title": "433",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 442,
        "title": "442",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 443,
        "title": "443",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 444,
        "title": "444",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 445,
        "title": "445",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 446,
        "title": "446",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 447,
        "title": "447",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 448,
        "title": "448",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 449,
        "title": "449",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 458,
        "title": "458",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 460,
        "title": "460",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 495,
        "title": "495",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 502,
        "title": "Unidentified SFX 0502",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 503,
        "title": "Unidentified SFX 0503",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 504,
        "title": "Unidentified SFX 0504",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 505,
        "title": "Unidentified SFX 0505",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 506,
        "title": "Unidentified SFX 0506",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 507,
        "title": "Unidentified SFX 0507",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 508,
        "title": "Unidentified SFX 0508",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 509,
        "title": "Unidentified SFX 0509",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 510,
        "title": "Unidentified SFX 0510",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 511,
        "title": "Unidentified SFX 0511",
        "reason": "invalid (VabId=-2)"
      },
      {
        "id": 797,
        "title": "Unidentified SFX 0797",
        "reason": "Native VAB group 50 has 1 program(s), but record requests program 1; no substitute bank/program is invented."
      },
      {
        "id": 798,
        "title": "Unidentified SFX 0798",
        "reason": "Native VAB group 50 has 1 program(s), but record requests program 1; no substitute bank/program is invented."
      },
      {
        "id": 799,
        "title": "Unidentified SFX 0799",
        "reason": "Native VAB group 50 has 1 program(s), but record requests program 1; no substitute bank/program is invented."
      }
    ],
    "sequenceRenderedRecordIds": [
      73,
      74,
      76,
      77,
      174,
      206,
      657,
      675,
      866
    ],
    "sequenceRenderedRecords": 9,
    "sequenceOnlyRecords": [
      {
        "id": 73,
        "title": "Map change: warp",
        "reason": "sequence-triggered, not a decodable sample"
      },
      {
        "id": 74,
        "title": "Map change: cave",
        "reason": "sequence-triggered, not a decodable sample"
      },
      {
        "id": 76,
        "title": "Map change: bridge",
        "reason": "sequence-triggered, not a decodable sample"
      },
      {
        "id": 77,
        "title": "Unidentified SFX 0077",
        "reason": "sequence-triggered, not a decodable sample"
      },
      {
        "id": 174,
        "title": "Suction: munches",
        "reason": "sequence-triggered, not a decodable sample"
      },
      {
        "id": 206,
        "title": "Village: King Muruta pounds his chest",
        "reason": "sequence-triggered, not a decodable sample"
      },
      {
        "id": 657,
        "title": "Unidentified SFX 0657",
        "reason": "sequence-triggered, not a decodable sample"
      },
      {
        "id": 675,
        "title": "Unidentified SFX 0675",
        "reason": "sequence-triggered, not a decodable sample"
      },
      {
        "id": 866,
        "title": "Unidentified SFX 0866",
        "reason": "sequence-triggered, not a decodable sample"
      }
    ],
    "unresolvedRecordCount": 69,
    "uniqueRecoverableRecords": 892,
    "directVabRecovery": {
      "records": 13,
      "componentWavs": 15,
      "nativeGroups": [
        34,
        37,
        50
      ],
      "manifest": "extra-sfx-recovery.json"
    }
  },
  "source": {
    "file": "DATA/SOUND.BIN",
    "bytes": 12185600,
    "sha256": "dad81faaa9257c088215faae5142e00007c287ba9395bd10e197a0d396d14948"
  },
  "upstream": {
    "url": "https://github.com/xcasadio/alundra-datas-analyser",
    "commit": "d6879724ea9f178addd2c1b2c1543e0fbed0c34a",
    "license": "MIT"
  },
  "notes": [
    "Source IMG/CCD/SUB remain untouched. Derivatives and provenance are separate.",
    "Music consists of recovered sequences rendered by a pinned C# software SPU mixer. Native-style loops verify source sequence markers and rendered cycle boundaries, not hardware sample accuracy.",
    "BGM 19 has 18 documented omitted voice-layer instances caused by a native out-of-bounds pitch index; the renderer refuses those voices rather than inventing the original runtime-memory pitch.",
    "Music AAC previews are for normal playback; native-style WebAudio loops must decode loopUrl (lossless WAV) and use loopStartSample/loopEndSample at sampleRate.",
    "Individual SFX components do not reproduce all original multi-tone mixing, envelopes or reverb. Separate sequence renders include their modeled runtime context.",
    "XA streams are source-channel labeled until listening review identifies scenes or voices.",
    "Movie XA is included. ARAN_END has two malformed parameters recovered from valid redundant header copies in a derivative only; original source bytes remain unchanged.",
    "Unassembled bank samples remain separate from named SFX and music; neutral reference pitch is explicit.",
    "Sampled full-scale values are reported without pretending boost can reverse existing source clipping.",
    "No complete soundtrack perceptual/hardware comparison or complete voice identification is claimed.",
    "BGM slot 44 (debug label Warp) is retained raw: its score requests programs 7/8/9, while the native paired VAB only populates programs 0..5. No alternate bank is invented; original runtime context remains unresolved.",
    "Thirteen additional SFX records (15 tone components) were recovered from their actual native VAB groups 34/37/50, omitted by the map lookup. Three further records request a nonexistent program in group 50 and remain unresolved without guessed replacements."
  ],
  "musicSlotCoverage": {
    "nativeBgmSlots": 46,
    "audibleRenderedTracks": 45,
    "unrenderedSlots": 1,
    "unrenderedSlotIds": [
      44
    ]
  },
  "unrenderedMusicSlots": [
    {
      "soundIndex": 44,
      "title": "Warp",
      "reason": "The score is not empty and its channel/master volumes are nonzero: it requests programs 7/8/9, but the natively paired VAB only populates programs 0..5. Every requested program has zero tone count and zero program volume. The C# refusal of this bank/program selection explains its silent render.",
      "limits": [
        "No alternate bank is guessed or borrowed. Original SEQ/VAB ranges remain downloadable.",
        "This source-data mismatch does not establish whether the slot is intentionally unused or whether another original runtime context can assign an alternate bank. That needs original runtime observation."
      ],
      "audit": "silent-slot-044-audit.json",
      "raw": [
        {
          "file": "native/bgm_044.seq",
          "bytes": 2048,
          "sha256": "3e13998c872795a96d5fec63276fe0dcbaac861700f216b1feea0223f97065aa"
        },
        {
          "file": "native/bgm_044.vh",
          "bytes": 6144,
          "sha256": "e070ed07e108007298fe75698050a4023d694b3cf1021e80d8c65630e715191a"
        },
        {
          "file": "native/bgm_044.vb",
          "bytes": 98304,
          "sha256": "8289a2abee68968568530fac2a8ced1993d5e8fc2b720440f4ebe729ba2333e4"
        }
      ]
    }
  ],
  "renderer": {
    "name": "Pinned AlundraEngine C# sequencer / SpuMixerSoundPlaybackBackend",
    "upstreamCommit": "d6879724ea9f178addd2c1b2c1543e0fbed0c34a",
    "engineAssemblySha256": "764632d4189c644f76e890347f4229828b3eff3f3fd7586f3e87590d34abe68b",
    "hardwareExact": false,
    "knownPitchRefusals": 18,
    "affectedSoundIndex": 19,
    "pitchAudit": "pitch-refusal-audit.json"
  },
  "movieAudioRecovery": {
    "manifest": "movie-audio-recovery.json",
    "sectorAudit": "movie-audio-audit.json",
    "sourceModified": false,
    "redundantParameterCopiesUsed": 2,
    "affectedSource": "MOVIE/ARAN_END.MOV"
  }
}
